// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RY_MSG_ENCYCLOPEDIA_H
#define RY_MSG_ENCYCLOPEDIA_H
#include "nel/misc/types_nl.h"
#include "nel/misc/bit_mem_stream.h"
#include
/**
* CEncyMsgThema
*
* Maximum is 47 bytes per thema. There are 350 themas, so a potential total of 16450 bytes. Its a theorical maximum
* that is never reached because few thema has 8 tasks. Some has 8, some has 1.
* \author Matthieu 'Trap' Besson
* \author Nevrax France
* \date October 2004
*/
class CEncyMsgThema
{
public:
uint32 Name; // Server string
uint32 RewardText; // Server string
uint32 RewardSheet; // Sheet id (brick or phrase or item)
uint8 State : 2; // 0 Inactive 1 Running 2 Finished
uint8 NbTask : 4; // Max 8 tasks Min 1 task (the rite=task[0])
uint32 TaskName[8]; // Task 0 is the rite
uint32 TaskNPCName[8]; // Task 0 is the rite
union
{
struct
{
uint16 RiteState : 2;
uint16 Task0State : 2;
uint16 Task1State : 2;
uint16 Task2State : 2;
uint16 Task3State : 2;
uint16 Task4State : 2;
uint16 Task5State : 2;
uint16 Task6State : 2;
} Unpack;
uint16 RiteTaskStatePacked; // All states of the 8 tasks
};
CEncyMsgThema()
{
Name = 0;
RewardText = 0;
RewardSheet = 0;
State = 0;
NbTask = 0;
TaskName[0] = TaskName[1] = TaskName[2] = TaskName[3] = 0;
TaskName[4] = TaskName[5] = TaskName[6] = TaskName[7] = 0;
TaskNPCName[0] = TaskNPCName[1] = TaskNPCName[2] = TaskNPCName[3] = 0;
TaskNPCName[4] = TaskNPCName[5] = TaskNPCName[6] = TaskNPCName[7] = 0;
RiteTaskStatePacked = 0;
}
void serial(NLMISC::IStream &f)
{
f.serial(Name);
uint8 StateNbTask = State + (NbTask << 2);
f.serial(StateNbTask);
State = StateNbTask & 0x3;
NbTask = StateNbTask >> 2;
if (State == 2)
{
f.serial(RewardText);
f.serial(RewardSheet);
}
for (uint32 i = 0; i < NbTask; ++i)
{
f.serial(TaskName[i]);
f.serial(TaskNPCName[i]);
}
f.serial(RiteTaskStatePacked);
}
uint8 getTaskState(uint8 nTask)
{
nlassert(nTask < NbTask);
switch(nTask)
{
case 0: return Unpack.RiteState;
case 1: return Unpack.Task0State;
case 2: return Unpack.Task1State;
case 3: return Unpack.Task2State;
case 4: return Unpack.Task3State;
case 5: return Unpack.Task4State;
case 6: return Unpack.Task5State;
case 7: return Unpack.Task6State;
}
return 0;
}
};
/**
* CEncyMsgAlbum
*
* \author Matthieu 'Trap' Besson
* \author Nevrax France
* \date October 2004
*/
class CEncyMsgAlbum
{
public:
uint32 Name; // Server string
uint32 RewardBrick; // Sheet id (brick that can unblock a title)
uint8 State; // 0 Inactive 1 Running 2 Finished
std::vector Themas; // All the themas
CEncyMsgAlbum()
{
Name = RewardBrick = 0;
}
void serial(NLMISC::IStream &f)
{
f.serial(Name);
f.serial(RewardBrick);
f.serial(State);
f.serialCont(Themas);
}
CEncyMsgThema *getThema(uint32 nThemaName)
{
for (uint32 i = 0; i < Themas.size(); ++i)
if (Themas[i].Name == nThemaName)
return &Themas[i];
return NULL;
}
};
/**
* CEncyclopediaUpdateMsg
*
* \author Matthieu 'Trap' Besson
* \author Nevrax France
* \date October 2004
*/
class CEncyclopediaUpdateMsg
{
public:
enum TEncyUpdateType
{
UpdateInit,
UpdateAlbum,
UpdateThema,
};
TEncyUpdateType Type;
std::vector AllAlbums;
CEncyMsgAlbum Album; // used for UpdateAlbum
uint32 AlbumName; // used for UpdateThema
CEncyMsgThema Thema; // used for UpdateThema
CEncyclopediaUpdateMsg()
{
Type = UpdateThema;
AlbumName = 0;
}
void serial(NLMISC::CBitMemStream &f)
{
f.serialEnum(Type);
switch(Type)
{
case UpdateInit:
f.serialCont(AllAlbums);
break;
case UpdateAlbum:
f.serial(Album);
break;
case UpdateThema:
f.serial(AlbumName);
f.serial(Thema);
break;
}
}
};
#endif // RY_MSG_ENCYCLOPEDIA_H
/* End of msg_encyclopedia.h */