// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if !defined(AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_)
#define AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PageBgFlags.h : header file
//
#include "nel/misc/types_nl.h"
#include "PageBase.h"
/////////////////////////////////////////////////////////////////////////////
// CPageBgFlags dialog
class CPageBgFlags : public CPageBase
{
DECLARE_DYNCREATE(CPageBgFlags)
// called by the master dialog when doc change
void onDocChanged();
// called by this dialog when data must be updated
void updateData(bool updateEditFilter);
/// Index of the current edited sound the the background
sint _Index;
/// Flag to block updating will modifying
bool _recurse;
// Construction
public:
CPageBgFlags() {}
CPageBgFlags(NLGEORGES::CSoundDialog *soundDialog);
~CPageBgFlags();
// Dialog Data
//{{AFX_DATA(CPageBgFlags)
enum { IDD = IDD_PAGE_BG_FLAGS };
CString _SubSoundName;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPageBgFlags)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPageBgFlags)
afx_msg void OnBtnEditAllOn();
afx_msg void OnBtnEditAllOff();
afx_msg void OnBtnEnvAllOff();
afx_msg void OnBtnEnvAllOn();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_)