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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
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366 lines
9.9 KiB
C++
366 lines
9.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CDB_H
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#define CDB_H
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// misc
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#include "nel/misc/types_nl.h"
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#include "nel/misc/smart_ptr.h"
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#include "nel/misc/string_mapper.h"
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#include <libxml/parser.h>
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namespace NLMISC
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{
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class IProgressCallback;
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class CBitMemStream;
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}
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class CCDBNodeLeaf;
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class CCDBNodeBranch;
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///global bool, must be set to true if we want to display database modification. See displayDBModifs in commands.cpp
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extern bool VerboseDatabase;
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/**
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* Interface to manage a database node, can contain a unique property or a set of property
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2002
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*/
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class ICDBNode : public NLMISC::CRefCount
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{
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//-----------------------------------------------------------------------
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// end of IDBNode interface
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// start of CDB sub-class definitions
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public:
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enum EPropType
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{
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UNKNOWN = 0,
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// Unsigned
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I1, I2, I3, I4, I5, I6, I7, I8, I9, I10, I11, I12, I13, I14, I15, I16,
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I17, I18, I19, I20, I21, I22, I23, I24, I25, I26, I27, I28, I29, I30, I31, I32,
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I33, I34, I35, I36, I37, I38, I39, I40, I41, I42, I43, I44, I45, I46, I47, I48,
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I49, I50, I51, I52, I53, I54, I55, I56, I57, I58, I59, I60, I61, I62, I63, I64,
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// Signed
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S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S14, S15, S16,
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S17, S18, S19, S20, S21, S22, S23, S24, S25, S26, S27, S28, S29, S30, S31, S32,
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S33, S34, S35, S36, S37, S38, S39, S40, S41, S42, S43, S44, S45, S46, S47, S48,
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S49, S50, S51, S52, S53, S54, S55, S56, S57, S58, S59, S60, S61, S62, S63, S64,
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TEXT, Nb_Prop_Type
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};
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/**
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* observer interface to a database property
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class IPropertyObserver : public NLMISC::CRefCount
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{
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public :
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virtual ~IPropertyObserver() {}
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virtual void update(ICDBNode* node ) = 0;
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};
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/**
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* Text id
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2002
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*/
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class CTextId
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{
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public:
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/**
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* Default constructor
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*/
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CTextId(): _Idx(0) {}
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/**
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* Init this text id from a string
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*/
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explicit CTextId( const std::string& str ): _Idx(0)
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{
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const std::string &s = str;
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uint32 i, j;
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for (i=0,j=0; i+j<s.size(); j++)
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if (s[i+j]==':')
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{
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_Ids.push_back(s.substr(i,j));
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i+=j+1; // +1 to skip the ':'
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j=0;
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}
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// deal with the last id in the string (terminated by a '\x0' and not a ':')
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_Ids.push_back(s.substr(i,j));
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}
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/**
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* Build a string from this text id
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*/
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std::string toString() const
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{
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if (_Ids.size()==0) return std::string("");
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std::string str=_Ids[0];
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for (unsigned i=1; i<_Ids.size(); i++)
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str +=std::string(":")+ _Ids[i];
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return str;
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}
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/**
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* Push back a sub name id to this id
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*/
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void push( const std::string &str ) { _Ids.push_back( str ); }
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/**
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* Remove the last sub name id to this id
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*/
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void pop() { _Ids.pop_back(); }
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/**
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* Return the next sub id
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*/
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const std::string &readNext() const
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{
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nlassert( _Idx < _Ids.size() );
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return _Ids[_Idx++];
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}
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/** return true if a call to readNext can be performed
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*/
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bool hasElements() const { return _Idx < _Ids.size(); }
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/**
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* Get the current index in Id
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*/
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uint getCurrentIndex() const { return _Idx; }
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/**
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* Return the count of strings composing this id
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*/
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uint size() const { return _Ids.size(); }
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/** Return an element. empty if bad index
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*/
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const std::string &getElement(uint idx)
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{
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static std::string empty;
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if(idx>=size())
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return empty;
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else
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return _Ids[idx];
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}
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private:
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std::vector<std::string> _Ids;
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mutable uint _Idx;
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};
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//-----------------------------------------------------------------------
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// end of CDB sub-class definitions
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//-----------------------------------------------------------------------
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// IDBNode interface definition
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public :
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/**
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* destructor
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*/
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virtual ~ICDBNode() {}
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/**
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* Build the structure of the database from a file
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* \param f is the stream
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*/
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virtual void init( xmlNodePtr node, NLMISC::IProgressCallback &progressCallBack, bool mapBanks=false ) = 0;
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/**
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* Save a backup of the database
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* \param id is the text id of the property/grp
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* \param f is the stream
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*/
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virtual void write( CTextId& id, FILE * f) = 0;
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/**
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* Update the database from a stream coming from the FE
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* \param gc the server gameCycle of this update. Any outdated update are aborted
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* \param f : the stream.
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*/
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virtual void readDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream & f ) = 0;
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/**
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* Get a node . Create it if it does not exist yet
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* \param id : the CTextId identifying the node
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*/
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virtual ICDBNode * getNode( const CTextId& id, bool bCreate = true )=0 ;
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/**
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* Get a node
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* \param idx is the node index
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*/
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virtual ICDBNode * getNode( uint16 idx ) = 0;
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/**
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* Get a node index
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* \param node is a pointer to the node
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* \param index is a reference that receive the result
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* \return true if the node was found
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*/
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virtual bool getNodeIndex( ICDBNode* node , uint & index) = 0;
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/**
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* Return the value of a property (the update flag is set to false)
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* \param id is the text id of the property/grp
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* \param name is the name of the property
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* \return the value of the property
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*/
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virtual sint64 getProp( CTextId& id ) = 0;
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/**
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* Set the value of a property (the update flag is set to true)
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* \param id is the text id of the property/grp
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* \param name is the name of the property
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* \param value is the value of the property
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* \return bool : 'true' if property found.
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*/
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virtual bool setProp( CTextId& id, sint64 value ) = 0;
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/// Reset all leaf data from this point
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virtual void resetData(NLMISC::TGameCycle gc, bool forceReset=false) = 0;
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/**
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* Clear the node and his children
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*/
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virtual void clear() = 0;
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/**
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* add an observer to a property
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* \param observer : pointer to an observer
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* \param id text id identifying the property
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* \return false if the node doesn't exist
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*/
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virtual bool addObserver(IPropertyObserver* observer, CTextId& id) = 0;
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/** remove an obsever
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* \param observer : pointer to an observer
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* \param id text id identifying the property
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* \return false if the node or observer doesn t exist
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*/
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virtual bool removeObserver(IPropertyObserver* observer, CTextId& id) = 0;
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/**
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* Inform a node of its parenthood
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*/
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virtual void setParent(CCDBNodeBranch * /* parent */) { nlassertex(0,("setParent() not overloaded for given node type!")); }
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/**
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* get the parent of a node
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*/
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virtual CCDBNodeBranch* getParent() { nlassertex(0,("getParent() not overloaded for given node type!")); return NULL; }
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/**
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* get the name of this node
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*/
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const std::string * getName() const { return &_DBSM->localUnmap(_Name); }
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/**
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* get the full name of this node separator is ':' (ie UI:INTERFACE:REDSTUFF)
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* This will not return the fullname with the ROOT !
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*/
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std::string getFullName();
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/// Count the leaves
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virtual uint countLeaves() const = 0;
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/// Find the leaf which count is specified (if found, the returned value is non-null and count is 0)
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virtual CCDBNodeLeaf *findLeafAtCount( uint& count ) = 0;
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/// Set the atomic branch flag (when all the modified nodes of a branch should be tranmitted at the same time)
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void setAtomic( bool atomicBranch ) { _Atomic = atomicBranch; }
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/// Return true if the branch has the atomic flag
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bool isAtomic() const { return _Atomic; }
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// test if the node is a leaf
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virtual bool isLeaf() const = 0;
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/// Debug purpose
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virtual void display (const std::string &/* prefix */){}
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/// Return the string id corresponding to the argument
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static NLMISC::TStringId getStringId(const std::string& nodeName)
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{
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if (_DBSM == NULL) _DBSM = NLMISC::CStringMapper::createLocalMapper();
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return _DBSM->localMap(nodeName);
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}
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/// Return a pointer to the string corresponding to the argument
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static const std::string *getStringFromId(NLMISC::TStringId nodeStringId)
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{
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if (_DBSM == NULL) _DBSM = NLMISC::CStringMapper::createLocalMapper();
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return &_DBSM->localUnmap(nodeStringId);
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}
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/// release string mapper
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static void releaseStringMapper();
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protected:
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/// Constructor
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ICDBNode() : _Atomic(false)
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{
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if (_DBSM == NULL) _DBSM = NLMISC::CStringMapper::createLocalMapper();
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_Name = NLMISC::CStringMapper::emptyId();
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}
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/// Constructor
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ICDBNode (const std::string &name) : _Atomic(false)
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{
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if (_DBSM == NULL) _DBSM = NLMISC::CStringMapper::createLocalMapper();
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_Name = _DBSM->localMap(name);
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//_NameDbg = name;
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}
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// utility to build full name efficiently (without reallocating the string at each parent level)
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void _buildFullName(NLMISC::CSString &fullName);
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/// Atomic flag: is the branch an atomic group, or is the leaf a member of an atomic group
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bool _Atomic : 1;
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/// Name of the node
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NLMISC::TStringId _Name;
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//std::string _NameDbg;
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static NLMISC::CStringMapper *_DBSM;
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};
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#endif // CDB_H
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