kervala
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b9fd49ebc3
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Move all PACS headers in nel/include/pacs directory (fixes #2)
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2012-10-28 11:55:21 +01:00 |
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kervala
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40227ccec5
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Fixed #1: Implement anisotropic filtering for textures
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2012-10-27 17:46:13 +02:00 |
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kervala
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eb3eccc7b0
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Changed: Updated description for CBitmap::load and CBitmap::loadSize
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2012-10-06 15:49:27 +02:00 |
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kervala
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3429d7ba42
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-09-25 12:33:02 +02:00 |
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kaetemi
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e09573ee81
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Changed: Simplify more
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2012-07-27 22:49:17 +02:00 |
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kaetemi
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986148af4e
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Changed: Simplify some things
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2012-07-27 22:33:07 +02:00 |
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kaetemi
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8560e1c146
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Added: Function to prefer high resolution local time
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2012-07-27 22:26:49 +02:00 |
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kaetemi
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0b749547b8
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Added: Function and tool to check system timer sanity across cpu cores
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2012-07-27 21:20:07 +02:00 |
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kaetemi
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3fc8a264b5
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Fixed: Bad serialization of sound name in background sounds
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2012-06-04 13:28:03 +02:00 |
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kaetemi
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1a32d2691c
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Fixed: Sound CSheetId implementation
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2012-06-02 18:12:38 +02:00 |
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kaetemi
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a2c2d78fe8
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Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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2012-06-02 15:21:03 +02:00 |
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kaetemi
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ea6ede03ba
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Fixed: Sound CSheetId implementation (part 1) (not tested)
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2012-06-02 14:54:39 +02:00 |
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kaetemi
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caf00a5b7c
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Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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2012-06-02 14:53:11 +02:00 |
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kaetemi
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b7d687d0c0
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Merged: From default to sound_dev
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2012-06-02 11:09:14 +02:00 |
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sfb
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2f9410f22d
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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Fabien_HENON
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67a05e8c28
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Changed: #1469 StringId conversion to CSheetId for sounds
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2012-05-26 23:40:27 +02:00 |
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Fabien_HENON
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ae78742ca6
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Changed: #1469 Getting last version from default branch
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2012-05-26 21:38:30 +02:00 |
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Fabien_HENON
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c2a054fe90
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Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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2012-05-26 19:21:19 +02:00 |
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rti
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4d3b601fe4
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Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
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2012-05-24 16:33:56 +02:00 |
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Fabien_HENON
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efc409a319
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Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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2012-05-23 22:27:39 +02:00 |
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kervala
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4c0d138212
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Fixed: Some Windows.h inclusions
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2012-05-21 10:03:08 +02:00 |
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kervala
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844c22c16b
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Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
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2012-05-18 20:53:59 +02:00 |
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kervala
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c776284db1
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-05-14 13:06:37 +02:00 |
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kervala
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e9408a8a0f
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Changed: #1275 Create an OpenGL ES driver
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2012-05-13 17:43:46 +02:00 |
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kaetemi
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f815bb2549
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Fixed: Crash on exit caused by incomplete music channel reset
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2012-04-13 23:30:35 +02:00 |
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kaetemi
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45a857b564
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Changed: #1459 Reserve functional group controller node names
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2012-04-13 13:59:24 +02:00 |
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kaetemi
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c340881992
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Merge
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2012-04-13 11:59:56 +02:00 |
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kaetemi
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77c3ccb1e1
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Changed: #1459 Simplify the sound group controller interface
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2012-04-13 11:54:20 +02:00 |
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kervala
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291a956216
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-04-13 10:07:06 +02:00 |
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kaetemi
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1926c56f64
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Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
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2012-04-12 18:16:53 +02:00 |
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kaetemi
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a87afeb44b
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Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
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2012-04-12 17:24:06 +02:00 |
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kaetemi
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55a95afef0
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Changed: #795 Handle safely when audio decoder fails to be created
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2012-04-12 12:06:03 +02:00 |
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kaetemi
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68562243ec
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Merge
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2012-04-12 00:28:10 +02:00 |
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kaetemi
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65096786e1
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Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
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2012-04-12 00:25:26 +02:00 |
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kaetemi
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afb32cfe1a
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Fixed: Typos and warnings
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2012-04-11 23:34:36 +02:00 |
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kaetemi
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20e3ce42a3
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Fixed: Implementation for CPThread::isRunning()
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2012-04-11 21:55:33 +02:00 |
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kaetemi
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a0a03da71a
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Added: Some sort of implementation for CPThread::isRunning()
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2012-04-11 20:20:02 +02:00 |
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kaetemi
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25cffcdd12
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Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
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2012-04-11 19:30:37 +02:00 |
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kaetemi
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d886df588b
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Added: #795 Synchronous loading of audio file streams
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2012-04-11 18:07:16 +02:00 |
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kaetemi
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fe70efdc6c
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Added: #795 Streamed audio file sound source
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2012-04-11 17:39:46 +02:00 |
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kaetemi
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0a4d8d06bd
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Changed: Allow changing looping parameter of audio decoder after init
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2012-04-11 15:44:02 +02:00 |
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kaetemi
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3aff28aab4
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Added: Function to set thread priority
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2012-04-11 15:38:49 +02:00 |
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kaetemi
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b02784f55f
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Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
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2012-04-11 11:52:28 +02:00 |
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kaetemi
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4eeb06857c
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Removed: #795 CMusicBuffer from sound lowlevel
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2012-04-11 11:40:42 +02:00 |
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kaetemi
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f4cccb233d
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Changed: #1459 Use effects group controller for ryzom client effects volume control
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2012-04-11 11:24:48 +02:00 |
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kaetemi
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f5df001376
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Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
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2012-04-11 00:48:47 +02:00 |
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kaetemi
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c350c25b1e
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Merge: From default to sound_dev
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2012-04-10 20:49:55 +02:00 |
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kaetemi
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2825b8b402
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Fixed: #1459 Done
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2012-04-10 18:18:58 +02:00 |
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kaetemi
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6b88c8dd69
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Added: #1459 Load group controller from sound sheets
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2012-04-10 16:32:04 +02:00 |
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kaetemi
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8a6b6e218c
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Added: #1459 Group controllers for sound sources
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2012-04-10 15:24:35 +02:00 |
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