Quitta
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bea6735695
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finally got some basic layout starting to look good!
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2013-07-30 20:18:01 +02:00 |
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Quitta
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04bc363743
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working o the basic layout
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2013-07-30 19:13:32 +02:00 |
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Quitta
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6f0d52aabf
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trying to get basic layout done + removed the sidebar + added a scrollbar + the home button needs correct text.
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2013-07-30 17:31:28 +02:00 |
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Quitta
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bda7fdcc9c
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fix for getting client working + possibly auto login for ingame part
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2013-07-30 01:46:56 +02:00 |
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kaetemi
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32d9ee0c62
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Merge with kaetemi-optimize
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2013-07-29 03:41:31 +02:00 |
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kaetemi
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002b1ad4b3
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Improve performance of UsedTexture debugging info in OpenGL driver
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2013-07-29 03:41:10 +02:00 |
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kaetemi
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5ff1b42304
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Merge with default
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2013-07-29 03:04:22 +02:00 |
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kaetemi
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98d6facd71
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NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked
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2013-07-28 21:39:54 +02:00 |
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kaetemi
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66c1f68359
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Missed one
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2013-07-28 18:22:35 +02:00 |
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kaetemi
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73d0a27338
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Fix a typo
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2013-07-28 18:19:51 +02:00 |
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kaetemi
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61f20594ae
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Merge
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2013-07-28 18:04:13 +02:00 |
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kaetemi
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ff20fc1254
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Fix another compile error
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2013-07-28 18:02:43 +02:00 |
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kaetemi
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b910569f62
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Can't include this here. A light header with all of these maximum constants might be handy
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2013-07-28 17:59:05 +02:00 |
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kaetemi
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c04c3b294e
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Fix a compile error
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2013-07-28 17:49:28 +02:00 |
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kaetemi
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04c0d6f832
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Merge
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2013-07-28 09:17:58 +02:00 |
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kaetemi
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02bc875e4b
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Merge with kaetemi-optimize
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2013-07-28 09:17:23 +02:00 |
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kaetemi
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2638ec1c58
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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2013-07-28 09:06:11 +02:00 |
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kaetemi
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28fb8d779e
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Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
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2013-07-28 08:55:28 +02:00 |
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kaetemi
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160cf4c1c3
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Make _ShowReticleLeaf static
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2013-07-28 08:35:40 +02:00 |
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kaetemi
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930b341784
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
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2013-07-28 08:22:53 +02:00 |
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kaetemi
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28487e8937
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
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2013-07-28 08:19:54 +02:00 |
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kaetemi
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f78b08b5ef
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Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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2013-07-28 08:16:02 +02:00 |
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kaetemi
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bbdac717b4
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Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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2013-07-28 08:13:19 +02:00 |
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kaetemi
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bef5ba382c
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Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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2013-07-28 07:55:16 +02:00 |
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kaetemi
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592e0d5e3e
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Avoid redundant calls to getDbProp in CEntityCL
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2013-07-28 06:45:43 +02:00 |
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kaetemi
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041bf4cd99
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Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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2013-07-28 05:48:59 +02:00 |
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kaetemi
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e936b06a01
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Avoid per-frame 'set' action handler in map.xml when opening the respawn map
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2013-07-28 05:21:05 +02:00 |
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kaetemi
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d441ad5d35
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Avoid per-frame 'set' action handler in config.xml for blending day and night color
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2013-07-28 05:21:00 +02:00 |
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kaetemi
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66815013c7
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Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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2013-07-28 05:10:07 +02:00 |
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kaetemi
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287bc8d811
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Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
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2013-07-28 05:10:06 +02:00 |
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kaetemi
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35c0a4a6b7
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Avoid redundant per-frame calls to getDbProp in CNetManager
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2013-07-28 05:10:06 +02:00 |
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kaetemi
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ae97a6bbde
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Parse action handler condition for interface link in advance
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2013-07-28 03:02:07 +02:00 |
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kaetemi
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2cc97d42e9
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Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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2013-07-28 00:48:34 +02:00 |
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kaetemi
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cc6e271607
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Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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2f6c264e7f
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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4fca01efac
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
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2013-07-28 00:29:32 +02:00 |
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kaetemi
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82f3defdbc
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Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
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2013-07-28 00:29:25 +02:00 |
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kaetemi
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8fd226d166
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Build ligo outside the database
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2013-07-27 04:03:05 +02:00 |
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kervala
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97f2154567
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Fixed: prtab function not compiling with VC++ (define DEBUG_CRYPT if you want to debug crypt() method)
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2013-07-26 09:33:32 +02:00 |
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C?dric OCHS
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89b395e644
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Merged in StudioEtrange/ryzomcore/StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398 (pull request #19)
Fix some problems with space char in path on windows
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2013-07-26 08:07:42 +02:00 |
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kaetemi
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1fdde1e56d
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Merge with default
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2013-07-25 21:18:52 +02:00 |
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kaetemi
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8225c0e2a0
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Don't do EOL changes for database.xml and msg.xml, causes checksum difference
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2013-07-25 18:06:32 +02:00 |
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kaetemi
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c3667b1aa9
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Silently sneaking in a nicer splash image for ovqt
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2013-07-25 02:39:07 +02:00 |
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kaetemi
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b93ab158a5
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Merge with default
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2013-07-25 00:37:00 +02:00 |
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StudioEtrange
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a60255b9fc
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PCHSupport.cmake edited online with Bitbucket
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2013-07-24 21:57:52 +00:00 |
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kaetemi
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7faceb713f
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Remove some world editor leveldesign data
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2013-07-24 23:36:41 +02:00 |
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StudioEtrange
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e3d6a799bb
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Fix some probleme with spaces in path on windows
PCHSupport.cmake edited online with Bitbucket
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2013-07-24 20:53:33 +00:00 |
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kaetemi
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cc9fa78cd0
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Remove build gamedata workspace
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2013-07-24 22:49:01 +02:00 |
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kaetemi
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f88f0fb518
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Remove more game data
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2013-07-24 21:49:16 +02:00 |
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C?dric OCHS
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70331ed79f
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Merged in StudioEtrange/ryzomcore/StudioEtrange/error-passing-wrong-version-number-to-ms-1374694351376 (pull request #17)
Error in version number passed to msvc linker
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2013-07-24 21:40:43 +02:00 |
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