mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 03:59:06 +00:00
220 lines
6.1 KiB
C++
220 lines
6.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdafx.h"
|
|
#include "database.h"
|
|
#include "resource.h"
|
|
#include "client_config.h"
|
|
|
|
using namespace NLMISC;
|
|
using namespace std;
|
|
|
|
// ***************************************************************************
|
|
// Bitmaps
|
|
// ***************************************************************************
|
|
|
|
const CBitmapId BitmapId[BitmapCount] =
|
|
{
|
|
{ IDB_DISPLAY },
|
|
{ IDB_DISPLAY_DETAILS },
|
|
{ IDB_DISPLAY_ADVANCED },
|
|
{ IDB_CARD },
|
|
{ IDB_GENERAL },
|
|
{ IDB_NETWORK },
|
|
{ IDB_SOUND },
|
|
{ IDB_UPDATE },
|
|
{ IDB_TOP_RIGHT },
|
|
{ IDB_WELCOME },
|
|
};
|
|
|
|
// ***************************************************************************
|
|
// Pages
|
|
// ***************************************************************************
|
|
|
|
CPage Root;
|
|
|
|
// ***************************************************************************
|
|
|
|
CPage Pages[PageCount];
|
|
|
|
// ***************************************************************************
|
|
|
|
void CreateDataBase ()
|
|
{
|
|
Pages[PageGeneral].init (PageGeneral, "uiConfigGeneral", true, BitmapGeneral, IDD_GENERAL, &Root);
|
|
Pages[PageDisplay].init (PageDisplay, "uiConfigDisplay", true, BitmapDisplay, IDD_DISPLAY, &Root);
|
|
Pages[PageDisplayDetails].init (PageDisplayDetails, "uiConfigDisplayDetails", false, BitmapDisplayDetails, IDD_DISPLAY_DETAILS, &Pages[PageDisplay]);
|
|
Pages[PageDisplayAdvanced].init (PageDisplayAdvanced, "uiConfigDisplayAdvanced", false, BitmapDisplayAdvanced, IDD_DISPLAY_ADVANCED, &Pages[PageDisplay]);
|
|
Pages[PageSound].init (PageSound, "uiConfigSound", true, BitmapSound, IDD_SOUND, &Root);
|
|
Pages[PageDisplaySysInfo].init (PageDisplaySysInfo, "uiConfigDisplaySysInfo", true, BitmapGeneral, IDD_SYSTEM_INFO, &Root);
|
|
Pages[PageDisplayOpenGLInfo].init (PageDisplayOpenGLInfo, "uiConfigDisplayOpenGLInfo", false, BitmapCard, IDD_DISPLAY_INFO, &Pages[PageDisplaySysInfo]);
|
|
Pages[PageDisplayOpenD3DInfo].init (PageDisplayOpenD3DInfo, "uiConfigDisplayD3DInfo", false, BitmapCard, IDD_DISPLAY_D3D, &Pages[PageDisplaySysInfo]);
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
CPage::CPage ()
|
|
{
|
|
Parent = NULL;
|
|
ChildId = 0xffffffff;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CPage::init (uint id, const char *name, bool bold, uint icon, uint resid, CPage *parent)
|
|
{
|
|
PageId = id;
|
|
Parent = parent;
|
|
Icon = icon;
|
|
ResId = resid;
|
|
ChildId = parent->Children.size ();
|
|
if (parent)
|
|
parent->Children.push_back (this);
|
|
Name = name;
|
|
Bold = bold;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void CPage::select ()
|
|
{
|
|
|
|
}
|
|
|
|
// ***************************************************************************
|
|
// Config File default
|
|
// ***************************************************************************
|
|
|
|
NLMISC::CConfigFile ConfigFileDefault;
|
|
|
|
void LoadConfigFileDefault ()
|
|
{
|
|
try
|
|
{
|
|
ConfigFileDefault.load (CONFIG_DEFAULT_FILE_NAME);
|
|
}
|
|
catch (Exception &e)
|
|
{
|
|
theApp.error (CI18N::get ("uiConfigErrorReadingTheFile")+" "CONFIG_FILE_NAME" : "+string (e.what ()));
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
// Merge method
|
|
// ***************************************************************************
|
|
|
|
struct CMergeDescriptor
|
|
{
|
|
const char *Name;
|
|
TMergeMethod Method;
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
static const CMergeDescriptor MergeDescriptor[] =
|
|
{
|
|
{ "DivideTextureSizeBy2", PreferSuperior },
|
|
{ "LandscapeThreshold", PreferInferior },
|
|
{ "MicroVeget", PreferFalse },
|
|
{ "HDEntityTexture", PreferFalse },
|
|
{ "Shadows", PreferFalse },
|
|
{ "DisableDXTC", PreferFalse },
|
|
{ "DisableVtxProgram", PreferTrue },
|
|
{ "DisableVtxAGP", PreferTrue },
|
|
{ "DisableTextureShdr", PreferTrue },
|
|
{ "SoundOn", PreferFalse },
|
|
{ "UseEax", PreferFalse },
|
|
{ "MaxTrack", PreferSuperior },
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
TMergeMethod GetMergeMethod (const char *varName)
|
|
{
|
|
const uint count = sizeof (MergeDescriptor) / sizeof (CMergeDescriptor);
|
|
uint i;
|
|
for (i=0; i<count; i++)
|
|
{
|
|
if (strcmp (MergeDescriptor[i].Name, varName) == 0)
|
|
return MergeDescriptor[i].Method;
|
|
}
|
|
return PreferInferior;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
const float QualityToLandscapeThreshold[QUALITY_STEP] =
|
|
{
|
|
100.0f,
|
|
200.0f,
|
|
1000.0f,
|
|
2000.0f,
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
const float QualityToZFar[QUALITY_STEP] =
|
|
{
|
|
200,
|
|
300,
|
|
500,
|
|
1000,
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
const float QualityToLandscapeTileNear[QUALITY_STEP] =
|
|
{
|
|
20,
|
|
30,
|
|
50,
|
|
100,
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|
|
const int QualityToSkinNbMaxPoly[QUALITY_STEP] =
|
|
{
|
|
15000,
|
|
30000,
|
|
50000,
|
|
100000,
|
|
};
|
|
|
|
// ***************************************************************************
|
|
const int QualityToNbMaxSkeletonNotCLod[QUALITY_STEP] =
|
|
{
|
|
10,
|
|
15,
|
|
20,
|
|
30,
|
|
};
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
const int QualityToFxNbMaxPoly[QUALITY_STEP] =
|
|
{
|
|
2500,
|
|
5000,
|
|
10000,
|
|
20000,
|
|
};
|
|
|
|
// ***************************************************************************
|
|
|