// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . /* Copyright, 2000 Nevrax Ltd. * * This file is part of NEVRAX NEL. * NEVRAX NEL is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * NEVRAX NEL is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * You should have received a copy of the GNU General Public License * along with NEVRAX NEL; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, * MA 02111-1307, USA. */ #include "stdgeorgesconvert.h" #include "item_elt.h" namespace NLOLDGEORGES { ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CItemElt::CItemElt( CLoader* const _pl ) { nlassert( _pl ); pl = _pl; listparent = 0; bmodified = false; } CItemElt::~CItemElt() { } bool CItemElt::SetModified( const unsigned int _index ) { if( !_index ) bmodified = true; return( !_index ); } void CItemElt::SetModified( const bool _b ) { bmodified = _b; } unsigned int CItemElt::GetInfos() const { return( infos ); } void CItemElt::AddInfos( const unsigned int _infos ) { infos |= _infos; } void CItemElt::SetListParent( CItemElt* const _listparent ) { listparent = _listparent; } CItemElt* CItemElt::GetListParent() const { return( listparent ); } void CItemElt::SetName( const CStringEx _sxname ) { sxname = _sxname; } CStringEx CItemElt::GetName() const { return( sxname ); } CStringEx CItemElt::GetParent() const { return( sxparent ); } CStringEx CItemElt::GetFormula() const { CStringEx object; return( object ); } CStringEx CItemElt::GetParentResult() const { return( sxparentresult ); } CStringEx CItemElt::GetParentValue() const { return( sxparentvalue ); } CStringEx CItemElt::GetCurrentResult() const { return( sxcurrentresult ); } CStringEx CItemElt::GetCurrentValue() const { return( sxcurrentvalue ); } void CItemElt::SetParentValue( const CStringEx _sxparentvalue ) { } void CItemElt::SetCurrentValue( const CStringEx _sxcurrentvalue ) { } void CItemElt::FillParent( const CFormBodyElt* const _pfbe ) { } void CItemElt::FillCurrent( const CFormBodyElt* const _pfbe ) { } CItemElt* CItemElt::Clone() { return( 0 ); } CFormBodyElt* CItemElt::BuildForm() { return( 0 ); } unsigned int CItemElt::GetNbElt() const { return( 0 ); } CItemElt* CItemElt::GetElt( const unsigned int _index ) const { if( !_index ) return( ( CItemElt* )( this ) ); return( 0 ); } CItemElt* CItemElt::GetElt( const CStringEx _sxname ) const { return( 0 ); } unsigned int CItemElt::GetNbChild () { return 0; } CItemElt* CItemElt::GetChild (unsigned int _index) { return NULL; } }