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333 lines
10 KiB
C++
333 lines
10 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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// Misc
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#include "nel/misc/types_nl.h"
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// std.
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#include <vector>
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#include <map>
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#include <string>
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#include "continent_manager_build.h"
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#include "sheet_manager.h"
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// Ligo
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#include "nel/ligo/primitive_utils.h"
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// ***************************************************************************
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extern NLLIGO::CLigoConfig LigoConfig;
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// ***************************************************************************
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using namespace std;
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using namespace NLLIGO;
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// ***************************************************************************
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struct sTmpContinent
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{
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vector<CContLandMark> ContLandMarks;
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NLLIGO::CPrimZone Zone;
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NLMISC::CVector2f ZoneCenter;
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sTmpContinent() { ZoneCenter.x = ZoneCenter.y = 0.0f; }
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};
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// ***************************************************************************
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// Convert a primitive to a landmark
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void primitiveToLM(CContLandMark &lm, IPrimitive *p)
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{
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lm.Zone.VPoints.clear();
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string primName;
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p->getPropertyByName("name", primName);
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lm.TitleTextID = primName;
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CPrimVector *pvVect = p->getPrimVector();
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if (pvVect != NULL)
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for (uint32 j = 0; j < p->getNumVector(); ++j)
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lm.Zone.VPoints.push_back(CPrimVector(CVector2f(pvVect[j].x,pvVect[j].y)));
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lm.Pos = lm.getZoneCenter();
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}
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// ***************************************************************************
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bool buildLMConts()
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{
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bool bRebuild = false;
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// Load the name of all continents
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map<string, sTmpContinent*> AllContinents; // Map with all continents.
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{
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CEntitySheet *sheet = SheetMngr.get(CSheetId("ryzom.world"));
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if (!sheet || sheet->type() != CEntitySheet::WORLD)
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{
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nlerror("World sheet not found or bad type");
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return false;
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}
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CWorldSheet *ws = (CWorldSheet *) sheet;
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// Copy datas from the sheet
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for (uint32 i = 0; i < ws->ContLocs.size(); ++i)
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{
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const SContLoc &clTmp = ws->ContLocs[i];
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sTmpContinent *pCont = new sTmpContinent;
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AllContinents.insert(make_pair(clTmp.SelectionName, pCont));
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}
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}
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// Get all region_*.primitive files
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vector<string> vRegionFiles;
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{
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vector<string> vTmp;
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CPath::getPathContent("../../common/data_leveldesign/primitives", true, false, true, vTmp);
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for (uint32 i = 0; i < vTmp.size(); ++i)
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{
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string filename = CFile::getFilename(vTmp[i]);
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string ext = CFile::getExtension(vTmp[i]);
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if (strnicmp(filename.c_str(), "region_", 7) == 0)
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if (stricmp(ext.c_str(), "primitive") == 0)
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vRegionFiles.push_back(vTmp[i]);
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}
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}
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// If the packed file do not exists
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string sPackedFileName = CPath::lookup(LM_PACKED_FILE, false);
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if (sPackedFileName.empty())
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{
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sPackedFileName = LM_PACKED_FILE_SAVE;
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bRebuild = true;
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}
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else
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{
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// Check the date of region files with the packed file
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uint32 nPackedDate = CFile::getFileModificationDate(sPackedFileName);
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uint32 nRegionDate;
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for (uint32 i = 0; i < vRegionFiles.size(); ++i)
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{
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nRegionDate = CFile::getFileModificationDate(vRegionFiles[i]);
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if (nRegionDate > nPackedDate)
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bRebuild = true;
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}
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string swmf = CPath::lookup(WORLD_MAP_FILE);
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nRegionDate = CFile::getFileModificationDate(swmf);
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if (nRegionDate > nPackedDate)
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bRebuild = true;
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}
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if (bRebuild)
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{
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map<uint32, string> aliasToRegionMap;
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nlinfo("Rebuilding landmarks for all continents");
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for (uint32 nRegion = 0; nRegion < vRegionFiles.size(); ++nRegion)
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{
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CPrimitives PrimDoc;
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CPrimitiveContext::instance().CurrentPrimitive = &PrimDoc;
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if (!loadXmlPrimitiveFile(PrimDoc, vRegionFiles[nRegion], LigoConfig))
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{
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nlwarning("cannot open %s file", vRegionFiles[nRegion].c_str());
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CPrimitiveContext::instance().CurrentPrimitive = NULL;
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continue;
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}
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CPrimitiveContext::instance().CurrentPrimitive = NULL;
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// Select all nodes continent
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TPrimitiveClassPredicate predCont("continent");
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CPrimitiveSet<TPrimitiveClassPredicate> setCont;
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TPrimitiveSet vContRes;
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setCont.buildSet(PrimDoc.RootNode, predCont, vContRes);
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for (uint32 nCont = 0; nCont < vContRes.size(); ++nCont)
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{
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string contName;
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vContRes[nCont]->getPropertyByName("id", contName);
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map<string,sTmpContinent*>::iterator it = AllContinents.find(contName);
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if (it != AllContinents.end())
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{
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uint32 i;
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sTmpContinent *pCont = it->second;
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CContLandMark lm;
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CPrimitiveSet<TPrimitiveClassPredicate> genSet;
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TPrimitiveSet vGenRes;
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// Load the surrounding zone of the continent
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primitiveToLM(lm, vContRes[nCont]);
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if (lm.Zone.VPoints.size() != 0)
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pCont->Zone = lm.Zone;
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else
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nlwarning("continent %s do not contain any Zone (used for select)", contName.c_str());
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pCont->ZoneCenter = CContLandMark::getZoneCenter(pCont->Zone);
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// Get all the regions
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TPrimitiveClassPredicate predReg("region");
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genSet.buildSet(vContRes[nCont], predReg, vGenRes);
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for (i = 0; i < vGenRes.size(); ++i)
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{
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lm.Type = CContLandMark::Region;
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primitiveToLM(lm, vGenRes[i]);
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if (lm.Zone.VPoints.size() != 0)
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pCont->ContLandMarks.push_back(lm);
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else
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nlwarning("region %s do not contain any point", lm.TitleTextID.c_str());
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// get alias and region name
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uint32 alias;
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string primName, primAlias;
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vGenRes[i]->getPropertyByName("name", primName);
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TPrimitiveClassPredicate pred("alias");
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IPrimitive *aliasNode = getPrimitiveChild(const_cast<IPrimitive*>(vGenRes[i]), pred);
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if (aliasNode)
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{
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CPrimAlias *pa = dynamic_cast<CPrimAlias*>(aliasNode);
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alias = pa->getFullAlias();
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}
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// associate alias to region
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aliasToRegionMap[alias]= primName;
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//nlinfo("aliasToRegionMap -- name = %s : %u", primName.c_str(), alias);
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}
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// Get all cities and place (lieudit) and outpost
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TPrimitiveClassPredicate predPlace("place");
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vGenRes.clear();
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genSet.buildSet(vContRes[nCont], predPlace, vGenRes);
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for (i = 0; i < vGenRes.size(); ++i)
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{
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string placeType, disp;
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vGenRes[i]->getPropertyByName("displayed", disp);
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if (disp != "true") continue; // Does the place is displayed
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vGenRes[i]->getPropertyByName("place_type", placeType);
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lm.Type = CContLandMark::Place;
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if (placeType == "Capital") lm.Type = CContLandMark::Capital;
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else if (placeType == "Village") lm.Type = CContLandMark::Village;
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else if (placeType == "Outpost") lm.Type = CContLandMark::Outpost;
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else if (placeType == "Locality") lm.Type = CContLandMark::Place;
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else if (placeType == "Street") lm.Type = CContLandMark::Street;
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primitiveToLM(lm, vGenRes[i]);
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if (lm.Zone.VPoints.size() != 0)
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pCont->ContLandMarks.push_back(lm);
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else
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nlwarning("place %s do not contain any point", lm.TitleTextID.c_str());
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}
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// Get all stables
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TPrimitiveClassPredicate predStable("stable");
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vGenRes.clear();
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genSet.buildSet(vContRes[nCont], predStable, vGenRes);
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for (i = 0; i < vGenRes.size(); ++i)
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{
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lm.Type = CContLandMark::Stable;
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primitiveToLM(lm, vGenRes[i]);
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if (lm.Zone.VPoints.size() != 0)
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pCont->ContLandMarks.push_back(lm);
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else
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nlwarning("stable %s do not contain any point", lm.TitleTextID.c_str());
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}
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}
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else
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{
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nlwarning("cannot find continent %s in ryzom.world", contName.c_str());
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}
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}
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}
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// Load the world map file
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vector<CContLandMark> WorldMap;
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{
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CPrimitives PrimDoc;
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CPrimitiveContext::instance().CurrentPrimitive = &PrimDoc;
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string swmf = CPath::lookup(WORLD_MAP_FILE);
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if (!loadXmlPrimitiveFile(PrimDoc, swmf, LigoConfig))
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{
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nlwarning("cannot open %s file (%s)", WORLD_MAP_FILE, swmf.c_str());
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}
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else
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{
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// Get all the regions
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CContLandMark lm;
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TPrimitiveClassPredicate predReg("region");
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CPrimitiveSet<TPrimitiveClassPredicate> setReg;
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TPrimitiveSet vRes;
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setReg.buildSet(PrimDoc.RootNode, predReg, vRes);
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for (uint32 i = 0; i < vRes.size(); ++i)
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{
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lm.Type = CContLandMark::Region;
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primitiveToLM(lm, vRes[i]);
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if (lm.Zone.VPoints.size() != 0)
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WorldMap.push_back(lm);
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else
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nlwarning("region %s do not contain any point", lm.TitleTextID.c_str());
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}
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}
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CPrimitiveContext::instance().CurrentPrimitive = NULL;
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}
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// Ok save the file
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COFile f;
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if (f.open(sPackedFileName))
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{
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uint32 nNbCont = 0;
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map<string,sTmpContinent*>::iterator it = AllContinents.begin();
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while (it != AllContinents.end())
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{
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nNbCont++;
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it++;
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}
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sint ver= f.serialVersion(1);
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f.serial(nNbCont);
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it = AllContinents.begin();
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while (it != AllContinents.end())
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{
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sTmpContinent *pCont = it->second;
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string sContName = it->first;
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f.serial(sContName);
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// save the continent shapes
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f.serial(pCont->Zone);
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f.serial(pCont->ZoneCenter);
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f.serialCont(pCont->ContLandMarks);
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it++;
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}
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f.serialCont(WorldMap);
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if (ver >= 1)
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f.serialCont(aliasToRegionMap);
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}
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}
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map<string,sTmpContinent*>::iterator it = AllContinents.begin();
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while (it != AllContinents.end())
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{
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sTmpContinent *pCont = it->second;
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delete pCont;
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it++;
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}
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return true;
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}
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