Commit graph

929 commits

Author SHA1 Message Date
kervala
cef50abdb7 Changed: #825 object_viewer warnings 2010-09-25 22:52:01 +02:00
kervala
3bf713f884 Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
245b8b6bee Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
kervala
48466ada3c Changed: Removed "using namespace" in *.h 2010-09-25 16:14:34 +02:00
kervala
f4f9347826 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kervala
b51b521144 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
7f6b6ed12d Fixed: tile_edit compilation 2010-09-25 15:53:28 +02:00
kervala
d77cccad49 Added: New tools projects 2010-09-25 15:48:18 +02:00
kervala
ca64c52b24 Removed: Useless stdafx.h/cpp 2010-09-25 15:45:44 +02:00
Matt Raykowski"
51b1d78457 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 2010-09-24 10:36:54 -05:00
Matt Raykowski"
aa48c82469 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 2010-09-24 10:36:14 -05:00
mattraykowski
e384dc0e6b Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
c73cb9cf9e Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
75adfcabd8 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
2a36e0d914 merge 2010-09-21 07:03:17 -05:00
mattraykowski
d41eb56f38 Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
e3a11741cb Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
kaetemi
783c3021b7 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
c02ffcf5e9 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
665873a2f8 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kaetemi
17250f4997 Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
c6fd45bb26 Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00
kaetemi
c2546c140b Changed: #964 Allow setting hls info dir in panoply config. 2010-09-19 23:14:07 +02:00
kervala
8c64d7ed76 Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 2010-09-16 19:04:18 +02:00
kervala
608b688c54 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-16 17:27:07 +02:00
kervala
17b11639a3 Fixed: Some tools compilation 2010-09-16 17:23:52 +02:00
kervala
a97e963949 Fixed: shapes_exporter compilation 2010-09-16 15:15:39 +02:00
kervala
b7cec00055 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-15 10:27:26 +02:00
kaetemi
097f9f96a2 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 2010-09-13 10:44:23 +02:00
kervala
372920f72e Fixed: Use debug or release versions of C++ libraries (CppTest, STLport, Squish and Luabind) 2010-09-12 00:40:26 +02:00
kervala
95d54e959b Changed: #841 Change the wrong header in the source code 2010-09-12 00:12:39 +02:00
kervala
29997015c9 Fixed: Windows compilation problems 2010-09-04 19:54:22 +02:00
mattraykowski
6f882a7400 Change: #842 More root-build paths changes for NeL and Ryzom. Fixed some bad merges. 2010-09-03 09:45:59 -06:00
mattraykowski
41c0e07894 merge while working on rebase root source dir 2010-09-03 08:02:04 -06:00
mattraykowski
50aee6c951 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 2010-09-03 07:07:47 -06:00
kaetemi
96935c5be2 Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
2010-09-03 12:37:35 +02:00
kaetemi
835b2cab59 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
e5e3a642cd Fixed: georges2csv.vcproj dependencies 2010-09-03 12:31:07 +02:00
mattraykowski
d8ffaa120f Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
kervala
132d35d85c Changed: Updated tools CMake projects 2010-09-02 12:48:33 +02:00
kervala
af467eb556 Fixed: nel_unit_test compilation 2010-09-02 11:27:25 +02:00
kervala
fc31e417b9 Fixed: warning when destination file doesn'texist 2010-09-01 21:46:39 +02:00
kervala
23ee754b72 Changed: removed MFC dependencies to object_viewer 2010-09-01 21:46:06 +02:00
kervala
5a8d6ab09d Changed: Updated tools and samples CMake projects 2010-09-01 21:03:30 +02:00
kaetemi
8763a898cb Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 2010-09-01 15:24:43 +02:00
kaetemi
e33ebf8ec7 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
773d034a30 Changed: #964 Skip over deleted bones in skinning when exporting from max. 2010-09-01 15:15:30 +02:00
kervala
d0388890e9 Changed: Updated 3dsmax plugins CMake projects 2010-09-01 13:54:42 +02:00
kervala
2924395a85 Fixed: 3dsmax plugins compilation (64 bits and STLport) 2010-09-01 13:44:01 +02:00
kervala
a638bfabb1 Changed: Updated tools CMake projects 2010-09-01 10:03:34 +02:00
kaetemi
0eb1d6ab74 Added: #929 Some more path fixing rules for max batch asset convert. 2010-08-31 00:23:26 +02:00
kaetemi
0c6799898c Added: #929 Added the objects build project and updated the max file batch convert script. 2010-08-30 23:24:13 +02:00
kervala
bd9c9c7836 Fixed: tga2dds compilation under Linux 2010-08-30 17:41:53 +02:00
kervala
9b856d4dc5 Changed: Use of CFile::getApplicationDirectory 2010-08-30 17:41:15 +02:00
kervala
9f43646d77 Changed: #825 Remove all warnings when compiling Ryzom 2010-08-28 15:02:00 +02:00
kervala
c95e70ca6e Changed: Added tga2dds project if libsquish is found (s3tc dependency removed) 2010-08-28 14:49:21 +02:00
kaetemi
b33c1a0f8e Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
2010-08-27 22:29:13 +02:00
kervala
0cadf5acb1 Changed: code simplification for s3tc_compressor_lib 2010-08-27 20:21:15 +02:00
kervala
bc736352c0 Changed: Added DDSD_LINEARSIZE in tga2dds to avoid warning in CBitmap 2010-08-27 20:00:23 +02:00
kervala
1f76b30435 Changed: Bad parenthesis 2010-08-27 17:09:51 +02:00
kervala
2c98c02da9 Changed: Allow to write interface into a PNG file 2010-08-27 17:03:41 +02:00
kaetemi
e35371acd1 Changed: #929 Some reliability fixes for the max export plugin. 2010-08-25 23:36:29 +02:00
Matt Raykowski
561f353f0d Changed: #825 Fixed warning/error about C++ comment blocks in C code. 2010-08-20 08:44:58 -05:00
kervala
47b362816e Changed: Removed uneeded dependency to libxml and using new macros 2010-08-17 16:31:50 +02:00
kervala
9424cf4571 Changed: #825 Remove all warning when compiling Ryzom 2010-08-12 19:42:33 +02:00
kervala
cef3dab9a7 Changed: Removed useless dependencies 2010-08-11 19:43:52 +02:00
kaetemi
d3b8b80f29 Added: #929 Ig build process. 2010-08-11 14:18:33 +02:00
kervala
2ea64cdd30 Changed: #825 Remove all warning when compiling Ryzom 2010-08-11 12:33:23 +02:00
kervala
b2f5333297 Changed: #825 Remove all warning when compiling Ryzom 2010-08-09 16:20:03 +02:00
kaetemi
bc1c4825ff Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 2010-08-04 18:49:46 +02:00
kervala
f40cc65f85 Fixed: Parsing error in make_sheet_id.cfg 2010-07-31 11:04:24 +02:00
kervala
45d4a85bc1 Changed: main() returns 0 when success 2010-07-28 19:43:13 +02:00
kervala
0d7106864b Changed: #860 Remove/convert/update old projects 2010-07-16 22:20:39 +02:00
Matt Raykowski
9b391a24fa Changed: #842 Added helper macros to cleanup files, removed useless DECORATE_NEL_LIB macro and started adding WITH_STATIC/WITH_STATIC_DRIVER support for full static linking. 2010-07-14 12:13:07 -05:00
kervala
b59145bcee Changed: #860 Remove/convert/update old projects 2010-07-10 16:57:53 +02:00
kervala
e1c84d51b3 Fixed: tile_edit_qt compilation 2010-07-10 16:52:06 +02:00
kervala
fb3d4f7a19 Changed: #841 Change the wrong header in the source code 2010-07-10 16:13:31 +02:00
kervala
6a77b73cd8 Changed: #991 Make sure all debug files are created in log directory 2010-07-10 15:17:13 +02:00
kervala
a1050b2edb Changed: #860 Remove/convert/update old projects 2010-07-10 15:08:21 +02:00
kervala
ee62571b39 Changed: #880 Use PCH under Linux with CMake 2010-07-10 13:40:38 +02:00
kervala
63ddba1cfe Changed: #841 Change the wrong header in the source code 2010-07-08 17:26:34 +02:00
kervala
80f743433c Changed: USE_JPEG is only used when building NLMISC now 2010-07-01 15:51:27 +02:00
kervala
bfc3409cb3 Changed: CFile::copyFile takes now 2 std::string as parameters 2010-07-01 11:51:27 +02:00
kervala
bc7fb5fbe9 Changed: #880 Use PCH under Linux with CMake 2010-06-30 15:31:31 +02:00
kervala
fd08cc8e97 Changed: #825 Remove all warning when compiling Ryzom 2010-06-27 13:05:31 +02:00
kervala
05b81e9f30 Changed: #880 Added WITH_PCH to activate Precompiled Header (default is ON) 2010-06-26 17:14:08 +02:00
kervala
217d5c17e8 Changed: #842 Added new optimizations for VC++ linker and compiler 2010-06-26 16:37:27 +02:00
kervala
81a6cc4bd4 Changed: #842 Added SOVERSION property to shared libraries 2010-06-26 13:22:06 +02:00
kervala
b52ce97c5f Changed: #841 Change the wrong header in the source code 2010-06-25 21:08:52 +02:00
kervala
60798238e3 Fixed: #998 bnp_make returns 1 when successful 2010-06-23 09:10:49 +02:00
kervala
f77daa3a70 Changed: #853 Compilation on 64-bits platforms 2010-06-21 09:41:39 +02:00
kervala
531ff7dfff Changed: #825 Remove all warning when compiling Ryzom 2010-06-21 09:39:58 +02:00
kaetemi
c29989ee2e Changed: #929 Corrected some config variable names for rbank build process. 2010-06-20 22:25:57 +02:00
kervala
e76621595b Changed: #825 Remove all warning when compiling Ryzom on Linux (patch provided by ThibG) 2010-06-14 11:39:25 +02:00
kervala
46707ef3bc Changed: #878 Fix typos in comments/code 2010-06-14 10:02:51 +02:00
kervala
804170c6f0 Changed: #878 Fix typos in comments/code 2010-06-13 16:58:11 +02:00
kervala
3af6b61431 Added: shapes_exporter in NeL tools 2010-06-12 18:08:14 +02:00
Matt Raykowski"
ed53048e4b Changed: #842 panolpy_maker finds libsquish, OpenAL driver finds EFX-Util on Windows. 2010-06-09 07:23:30 -05:00
kaetemi
c820502ebb Added: #929 Rbank build process for build pipeline. 2010-06-07 07:42:41 +02:00
kaetemi
deb29392c5 Changed: #964 Allow disabling of consistency check in rbank build tool, because it's immensely slow. 2010-06-07 07:36:00 +02:00
kaetemi
78da605bac Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database. 2010-06-05 08:49:01 +02:00
kaetemi
69e1d7c23a Added: #929 Work in progress of new build pipeline scripts. 2010-06-05 01:09:49 +02:00
kaetemi
d05fc0e96b Changed: Build max plugins with debug information. 2010-06-05 00:49:02 +02:00
kaetemi
e41d6de92e Changed: Stability fixes for exporting with max plugins. 2010-06-05 00:48:19 +02:00
kaetemi
ff963f321e Changed: Use nlinfo instead of printf in build_coarse_mesh tool so build output is logged. 2010-06-05 00:46:57 +02:00
kaetemi
cd5fc54853 Fixed: Export crashes caused by incorrect delete of objects created by max. 2010-06-05 00:44:34 +02:00
kaetemi
6ded4286b3 Changed: Max plugins now share the same NeL context. 2010-06-05 00:37:44 +02:00
kervala
683d552383 Changed: #860 Remove/convert/update old projects 2010-06-03 14:26:16 +02:00
kaetemi
be1afc9e73 Changed: Tga2dds tool no longer complains on every file that doesn't have _usercolor. 2010-05-29 13:42:57 +02:00
kervala
d35d1f654e Changed: #860 Remove/convert/update Visual C++ projects 2010-05-27 19:04:06 +02:00
kaetemi
dbbb773b7b Fixed: Nel application context missing in build far bank tool. 2010-05-25 00:28:55 +02:00
kaetemi
79129ae3b3 Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version. 2010-05-25 00:27:59 +02:00
kaetemi
2c741d1e76 Fixed: Some files in object viewer missing dot comma after nlassert(...). 2010-05-14 15:17:45 +02:00
kaetemi
541f678317 Fixed: Compile error when using 3ds Max 2011 SDK. 2010-05-14 15:15:29 +02:00
kervala
169cd0426d Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:37:09 +02:00
kervala
f79217476b Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:33:22 +02:00
kervala
65c58b40ab Fixed: removed MFC dependencies 2010-05-13 23:31:05 +02:00
kervala
8f860a594d Changed: #825 Remove all warning when compiling Ryzom on Linux 2010-05-13 23:29:42 +02:00
kervala
38752c9587 Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing) 2010-05-13 23:27:35 +02:00
kervala
479afdb938 Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
kervala
f0cb9a90d3 Changed: #860 Remove/convert/update old projects 2010-05-09 14:36:03 +02:00
kervala
9354662325 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kaetemi
845f121831 Removed: Some files generated by VS compiler. 2010-05-08 15:31:00 +02:00
kaetemi
fa576f7844 Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi
55213c40d1 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
bcecc2f870 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00