khanat-opennel-code/code/nel/samples/3d/nel_qt/internationalization.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
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2016-11-28 00:54:33 +01:00

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C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NLQT_INTERNATIONALIZATION_H
#define NLQT_INTERNATIONALIZATION_H
#include <nel/misc/types_nl.h>
// STL includes
// NeL includes
#include <nel/misc/singleton.h>
// Project includes
#include "callback.h"
#include "configuration.h"
namespace NLQT {
/**
* CInternationalization
* \brief CInternationalization
* \date 2010-02-05 17:29GMT
* \author Jan Boon (Kaetemi)
*/
class CInternationalization : public NLMISC::CManualSingleton<CInternationalization> // singleton due to ci18n issues
{
public:
CInternationalization();
virtual ~CInternationalization();
void init(CConfiguration *configuration);
void release();
/// Sets the language code, but does not store to the config file
void setLanguageCode(const std::string &language);
/// Load the language code that was stored in the config file
void loadLanguageCode();
/// Sets the language code and stores it to the config file
void saveLanguageCode(const std::string &language);
void enableCallback(CEmptyCallback incb);
void disableCallback(CEmptyCallback incb);
private:
void cfcbLanguageCode(NLMISC::CConfigFile::CVar &var);
void cfcbLanguageCode(const std::string &language);
private:
CConfiguration *m_Configuration;
std::vector<CEmptyCallback> m_Callbacks;
private:
CInternationalization(const CInternationalization &);
CInternationalization &operator=(const CInternationalization &);
}; /* class CInternationalization */
} /* namespace NLQT */
#endif /* #ifndef NLQT_INTERNATIONALIZATION_H */
/* end of file */