khanat-opennel-code/code
2013-07-28 05:10:07 +02:00
..
CMakeModules Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
nel Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
nelns Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
ryzom Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
snowballs2 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
tool Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
web Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
changelog.template Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
CMakeLists.txt Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
CMakePackaging.txt Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
config.h.cmake Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
COPYING Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
CTestConfig.cmake Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
nelDashBuild.cmd Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
nelDashBuild.sh Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
README Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
revision.h.in Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit http://dev.ryzom.com for more information.