mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-18 13:21:40 +00:00
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// bar.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "client_config.h"
|
|
#include "bar.h"
|
|
|
|
// ***************************************************************************
|
|
// CBar
|
|
// ***************************************************************************
|
|
|
|
CBar::CBar()
|
|
{
|
|
}
|
|
|
|
CBar::~CBar()
|
|
{
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CBar, CWnd)
|
|
//{{AFX_MSG_MAP(CBar)
|
|
ON_WM_PAINT()
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
|
|
// ***************************************************************************
|
|
// CBar message handlers
|
|
// ***************************************************************************
|
|
|
|
void CBar::OnPaint()
|
|
{
|
|
CPaintDC dc(this); // device context for painting
|
|
|
|
RECT client;
|
|
GetClientRect (&client);
|
|
|
|
CPen hilight (PS_SOLID, 1, GetSysColor (COLOR_3DHILIGHT));
|
|
CPen shadow (PS_SOLID, 1, GetSysColor (COLOR_3DSHADOW));
|
|
|
|
if (client.right - client.left > client.bottom - client.top)
|
|
{
|
|
dc.SelectObject (shadow);
|
|
dc.MoveTo (client.left, client.top);
|
|
dc.LineTo (client.right, client.top);
|
|
dc.SelectObject (hilight);
|
|
dc.MoveTo (client.left, client.bottom);
|
|
dc.LineTo (client.right, client.bottom);
|
|
}
|
|
else
|
|
{
|
|
dc.SelectObject (hilight);
|
|
dc.MoveTo (client.left, client.top);
|
|
dc.LineTo (client.left, client.bottom);
|
|
dc.SelectObject (shadow);
|
|
dc.MoveTo (client.right, client.top);
|
|
dc.LineTo (client.right, client.bottom);
|
|
}
|
|
|
|
// Do not call CWnd::OnPaint() for painting messages
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
BOOL CBar::Create (CRect &rect, CWnd *parent)
|
|
{
|
|
return CWnd::Create ("Static", "", WS_CHILD|WS_VISIBLE, rect, parent, 0);
|
|
}
|