// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef __INELLIBRARY_H__ #define __INELLIBRARY_H__ #include #include #include class CCeguiRendererNelLibrary : public NLMISC::INelLibrary { void onLibraryLoaded(bool /* firstTime */) { } void onLibraryUnloaded(bool /* lastTime */) { } }; const char *NELRENDERER_CREATE_PROC_NAME = "createNeLRendererInstance"; typedef CEGUI::Renderer* (*NELRENDERER_CREATE_PROC)(NL3D::UDriver *, bool); #endif // __INELLIBRARY_H__