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6f1197d633
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123 lines
3.5 KiB
C++
123 lines
3.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdafx.h"
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#include "resource.h"
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#include "custom.h"
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/////////////////////////////////////////////////////////////////////////////
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// Custom dialog
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Custom::Custom(CWnd* pParent /*=NULL*/)
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: CDialog(Custom::IDD, pParent)
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{
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//{{AFX_DATA_INIT(Custom)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void Custom::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(Custom)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(Custom, CDialog)
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//{{AFX_MSG_MAP(Custom)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Custom message handlers
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void Custom::Free(void)
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{
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// for (int i = 0;i<nButton;i++) delete buttonList[i];
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}
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void Custom::OnOK()
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{
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// TODO: Add extra validation here
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Free();
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bOk = 1;
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CButton *b = (CButton*)GetDlgItem(IDC_OR);
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if (b->GetCheck()) mode = 0;
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else mode = 1;
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CDialog::OnOK();
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}
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void Custom::OnCancel()
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{
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// TODO: Add extra cleanup here
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Free();
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CDialog::OnCancel();
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bOk = 0;
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}
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LRESULT Custom::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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// TODO: Add your specialized code here and/or call the base class
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if (message==WM_INITDIALOG)
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{
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CButton *b = (CButton*)GetDlgItem(IDC_OR);
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b->SetCheck(1);
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flag = 0;
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nButton = clist->GetCount()-2;
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buttonList = new CButton[nButton];
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staticList = new CStatic[nButton];
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RECT client,button;
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GetClientRect(&client);
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button.top = client.top + 15;
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button.bottom = button.top + 15;
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button.left = client.left + 20;
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button.right = client.right - 90; //button.left + 15;
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if (nButton>4) SetWindowPos(0,0,0,client.right - client.left,15*2 + (button.bottom - button.top + 10)*nButton + 10,SWP_NOMOVE);
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font.CreateFont(-10,0,0,0,FW_THIN,false,false,false,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FIXED_PITCH,NULL);
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for (int i = 0;i<nButton;i++)
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{
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CString str;
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clist->GetLBText(i+2,str);
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buttonList[i].Create((LPCSTR)str,BS_CHECKBOX,button,this,i+10);
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buttonList[i].SetFont(&font,1);
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buttonList[i].ModifyStyle(0,WS_VISIBLE);
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/* RECT st = button; st.left+=20; st.right = client.right - 90; st.top -= 3;
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staticList[i].Create(str,0,st,this,i+10);
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staticList[i].ModifyStyle(0,WS_VISIBLE);*/
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button.top += 10 + 10;
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button.bottom += 10 + 10;
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}
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}
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else if (message==WM_COMMAND)
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{
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int button = LOWORD(wParam)-10;
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if (button>=0 && button<=(nButton))
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{
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buttonList[button].SetCheck(buttonList[button].GetCheck()==0?1:0);
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__int64 add2flag=1;
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for (int i = 0;i<button;i++) add2flag<<=1;
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if (buttonList[button].GetCheck()) flag|=add2flag;
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else flag^=add2flag;
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}
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}
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return CDialog::WindowProc(message, wParam, lParam);
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}
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