mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-09 00:39:04 +00:00
106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NLQT_GRAPHICS_VIEWPORT_H
|
|
#define NLQT_GRAPHICS_VIEWPORT_H
|
|
#include <nel/misc/types_nl.h>
|
|
|
|
// STL includes
|
|
|
|
// Qt includes
|
|
#include <QtGui/QWidget>
|
|
|
|
// NeL includes
|
|
#include <nel/misc/config_file.h>
|
|
#include <nel/misc/rgba.h>
|
|
|
|
// Project includes
|
|
|
|
class QAction;
|
|
|
|
namespace NL3D {
|
|
class UDriver;
|
|
class UTextContext;
|
|
class UScene;
|
|
}
|
|
|
|
namespace NLQT {
|
|
class CGraphicsConfig;
|
|
class CInternationalization;
|
|
|
|
/**
|
|
* CGraphicsViewport
|
|
* \brief CGraphicsViewport
|
|
* \date 2010-02-06 10:11GMT
|
|
* \author Jan Boon (Kaetemi)
|
|
*/
|
|
class CGraphicsViewport : public QWidget
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
CGraphicsViewport(QWidget *parent);
|
|
virtual ~CGraphicsViewport();
|
|
|
|
virtual QPaintEngine* paintEngine() const { return NULL; }
|
|
|
|
void init(CGraphicsConfig *graphicsConfig);
|
|
void release();
|
|
|
|
void updateInput();
|
|
void renderDriver();
|
|
void renderDebug2D();
|
|
|
|
QAction *createSaveScreenshotAction(QObject *parent);
|
|
|
|
void saveScreenshot(const std::string &name, bool jpg, bool png, bool tga);
|
|
|
|
inline NL3D::UDriver *getDriver() { return m_Driver; }
|
|
inline NL3D::UTextContext *getTextContext() { return m_TextContext; }
|
|
inline NL3D::UScene *getScene() { return m_Scene; }
|
|
|
|
public slots:
|
|
void saveScreenshot();
|
|
|
|
private slots:
|
|
void cfcbBackgroundColor(NLMISC::CRGBA backgroundColor);
|
|
void cfcbFontShadow(bool fontShadow);
|
|
|
|
private:
|
|
virtual void resizeEvent(QResizeEvent *resizeEvent);
|
|
|
|
private:
|
|
NLMISC::CRGBA m_BackgroundColor;
|
|
|
|
CGraphicsConfig *m_GraphicsConfig;
|
|
|
|
NL3D::UDriver *m_Driver;
|
|
NL3D::UTextContext *m_TextContext;
|
|
NL3D::UScene *m_Scene;
|
|
|
|
bool m_Direct3D;
|
|
|
|
private:
|
|
CGraphicsViewport(const CGraphicsViewport &);
|
|
CGraphicsViewport &operator=(const CGraphicsViewport &);
|
|
|
|
}; /* class CGraphicsViewport */
|
|
|
|
} /* namespace NLQT */
|
|
|
|
#endif /* #ifndef NLQT_GRAPHICS_VIEWPORT_H */
|
|
|
|
/* end of file */
|