Commit graph

56 commits

Author SHA1 Message Date
kervala
d1ef849017 Fixed: #1105 NLMISC::createDebug - Infinite loop 2010-09-26 23:08:17 +02:00
kervala
8aacfd2e81 Changed: #825 Remove all warning when compiling Ryzom 2010-09-26 22:09:58 +02:00
kaetemi
d421adf908 Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
2fdbeea4da Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00
kaetemi
7f0ad4a2d1 Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
3dcac5f751 Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
ccb3748c21 Changed: #825 object_viewer warnings 2010-09-25 22:52:01 +02:00
kervala
b4f9506d27 Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
2d91edd634 Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
kervala
677e9d2931 Changed: Removed "using namespace" in *.h 2010-09-25 16:14:34 +02:00
kervala
eccc08b43d Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kervala
b6410b45ad Changed: Added namespace in some macros 2010-09-25 16:04:13 +02:00
kervala
8602c91b04 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
7778e8c161 Fixed: tile_edit compilation 2010-09-25 15:53:28 +02:00
kervala
374271a0b4 Added: New tools projects 2010-09-25 15:48:18 +02:00
kervala
95a05935b1 Removed: Useless stdafx.h/cpp 2010-09-25 15:45:44 +02:00
kervala
f1dfec38d3 Changed: Updated CMake modules for 64bits and STLport 2010-09-25 15:41:37 +02:00
Matt Raykowski
7e42b03de0 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 2010-09-24 10:36:54 -05:00
Matt Raykowski
e270b874c0 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 2010-09-24 10:36:14 -05:00
Matt Raykowski
056e5963da Changed: Fixed error in CMake IF() ENDIF() closure for nelmisc 2010-09-24 08:53:51 -05:00
vl
2dfc82bba9 Added: special case of rgba.cpp on static 2010-09-24 11:32:20 +02:00
vl
a9f34d1e8c Merge 2010-09-24 11:26:41 +02:00
kervala
fd669d8563 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-24 11:03:56 +02:00
vl
798f90b278 Changed: ogg vorbis lib order 2010-09-24 10:29:06 +02:00
vl
914ed8bbda Removed: sound lib inclusion 2010-09-24 10:27:31 +02:00
kervala
c127d36789 Changed: Removed "using namespace" from *.h 2010-09-23 19:29:14 +02:00
kervala
d3d29aae60 Fixed: Static sound drivers link to nelsnd_lowlevel 2010-09-23 18:48:04 +02:00
vl
4f25a32a40 Added: in static, we don't compile fmod since it only exists in dynlib 2010-09-23 15:51:24 +02:00
vl
2605a167f1 Added: case for static version of the driver 2010-09-23 15:50:44 +02:00
kervala
742304e29e Fixed: #1096 Build error with gcc 2010-09-23 13:36:21 +02:00
Matt Raykowski
e6a67d807a Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
Matt Raykowski
87475bcfb0 merge 2010-09-21 14:51:36 -05:00
Matt Raykowski
4b202154d2 Changed: Altered build to allow CI builds to be submitted to CDash 2010-09-21 14:50:10 -05:00
mattraykowski
f4e9aebcce Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
e98b950077 Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
1eca7ae170 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
9f4295cc1b merge 2010-09-21 07:03:17 -05:00
mattraykowski
d9d97126b3 Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
7db407c521 Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
vl
c24f90fc26 Fixed: compile on linux 2010-09-21 09:25:53 +02:00
vl
4611acc5b7 Added: define the toString() for size_t 2010-09-21 08:55:31 +02:00
vl
beb3649ec3 Added: warning when we cannot open a big file 2010-09-21 08:54:42 +02:00
vl
83a376c357 Fixed: make it compile on mac 2010-09-21 08:53:28 +02:00
kaetemi
ef36f2eb77 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
772c3f5da5 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
7c4d179395 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kervala
7bcba3912e Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 16:21:23 +02:00
kaetemi
fbfa2e7d3b Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
0ed8458cf4 Changed: #964 Fix crash with hls texture bank generation when memcpy of 0 bytes at end of allocated memory. 2010-09-19 23:18:29 +02:00
kaetemi
06ea166e55 Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00