khanat-opennel-code/code/ryzom/server/src/gameplay_module_lib
2010-10-16 14:34:09 +02:00
..
CMakeLists.txt Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
gameplay_module_lib.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
gameplay_module_lib.vcproj Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
Makefile Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module.cpp Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_core.cpp Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_core.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_core_inline.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_inline.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_parent.cpp Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_parent.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_parent_inline.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_proxy.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
module_utils.h Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00