khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem
2013-06-17 02:24:18 -07:00
..
_ai reverted to tour 2013-06-17 02:24:18 -07:00
_anim reverted to tour 2013-06-17 02:24:18 -07:00
_bot_chat reverted to tour 2013-06-17 02:24:18 -07:00
_brick reverted to tour 2013-06-17 02:24:18 -07:00
_create_perso reverted to tour 2013-06-17 02:24:18 -07:00
_creature reverted to tour 2013-06-17 02:24:18 -07:00
_deposit reverted to tour 2013-06-17 02:24:18 -07:00
_economic reverted to tour 2013-06-17 02:24:18 -07:00
_emote reverted to tour 2013-06-17 02:24:18 -07:00
_encyclopedia reverted to tour 2013-06-17 02:24:18 -07:00
_fx(tmp) reverted to tour 2013-06-17 02:24:18 -07:00
_item reverted to tour 2013-06-17 02:24:18 -07:00
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_mission reverted to tour 2013-06-17 02:24:18 -07:00
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_Plant reverted to tour 2013-06-17 02:24:18 -07:00
_player(tmp) reverted to tour 2013-06-17 02:24:18 -07:00
_regen reverted to tour 2013-06-17 02:24:18 -07:00
_role reverted to tour 2013-06-17 02:24:18 -07:00
_skills reverted to tour 2013-06-17 02:24:18 -07:00
_XpTables reverted to tour 2013-06-17 02:24:18 -07:00
_building_power.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_building_powers.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_classification_types.typ reverted to tour 2013-06-17 02:24:18 -07:00
_combat_move.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_difficulty_appreciation.typ reverted to tour 2013-06-17 02:24:18 -07:00
_entity_types.typ reverted to tour 2013-06-17 02:24:18 -07:00
_localisation_size_adjustment.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_localisation_table_line.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_loot.dfn reverted to tour 2013-06-17 02:24:18 -07:00
_plant_textureset.typ reverted to tour 2013-06-17 02:24:18 -07:00
_season_light_cycle.dfn reverted to tour 2013-06-17 02:24:18 -07:00
actionlist.dfn reverted to tour 2013-06-17 02:24:18 -07:00
aiaction.dfn reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_aiming_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_area_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_combat_damage_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_effect_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_linkOTType.typ reverted to tour 2013-06-17 02:24:18 -07:00
aiaction_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
armor.dfn reverted to tour 2013-06-17 02:24:18 -07:00
armorpiece.dfn reverted to tour 2013-06-17 02:24:18 -07:00
attack.dfn reverted to tour 2013-06-17 02:24:18 -07:00
attack_id.dfn reverted to tour 2013-06-17 02:24:18 -07:00
attack_list.dfn reverted to tour 2013-06-17 02:24:18 -07:00
attack_list_entry.dfn reverted to tour 2013-06-17 02:24:18 -07:00
attack_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
audioFX.dfn reverted to tour 2013-06-17 02:24:18 -07:00
body_to_bone.dfn reverted to tour 2013-06-17 02:24:18 -07:00
building.dfn reverted to tour 2013-06-17 02:24:18 -07:00
cast_ray.dfn reverted to tour 2013-06-17 02:24:18 -07:00
characterdamagelocalisationtable.typ reverted to tour 2013-06-17 02:24:18 -07:00
civilisation.dfn reverted to tour 2013-06-17 02:24:18 -07:00
commission.dfn reverted to tour 2013-06-17 02:24:18 -07:00
continents.typ reverted to tour 2013-06-17 02:24:18 -07:00
creature.dfn reverted to tour 2013-06-17 02:24:18 -07:00
damage_shield_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
deathpact.dfn reverted to tour 2013-06-17 02:24:18 -07:00
deposit.dfn reverted to tour 2013-06-17 02:24:18 -07:00
forage_source.dfn reverted to tour 2013-06-17 02:24:18 -07:00
gender.typ reverted to tour 2013-06-17 02:24:18 -07:00
id_to_string.dfn reverted to tour 2013-06-17 02:24:18 -07:00
id_to_string_array.dfn reverted to tour 2013-06-17 02:24:18 -07:00
item.dfn reverted to tour 2013-06-17 02:24:18 -07:00
item.typ reverted to tour 2013-06-17 02:24:18 -07:00
itemstat.dfn reverted to tour 2013-06-17 02:24:18 -07:00
law.dfn reverted to tour 2013-06-17 02:24:18 -07:00
light_cycle.dfn reverted to tour 2013-06-17 02:24:18 -07:00
localisation_size_adjustment_table.dfn reverted to tour 2013-06-17 02:24:18 -07:00
localisation_table.dfn reverted to tour 2013-06-17 02:24:18 -07:00
People.typ reverted to tour 2013-06-17 02:24:18 -07:00
plant.dfn reverted to tour 2013-06-17 02:24:18 -07:00
race.dfn reverted to tour 2013-06-17 02:24:18 -07:00
range_weapon_type.typ reverted to tour 2013-06-17 02:24:18 -07:00
region_list.typ reverted to tour 2013-06-17 02:24:18 -07:00
role.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sitem.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky_color_gradient_info.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky_color_info.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky_color_mode.typ reverted to tour 2013-06-17 02:24:18 -07:00
sky_object.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky_object_priority.typ reverted to tour 2013-06-17 02:24:18 -07:00
sky_object_version.dfn reverted to tour 2013-06-17 02:24:18 -07:00
sky_ref_color.typ reverted to tour 2013-06-17 02:24:18 -07:00
succes_chances_table.dfn reverted to tour 2013-06-17 02:24:18 -07:00
success_chances_table.dfn reverted to tour 2013-06-17 02:24:18 -07:00
town_list.typ reverted to tour 2013-06-17 02:24:18 -07:00
tribe.dfn reverted to tour 2013-06-17 02:24:18 -07:00
weather_function.dfn reverted to tour 2013-06-17 02:24:18 -07:00
weather_function_modifier.dfn reverted to tour 2013-06-17 02:24:18 -07:00
weather_function_params.dfn reverted to tour 2013-06-17 02:24:18 -07:00
weather_function_visual.dfn reverted to tour 2013-06-17 02:24:18 -07:00
weather_setup.dfn reverted to tour 2013-06-17 02:24:18 -07:00