// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef VISION_DELTA_MANAGER_H #define VISION_DELTA_MANAGER_H #include "nel/net/message.h" #include "server_share/r2_vision.h" class CVisionDeltaManager: public R2_VISION::IVisionDeltaManager { public: // inherited interface void addVisionDelta(const CPlayerVisionDelta& visionDelta); // regular update call - used to dispatch messages and clear out buffers void update(); private: typedef std::map TFrontEnds; TFrontEnds _FrontEnds; }; #endif