// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef __INELLIBRARY_H__
#define __INELLIBRARY_H__
#include
#include
#include
class CCeguiRendererNelLibrary : public NLMISC::INelLibrary {
void onLibraryLoaded(bool /* firstTime */) { }
void onLibraryUnloaded(bool /* lastTime */) { }
};
const char *NELRENDERER_CREATE_PROC_NAME = "createNeLRendererInstance";
typedef CEGUI::Renderer* (*NELRENDERER_CREATE_PROC)(NL3D::UDriver *, bool);
#endif // __INELLIBRARY_H__