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CMakeLists.txt
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
gameplay_module_lib.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
gameplay_module_lib.vcproj
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
Makefile
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module.cpp
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_core.cpp
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_core.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_core_inline.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_inline.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_parent.cpp
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_parent.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_parent_inline.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_proxy.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |
module_utils.h
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Fixed: #1132 Set the LanguageCode when client is creating a client.cfg
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2010-10-16 14:34:09 +02:00 |