mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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0d773e3e79
--HG-- branch : develop
333 lines
No EOL
8.7 KiB
C++
333 lines
No EOL
8.7 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef UTILS_H_
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#define UTILS_H_
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#include <limits>
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#include "nel/misc/common.h"
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// DtName must be the 1st one
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enum TDataCol { DtName, DtTitle, DtRMFamily, DtGroup, DtEcosystem, DtLevelZone, DtStatQuality, DtProp, DtCreature, DtCreaTitle, DtCraftSlotName, DtCraftCivSpec, DtColor, DtAverageEnergy, DtMaxLevel, DtCustomizedProperties, DtNbCols };
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const char *DataColStr [DtNbCols] = { "Code", "Name", "Family", "Group", "Ecosystem", "LevelZone", "Stat Quality", "Properties", "Creature sheets", "Creatures", "Item parts", "Craft civ spec", "Color", "Average energy", "Max level", "Customized" };
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/*
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* Multi-indexed array.
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* NC is the number of columns.
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*/
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template <uint32 NC>
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class CSortableData
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{
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public:
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/// A row is made of fields, usually 1 per column but there may be more than one (each one is a key)
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struct TSortableItem
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{
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std::vector<std::string> Fields [NC];
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///
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void push( uint32 column, const std::string& f, bool allowDuplicates=false )
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{
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if ( (allowDuplicates) || (find( Fields[column].begin(), Fields[column].end(), f ) == Fields[column].end()) )
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Fields[column].push_back( f );
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}
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///
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void reset( uint32 column )
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{
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Fields[ column ].clear();
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}
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/**
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* Display the item as a row of a HTML table.
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* If (key!=previousKey) and (name==previousName), the row will not be displayed entirely to save space
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*
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* \param keyColumn If not std::numeric_limits<uint32>::max(), column used for sorting => this column displays only the field matching the key
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* \param key The key used for sorting (see keyColumn)
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* \param previousKey Previous key
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* \param nameColumn If not std::numeric_limits<uint32>::max(), column used for the unique name (column must have exaclty one element)
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* \param previousName Previous name
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*/
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std::string toHTMLRow( uint32 keyColumn=std::numeric_limits<uint32>::max(), const string& key=string(), const string& previousKey=string(),
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uint32 nameColumn=std::numeric_limits<uint32>::max(), const string& previousName=string() ) const
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{
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std::string s = "<tr>";
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bool lightMode = (nameColumn == std::numeric_limits<uint32>::max()) ? false : ((key != previousKey) && (Fields[nameColumn][0] == previousName));
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for ( uint32 c=0; c!=NC; ++c )
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{
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s += "<td>";
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if ( c == keyColumn )
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s += key; // key should be a substr of toString( c )
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else
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{
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if ( lightMode )
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s += "\"";
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else
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s += columnToString( c );
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}
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s += "</td>";
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}
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s += "</tr>\n";
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return s;
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}
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///
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std::string toCSVLine( char columnSeparator=',', string internalSeparator=" - ", uint32 keyColumn=std::numeric_limits<uint32>::max(), const string& key=string(), const string& previousKey=string(),
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uint32 nameColumn=std::numeric_limits<uint32>::max(), const string& previousName=string() ) const
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{
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std::string s;
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bool lightMode = (nameColumn == std::numeric_limits<uint32>::max()) ? false : ((key != previousKey) && (Fields[nameColumn][0] == previousName));
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for ( uint32 c=0; c!=NC; ++c )
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{
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if ( c == keyColumn )
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s += key; // key should be a substr of columnToString( c )
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else
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{
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if ( lightMode )
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s += "\"";
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else
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s += columnToString( c, internalSeparator );
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}
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s += columnSeparator;
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}
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s += "\n";
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return s;
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}
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///
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std::string columnToString( uint32 column, const std::string& internalSeparator=", " ) const
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{
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std::string s;
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std::vector<std::string>::const_iterator ivs;
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for ( ivs=Fields[column].begin(); ivs!=Fields[column].end(); ++ivs )
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{
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if ( ivs!=Fields[column].begin() )
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s += internalSeparator;
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s += (*ivs);
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}
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return s;
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}
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};
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typedef std::multimap< std::string, uint32 > CLookup; // key to index (not pt because reallocation invalidates pointers)
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typedef std::vector< TSortableItem > CItems;
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/// Init
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void init( bool enabled )
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{
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_Enabled = enabled;
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}
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/// Add a row
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void addItem( const TSortableItem& item )
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{
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if ( ! _Enabled )
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return;
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_Items.push_back( item );
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for ( uint32 c=0; c!=NC; ++c )
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{
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for ( std::vector<std::string>::const_iterator ik=item.Fields[c].begin(); ik!=item.Fields[c].end(); ++ik )
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{
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_Indices[c].insert( make_pair( *ik, (uint32)_Items.size()-1 ) );
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}
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}
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}
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/**
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* Update a row (found by the first column, which must have exactly one element).
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* Returns true if it existed before, false if it's being created.
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* If it existed before:
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* - Does not remove elements that already exist and are not in the new item
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* - Adds the new elements found in the new item at the specified columns, and updates lookup map
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*/
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bool updateItemAppend( const TSortableItem& item, uint32 column )
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{
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if ( ! _Enabled )
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return true; // quiet
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uint32 nameColumn = 0;
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CLookup::iterator ilk = _Indices[nameColumn].find( item.Fields[nameColumn][0] );
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if ( ilk != _Indices[nameColumn].end() )
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{
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uint32& index = (*ilk).second;
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// Update map for the specified column
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// and update item column
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for ( std::vector<std::string>::const_iterator ivs=item.Fields[column].begin(); ivs!=item.Fields[column].end(); ++ivs )
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{
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ilk = _Indices[column].find( *ivs );
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if ( (ilk == _Indices[column].end()) || ( getRow( (*ilk).second ).Fields[nameColumn][0] != item.Fields[nameColumn][0]) )
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{
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_Indices[column].insert( make_pair( *ivs, index ) );
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_Items[index].Fields[column].push_back( *ivs );
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}
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}
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return true;
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}
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else
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{
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addItem( item );
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return false;
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}
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}
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/**
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* Update a row (found by the first column, which must have exactly one element).
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* Returns true if it existed before, false if it's being created.
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* If it existed before:
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* - Does not update lookup maps or item for columns that were already present.
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* - Adds entries in lookup maps and updates item for new columns (fields that were empty).
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*/
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/*bool updateItemAppend( const TSortableItem& item )
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{
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if ( ! _Enabled )
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return true; // quiet
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CLookup::iterator ilk = _Indices[0].find( item.Fields[0][0] );
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if ( ilk != _Indices[0].end() )
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{
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uint32& index = (*ilk).second;
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for ( uint32 c=1; c!=NC; ++c )
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{
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// Update maps for previously empty columns
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if ( _Items[index].Fields[c].empty() )
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{
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for ( std::vector<std::string>::iterator ivs=item.Fields[c].begin(); ivs!=item.Fields[c].end(); ++ivs )
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_Indices[c].insert( make_pair( *ivs, index ) );
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}
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// Update item column
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_Items[index].Fields[c] = item.Fields[c];
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}
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return true;
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}
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else
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{
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addItem( item );
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return false;
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}
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}*/
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/// Find or browse by key
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CLookup& lookup( uint32 column )
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{
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return _Indices[column];
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}
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/// Browse by adding order
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CItems& items()
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{
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return _Items;
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}
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/// Get a row by index
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TSortableItem& getRow( uint32 index )
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{
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return _Items[index];
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}
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private:
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CLookup _Indices [NC];
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CItems _Items;
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bool _Enabled;
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};
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typedef CSortableData<DtNbCols> CRMData;
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typedef CRMData::TSortableItem TRMItem;
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/**
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*
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*/
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class CProducedDocHtml
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{
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public:
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///
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CProducedDocHtml() : _File(NULL), _Enabled(false) {}
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///
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void open( const std::string& filename, const std::string& title, bool enableFlag )
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{
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_Enabled = enableFlag;
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if ( ! _Enabled )
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return;
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_File = nlfopen( filename, "wt" );
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if(!_File)
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{
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throw Exception("Could not open html: %s", filename.c_str());
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}
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fprintf( _File, "<html><head>\n<meta http-equiv=\"content-type\" content=\"text/html; charset=UTF-8\">\n<title>%s</title>\n</head><body>\n", title.c_str() );
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}
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///
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void write( const std::string& htmlCode )
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{
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if ( ! _Enabled )
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return;
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fprintf( _File, "%s", htmlCode.c_str() );
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}
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///
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void writeln( const std::string& htmlCode )
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{
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write( htmlCode + "\n" );
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}
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///
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void writebln( const std::string& htmlCode )
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{
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write( htmlCode + "<br>\n" );
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}
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///
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void writepln( const std::string& htmlCode )
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{
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write( "<p>" + htmlCode + "</p>\n" );
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}
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///
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void save()
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{
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if ( ! _Enabled )
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return;
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fprintf( _File, "</body></html>\n" );
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fclose( _File );
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}
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private:
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FILE *_File;
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bool _Enabled;
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};
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#endif |