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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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134 lines
3.8 KiB
C++
134 lines
3.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// PagePosition.cpp : implementation file
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//
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#include "std_sound_plugin.h"
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#include "georges_plugin_sound.h"
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#include "listener_view.h"
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#include "sound_dialog.h"
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#include "nel/georges/u_form_elm.h"
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#include "sound_document_plugin.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "nel/sound/sound.h"
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#include "nel/sound/simple_sound.h"
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#include "PagePosition.h"
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using namespace std;
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/////////////////////////////////////////////////////////////////////////////
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// CPagePosition property page
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#undef new
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IMPLEMENT_DYNCREATE(CPagePosition, CPageBase)
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#define new NL_NEW
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CPagePosition::CPagePosition(NLGEORGES::CSoundDialog *soundDialog) : CPageBase(soundDialog, CPagePosition::IDD)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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//{{AFX_DATA_INIT(CPagePosition)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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CPagePosition::~CPagePosition()
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{
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}
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void CPagePosition::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CPagePosition)
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DDX_Control(pDX, IDC_PSEUDO_PICTURE, _Picture);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CPagePosition, CPropertyPage)
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//{{AFX_MSG_MAP(CPagePosition)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPagePosition message handlers
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BOOL CPagePosition::OnInitDialog()
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{
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CPropertyPage::OnInitDialog();
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// TODO: Add extra initialization here
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// insert the listener position view inside the pseudo picture control.
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WINDOWPLACEMENT place;
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_Picture.GetWindowPlacement(&place);
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#undef new
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_ListenerView = new NLGEORGES::CListenerView();
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#define new NL_NEW
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_ListenerView->init(SoundDialog->getSoundPlugin(), CRect(place.rcNormalPosition), this);
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void CPagePosition::onDocChanged()
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{
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/* // the document have been modified, update the dialog
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NLGEORGES::IEditDocument *pdoc = SoundDialog->getSoundPlugin()->getActiveDocument();
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*/
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bool valid = false;
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/*
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if (pdoc != NULL)
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{
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string type, dfnName;
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pdoc->getForm()->getRootNode().getDfnName(dfnName);
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if (dfnName == "sound.dfn")
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{
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*/ NLSOUND::CSound *sound = SoundDialog->getSoundPlugin()->getSound();
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if (sound != 0)
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{
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// the sound is available !
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float minDist = 1.0f;
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_ListenerView->setAngles(uint32(180 * sound->getConeInnerAngle() / NLMISC::Pi), uint32(180 * sound->getConeOuterAngle() / NLMISC::Pi));
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if (sound->getSoundType() == NLSOUND::CSound::SOUND_SIMPLE)
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{
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_ListenerView->setAlpha(static_cast<NLSOUND::CSimpleSound*>(sound)->getAlpha());
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_ListenerView->setShowAlpha(true);
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minDist = static_cast<NLSOUND::CSimpleSound*>(sound)->getMinDistance();
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}
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else
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_ListenerView->setShowAlpha(false);
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_ListenerView->setMinMaxDistances(minDist, sound->getMaxDistance());
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_ListenerView->setActive(true);
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valid = true;
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}
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/* }
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}
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*/
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if (!valid)
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{
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// not a sound file
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_ListenerView->setActive(false);
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}
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}
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