// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RY_SABRINA_PHRASE_MANAGER_H
#define RY_SABRINA_PHRASE_MANAGER_H
// stl
#include
// misc
#include "nel/misc/types_nl.h"
// sabrina
#include "sabrina_phrase_instance.h"
#include "sabrina_pointers.h"
/**
* The Sabrina phrase manager singleton
* \author David Fleury
* \author Nevrax France
* \date 2003
*/
class CSabrinaPhraseManager
{
public:
// singleton init - called in service init
static void init();
// update called each tick in service update
// updates phrases and dispatches events to AI
static void update();
// singleton release - called in service release
static void release();
// activate a phrase & setup the next event time (time should be >=0 and <256)
static void setNextPhraseEvent(CSabrinaPhraseInstance* phrase,NLMISC::TGameCycle nextEventTime);
private:
// this is a singleton so prohibit construction
CSabrinaPhraseManager();
typedef std::vector TPhraseVector;
static TPhraseVector _PhraseVectors[256];
};
#endif