Commit graph

75 commits

Author SHA1 Message Date
kaetemi
ea25449029 Fix crash with patch mesh attach 2014-12-04 13:21:12 +01:00
kaetemi
1a5f3a2875 ryzomcore/v0.11.1 2014-11-24 14:57:36 +01:00
kaetemi
6d6926a8b8 ryzomcore/v0.11.0 2014-11-10 23:34:41 +01:00
kaetemi
9d161fddf5 Add resave scripts 2014-09-18 17:40:07 +02:00
kaetemi
b9b58bd7dc Add particle system path fixing script 2014-09-18 14:10:03 +02:00
kaetemi
a62c795fac ryzomcore/v0.10.0 2014-09-12 10:57:31 +02:00
kaetemi
8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi
1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kervala
389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
kaetemi
0366f021ea Cleanup 2014-02-09 22:35:01 +01:00
kaetemi
c9437f9bd5 Cleanup 2014-02-09 22:21:30 +01:00
kaetemi
ad40eb6450 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
kaetemi
aaad67a5e5 Cleanup 2014-02-09 21:53:49 +01:00
kaetemi
c0e55b4cc6 Fix export of NeL Flare 2014-02-09 17:26:26 +01:00
kaetemi
332b17c382 Remove duplicate tool 2014-02-07 02:17:42 +01:00
kervala
712f9ad2a0 Fixed: Integer 32 bits conversion to 64 bits pointer 2013-09-06 14:51:21 +02:00
kaetemi
e822c2be0d Fix an error in 3ds Max with the material script 2013-07-18 18:15:53 +02:00
kervala
4f6cb3e329 Changed: Typo fixes (Thanks to DuDraig!) 2013-02-12 17:35:51 +01:00
kervala
5794497a79 Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
8409d5a371 Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
89e78b8ad2 Fixed: MFC tools compilation with STLport 2012-10-28 13:41:50 +01:00
kervala
8e110a8bb8 Fixed: Compilation with 64 bits MFC 2012-10-28 12:22:30 +01:00
kervala
b9fd49ebc3 Move all PACS headers in nel/include/pacs directory (fixes #2) 2012-10-28 11:55:21 +01:00
kervala
38c5e6840d Fixed: #1493 MultiArch support 2012-09-22 22:57:38 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
kaetemi
a64e68cf91 Patched: #1387 Wrong includes in some max plugins 2012-03-02 22:29:06 +01:00
kaetemi
9f726fff73 Added: #1092 Some extra log info. 2011-09-20 18:11:51 +02:00
kaetemi
3e4ab6bb3a Changed: #1092 Fixed several issues concerning export with lightmaps. 2011-09-20 16:21:37 +02:00
kaetemi
1651f8510b Fixed: #1333 Support 3ds Max 2012 SDK. 2011-08-13 23:36:37 +02:00
kervala
6deae3686b Changed: #878 Fix typos in comments/code 2011-06-03 15:17:23 +02:00
kervala
356816cba7 Changed: #1231 Remove VC++ projects and solutions which are not needed by Nevrax Linux makefiles 2011-01-10 13:50:07 +01:00
kervala
8819ed9098 Fixed: nel_export compilation 2010-11-05 13:39:08 +01:00
sfb
86806d8b8e Changed: Fixed the MAX plugin build for CMake. 2010-10-27 12:07:58 -05:00
kaetemi
d5bf6ddb9f Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
9f256c4d4b Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
7b96c2328f Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
f4f9347826 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kaetemi
783c3021b7 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kaetemi
835b2cab59 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
e33ebf8ec7 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
773d034a30 Changed: #964 Skip over deleted bones in skinning when exporting from max. 2010-09-01 15:15:30 +02:00