mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_BASIS_EDIT_H__7EBC9DBD_5DDD_44F6_8C3D_6F8FB0A1FFCD__INCLUDED_)
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#define AFX_BASIS_EDIT_H__7EBC9DBD_5DDD_44F6_8C3D_6F8FB0A1FFCD__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "nel/3d/ps_plane_basis.h"
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#include "ps_wrapper.h"
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#include "edit_attrib_dlg.h"
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/////////////////////////////////////////////////////////////////////////////
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// CBasisEdit dialog
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class CBasisEdit : public CEditAttribDlg
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{
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// Construction
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public:
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CBasisEdit(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CBasisEdit)
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enum { IDD = IDD_BASIS_EDIT };
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CScrollBar m_PhiCtrl;
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CScrollBar m_PsiCtrl;
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CScrollBar m_ThetaCtrl;
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UINT m_Psi;
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UINT m_Theta;
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UINT m_Phi;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CBasisEdit)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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public:
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// set a wrapper to get the datas
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void setWrapper(IPSWrapper<NL3D::CPlaneBasis> *wrapper) { _Wrapper = wrapper ; }
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// create and init the dialog
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void init(uint32 x, uint32 y, CWnd *pParent) ;
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protected:
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void updateAnglesFromReader(void) ;
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IPSWrapper<NL3D::CPlaneBasis> *_Wrapper ;
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// Generated message map functions
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//{{AFX_MSG(CBasisEdit)
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afx_msg void OnPaint();
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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void DrawBasisInDC(const CPoint ¢er, float size, const NLMISC::CMatrix &m, CDC &dc, NLMISC::CRGBA col[3]) ;
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_BASIS_EDIT_H__7EBC9DBD_5DDD_44F6_8C3D_6F8FB0A1FFCD__INCLUDED_)
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