khanat-opennel-code/code/ryzom/client/data/gamedev/interfaces_v3/info_player.xml
Matthew Lagoe 09c4314a05 Merged in botanic/rc-botanic-webdev/rc-botanic-webdev (pull request #30)
removed 7z and made setup page for AMS
2013-10-23 13:39:58 -07:00

3886 lines
128 KiB
XML

<interface_config>
<root id="interface"
x="0"
y="0"
w="800"
h="600"
active="true" />
<lua file="info_player.lua" />
<variable entry="UI:VARIABLES:FAME_DETAIL"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:TOTAL_MALUS_EQUIP"
type="sint32"
value="0" />
<variable entry="UI:VARIABLES:TOTAL_MAGIC_ABSORB"
type="sint32"
value="0" />
<!-- <variable entry="UI:VARIABLES:CDB_INIT_IN_PROGRESS" type="bool" value="1" /> -->
<!-- Link to compute the Total_Magic absorb, in local, according to
- jewels weared (=> EQUIP and BAG)
- absorb factor
- max baseskilllevel of the player
-->
<link expr="depends(
@LOCAL:INVENTORY:EQUIP,
@LOCAL:INVENTORY:BAG,
@%player_protect_absorbfactor,
@UI:VARIABLES:TRACK_SKILL_CHANGE)"
action="lua:game:computeMagicProtectTotalAbsorb()" />
<!--**************************-->
<!--* info_player_skills *-->
<!--**************************-->
<!-- Do not show skills but the progression of the player through its characs -->
<!-- Display characs and scores -->
<template name="tipc_score"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text=""
val=""
maxval=""
baseval=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text_number"
id="max"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="#maxval"
positive="true" />
<view type="text"
id="sep"
posparent="max"
posref="TL TR"
x="-1"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="/" />
<view type="text_number"
id="val"
posparent="max"
posref="TL TR"
x="-10"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="#val"
positive="true" />
<link expr="ifthenelse(lt(@#maxval,@#baseval), '182 39 0 255',
ifthenelse(gt(@#maxval,@#baseval), '180 165 0 255', '255 255 255 255'))"
target="max:color" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:game:tooltipScore('#baseval', '#maxval','#tooltip')" />
</group>
</template>
<!-- Dodge and Parry specific -->
<template name="tipc_scoreEP"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text=""
val=""
maxval=""
baseval=""
level=""
mod=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text_number"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="#val"
positive="true" />
<link expr="ifthenelse(lt(@#val,@#baseval), '182 39 0 255',
ifthenelse(gt(@#val,@#baseval), '180 165 0 255', '255 255 255 255'))"
target="val:color" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:game:tooltipScoreEP('#baseval', '#val','#tooltip','#level','#mod')" />
</group>
</template>
<template name="tipc_charac"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text=""
val=""
suffix=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text_number"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="#val"
positive="true"
suffix="#suffix" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
tooltip="#tooltip" />
</group>
</template>
<template name="tipc_characReg"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text=""
val=""
baseval=""
suffix=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text_number"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
value="#val"
positive="true"
suffix="#suffix" />
<link expr="ifthenelse(lt(@#val,@#baseval), '182 39 0 255',
ifthenelse(gt(@#val,@#baseval), '180 165 0 255', '255 255 255 255'))"
target="val:color" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:game:tooltipScore('#baseval', '#val','#tooltip')" />
</group>
</template>
<!-- Magic Protection -->
<template name="tipc_magic_protect"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
val=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiProtect_#id" />
<view type="text"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:game:tooltipMagicProtect('#val','uittProtect_#id')" />
<!-- change text when db change -->
<link expr="depends(@#val,@%player_protect_maxratio)"
action="lua:game:displayMagicProtect('#val')" />
</group>
</template>
<!-- Magic Resistance -->
<template name="tipc_magic_resist"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
val=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiResist_#id" />
<view type="text"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:game:tooltipMagicResist('#val','uittResist_#id')" />
<!-- change text when db change. NB: resist depends also on skill -->
<link expr="depends(@#val,@%player_resist_maxratio,@UI:VARIABLES:TRACK_SKILL_CHANGE)"
action="lua:game:displayMagicResist('#val')" />
</group>
</template>
<!-- Display ecosystem points -->
<template name="ecosystem_points"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text"
id="max"
posref="MR MR"
x="-4"
y="-1"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="0" />
<view type="text"
id="sep"
posref="MR MR"
x="-20"
y="-1"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="/" />
<view type="text"
id="val"
posref="MR MR"
x="-37"
y="-1"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="0" />
<ctrl type="tooltip"
id="tt"
sizeref="wh" />
</group>
</template>
<!-- Display RRPS -->
<template name="level_rrps"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
sizeref="w"
w="0"
text=""
val=""
tooltip="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="text"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="0" />
<ctrl type="tooltip"
id="tt"
sizeref="wh"
on_tooltip="lua:RingPlayerInfo:tooltipRRPs('#val','#tooltip')" />
<link expr="@#val"
action="lua:RingPlayerInfo:updateRRPSLevel('#val', '#tooltip')" />
</group>
</template>
<template name="jauge_rating"
posparent="parent"
x="0"
y="0"
h="16"
posref="TL TL"
id=""
w="156"
color=""
color_gray=""
text=""
val=""
maxval="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y">
<group id="jauge_bar"
posref="TL TL"
w="#w"
h="16">
<view type="bitmap"
id="jauge_graph"
posref="TL TL"
texture="jauge.tga"
color="#color"
global_color="false" />
</group>
<view type="text"
id="t"
posref="TL TL"
x="16"
y="-3"
color="255 255 255 255"
global_color="false"
fontsize="10"
shadow="true"
hardtext="#text" />
<!--
<view type="text_number" id="max" posref="MR MR" x="-12" y="-2" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" value="#maxval" positive="true" />
<view type="text" id="sep" posparent="max" posref="TL TR" x="-1" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" hardtext="/" />
<view type="text_number" id="val" posparent="max" posref="TL TR" x="-10" color="255 255 255 255" shadow="true" global_color="false" fontsize="10" value="#val" positive="true" />
-->
<!--
<link expr="div(mul(abs(@#val_bar), #w), %player_percent_max)" target="jauge_bar:w" />
<link expr="ifthenelse(le(@#val_bar,0), '#color_gray', '#color')" target="jauge_bar:jauge_graph:color" />
-->
</group>
</template>
<!-- Display Ring Rating -->
<template name="ring_rating"
posparent="parent"
x="0"
y="0"
h="20"
posref="TL TL"
id=""
sizeref="w"
w="0"
text="">
<group id="#id"
posparent="#posparent"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y"
sizeref="#sizeref">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="#text" />
<view type="bitmap"
id="b_jauge_rating"
posref="MR MR"
y="0"
texture="slot_jauge.tga"
inherit_gc_alpha="false" />
<instance template="jauge_rating"
id="jauge_rating"
posref="MR MR"
color="214 56 7 255"
color_gray="160 42 5 255"
text=""
val="0"
maxval="1" />
<view type="bitmap"
id="level_rating"
posparent="jauge_rating"
scale="true"
w="16"
h="16"
posref="BL BR"
x="-10"
texture=""
inherit_gc_alpha="false" />
<ctrl type="tooltip"
id="tt"
sizeref="wh" />
</group>
</template>
<proc id="progression_proc_active">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:CAREERS|value=1" />
<action handler="title_init_combobox" />
<action handler="lua"
params="RingPlayerInfo:initRingStatPlayer()" />
</proc>
<proc id="progression_proc_deactive">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:CAREERS|value=0" />
</proc>
<variable entry="UI:TITLE"
type="sint64"
value="-1" />
<group type="container"
id="info_player_skills"
w="500"
title="uiSkillsTitle"
global_color="false"
header_color="UI:SAVE:WIN:COLORS:PLA"
min_w="330"
max_w="500"
min_h="550"
max_h="1600"
pop_max_h="800"
on_active="proc"
on_active_params="progression_proc_active"
on_deactive="proc"
on_deactive_params="progression_proc_deactive"
open_button="false"
force_open_out="true"
title_bar_open="false"
lockable="true"
openable="false"
opened="true"
movable="true"
resizer="false"
active="true"
title_class="formated"
help_page="interf_identity.html">
<group id="header_closed"
x="0"
y="0"
h="12"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
</group>
<group id="header_opened"
x="0"
y="0"
w="100"
h="48"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
<group type="tab"
id="info_player_skills_tabs"
child_resize_w="true"
h="24"
posref="TL TL"
x="0"
y="-24">
<ctrl style="tab_button_new"
id="tab0"
x="0"
posref="TL TL"
group="content:basics_skills"
hardtext="uiR2EDBasicSkills"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
<ctrl style="tab_button_new"
id="tab1"
posparent="tab0"
group="content:ring_skills"
hardtext="uiR2EDRingSkills"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
<ctrl style="tab_button_new"
id="tab2"
posparent="tab1"
group="content:rpjobs"
hardtext="uiRpJobs"
onclick_r=""
params_r="" />
<ctrl style="tab_button_new"
id="tab3"
posparent="tab2"
group="content:webinfos"
hardtext="uiPlayerInfos"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
</group>
<view type="bitmap"
id="sep"
posparent="info_player_skills_tabs"
posref="BR BL"
sizeparent="parent"
sizeref="w"
w="0"
h="1"
scale="true"
texture="blank.tga"
color="166 166 166 255" />
</group>
<group id="content"
x="0"
y="0"
h="550"
posref="TL TL">
<group id="basics_skills"
sizeref="wh"
w="0"
y="0"
h="0"
posref="TL TL">
<view type="text"
id="character_race_title"
posparent="basics_skills"
posref="TL TL"
x="0"
y="-24"
hardtext="uiRaceBold"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<view type="text"
id="character_race_name"
posparent="character_race_title"
posref="TR TL"
shadow="true"
color="255 200 55 255"
global_color="false"
x="2"
fontsize="12"
hardtext="" />
<group id="guild"
posref="TL TL"
sizeref="w"
h="14"
y="-48">
<view type="text"
id="guild_title"
posref="TL TL"
x="0"
y="0"
hardtext="uiGuildMembership"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<view type="text_id"
id="name"
posparent="guild_title"
posref="TR TL"
shadow="true"
color="255 200 55 255"
global_color="false"
x="2"
fontsize="12"
textid="SERVER:GUILD:NAME"
dynamic_string="false" />
</group>
<group id="scores"
posref="TL TL"
sizeref="w5"
w="-1"
h="188"
y="-72">
<view type="text"
id="Skill_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiScoreTable"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="172"
inherit_gc_alpha="true">
<view type="text"
id="values"
posref="TL TL"
x="4"
y="-4"
hardtext="uiValues"
shadow="true"
fontsize="10"
color="255 255 255 255" />
<instance template="tipc_score"
id="lif"
posref="TL TL"
x="8"
y="-20"
w="-8"
tooltip="uittIdentityHP"
text="uiHP"
val="%player_hp"
maxval="%player_hp_max"
baseval="%player_hp_base" />
<instance template="tipc_score"
id="sap"
posparent="lif"
posref="BL TL"
y="0"
tooltip="uittIdentitySap"
text="uiSap"
val="%player_sap"
maxval="%player_sap_max"
baseval="%player_sap_base" />
<instance template="tipc_score"
id="sta"
posparent="sap"
posref="BL TL"
y="0"
tooltip="uittIdentitySta"
text="uiStamina"
val="%player_sta"
maxval="%player_sta_max"
baseval="%player_sta_base" />
<instance template="tipc_score"
id="foc"
posparent="sta"
posref="BL TL"
y="0"
tooltip="uittIdentityFoc"
text="uiFocus"
val="%player_focus"
maxval="%player_focus_max"
baseval="%player_focus_base" />
<view type="text"
id="Regen"
posref="TL TL"
x="4"
y="-90"
hardtext="uiRegeneration"
shadow="true"
fontsize="10"
color="255 255 255 255" />
<instance template="tipc_characReg"
id="hpreg"
posref="TL TL"
x="8"
y="-105"
w="-8"
text="uiHP"
val="%player_hpreg"
baseval="%player_hpreg_base"
tooltip="uittIdentityHPReg" />
<instance template="tipc_characReg"
id="sapreg"
posparent="hpreg"
posref="BL TL"
y="0"
text="uiSap"
val="%player_sapreg"
baseval="%player_sapreg_base"
tooltip="uittIdentitySapReg" />
<instance template="tipc_characReg"
id="stareg"
posparent="sapreg"
posref="BL TL"
y="0"
text="uiStamina"
val="%player_stareg"
baseval="%player_stareg_base"
tooltip="uittIdentityStaReg" />
<instance template="tipc_characReg"
id="focreg"
posparent="stareg"
posref="BL TL"
y="0"
text="uiFocus"
val="%player_focreg"
baseval="%player_focreg_base"
tooltip="uittIdentityFocReg" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="caracs"
posref="TM TL"
sizeref="w5"
w="-1"
x="1"
h="188"
y="-72">
<view type="text"
id="Skill_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiCaracsTable"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="172"
inherit_gc_alpha="true">
<instance template="tipc_charac"
id="hpmax"
posref="TL TL"
x="8"
y="-20"
w="-8"
text="uiCarac_HpMax"
val="%player_carac_hpmax"
tooltip="uittIdentityCons" />
<instance template="tipc_charac"
id="sapmax"
posparent="hpmax"
posref="BL TL"
y="0"
text="uiCarac_SapMax"
val="%player_carac_sapmax"
tooltip="uittIdentityInt" />
<instance template="tipc_charac"
id="stamax"
posparent="sapmax"
posref="BL TL"
y="0"
text="uiCarac_StaMax"
val="%player_carac_stamax"
tooltip="uittIdentityStr" />
<instance template="tipc_charac"
id="focmax"
posparent="stamax"
posref="BL TL"
y="0"
text="uiCarac_WishMax"
val="%player_carac_wishmax"
tooltip="uittIdentityDex" />
<instance template="tipc_charac"
id="hpreg"
posref="TL TL"
x="8"
y="-105"
w="-8"
text="uiCarac_HpReg"
val="%player_carac_hpreg"
tooltip="uittIdentityMeta" />
<instance template="tipc_charac"
id="sapreg"
posparent="hpreg"
posref="BL TL"
y="0"
text="uiCarac_SapReg"
val="%player_carac_sapreg"
tooltip="uittIdentityWis" />
<instance template="tipc_charac"
id="stareg"
posparent="sapreg"
posref="BL TL"
y="0"
text="uiCarac_StaReg"
val="%player_carac_stareg"
tooltip="uittIdentityWB" />
<instance template="tipc_charac"
id="focreg"
posparent="stareg"
posref="BL TL"
y="0"
text="uiCarac_WishReg"
val="%player_carac_wishreg"
tooltip="uittIdentityWill" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="skillpoints"
posref="TL TL"
sizeref="w5"
w="-1"
h="83"
y="-264">
<view type="text"
id="sp"
posref="TL TL"
x="0"
y="0"
hardtext="uiSkillPoints"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="67"
inherit_gc_alpha="true">
<instance template="skill_points_widget"
id="sp0"
global_color="true"
posref="TL TL"
x="0"
y="-4"
hardtext="uiSkillPoints0"
value="%skill_points_0"
tooltip="uittIdentitySkillFight"
fontsize_text="12"
fontsize_number="12" />
<instance template="skill_points_widget"
id="sp1"
posparent="sp0"
global_color="true"
posref="BL TL"
x="0"
hardtext="uiSkillPoints1"
value="%skill_points_1"
tooltip="uittIdentitySkillMagic"
fontsize_text="12"
fontsize_number="12" />
<instance template="skill_points_widget"
id="sp2"
posparent="sp1"
global_color="true"
posref="BL TL"
x="0"
hardtext="uiSkillPoints2"
value="%skill_points_2"
tooltip="uittIdentitySkillCraft"
fontsize_text="12"
fontsize_number="12" />
<instance template="skill_points_widget"
id="sp3"
posparent="sp2"
global_color="true"
posref="BL TL"
x="0"
hardtext="uiSkillPoints3"
value="%skill_points_3"
tooltip="uittIdentitySkillHarvest"
fontsize_text="12"
fontsize_number="12" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="misc"
posref="TM TL"
sizeref="w5"
w="-1"
x="1"
h="83"
y="-264">
<view type="text"
id="cm"
posref="TL TL"
x="0"
y="0"
hardtext="uiCaracMisc"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="67"
inherit_gc_alpha="true">
<!-- Total Malus: Must multiply by 2 the Equip Malus that is in Server DB, to have it in percentage -->
<instance template="tipc_charac"
id="total_malus"
posref="TL TL"
x="8"
y="-4"
w="-8"
text="uiTotalMalus"
val="UI:VARIABLES:TOTAL_MALUS_EQUIP"
tooltip="uittIdentityTotalMalus" />
<link expr="depends(@SERVER:MODIFIERS:TOTAL_MALUS_EQUIP)"
action="set"
params="dblink=UI:VARIABLES:TOTAL_MALUS_EQUIP|value=mul(@SERVER:MODIFIERS:TOTAL_MALUS_EQUIP,2)" />
<!-- Bag Bulk special: Current / Max -->
<group id="bag_bulk"
posparent="total_malus"
posref="BL TL"
w="0"
h="16"
x="0"
y="0"
sizeref="w">
<view type="text"
id="t"
posref="TL TL"
y="-1"
color="255 255 255 255"
fontsize="12"
shadow="true"
hardtext="uiBagBulk" />
<view type="text"
id="val"
posref="MR MR"
x="-4"
y="-2"
color="255 255 255 255"
shadow="true"
fontsize="12"
hardtext="0/0" />
<link expr="identity(getBulkStr('%bag', @%bag_bulk_max), @%bag)"
target="val:hardtext" />
</group>
<instance template="text_tt"
posparent="bag_bulk"
tooltip="uittIdentitBagBulk" />
<!-- Weight Speed Factor -->
<instance template="tipc_charac"
id="speed_factor"
posparent="bag_bulk"
posref="BL TL"
y="0"
tooltip="uittIdentitySpeedFactor"
text="uiWeightSpeedFactor"
val="%player_speed_factor"
suffix="%" />
<!-- Code: when the Total Malus Equip change, must update Phrase InfoWindow -->
<link expr="@UI:VARIABLES:TOTAL_MALUS_EQUIP"
action="phrase_update_from_action_malus" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="resists"
posref="TL TL"
sizeref="w5"
w="-1"
h="155"
y="-347">
<view type="text"
id="resists_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiResistsTable"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<instance template="text_tt"
posparent="resists_t"
tooltip="uittMagicResistTable" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="141"
inherit_gc_alpha="true">
<instance template="tipc_magic_resist"
id="Desert"
posref="TL TL"
x="8"
y="-10"
w="-8"
val="%player_resist_desert" />
<instance template="tipc_magic_resist"
id="Forest"
posparent="Desert"
posref="BL TL"
y="0"
val="%player_resist_forest" />
<instance template="tipc_magic_resist"
id="Lacustre"
posparent="Forest"
posref="BL TL"
y="0"
val="%player_resist_lacustre" />
<instance template="tipc_magic_resist"
id="Jungle"
posparent="Lacustre"
posref="BL TL"
y="0"
val="%player_resist_jungle" />
<instance template="tipc_magic_resist"
id="PrimRoot"
posparent="Jungle"
posref="BL TL"
y="0"
val="%player_resist_primroot" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="magic_protect"
posref="TM TL"
sizeref="w5"
w="-1"
h="155"
y="-347">
<view type="text"
id="protections_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiMagicProtectTable"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<instance template="text_tt"
posparent="protections_t"
tooltip="uittMagicProtectTable" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="141"
inherit_gc_alpha="true">
<instance template="tipc_magic_protect"
id="Acid"
posref="TL TL"
x="8"
y="-10"
w="-8"
val="%player_protect_acid" />
<instance template="tipc_magic_protect"
id="Cold"
posparent="Acid"
posref="BL TL"
y="0"
val="%player_protect_cold" />
<instance template="tipc_magic_protect"
id="Rot"
posparent="Cold"
posref="BL TL"
y="0"
val="%player_protect_rot" />
<instance template="tipc_magic_protect"
id="Fire"
posparent="Rot"
posref="BL TL"
y="0"
val="%player_protect_fire" />
<instance template="tipc_magic_protect"
id="Shockwave"
posparent="Fire"
posref="BL TL"
y="0"
val="%player_protect_shockwave" />
<instance template="tipc_magic_protect"
id="Poison"
posparent="Shockwave"
posref="BL TL"
y="0"
val="%player_protect_poison" />
<instance template="tipc_magic_protect"
id="Electricity"
posparent="Poison"
posref="BL TL"
y="0"
val="%player_protect_electricity" />
<instance template="tipc_charac"
id="MaxAbsorb"
posparent="Electricity"
posref="BL TL"
y="0"
text="uiProtect_MaxAbsorb"
val="UI:VARIABLES:TOTAL_MAGIC_ABSORB"
tooltip="uittProtect_MaxAbsorb" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="dodge"
posref="TL TL"
sizeref="w5"
w="-1"
h="40"
y="-510">
<view type="text"
id="defense_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiDefenseTitle"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="26"
inherit_gc_alpha="true">
<instance template="tipc_scoreEP"
id="dodge"
posref="TL TL"
x="8"
y="-7"
w="-8"
text="uiDodge"
val="%player_dodge_current"
maxval="%player_dodge_base"
baseval="%player_dodge_base"
tooltip="uittIdentityDodge"
level="%player_dodge_current"
mod="%player_dodge_success_mod" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
<group id="parry"
posref="TM TL"
sizeref="w5"
w="-1"
h="40"
y="-510">
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="26"
inherit_gc_alpha="true">
<instance template="tipc_scoreEP"
id="parry"
posref="TL TL"
x="8"
y="-7"
w="-8"
text="uiParry"
val="%player_parry_current"
maxval="%player_parry_base"
baseval="%player_parry_base"
tooltip="uittIdentityParry"
level="%player_parry_current"
mod="%player_parry_success_mod" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
</group>
<group id="ring_skills"
sizeref="wh"
w="0"
y="0"
h="0"
posref="TL TL">
<group id="ecosystem_points"
posref="TL TL"
y="-35"
sizeref="w5"
w="-4"
child_resize_h="true"
child_resize_hmargin="16">
<instance template="inner_thin_border_group" />
<instance template="ecosystem_points"
id="basic"
posref="TL TL"
x="8"
y="-8"
w="-16"
tooltip="uiR2EDBasicsPointsTooltip"
text="uiR2EDBasicsPoints" />
<instance template="ecosystem_points"
id="desert"
posparent="basic"
posref="BL TL"
y="0"
tooltip="uiR2EDDesertPointsTooltip"
text="uiR2EDDesertPoints" />
<instance template="ecosystem_points"
id="subtropic"
posparent="desert"
posref="BL TL"
y="0"
tooltip="uiR2EDSubtropicPointsTooltip"
text="uiR2EDSubtropicPoints" />
<instance template="ecosystem_points"
id="forest"
posparent="subtropic"
posref="BL TL"
y="0"
tooltip="uiR2EDForestPointsTooltip"
text="uiR2EDForestPoints" />
<instance template="ecosystem_points"
id="jungle"
posparent="forest"
posref="BL TL"
y="0"
tooltip="uiR2EDJunglePointsTooltip"
text="uiR2EDJunglePoints" />
<instance template="ecosystem_points"
id="primeroot"
posparent="jungle"
posref="BL TL"
y="0"
tooltip="uiR2EDPrimeRootPointsTooltip"
text="uiR2EDPrimeRootPoints" />
</group>
<view type="text"
id="ecosystem_points_title"
posparent="ecosystem_points"
posref="TL BL"
x="0"
y="0"
hardtext="uiR2EDEcosystemPointsTitle"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<instance template="faction_points_widget"
id="fp"
posparent="ecosystem_points"
posref="BL TL"
x="0"
y="-10" />
<group id="pvp_points"
posparent="fp"
posref="BL TL"
sizeref="wh"
w="-1"
h="40"
y="-10">
<view type="text"
id="pvppoints_t"
posref="TL TL"
x="0"
y="0"
hardtext="uiPvpPoints"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group id="black"
posref="TL TL"
x="0"
sizeref="w"
y="-14"
w="0"
h="26"
inherit_gc_alpha="true">
<view type="text"
id="total"
posref="ML ML"
x="8"
y="0"
hardtext="uiPvpTotal"
shadow="true"
color="255 255 255 255"
global_color="true"
fontsize="12" />
<view type="text_number"
id="val"
posref="MR MR"
x="-8"
y="0"
color="255 255 255 255"
global_color="true"
fontsize="12"
value="SERVER:USER:RRPS_LEVELS0:VALUE"
shadow="true" />
</group>
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
</group>
</group>
<group h="0" id="rpjobs" posref="TL TL" sizeref="wh" w="0" y="0">
<ctrl style="text_button_header"
button_type="push_button"
id="browse_home"
posref="TR TR"
x="-1"
y="-2"
hardtext="uiBrowseRefresh"
tooltip="uittBrowseRefresh"
onclick_l="browse_home"
params_l="name=ui:interface:info_player_skills:content:rpjobs:html" />
<group type="webig_html"
id="html"
posref="TL TL"
url="http://app.ryzom.com/app_rpjobs/index.php"
title_prefix=""
sizeref="wh"
x="0"
y="-8"
w="0"
h="0"
background_color="0 0 0 255"
error_color="255 240 48 255"
link_color="240 155 100 255"
text_color="210 210 210 255"
h1_color="255 255 255 255"
h2_color="255 255 255 255"
h3_color="255 255 255 255"
h4_color="255 255 255 255"
h5_color="255 255 255 255"
h6_color="100 255 100 255"
text_font_size="10"
h1_font_size="20"
h2_font_size="18"
h3_font_size="16"
h4_font_size="14"
h5_font_size="12"
h6_font_size="10"
paragraph_begin_space="1"
multi_line_space_factor="0.25"
td_begin_space="16"
li_begin_space="4"
ul_begin_space="12"
li_indent="0"
ul_indent="30"
checkbox_bitmap_normal="w_slot_on.tga"
checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over=""
background_bitmap_view="black2"
home="http://app.ryzom.com/app_rpjobs/index.php"
browse_next_time="true"
form_text_area_group="edit_box_widget_multiline">
<group id="black"
posref="BR BR"
sizeref="hw"
w="-12"
h="-12"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<view type="bitmap"
id="black2"
posparent="black"
posref="MM MM"
sizeref="wh"
w="-2"
h="-2"
inherit_gc_alpha="true"
scale="true"
texture="blank.tga"
global_color="false" />
<group type="list"
id="text_list"
fontsize="9"
posref="TL TL"
posparent="black"
x="2"
y="-2"
space="0"
sizeref="hw"
w="-4"
h="-4"
maxelements="2000" />
<ctrl style="skin_scroll"
id="scroll_bar" />
</group>
</group>
<group h="0" id="webinfos" posref="TL TL" sizeref="wh" w="0" y="0">
<group id="title"
posref="TL TL"
sizeref="w"
active="true"
w="-1"
h="24"
y="-8">
<view type="text"
id="player_title_txt"
posref="TL TL"
x="8"
y="-4"
hardtext="uiPlayerTitle"
shadow="true"
color="255 255 255 255"
global_color="false"
fontsize="12" />
<group type="combo_box"
id="player_title"
w="300"
h="20"
value="UI:TITLE"
posparent="player_title_txt"
posref="TR TL"
x="4"
y="4"
on_select_start="title_combobox_button">
<instance template="combo_box_def1" />
</group>
<instance template="text_tt"
posparent="player_title"
tooltip="uittIdentityTitle" />
<link expr="@UI:TITLE"
action="title_combobox_changed" />
</group>
<ctrl style="text_button_16"
id="inf"
posref="TR TR"
active="true"
y="-9"
wmargin="8"
hardtext="uiInfo"
tooltip="uittIdentityInfo"
onclick_l="open_title_help"
params_l="from=user" />
<ctrl style="text_button_header"
button_type="push_button"
id="browse_home"
posref="BR TR"
posparent="title"
x="0"
y="-2"
hardtext="uiBrowseRefresh"
tooltip="uittBrowseRefresh"
onclick_l="browse_home"
params_l="name=ui:interface:info_player_skills:content:webinfos:html" />
<group type="webig_html"
id="html"
posref="TL TL"
posparent="parent"
url="http://app.ryzom.com/app_profile/index.php"
title_prefix=""
sizeref="wh"
x="0"
y="-42"
w="0"
h="0"
background_color="0 0 0 255"
error_color="255 240 48 255"
link_color="240 155 100 255"
text_color="210 210 210 255"
h1_color="255 255 255 255"
h2_color="255 255 255 255"
h3_color="255 255 255 255"
h4_color="255 255 255 255"
h5_color="255 255 255 255"
h6_color="100 255 100 255"
text_font_size="10"
h1_font_size="20"
h2_font_size="18"
h3_font_size="16"
h4_font_size="14"
h5_font_size="12"
h6_font_size="10"
paragraph_begin_space="1"
multi_line_space_factor="0.25"
td_begin_space="16"
li_begin_space="4"
ul_begin_space="12"
li_indent="0"
ul_indent="30"
checkbox_bitmap_normal="w_slot_on.tga"
checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over=""
background_bitmap_view="black2"
home="http://app.ryzom.com/app_profile/index.php"
browse_next_time="true"
form_text_area_group="edit_box_widget_multiline">
<group id="black"
posref="BR BR"
sizeref="hw"
w="-12"
h="-12"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<view type="bitmap"
id="black2"
posparent="black"
posref="MM MM"
sizeref="wh"
w="-2"
h="-2"
inherit_gc_alpha="true"
scale="true"
texture="blank.tga"
global_color="false" />
<group type="list"
id="text_list"
fontsize="9"
posref="TL TL"
posparent="black"
x="2"
y="-2"
space="0"
sizeref="hw"
w="-4"
h="-4"
maxelements="2000" />
<ctrl style="skin_scroll"
id="scroll_bar" />
</group>
</group>
<view color="166 166 166 255" h="1" id="sep" posparent="info_player_skills_tabs" posref="BR BL" scale="true" sizeparent="parent" sizeref="w" texture="blank.tga" type="bitmap" w="0"/>
</group>
</group>
<tree node="info_player_skills" />
<!--***********-->
<!--* FAME *-->
<!--***********-->
<!-- * FAME template * -->
<template name="fame_bar"
x="0"
y="0"
w="204"
h="28"
posref="TL TL"
keep="true"
id=""
path="">
<group id="#id"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y">
<instance template="inner_thin_border_group"
inherit_gc_alpha="true"
posref="BL BL"
h="-4" />
<!-- Bars -->
<view type="bitmap"
id="p0"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="10"
h="16"
y="4"
global_color="false" />
<view type="bitmap"
id="p1"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="10"
h="16"
y="4"
global_color="false" />
<view type="bitmap"
id="p2"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="10"
h="16"
y="4"
global_color="false" />
<view type="bitmap"
id="p3"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="10"
h="16"
y="4"
global_color="false" />
<view type="bitmap"
id="p4"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="10"
h="16"
y="4"
global_color="false" />
<!-- beautiful 3D bar look -->
<group id="bar3d"
posref="BL BL"
x="0"
y="4"
w="0"
h="16">
<view type="bitmap"
id="bar"
texture="fame_bar_3d.tga"
scale="true"
sizeref="w"
x="0"
w="0"
h="16"
global_color="false" />
</group>
<!-- Tooltips above the Bars -->
<!-- For now, the KOS system does not work, so put instead no trade
<ctrl type="tooltip" id="ttp0" posref="BL BL" x="0" y="4" h="16" w="10" tooltip="uittFameKOS" />
-->
<ctrl type="tooltip"
id="ttp0"
posref="BL BL"
x="0"
y="4"
h="16"
w="10"
tooltip="uittFameNoTrade" />
<ctrl type="tooltip"
id="ttp1"
posref="BL BL"
x="0"
y="4"
h="16"
w="10"
tooltip="uittFameNoTrade" />
<ctrl type="tooltip"
id="ttp2"
posref="BL BL"
x="0"
y="4"
h="16"
w="10"
tooltip="uittFameWeakTrade" />
<ctrl type="tooltip"
id="ttp3"
posref="BL BL"
x="0"
y="4"
h="16"
w="10"
tooltip="uittFameNormal" />
<!-- max limit -->
<view type="bitmap"
id="m"
texture="blank.tga"
posref="BL BL"
scale="true"
x="0"
w="4"
h="24"
y="0"
global_color="false" />
<ctrl type="tooltip"
id="ttm"
posparent="m"
x="0"
y="0"
sizeref="wh"
w="0"
h="0"
on_tooltip="lua:game:updateFameBarTT('#path')" />
<view type="text_number"
id="t"
posref="BM BM"
x="0"
y="4"
color="255 255 255 255"
global_color="false"
fontsize="12"
value="#path:VALUE"
shadow="true" />
<link expr="depends(@SERVER:FAME:THRESHOLD_TRADE, @SERVER:FAME:THRESHOLD_KOS, @#path:VALUE, @#path:THRESHOLD)"
action="lua:game:updateFameBar('#path')" />
</group>
</template>
<template name="fame_tribe_line"
x="0"
y="0"
w="400"
h="28"
posref="TL TL"
keep="true"
id=""
path="">
<group id="#id"
posref="#posref"
w="#w"
h="#h"
x="#x"
y="#y">
<instance template="fame_bar"
id="fb"
x="180"
path="#path" />
<view type="text"
id="t"
posref="ML ML"
x="4"
y="-2"
color="255 255 255 255"
fontsize="10"
value="xxx tribe name"
shadow="true" />
<!-- <link expr="or(ne(@#path:VALUE,0),ne(@#path:TREND,0))"
target="active" />-->
</group>
</template>
<!-- **************** -->
<proc id="fame_proc_active">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:FAME|value=1" />
</proc>
<proc id="fame_proc_deactive">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:FAME|value=0" />
</proc>
<group type="container"
id="fame"
title="uiFameTitle"
global_color="false"
header_color="UI:SAVE:WIN:COLORS:PLA"
resizer="false"
pop_min_w="420"
pop_min_h="310"
pop_max_w="420"
pop_max_h="800"
w="420"
h="310"
on_active="proc"
on_active_params="fame_proc_active"
on_deactive="proc"
on_deactive_params="fame_proc_deactive"
lockable="true"
openable="false"
opened="true"
movable="true"
active="false"
title_class="formated">
<group id="header_closed"
x="0"
y="0"
h="12"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
</group>
<group id="header_opened"
x="0"
y="0"
w="100"
h="48"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color">
<group type="tab"
id="fame_select"
child_resize_w="true"
h="24"
posref="TL TL"
x="0"
y="-24">
<ctrl style="tab_button_new"
id="tab0"
x="0"
posref="TL TL"
group="content:you"
hardtext="uitabFameYou"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
<ctrl style="tab_button_new"
id="tab1"
posparent="tab0"
group="content:guild"
hardtext="uitabFameGuild"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
<ctrl style="tab_button_new"
id="tab2"
posparent="tab1"
group="content:tribes"
hardtext="uitabFameTribes"
onclick_r=""
params_r=""
onclick_l=""
params_l="" />
<!-- TODO_SPIRE: when spire OK, uncomment. see TODO_SPIRE -->
<!-- <ctrl style="tab_button_new" id="tab3" posparent="tab2" group="content:pvp" hardtext="uitabFamePvp" onclick_r="" params_r="" onclick_l="" params_l="" /> -->
<link expr="and(%is_guild_present)"
target="tab1:active" />
</group>
<view type="bitmap"
id="sep"
posparent="fame_select"
posref="BR BL"
sizeparent="parent"
sizeref="w"
w="0"
h="1"
scale="true"
texture="blank.tga"
color="166 166 166 255" />
</group>
<group id="content"
x="0"
y="0"
h="300"
posref="TL TL">
<group id="you"
posref="TL TL"
x="0"
y="-4"
sizeref="wh"
w="0"
h="0"
lua_class="game:initFamePos()">
<!-- Civilisation -->
<view type="text"
id="fyros"
posref="TL TL"
x="4"
y="-10"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameFyros" />
<view type="text"
id="matis"
posref="TL TL"
x="4"
y="-40"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameMatis" />
<view type="text"
id="tryker"
posref="TL TL"
x="4"
y="-70"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameTryker" />
<view type="text"
id="zorai"
posref="TL TL"
x="4"
y="-100"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameZorai" />
<group id="civ_allegiance_group"
posref="TL TL"
x="4"
y="-130"
child_resize_h="true"
child_resize_w="true">
<view type="text"
id="civ_allegiance"
posref="TL TL"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiFameAllegianceCiv" />
<view type="text"
id="civ_allegiance_val"
posparent="civ_allegiance"
posref="MR ML"
x="4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true" />
<link expr="@SERVER:FAME:CIV_ALLEGIANCE"
action="lua:game:updateAllegiance('SERVER:FAME:CIV_ALLEGIANCE', 'civ_allegiance_val')" />
<instance template="text_tt"
posparent="parent"
on_tooltip="lua:game:fameAllegianceTooltipCiv()" />
</group>
<ctrl style="text_button_16"
id="neutral_civ"
active="false"
posparent="civ_allegiance_group"
posref="MR ML"
x="14"
y="2"
hardtext="uiFameAllegianceCivSetNeutral"
tooltip="uiFameAllegianceCivSetNeutralTT"
onclick_l="fame_set_neutral"
params_l="type=civ|force=0"
global_color="true" />
<!-- <link expr="and(eq(@SERVER:FAME:CIV_ALLEGIANCE, 0),not(eq(@UI:VARIABLES:CDB_INIT_IN_PROGRESS, 0)))" target="neutral_civ:active" /> -->
<link expr="and(eq(@SERVER:FAME:CIV_ALLEGIANCE, 0),not(isDBInitInProgress()))"
target="neutral_civ:active" />
<!-- Cult -->
<view type="text"
id="kami"
posref="TL TL"
x="4"
y="-160"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameKami" />
<view type="text"
id="karavan"
posref="TL TL"
x="4"
y="-190"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameKaravan" />
<group id="cult_allegiance_group"
posref="TL TL"
x="4"
y="-220"
child_resize_h="true"
child_resize_w="true">
<view type="text"
id="cult_allegiance"
posref="TL TL"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiFameAllegianceCult" />
<view type="text"
id="cult_allegiance_val"
posparent="cult_allegiance"
posref="MR ML"
x="4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true" />
<link expr="@SERVER:FAME:CULT_ALLEGIANCE"
action="lua:game:updateAllegiance('SERVER:FAME:CULT_ALLEGIANCE', 'cult_allegiance_val')" />
<instance template="text_tt"
posparent="parent"
on_tooltip="lua:game:fameAllegianceTooltipCult()" />
</group>
<ctrl style="text_button_16"
id="neutral_cult"
active="false"
posparent="cult_allegiance_group"
posref="MR ML"
x="14"
y="2"
hardtext="uiFameAllegianceCultSetNeutral"
tooltip="uiFameAllegianceCultSetNeutralTT"
onclick_l="fame_set_neutral"
params_l="type=cult|force=0"
global_color="true" />
<!-- <link expr="and(eq(@SERVER:FAME:CULT_ALLEGIANCE, 0),not(eq(@UI:VARIABLES:CDB_INIT_IN_PROGRESS, 0)))" target="neutral_cult:active" /> -->
<link expr="and(eq(@SERVER:FAME:CULT_ALLEGIANCE, 0),not(isDBInitInProgress()))"
target="neutral_cult:active" />
<!-- pool of bars (dynamically y-positionned from lua script) -->
<instance template="fame_bar"
id="fb0"
x="100"
path="SERVER:FAME:PLAYER0" />
<instance template="fame_bar"
id="fb1"
x="100"
path="SERVER:FAME:PLAYER1" />
<instance template="fame_bar"
id="fb2"
x="100"
path="SERVER:FAME:PLAYER2" />
<instance template="fame_bar"
id="fb3"
x="100"
path="SERVER:FAME:PLAYER3" />
<instance template="fame_bar"
id="fb4"
x="100"
path="SERVER:FAME:PLAYER4" />
<instance template="fame_bar"
id="fb5"
x="100"
path="SERVER:FAME:PLAYER5" />
<view type="text"
id="organization_text"
posref="TL TL"
x="0"
y="-245"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiOrganization" />
<group id="organization"
posref="TL TL"
x="2"
y="-260"
h="34"
w="-4"
sizeref="w" >
<view type="text"
id="name"
posref="TL TL"
x="2"
y="-5"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true"
hardtext="" />
<view type="text"
id="text_points"
posref="BL BL"
x="4"
y="2"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiPoints" />
<view type="text"
id="points"
posparent="text_points"
posref="MR ML"
x="4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true"
hardtext="0" />
<view type="text"
id="status"
posref="BR BR"
x="-4"
y="2"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true"
hardtext="0" />
<view type="text"
id="text_status"
posparent="status"
posref="ML MR"
x="-4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiSkillJobLVL" />
<link expr="@SERVER:USER:RRPS_LEVELS1"
action="lua:game:updateOrganization('SERVER:USER:RRPS_LEVELS', 'name', 'status', 'points')" />
<link expr="@SERVER:USER:RRPS_LEVELS2"
action="lua:game:updateOrganization('SERVER:USER:RRPS_LEVELS', 'name', 'status', 'points')" />
<link expr="@SERVER:USER:RRPS_LEVELS3"
action="lua:game:updateOrganization('SERVER:USER:RRPS_LEVELS', 'name', 'status', 'points')" />
<instance template="text_tt"
posparent="parent"
on_tooltip="lua:game:organizationTooltip()" />
<instance template="inner_thin_border"
inherit_gc_alpha="true" />
</group>
</group>
<group id="guild"
posref="TL TL"
x="0"
y="-4"
sizeref="wh"
w="0"
h="0"
lua_class="game:initFamePos()">
<!-- Civilisation -->
<view type="text"
id="fyros"
posref="TL TL"
x="4"
y="-10"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameFyros" />
<view type="text"
id="matis"
posref="TL TL"
x="4"
y="-40"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameMatis" />
<view type="text"
id="tryker"
posref="TL TL"
x="4"
y="-70"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameTryker" />
<view type="text"
id="zorai"
posref="TL TL"
x="4"
y="-100"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameZorai" />
<group id="civ_allegiance_group"
posref="TL TL"
x="4"
y="-130"
child_resize_h="true"
child_resize_w="true">
<view type="text"
id="civ_allegiance"
posref="TL TL"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiFameAllegianceCiv" />
<view type="text"
id="civ_allegiance_val"
posparent="civ_allegiance"
posref="MR ML"
x="4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true" />
<link expr="@SERVER:GUILD:FAME:CIV_ALLEGIANCE"
action="lua:game:updateAllegiance('SERVER:GUILD:FAME:CIV_ALLEGIANCE', 'civ_allegiance_val')" />
<instance template="text_tt"
posparent="parent"
on_tooltip="lua:game:fameAllegianceTooltipCivGuild()" />
</group>
<ctrl style="text_button_16"
id="neutral_civ"
posparent="civ_allegiance_group"
posref="MR ML"
x="14"
y="2"
hardtext="uiFameAllegianceCivSetNeutral"
tooltip="uiFameAllegianceCivSetNeutralGuildTT"
onclick_l="fame_set_neutral"
params_l="type=civ_guild|force=0"
global_color="true" />
<link expr="eq(@SERVER:GUILD:FAME:CIV_ALLEGIANCE, 0)"
target="neutral_civ:active" />
<link expr="ne(@UI:VARIABLES:USER:GUILD_GRADE, 0)"
target="neutral_civ:frozen" />
<!-- Cult -->
<view type="text"
id="kami"
posref="TL TL"
x="4"
y="-180"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameKami" />
<view type="text"
id="karavan"
posref="TL TL"
x="4"
y="-210"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiFameKaravan" />
<group id="cult_allegiance_group"
posref="TL TL"
x="4"
y="-240"
child_resize_h="true"
child_resize_w="true">
<view type="text"
id="cult_allegiance"
posref="TL TL"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="true"
shadow="true"
hardtext="uiFameAllegianceCult" />
<view type="text"
id="cult_allegiance_val"
posparent="cult_allegiance"
posref="MR ML"
x="4"
y="0"
color="255 255 255 255"
fontsize="10"
global_color="false"
shadow="true" />
<link expr="@SERVER:GUILD:FAME:CULT_ALLEGIANCE"
action="lua:game:updateAllegiance('SERVER:GUILD:FAME:CULT_ALLEGIANCE', 'cult_allegiance_val')" />
<instance template="text_tt"
posparent="parent"
on_tooltip="lua:game:fameAllegianceTooltipCultGuild()" />
</group>
<ctrl style="text_button_16"
id="neutral_cult"
posparent="cult_allegiance_group"
posref="MR ML"
x="14"
y="2"
hardtext="uiFameAllegianceCultSetNeutral"
tooltip="uiFameAllegianceCultSetNeutralGuildTT"
onclick_l="fame_set_neutral"
params_l="type=cult_guild|force=0"
global_color="true" />
<link expr="eq(@SERVER:GUILD:FAME:CULT_ALLEGIANCE, 0)"
target="neutral_cult:active" />
<link expr="ne(@UI:VARIABLES:USER:GUILD_GRADE, 0)"
target="neutral_cult:frozen" />
<instance template="fame_bar"
id="fb0"
x="100"
path="SERVER:GUILD:FAME:0" />
<instance template="fame_bar"
id="fb1"
x="100"
path="SERVER:GUILD:FAME:1" />
<instance template="fame_bar"
id="fb2"
x="100"
path="SERVER:GUILD:FAME:2" />
<instance template="fame_bar"
id="fb3"
x="100"
path="SERVER:GUILD:FAME:3" />
<instance template="fame_bar"
id="fb4"
x="100"
path="SERVER:GUILD:FAME:4" />
<instance template="fame_bar"
id="fb5"
x="100"
path="SERVER:GUILD:FAME:5" />
</group>
<group id="tribes"
posref="TL TL"
x="0"
y="-4"
sizeref="wh"
w="0"
h="-10"
lua_class="game:initFameTribe()">
<group id="black"
posparent="list"
posref="TL TL"
x="0"
sizeref="wh"
w="-16"
h="4"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<group id="list"
type="list"
posref="TL TL"
x="14"
y="-4"
sizeref="wh"
w="-20"
h="-6">
<vector template="fame_tribe_line"
_size="%max_fame_tribe"
_firstpos="TL TL"
_nextpos="BL TL"
index="$i"
id="line$i"
path="SERVER:FAME:TRIBE$i" />
</group>
<ctrl style="skin_scroll"
id="scroll_bar"
target="list"
align="T"
target_stepy="28" />
</group>
<!-- TODO_SPIRE: when spire OK, remove active="false". see TODO_SPIRE -->
<group id="pvp"
posref="TL TL"
x="0"
y="-4"
sizeref="wh"
w="0"
h="-10"
active="false">
<!-- Texts -->
<view type="text"
id="allegiance_header"
posref="TL TL"
x="4"
y="-10"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiPvpFameAllegiance"
multi_line="true"
multi_line_space="0"
global_color="false" />
<view type="text"
id="cult_allegiance_pts"
posparent="allegiance_header"
posref="BL TL"
x="0"
y="-4"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext=""
multi_line="true"
multi_line_space="0" />
<view type="text"
id="civ_allegiance_pts"
posparent="cult_allegiance_pts"
posref="BL TL"
x="0"
y="-8"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext=""
multi_line="true"
multi_line_space="0" />
<view type="text"
id="pvpEffectsInfo"
posparent="civ_allegiance_pts"
posref="BL TL"
x="0"
y="0"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiPvpEffectInfo"
multi_line="true"
multi_line_space="0"
global_color="false" />
<!-- Tooltips -->
<instance template="text_tt"
posparent="allegiance_header"
tooltip="uittPvpFameAllegianceInfo" />
<instance template="text_tt"
posparent="pvpEffectsInfo"
tooltip="uittPvpFameInfo" />
<!-- Update allegiance faction points -->
<link expr="depends(@SERVER:PVP_EFFECTS:PVP_FACTION_POINTS)"
action="lua:game:getAllegiancePoints()" />
<!-- Black background -->
<group id="black"
posref="TL TL"
x="10"
y="-85"
sizeparent="parent"
sizeref="wh"
w="-14"
h="-85"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<!-- Spire effects with scroll bar -->
<group id="list"
posref="TL TL"
x="10"
y="-88"
sizeparent="parent"
sizeref="w"
w="-14"
h="0"
max_sizeparent="parent"
max_sizeref="h"
max_h="-91"
child_resize_h="true"
child_resize_hmargin="8">
<view type="text"
id="pvpEffectsBonusMalusInfo"
posref="TL TL"
x="4"
y="-2"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiPvpFameNoCivAllegiance"
multi_line="true"
multi_line_space="0"
global_color="false" />
<view type="text"
id="pvpEffectsBonusMalus"
posparent="pvpEffectsBonusMalusInfo"
posref="BL TL"
x="4"
y="-4"
color="255 255 255 255"
fontsize="10"
shadow="true"
hardtext="uiPvpFameNoCivAllegiance"
multi_line="true"
multi_line_space="0" />
<!-- Update spire effects -->
<link expr="depends(@SERVER:PVP_EFFECTS)"
action="lua:game:getPvpEffects()" />
</group>
<ctrl style="skin_scroll"
id="scroll_bar"
target="list"
align="T"
target_stepy="11" />
</group>
</group>
</group>
<tree node="fame" />
<!--**************************-->
<!--* info_player_journal *-->
<!--**************************-->
<define id="ipj_nb_mission"
value="15" />
<define id="ipj_last_title"
value="title14" />
<define id="ipj_nb_group_mission"
value="15" />
<define id="ipj_last_group_title"
value="group_title14" />
<define id="ipj_nb_histo"
value="30" />
<define id="ipj_nb_histo_minus_one"
value="29" />
<define id="ipj_last_step"
value="step0" />
<define id="ipj_last_histo"
value="histo29" />
<define id="ipj_nb_goal"
value="20" />
<define id="ipj_nb_goal_minus_one"
value="19" />
<variable entry="UI:TEMP:MISSION_ABANDON_BUTTON"
type="bool"
value="1" />
<variable entry="UI:TEMP:MISSION_WAKE_BUTTON"
type="bool"
value="0" />
<variable entry="UI:SAVE:MISSION_SELECTED"
type="sint32"
value="-1" />
<!-- On Active -->
<proc id="mission_proc_active">
<action handler="set"
params="dblink=UI:VARIABLES:ISACTIVE:MISSIONS|value=1" />
<action handler="mission_choose_next_valid" />
<action handler="lua:game:onMissionJournalOpened()" />
</proc>
<!-- Change Title -->
<template name="t_mission_proc_title_step"
nb="">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:step#nb:textid_dblink|value='SERVER:MISSIONS:@0:GOALS:#nb:TEXT'" />
<action handler="remove_link"
params="id=mission_link_step#nb" />
<action handler="add_link"
params="id=mission_link_step#nb|expr=ne(@SERVER:MISSIONS:@0:GOALS:#nb:TEXT,0)|target=ui:interface:info_player_journal:content:desc:step#nb:active|action=lua|params=game:onNewMissionStepAdded(#nb)" />
</template>
<template name="t_mission_proc_title_histo"
nb="">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:histo#nb:textid_dblink|value='SERVER:MISSIONS:@0:HISTO:#nb:TEXT'" />
<action handler="remove_link"
params="id=mission_link_histo#nb" />
<action handler="add_link"
params="id=mission_link_histo#nb|expr=ne(@SERVER:MISSIONS:@0:HISTO:#nb:TEXT,0)|target=ui:interface:info_player_journal:content:desc:histo#nb:active" />
</template>
<proc id="mission_proc_title">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:uppart:icon:sheet|value='SERVER:MISSIONS:@0'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:uppart:logic:textid_dblink|value='SERVER:MISSIONS:@0:DETAIL_TEXT'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:timer:b:range_dblink|value='SERVER:MISSIONS:@0:END_DATE'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:timer:b:reference_dblink|value='SERVER:MISSIONS:@0:BEGIN_DATE'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:close:onclick_l|value='mission_abandon'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:close:params_l|value='@0'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:wake:onclick_l|value='mission_wake'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:wake:params_l|value='@0'" />
<action handler="remove_link"
params="id=mission_abandon_text" />
<action handler="remove_link"
params="id=mission_finished_bitmap" />
<action handler="remove_link"
params="id=mission_abandon_active" />
<!-- <action handler="remove_link" params="id=mission_wake_text" /> -->
<action handler="remove_link"
params="id=mission_wake_active" />
<action handler="add_link"
params="id=mission_abandon_text|expr=ifthenelse(eq(@SERVER:MISSIONS:@0:FINISHED,0), 'uittMissionAbandon', 'uittMissionFinished')|target=ui:interface:info_player_journal:content:desc:close:hardtext" />
<action handler="add_link"
params="id=mission_finished_bitmap|expr=switch(@SERVER:MISSIONS:@0:FINISHED, 'blank2.tga', 'ICO_Task_Done.tga', 'ICO_Task_Failed.tga')|target=ui:interface:info_player_journal:content:desc:uppart:over_icon:texture" />
<action handler="add_link"
params="id=mission_abandon_active|expr=and(eq(@UI:TEMP:MISSION_ABANDON_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:MISSIONS:@0:ABANDONNABLE,1),ne(@SERVER:MISSIONS:@0:FINISHED,0)))|target=ui:interface:info_player_journal:content:desc:close:active" />
<!--<action handler="add_link" params="id=mission_wake_text|expr=ne(@SERVER:MISSIONS:@0:SLEEP,0), 'uittMissionWake', |target=ui:interface:info_player_journal:content:desc:wake:hardtext" />-->
<action handler="add_link"
params="id=mission_wake_active|expr=and(eq(@UI:TEMP:MISSION_WAKE_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:MISSIONS:@0:SLEEP,1)))|target=ui:interface:info_player_journal:content:desc:wake:active" />
<action handler="remove_link"
params="id=mission_timer_link" />
<action handler="remove_link"
params="id=mission_time2_link" />
<action handler="add_link"
params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:uc_hardtext" />
<action handler="add_link"
params="id=mission_time2_link|expr=ne(@SERVER:MISSIONS:@0:END_DATE,0)|target=ui:interface:info_player_journal:content:desc:timer:active" />
<vector template="t_mission_proc_title_histo"
_size="%ipj_nb_histo"
nb="$i" />
<vector template="t_mission_proc_title_step"
_size="%ipj_nb_goal"
nb="$i" />
<action handler="set"
params="dblink=UI:SAVE:MISSION_SELECTED|value=@0" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:mission_list:b_title@0:pushed|value=1" />
<action handler="lua"
params="game:onMissionSelected(@0)" />
</proc>
<!-- Display template -->
<template name="t_mission_title"
id=""
stepindex=""
x="0"
posref="BL TL"
posparent="parent"
tooltip="">
<view type="bitmap"
id="#id"
posref="#posref"
posparent="#posparent"
x="#x"
y="0"
texture="Small_Task_Generic.tga"
global_color="false"
inherit_gc_alpha="false" />
<view type="text_id"
id="title_#id"
x="4"
y="-1"
posref="MR ML"
posparent="#id"
fontsize="10"
textid="SERVER:MISSIONS:#stepindex:TITLE"
over_extend_view_text="true"
auto_clamp="true" />
<ctrl type="button"
id="b_#id"
button_type="radio_button"
posref="TL TL"
posparent="#id"
sizeparent="parent"
sizeref="w"
w="0"
h="16"
tooltip="#tooltip"
onclick_l="proc"
params_l="mission_proc_title|#stepindex"
click_when_pushed="true"
tx_normal="blank.tga"
tx_pushed="blank.tga"
tx_over="blank.tga"
scale="true"
color="0 0 0 0"
col_over="255 255 255 128"
col_pushed="0 0 0 192"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_color_normal="255 255 255 255"
text_color_pushed="0 0 0 255"
text_color_over="255 255 255 255"
text_shadow_color_normal="0 0 0 255"
text_shadow_color_pushed="0 0 0 255"
text_shadow_color_over="0 0 0 255"
text_global_color_normal="true"
text_global_color_pushed="false"
text_global_color_over="false" />
<!-- active the line if the mission slot is here -->
<link expr="ne(@SERVER:MISSIONS:#stepindex:TITLE,0)"
target="#id:active,title_#id:active,b_#id:active" />
<!-- must set y to 0 if hole in the list -->
<link expr="ifthenelse(eq(@SERVER:MISSIONS:#stepindex:TITLE,0),0,-2)"
target="#id:y" />
<!-- set the correct bitmap according to mission type -->
<link expr="ifthenelse(ne(@SERVER:MISSIONS:#stepindex:FINISHED,0),
ifthenelse(eq(@SERVER:MISSIONS:#stepindex:FINISHED,1),
'Small_Task_Done.tga',
'Small_Task_Failed.tga'),
getMissionSmallIcon(@SERVER:MISSIONS:#stepindex:ICON) )"
target="#id:texture" />
</template>
<!-- Same for Group Missions -->
<!-- Change Title -->
<template name="t_group_mission_proc_title_step"
nb="">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:step#nb:textid_dblink|value='SERVER:GROUP:MISSIONS:@0:GOALS:#nb:TEXT'" />
<action handler="remove_link"
params="id=mission_link_step#nb" />
<action handler="add_link"
params="id=mission_link_step#nb|expr=ne(@SERVER:GROUP:MISSIONS:@0:GOALS:#nb:TEXT,0)|target=ui:interface:info_player_journal:content:desc:step#nb:active|action=lua|params=game:onNewMissionStepAdded(#nb)" />
</template>
<template name="t_group_mission_proc_title_histo"
nb="">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:histo#nb:textid_dblink|value='SERVER:GROUP:MISSIONS:@0:HISTO:#nb:TEXT'" />
<action handler="remove_link"
params="id=mission_link_histo#nb" />
<action handler="add_link"
params="id=mission_link_histo#nb|expr=ne(@SERVER:GROUP:MISSIONS:@0:HISTO:#nb:TEXT,0)|target=ui:interface:info_player_journal:content:desc:histo#nb:active" />
</template>
<proc id="group_mission_proc_title">
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:uppart:icon:sheet|value='SERVER:GROUP:MISSIONS:@0'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:uppart:logic:textid_dblink|value='SERVER:GROUP:MISSIONS:@0:DETAIL_TEXT'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:timer:b:range_dblink|value='SERVER:GROUP:MISSIONS:@0:END_DATE'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:timer:b:reference_dblink|value='SERVER:GROUP:MISSIONS:@0:BEGIN_DATE'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:close:onclick_l|value='group_mission_abandon'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:wake:onclick_l|value='group_mission_wake'" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:desc:close:params_l|value='@0'" />
<action handler="remove_link"
params="id=mission_abandon_text" />
<action handler="remove_link"
params="id=mission_finished_bitmap" />
<action handler="remove_link"
params="id=mission_abandon_active" />
<action handler="remove_link"
params="id=mission_wake_active" />
<action handler="add_link"
params="id=mission_abandon_text|expr=ifthenelse(eq(@SERVER:GROUP:MISSIONS:@0:FINISHED,0), 'uittMissionAbandon', 'uittMissionFinished')|target=ui:interface:info_player_journal:content:desc:close:hardtext" />
<action handler="add_link"
params="id=mission_finished_bitmap|expr=switch(@SERVER:GROUP:MISSIONS:@0:FINISHED, 'blank2.tga', 'ICO_Task_Done.tga', 'ICO_Task_Failed.tga')|target=ui:interface:info_player_journal:content:desc:uppart:over_icon:texture" />
<action handler="add_link"
params="id=mission_abandon_active|expr=and(eq(@UI:TEMP:MISSION_ABANDON_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:GROUP:MISSIONS:@0:ABANDONNABLE,1),ne(@SERVER:GROUP:MISSIONS:@0:FINISHED,0)))|target=ui:interface:info_player_journal:content:desc:close:active" />
<action handler="add_link"
params="id=mission_wake_active|expr=and(eq(@UI:TEMP:MISSION_WAKE_BUTTON,1),ne(@UI:SAVE:MISSION_SELECTED,-1),or(eq(@SERVER:GROUP:MISSIONS:@0:SLEEP,1)))|target=ui:interface:info_player_journal:content:desc:wake:active" />
<action handler="remove_link"
params="id=mission_timer_link" />
<action handler="remove_link"
params="id=mission_time2_link" />
<action handler="add_link"
params="id=mission_timer_link|expr=secondsToTimeString(div(sub(@SERVER:GROUP:MISSIONS:@0:END_DATE,@UI:VARIABLES:CURRENT_SERVER_TICK),10))|target=ui:interface:info_player_journal:content:desc:timer:t:uc_hardtext" />
<action handler="add_link"
params="id=mission_time2_link|expr=ne(@SERVER:GROUP:MISSIONS:@0:END_DATE,0)|target=ui:interface:info_player_journal:content:desc:timer:active" />
<vector template="t_group_mission_proc_title_histo"
_size="%ipj_nb_histo"
nb="$i" />
<vector template="t_group_mission_proc_title_step"
_size="%ipj_nb_goal"
nb="$i" />
<action handler="set"
params="dblink=UI:SAVE:MISSION_SELECTED|value=add(@0,%ipj_nb_mission)" />
<action handler="set"
params="target_property=ui:interface:info_player_journal:content:mission_list:b_group_title@0:pushed|value=1" />
<action handler="lua"
params="game:onGroupMissionSelected(@0)" />
</proc>
<!-- Display template -->
<template name="t_group_mission_title"
id=""
stepindex=""
x="0"
posref="BL TL"
posparent="parent"
tooltip="">
<view type="bitmap"
id="#id"
posref="#posref"
posparent="#posparent"
x="#x"
y="0"
texture="Small_Task_Generic.tga"
global_color="false"
inherit_gc_alpha="false" />
<view type="text_id"
id="title_#id"
x="4"
y="-1"
posref="MR ML"
posparent="#id"
fontsize="10"
textid="SERVER:GROUP:MISSIONS:#stepindex:TITLE"
over_extend_view_text="true"
auto_clamp="true" />
<ctrl type="button"
id="b_#id"
button_type="radio_button"
posref="TL TL"
posparent="#id"
sizeparent="parent"
sizeref="w"
w="0"
h="16"
tooltip="#tooltip"
onclick_l="proc"
params_l="group_mission_proc_title|#stepindex"
click_when_pushed="true"
tx_normal="blank.tga"
tx_pushed="blank.tga"
tx_over="blank.tga"
scale="true"
color="0 0 0 0"
col_over="255 255 255 128"
col_pushed="0 0 0 192"
global_color_normal="true"
global_color_over="true"
global_color_pushed="true"
text_color_normal="255 255 255 255"
text_color_pushed="0 0 0 255"
text_color_over="255 255 255 255"
text_shadow_color_normal="0 0 0 255"
text_shadow_color_pushed="0 0 0 255"
text_shadow_color_over="0 0 0 255"
text_global_color_normal="true"
text_global_color_pushed="false"
text_global_color_over="false" />
<!-- active the line if the mission slot is here -->
<link expr="ne(@SERVER:GROUP:MISSIONS:#stepindex:TITLE,0)"
target="#id:active, title_#id:active, b_#id:active" />
<!-- must set y to 0 if hole in the list -->
<link expr="ifthenelse(eq(@SERVER:GROUP:MISSIONS:#stepindex:TITLE,0),0,-2)"
target="#id:y" />
<!-- set the correct bitmap according to mission type -->
<link expr="ifthenelse(ne(@SERVER:GROUP:MISSIONS:#stepindex:FINISHED,0),
ifthenelse(eq(@SERVER:GROUP:MISSIONS:#stepindex:FINISHED,1),
'Small_Task_Done.tga',
'Small_Task_Failed.tga'),
getMissionSmallIcon(@SERVER:GROUP:MISSIONS:#stepindex:ICON) )"
target="#id:texture" />
</template>
<!-- End of Group Missions -->
<template name="t_mission_step"
id=""
stepindex=""
x="0"
posref="BL TL"
posparent="parent">
<view type="text_id"
id="#id"
x="#x"
posref="#posref"
posparent="#posparent"
global_color="false"
multi_line="true"
multi_line_space="0"
fontsize="10" />
</template>
<template name="t_mission_histo"
id=""
stepindex=""
x="0"
posref="BL TL"
posparent="parent">
<view type="text_id"
id="#id"
x="#x"
posref="#posref"
posparent="#posparent"
multi_line="true"
multi_line_space="0"
fontsize="10"
color="160 160 160 255" />
</template>
<!-- mission combo box menu -->
<group id="mission_cb_menu"
type="modal"
mouse_pos="false"
exit_click_out="true"
w="300"
h="300"
active="false">
<group id="mission_list"
active="true"
posref="TL TL"
x="0"
y="-2"
sizeref="w"
w="-16"
child_resize_h="true"
child_resize_hmargin="2"
max_sizeref="wh"
max_w="-4"
max_h="-4">
<vector template="t_mission_title"
_size="%ipj_nb_mission"
_firstpos="TL TL"
_nextpos="BL TL"
_xfirst="0"
id="title$i"
stepindex="$i" />
<vector template="t_group_mission_title"
posparent="%ipj_last_title"
_size="%ipj_nb_group_mission"
_firstpos="BL TL"
_nextpos="BL TL"
_xfirst="0"
id="group_title$i"
stepindex="$i" />
</group>
<!--
<ctrl style="skin_scroll" id="sv" posref="TL TL" x="4" y="-8" target="mission_list"/>
-->
</group>
<!-- bind lua observers to know when :
- a new mission or group mission has been selected
- a mission title has changed (0 indicating it is not there anymore
-a mission 'finished' state has changed
-->
<link expr="depends(@UI:SAVE:MISSION_SELECTED)"
action="lua:game:onMissionDBIndexChanged()" />
<template name="t_mission_title_changed_observer">
<link expr="depends(@#db_path:#index:#attr)"
action="lua:game:#handler(#index)" />
</template>
<vector template="t_mission_title_changed_observer"
_size="%ipj_nb_mission"
index="$i"
db_path="SERVER:MISSIONS"
attr="TITLE"
handler="onMissionTitleChanged" />
<vector template="t_mission_title_changed_observer"
_size="%ipj_nb_mission"
index="$i"
db_path="SERVER:GROUP:MISSIONS"
attr="TITLE"
handler="onGroupMissionTitleChanged" />
<vector template="t_mission_title_changed_observer"
_size="%ipj_nb_mission"
index="$i"
db_path="SERVER:MISSIONS"
attr="FINISHED"
handler="onMissionFinished" />
<vector template="t_mission_title_changed_observer"
_size="%ipj_nb_mission"
index="$i"
db_path="SERVER:GROUP:MISSIONS"
attr="FINISHED"
handler="onGroupMissionFinished" />
<group type="menu"
id="mission_journal_menu"
extends="base_menu_with_color">
<action id="caption_toggle"
name="uiCaptionToggle"
handler="lua:game:toggleMissionJournalCaption()" />
</group>
<!-- Main container : info_player_journal -->
<group type="container"
id="info_player_journal"
w="280"
h="182"
title="uiJournalTitle"
global_color="false"
opened="true"
openable="false"
header_color="UI:SAVE:WIN:COLORS:PLA"
resizer="true"
pop_min_w="292"
pop_min_h="152"
pop_max_w="800"
pop_max_h="800"
movable="true"
active="false"
on_active="proc"
on_active_params="mission_proc_active"
on_deactive="set"
on_deactive_params="dblink=UI:VARIABLES:ISACTIVE:MISSIONS|value=0">
<group id="header_opened"
x="0"
y="0"
w="0"
h="16"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:mission_journal_menu">
</group>
<group id="no_available_missions"
x="0"
y="0"
sizeref="wh"
w="0"
h="0"
posref="TL TL"
active="false"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:mission_journal_menu">
<group id="main"
sizeref="w"
w="-16"
posref="MM MM"
child_resize_h="true">
<view type="text"
id="text"
global_color="true"
fontsize="14"
shadow="true"
hardtext="uiNoAvailableMissions"
multi_line="true"
continuous_update="true"
posref="TL TL" />
<group id="separator"
posref="BL TL"
posparent="text"
sizeparent="parent"
sizeref="w"
w="0"
h="8"
x="0"
y="0">
<view type="bitmap"
id="sep_lef"
posref="TL TL"
texture="Skin_Sep_L.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_mid"
posref="MM MM"
scale="true"
sizeref="w"
w="-16"
h="4"
texture="Skin_Sep_M.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_rig"
posref="TR TR"
texture="Skin_Sep_R.tga"
inherit_gc_alpha="false" />
</group>
<view type="text"
id="mission_fixed_entry"
active="true"
y="-2"
posref="BL TL"
posparent="separator"
fontsize="10"
hardtext="fixed entry"
over_extend_view_text="true"
auto_clamp="true" />
</group>
</group>
<group id="content"
x="0"
y="0"
w="0"
h="0"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:mission_journal_menu">
<group id="mission_combo"
type="group_wheel"
posref="TL TL"
x="0"
y="-6"
sizeref="w"
w="-21"
h="20"
on_wheel_up="lua"
on_wheel_up_params="game:onMissionComboWheelUp()"
on_wheel_down="lua"
on_wheel_down_params="game:onMissionComboWheelDown()">
<!-- DECORATION -->
<instance template="box_widget"
id="back"
sizeref="wh"
w="0"
h="0" />
<view type="bitmap"
active="false"
id="arrow"
posref="MR MR"
x="-2"
texture="W_arrow_down_0.tga" />
<view type="bitmap"
active="false"
id="mission_ico"
posref="ML ML"
x="1"
y="0"
texture="Small_Task_Generic.tga"
global_color="false"
inherit_gc_alpha="false" />
<view type="text_id"
active="false"
id="mission_title"
posparent="mission_ico"
x="4"
y="0"
posref="MR ML"
fontsize="10"
textid="SERVER:MISSIONS:0:TITLE"
over_extend_view_text="true"
auto_clamp="true"
auto_clamp_offset="16" />
<ctrl type="button"
active="false"
button_type="push_button"
id="select"
sizeref="wh"
w="0"
h="0"
col_over="255 255 255 90"
tx_over="blank.tga"
scale="true"
onclick_l="lua:game:popMissionList()"
tooltip="uittMissionCombo" />
<view type="text"
id="no_selected_mission"
active="false"
x="4"
y="0"
posref="ML ML"
fontsize="10"
hardtext="uiClickToSelectAMission" />
<view type="text"
id="no_available_mission"
active="true"
x="4"
y="0"
posref="ML ML"
fontsize="10"
hardtext="uiNoAvailableMission" />
</group>
<group id="mission_list"
w="-32"
active="false"
posref="TL TL"
x="12"
y="-8"
sizeref="w"
child_resize_h="true"
child_resize_hmargin="2"
max_sizeref="wh5"
max_w="-12"
max_h="-42">
<vector template="t_mission_title"
_size="%ipj_nb_mission"
_firstpos="TL TL"
_nextpos="BL TL"
_xfirst="0"
id="title$i"
stepindex="$i"
tooltip="uittMissionJournal" />
<vector template="t_group_mission_title"
posparent="%ipj_last_title"
_size="%ipj_nb_group_mission"
_firstpos="BL TL"
_nextpos="BL TL"
_xfirst="0"
id="group_title$i"
stepindex="$i"
tooltip="uittMissionJournal" />
<view type="text"
id="no_selected_mission"
active="false"
x="4"
y="0"
posref="ML ML"
fontsize="10"
hardtext="uiClickToSelectAMission" />
<view type="text"
id="no_available_mission"
active="true"
x="4"
y="0"
posref="ML ML"
fontsize="10"
hardtext="uiNoAvailableMission" />
</group>
<ctrl style="skin_scroll"
id="sv"
posref="TL TL"
x="0"
y="-8"
target="mission_list"
target_stepy="18" />
<ctrl type="button"
active="true"
button_type="push_button"
id="expand_mission_list"
w="20"
h="16"
scale="false"
color="192 192 192 255"
tx_normal="Switch_Ratio.tga"
col_over="255 255 255 225"
tx_over="Switch_Ratio.tga"
col_pushed="192 192 192 255"
tx_pushed="Switch_Ratio.tga"
posref="TR TR"
x="2"
y="-10"
tooltip="uittExpandMissionList"
onclick_l="lua:game:expandMissionList()" />
<group id="fake"
posref="TL TL"
x="0"
y="-8"
sizeref="wh5"
w="0"
h="-42"></group>
<!--
<group id="fake" posref="TL TL" x="0" y="-4" h="0">
</group>
-->
<group id="separator_bis"
posref="BL TL"
posparent="fake"
sizeparent="parent"
sizeref="w"
w="0"
h="8"
x="0"
y="0">
<view type="bitmap"
id="sep_lef"
posref="TL TL"
texture="Skin_Sep_L.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_mid"
posref="MM MM"
scale="true"
sizeref="w"
w="-16"
h="4"
texture="Skin_Sep_M.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_rig"
posref="TR TR"
texture="Skin_Sep_R.tga"
inherit_gc_alpha="false" />
</group>
<view type="text"
id="mission_fixed_entry"
posparent="separator_bis"
active="false"
y="-2"
posref="BL TL"
fontsize="10"
hardtext="bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla"
over_extend_view_text="true"
auto_clamp="true" />
<group id="separator"
posref="BL TL"
posparent="mission_fixed_entry"
sizeparent="parent"
sizeref="w"
w="0"
h="8"
x="0"
y="0">
<view type="bitmap"
id="sep_lef"
posref="TL TL"
texture="Skin_Sep_L.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_mid"
posref="MM MM"
scale="true"
sizeref="w"
w="-16"
h="4"
texture="Skin_Sep_M.tga"
inherit_gc_alpha="false" />
<view type="bitmap"
id="sep_rig"
posref="TR TR"
texture="Skin_Sep_R.tga"
inherit_gc_alpha="false" />
</group>
<group id="desc"
posref="BL TL"
posparent="separator"
x="12"
y="0"
sizeparent="parent"
max_sizeref="wh5"
max_w="0"
max_h="18"
sizeref="w"
w="-12"
child_resize_h="true"
child_resize_hmargin="4"
h="0">
<group id="uppart"
x="0"
y="-4"
sizeref="w"
w="0"
h="0"
child_resize_h="true"
posref="TL TL">
<ctrl type="sheet"
id="icon"
nature="mission"
posref="TL TL"
x="0"
y="0"
value="SERVER:MISSIONS:0"
global_color="false" />
<view type="bitmap"
id="over_icon"
render_layer="1"
posref="MM MM"
x="0"
y="0"
posparent="icon"
texture="blank2.tga"
global_color="false"
color="255 255 255 255" />
<view type="text_id"
id="logic"
posref="TL TL"
x="44"
y="0"
textid="SERVER:MISSIONS:0:DETAIL_TEXT"
multi_line="true"
multi_line_space="0"
fontsize="10" />
</group>
<group id="timer"
posparent="uppart"
posref="BL TL"
x="5"
y="-5"
child_resize_h="true"
child_resize_w="true">
<view type="bar"
id="b"
ultra_mini="true"
posref="TL TL"
color="255 255 255 255"
value="UI:VARIABLES:CURRENT_SERVER_TICK"
range="SERVER:MISSIONS:0:END_DATE"
reference="SERVER:MISSIONS:0:BEGIN_DATE" />
<view type="text"
id="t"
posparent="b"
posref="TR TL"
x="4"
color="255 255 255 255"
fontsize="8"
shadow="true"
hardtext="" />
</group>
<view type="bitmap"
id="bottom_sizer"
posparent="uppart"
posref="BL TL"
x="0"
y="-20"
texture="blank.tga"
color="0 0 0 0"
scale="false"
global_color="false" />
<view type="bitmap"
id="mid_sep"
posref="BL BL"
y="4"
posparent="bottom_sizer"
sizeparent="parent"
scale="true"
sizeref="w"
w="0"
h="2"
texture="W_line_hor.tga" />
<!-- old to recent -->
<!--
<vector template="t_mission_histo" posparent="bottom_sizer" _size="%ipj_nb_histo" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="histo$i" stepindex="$i" />
<vector template="t_mission_step" posparent="%ipj_last_histo" _size="%ipj_nb_goal" _firstpos="BL TL" _nextpos="BL TL" _xfirst="0" id="step$i" stepindex="$i" />
-->
<!-- recent to old -->
<vector template="t_mission_step"
posparent="bottom_sizer"
_firstindex="%ipj_nb_goal_minus_one"
_size="%ipj_nb_goal"
_step="-1"
_firstpos="BL TL"
_nextpos="BL TL"
_xfirst="0"
id="step$i"
stepindex="$i" />
<vector template="t_mission_histo"
posparent="%ipj_last_step"
_firstindex="%ipj_nb_histo_minus_one"
_size="%ipj_nb_histo"
_step="-1"
_firstpos="BL TL"
_nextpos="BL TL"
_xfirst="0"
id="histo$i"
stepindex="$i" />
<ctrl style="text_button_16"
id="close"
posparent="mid_sep"
posref="TR BR"
x="0"
y="2"
hardtext="uittMissionAbandon"
onclick_l="mission_abandon"
params_l="0"
global_color="true" />
<ctrl style="text_button_16"
id="wake"
posparent="close"
posref="BL BR"
x="-5"
y="0"
hardtext="uittMissionWake"
onclick_l="mission_wake"
params_l="0"
global_color="true" />
</group>
<ctrl style="skin_scroll"
id="sv_desc"
posparent="separator"
posref="BL TL"
x="0"
y="2"
target="desc" />
<link expr="ne(@UI:SAVE:MISSION_SELECTED,-1)"
target="desc:active" />
<link expr="depends(@SERVER:MISSIONS,@SERVER:GROUP:MISSIONS)"
action="set"
params="dblink=UI:TEMP:MISSION_ABANDON_BUTTON|value=1" />
<link expr="depends(@SERVER:MISSIONS,@SERVER:GROUP:MISSIONS)"
action="set"
params="dblink=UI:TEMP:MISSION_WAKE_BUTTON|value=1" />
<link expr="depends(@SERVER:MISSIONS,@SERVER:GROUP:MISSIONS)"
action="mission_choose_next_valid" />
</group>
</group>
<tree node="info_player_journal" />
<!-- update ui when one goes from start island to mainland -->
<link expr="depends(@SERVER:USER:IS_NEWBIE)"
action="lua:game:onMissionJournalOpened()" />
<link expr="depends(@SERVER:USER:IS_TRIAL)"
action="lua:game:onMissionJournalOpened()" />
<!--<link expr="depends(@LOCAL:INVENTORY:BAG)" action="lua:game:getRPJobs()" />-->
<!--***********************-->
<!--* POPUP MESSAGES *-->
<!--***********************-->
<define id="popup_pos_y"
value="80" />
<define id="popup_pos_y_center"
value="150" />
<!-- Message popup -->
<template name="message_popup"
keep="true"
posparent="parent"
posref="BM BM"
h="16"
id="">
<group id="#id"
h="#h"
child_resize_w="true"
posparent="#posparent"
posref="#posref"
win_priority="%win_priority_highest"
use_cursor="false">
<!-- do not change id (used for setting right skill name) -->
<view type="text"
id="name"
fontsize="10"
posref="TL TL"
shadow="true"
global_color="false"
line_maxw="1000" />
<!-- Delta -->
<!--<view type="text" id="delta" posparent="name" posref="TR TL" x="30" global_color="false" fontsize="10" shadow="true" color="255 0 0 255"/>-->
</group>
</template>
<!-- Message popup center -->
<template name="message_popup_center"
keep="true"
posparent="parent"
posref="BM BM"
id="">
<group id="#id"
child_resize_h="true"
sizeref="w"
w="-50"
posparent="#posparent"
posref="#posref"
win_priority="%win_priority_highest"
use_cursor="false">
<!-- do not change id (used for setting right skill name) -->
<view type="text"
id="name"
fontsize="16"
posref="TM TM"
shadow="true"
global_color="false"
line_maxw="1000"
multi_line="true"
justification="clip_word" />
</group>
</template>
<!-- Skill popup -->
<template name="skill_popup"
keep="true"
posparent="parent"
posref="BM BM"
h="16"
id=""
skillid="">
<group id="#id"
h="#h"
child_resize_w="true"
posparent="#posparent"
posref="#posref"
win_priority="%win_priority_highest"
use_cursor="false">
<!-- do not change id (used for setting right skill name) -->
<view type="text"
id="name"
fontsize="10"
posref="TL TL"
shadow="true"
global_color="false" />
<!-- Show Value of the skill and the Max_Skill. Do not change id -->
<view type="text"
id="lvl"
posparent="name"
posref="TR TL"
x="10"
fontsize="10"
shadow="true"
global_color="false" />
<view type="text"
id="sep"
posparent="lvl"
posref="TR TL"
x="10"
fontsize="10"
shadow="true"
hardtext="/"
global_color="false" />
<view type="text"
id="max"
posparent="sep"
posref="TR TL"
x="10"
fontsize="10"
shadow="true"
global_color="false" />
<!-- Delta -->
<view type="text"
id="delta"
posparent="max"
posref="TR TL"
x="30"
global_color="false"
fontsize="10"
shadow="true"
color="255 0 0 255" />
</group>
<!--***********************-->
<!--* RPJOB TEMPLATES *-->
<!--***********************-->
</template>
<template h="48" id="" name="rpjob_title" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
<view color="#color" fontsize="16" hardtext="#text" id="t" posref="MR ML" posparent="icon" shadow="true" type="text" x="5"/>
</group>
</template>
<template h="48" id="" name="rpjob_infos" posparent="parent" posref="TL TL" sizeref="w" suffix="" text="" tooltip="" val="" w="0" x="0" y="0">
<group h="#h" id="#id" posparent="#posparent" posref="#posref" sizeref="#sizeref" w="#w" x="#margin_x" y="#y">
<view color="0 0 0 255" h="48" w="48" scale="true" global_color="false" id="bg" posref="TL TL" parent="#id" texture="blank.tga" type="bitmap"/>
<view global_color="false" id="icon" posref="TL TL" texture="#rpjob_icon" type="bitmap" x="4" y="-4"/>
<view global_color="false" color="255 255 255 255" fontsize="13" id="t" posref="TR TL" posparent="icon" shadow="true" w="#w" type="text" x="10"/>
<group h="20" id="bar3d" posref="BR BL" posparent="icon" sizeref="w" w="340" x="8" y="0">
<instance inherit_gc_alpha="true" posref="BL BL" y="1" w="370" x="5" template="frame_widget" h="18"/>
<view color="0 0 0 255" h="16" id="bar" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
<view h="16" id="level" posparent="bar3d" posref="BL BL" scale="true" texture="blank.tga" type="bitmap" w="368" x="5" y="2"/>
<view global_color="false" fontsize="12" hardtext="" id="t" posref="MM MM" posparent="bar" shadow="false" w="#w" type="text" y="-2"/>
</group>
<view global_color="false" color="255 255 155 255" fontsize="11" hardtext="" id="echelon_value" posref="TR TR" posparent="bar3d" shadow="true" w="#w" type="text" x="-5" y="20"/>
<view fontsize="11" hardtext="uiEchelon" id="echelon" posref="TL TR" posparent="echelon_value" shadow="true" w="#w" type="text" x="2"/>
</group>
</template>
<!--***********************-->
<!--* NPC WEB PAGE *-->
<!--***********************-->
<group type="container"
id="npc_web_browser"
w="480"
h="400"
title="???"
global_color="false"
open_button="false"
force_open_out="true"
header_color="UI:SAVE:WIN:COLORS:HELP"
resizer="true"
pop_min_w="220"
pop_min_h="96"
pop_max_w="2000"
pop_max_h="1600"
title_bar_open="false"
lockable="true"
openable="true"
opened="true"
movable="true"
active="false"
on_active="proc"
on_active_params="npc_web_browser_proc_active"
on_deactive="proc"
on_deactive_params="npc_web_browser_proc_deactive"
localize="false"
active_savable="false">
<group id="header_closed"
x="0"
y="0"
h="12"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color"
on_active="lua" on_active_params="game:closeNpcWebBrowserHeader()">
</group>
<group id="header_opened"
x="0"
y="0"
w="480"
h="16"
posref="TL TL"
group_onclick_r="active_menu"
group_params_r="menu=ui:interface:base_menu_with_color"
on_active="lua" on_active_params="game:openNpcWebBrowserHeader()">
<!-- must be frozen by default cause no undo/redo at start -->
<ctrl style="text_button_header"
button_type="push_button"
id="browse_redo"
posref="MR MR"
x="-16"
y="0"
hardtext="uiBrowseRedoButton"
tooltip="uittBrowseRedo"
onclick_l="browse_redo"
params_l="name=ui:interface:npc_web_browser:content:html"
frozen="true" />
<ctrl style="text_button_header"
button_type="push_button"
id="browse_undo"
posparent="browse_redo"
posref="ML MR"
x="-4"
y="0"
hardtext="uiBrowseUndoButton"
tooltip="uittBrowseUndo"
onclick_l="browse_undo"
params_l="name=ui:interface:npc_web_browser:content:html"
frozen="true" />
<ctrl style="text_button_header"
active="false"
id="browse_filter"
x="-16"
y="0"
posref="ML MR"
posparent="browse_undo"
text_y="-2"
onclick_l="lua"
params_l="game.RingAccessPointFilter:open()"
hardtext="uiRingAccessPointFilter"
fontsize="10" />
<ctrl style="text_button_header"
active="false"
id="browse_refresh"
x="-4"
y="0"
posref="ML MR"
posparent="browse_filter"
text_y="-2"
onclick_l="lua"
params_l="game.RingAccessPointFilter:validate()"
hardtext="uiBotChatRefresh"
fontsize="10" />
</group>
<group id="content"
x="0"
y="0"
w="0"
h="0"
posref="TL TL">
<group type="webig_html"
id="html"
posref="TL TL"
posparent="parent"
url="home"
title_prefix=""
sizeref="wh"
x="0"
y="0"
w="0"
h="0"
background_color="0 0 0 255"
error_color="255 240 48 255"
link_color="240 155 100 255"
text_color="210 210 210 255"
h1_color="255 255 255 255"
h2_color="255 255 255 255"
h3_color="255 255 255 255"
h4_color="255 255 255 255"
h5_color="255 255 255 255"
h6_color="100 255 100 255"
text_font_size="10"
h1_font_size="20"
h2_font_size="18"
h3_font_size="16"
h4_font_size="14"
h5_font_size="12"
h6_font_size="10"
paragraph_begin_space="1"
multi_line_space_factor="0.25"
td_begin_space="16"
li_begin_space="4"
ul_begin_space="12"
li_indent="0"
ul_indent="30"
checkbox_bitmap_normal="w_slot_on.tga"
checkbox_bitmap_pushed="w_opacity_on.tga"
checkbox_bitmap_over=""
background_bitmap_view="black2"
home=""
browse_next_time="true"
form_text_area_group="edit_box_widget_multiline"
browse_undo="ui:interface:npc_web_browser:header_opened:browse_undo"
browse_redo="ui:interface:npc_web_browser:header_opened:browse_redo"
lua_class="game:initNpcWebPage()">
<group id="black"
posref="BR BR"
sizeref="hw"
w="-12"
h="-12"
inherit_gc_alpha="true" />
<instance template="inner_thin_border"
posparent="black"
inherit_gc_alpha="true" />
<view type="bitmap"
id="black2"
posparent="black"
posref="MM MM"
sizeref="wh"
w="-2"
h="-2"
inherit_gc_alpha="true"
scale="true"
texture="blank.tga"
global_color="false" />
<group type="list"
id="text_list"
fontsize="9"
posref="TL TL"
posparent="black"
x="2"
y="-2"
space="0"
sizeref="hw"
w="-4"
h="-4"
maxelements="2000" />
<ctrl style="skin_scroll"
id="scroll_bar" />
</group>
</group>
</group>
<tree node="npc_web_browser" />
</interface_config>