Commit graph

7574 commits

Author SHA1 Message Date
Guillaume Dupuy
7e1556520f Fix an issue where item in groups could not be moved
Multiple group move would result in some item beeing incorrectly marked as equipped

--HG--
branch : fix_item_group
2017-05-21 19:32:08 +02:00
Riasan
9d01b4dfd8 Merge: with develop
--HG--
branch : compatibility-develop
2017-05-14 19:07:54 +02:00
Riasan
28b4474ae4 Changed: Add a new gui window web_lua_action
--HG--
branch : develop
2017-05-12 19:29:10 +02:00
Nimetu
b8a3405ad7 Merge with develop
--HG--
branch : compatibility-develop
2017-05-03 20:53:28 +03:00
Nimetu
3752884a91 Changed: Add next weather tooltip to ingame map
--HG--
branch : develop
2017-05-03 20:52:02 +03:00
Nimetu
753d9efccb Changed: Add humidity to ingame map
--HG--
branch : develop
2017-05-03 20:52:02 +03:00
Nimetu
e06f8b0976 Changed: Add minutes to ingame map
--HG--
branch : develop
2017-05-03 20:52:02 +03:00
Nimetu
5f8fc673d1 Merge with develop
--HG--
branch : compatibility-develop
2017-05-01 13:18:58 +03:00
kervala
5e27fe01f1 Changed: Updated translations (mostly UTF-16 -> UTF-8 conversion and use of UNIX EOL)
--HG--
branch : compatibility-develop
2017-04-28 13:05:25 +02:00
Nimetu
eb23a3b61c Merge with develop
--HG--
branch : compatibility-develop
2017-04-25 00:23:09 +03:00
kervala
d0a199d22d Merge with develop
--HG--
branch : compatibility-develop
2017-04-21 11:06:24 +02:00
kervala
4a848b0771 Changed: Centralize Foundation framework search
--HG--
branch : develop
2017-04-21 11:04:09 +02:00
Nimetu
108759952e Changed: Use http cache headers for image cache
--HG--
branch : develop
2017-04-20 21:19:51 +03:00
kervala
0845ebb5bd Merge with develop
--HG--
branch : compatibility-develop
2017-04-20 09:11:30 +02:00
Guillaume Dupuy
9586e39ca4 Use stdpch.h instead for include
--HG--
branch : fix_compilation_windows
2017-04-19 09:53:27 +02:00
Guillaume Dupuy
5b3eed58ec Fix server compilation under windows
--HG--
branch : fix_compilation_windows
2017-04-18 20:15:14 +02:00
Nimetu
8f5588e0ec Merge with develop
--HG--
branch : compatibility-develop
2017-04-16 22:45:39 +03:00
Guillaume Dupuy
4952eeb585 Add default constructor for CDepositState
--HG--
branch : save_deposit_state_v2
2017-04-12 22:15:23 +02:00
Guillaume Dupuy
bd3a27778e Save deposit state
--HG--
branch : save_deposit_state_v2
2017-04-12 20:02:11 +02:00
Guillaume Dupuy
a1fbc963a9 Avoid rollover in _RyzomDay for low values
--HG--
branch : save_deposit_state_v2
2017-04-10 01:56:44 +02:00
Nimetu
aa4f7ff697 Merge with develop
--HG--
branch : compatibility-develop
2017-04-09 17:38:29 +03:00
Nimetu
dda809d345 Changed: Remove map landmark limit
--HG--
branch : develop
2017-04-07 12:43:33 +03:00
Guillaume Dupuy
55add3ad47 Fix 2 * 1 hands equip when you have a 2 hands equipped
--HG--
branch : item_group
2017-04-07 19:07:26 +02:00
Guillaume Dupuy
91932668c6 Use item create time / serial to identify them (migration code included)
--HG--
branch : item_group
2017-04-07 19:00:36 +02:00
Guillaume Dupuy
ccd8454d60 Add getter/setter for CREATE_TIME/SERIAL
--HG--
branch : item_group
2017-04-07 12:34:19 +02:00
Nuno Gonçalves
79e916f61d Changed: CREATE_TIME and SERIAL properties to items in EGS code
--HG--
branch : compatibility-develop
2017-04-07 02:49:12 +02:00
Nuno Gonçalves
ae6b3e38a0 Changed: rollback fixes of Strict aliasing warnings
--HG--
branch : item_group
2017-04-07 02:46:08 +02:00
Nuno Gonçalves
d33d0ffdc5 Changed: rollback fixes of Strict aliasing warnings
--HG--
branch : compatibility-develop
2017-04-07 02:46:08 +02:00
Nuno Gonçalves
de949a60a9 Added: CREATE_TIME and SERIAL properties to items in database.xml
--HG--
branch : item_group
2017-04-06 15:01:10 +02:00
Nuno Gonçalves
bc8ae1ed07 Added: CREATE_TIME and SERIAL properties to items in database.xml
--HG--
branch : items_id
2017-04-06 15:01:10 +02:00
Guillaume Dupuy
cf3cf69c39 Don't fake invalid action if there is nothing to fake (no item equiped)
--HG--
branch : develop
2017-04-03 01:43:26 +02:00
Guillaume Dupuy
ea7119bead Don't fake invalid action if there is nothing to fake (no item equiped)
--HG--
branch : compatibility-develop
2017-04-03 01:43:26 +02:00
Guillaume Dupuy
87b0a85fe6 Minor item group fixes :
* Slot properly saved for right/left hand (couldn't equip 1H sword + dagger before)
* Ingame macro edition for item group
* Use the correct index (db index and not item list index) to autoEquip an item
* non ascii characters (accentued characters and stuff like that) are now correctly displayed in interface / commands output

--HG--
branch : develop
2017-04-03 01:34:29 +02:00
Guillaume Dupuy
79636f393d Minor item group fixes :
* Slot properly saved for right/left hand (couldn't equip 1H sword + dagger before)
* Ingame macro edition for item group
* Use the correct index (db index and not item list index) to autoEquip an item
* non ascii characters (accentued characters and stuff like that) are now correctly displayed in interface / commands output

--HG--
branch : compatibility-develop
2017-04-03 01:34:29 +02:00
bf0e7f65ec correction du merge sur la partie server 2017-03-31 21:04:36 +02:00
Nimetu
624a0c867b Merge with develop
--HG--
branch : compatibility-develop
2017-03-31 20:48:03 +03:00
Nimetu
b446df86f0 Changed: Remove dead code
--HG--
branch : develop
2017-03-31 20:43:43 +03:00
Nuno Gonçalves
37990da5f5 Changed: Fix crash on Scenographic Editor
--HG--
branch : compatibility-develop
2017-03-29 13:38:22 +02:00
Nimetu
2939beddba Merge with develop
--HG--
branch : compatibility-develop
2017-03-27 18:09:05 +03:00
Nimetu
0236b3e4a4 Fixed: compiling server (fixes #303)
--HG--
branch : develop
2017-03-27 18:08:43 +03:00
Nimetu
b54155f690 Merge with develop
--HG--
branch : compatibility-develop
2017-03-27 17:37:39 +03:00
Nimetu
4c6f79ed22 Fixed: missing stdpch.h (fixes #303)
--HG--
branch : develop
2017-03-27 17:35:20 +03:00
Nimetu
946b509700 Merge with develop
--HG--
branch : compatibility-develop
2017-03-25 15:01:22 +02:00
Nimetu
2eab033283 Fixed: Music player loading non-existing files into playlist.
--HG--
branch : develop
2017-03-25 15:00:43 +02:00
2794a69475 correction du client_default.cfg 2017-03-24 15:19:48 +01:00
d63d55c60d correction du merge 2017-03-24 15:10:35 +01:00
Nimetu
71e4004dd0 Merge with develop
--HG--
branch : compatibility-develop
2017-03-23 18:30:08 +02:00
Meelis Mägi
86adf11579 Merged in Glorf/ryzomcore/item_group (pull request #144)
Item group support

--HG--
branch : develop
2017-03-23 16:11:15 +00:00
Guillaume Dupuy
850613ac7e Don't use a separate thread to fake invalid actions
--HG--
branch : item_group
2017-03-23 16:06:47 +01:00
6423fa1071 mise a jour du client_default.cfg 2017-03-23 15:22:45 +01:00
c9145249ef correction du merge (interface) 2017-03-23 15:08:39 +01:00
6a92d08499 correction du merge 2017-03-21 21:20:08 +01:00
Guillaume Dupuy
6e62b186d0 Fix style
--HG--
branch : item_group
2017-03-21 16:25:50 +01:00
Guillaume Dupuy
67877cb846 Forgot UI translation
--HG--
branch : compatibility-develop
2017-03-21 09:15:47 +01:00
Guillaume Dupuy
b0ad916c37 Added translations for item groups
--HG--
branch : compatibility-develop
2017-03-20 22:34:00 +01:00
Guillaume Dupuy
1122a4e806 Add translations
--HG--
branch : item_group
2017-03-20 21:50:02 +01:00
3e9c116530 Update CMakeLists.txt 2017-03-20 20:51:52 +01:00
Guillaume Dupuy
3d53789e0f Remember the slot (right/left hand) for item that can we weared in two similar slots
--HG--
branch : item_group
2017-03-20 20:38:51 +01:00
71d62b544b Merge branch 'ryzomcore' into feature/merge_ryzomcore170417
Conflicts:
	.gitignore
	README.md
	code/CMakeLists.txt
	code/CMakeModules/ConfigureChecks.cmake
	code/CMakeModules/Find3dsMaxSDK.cmake
	code/CMakeModules/FindCustomMFC.cmake
	code/CMakeModules/FindMSVC.cmake
	code/CMakeModules/FindMercurial.cmake
	code/CMakeModules/FindWindowsSDK.cmake
	code/CMakeModules/PCHSupport.cmake
	code/CMakeModules/nel.cmake
	code/nel/CMakeLists.txt
	code/nel/include/nel/3d/animatable.h
	code/nel/include/nel/3d/animated_lightmap.h
	code/nel/include/nel/3d/animation_set_user.h
	code/nel/include/nel/3d/async_file_manager_3d.h
	code/nel/include/nel/3d/async_texture_manager.h
	code/nel/include/nel/3d/camera_col.h
	code/nel/include/nel/3d/cloud_scape_user.h
	code/nel/include/nel/3d/cluster.h
	code/nel/include/nel/3d/coarse_mesh_manager.h
	code/nel/include/nel/3d/fasthls_modifier.h
	code/nel/include/nel/3d/gpu_program_params.h
	code/nel/include/nel/3d/ig_surface_light_build.h
	code/nel/include/nel/3d/landscape.h
	code/nel/include/nel/3d/material.h
	code/nel/include/nel/3d/matrix_3x4.h
	code/nel/include/nel/3d/meshvp_wind_tree.h
	code/nel/include/nel/3d/particle_system.h
	code/nel/include/nel/3d/particle_system_manager.h
	code/nel/include/nel/3d/particle_system_process.h
	code/nel/include/nel/3d/portal.h
	code/nel/include/nel/3d/ps_attrib_maker_bin_op_inline.h
	code/nel/include/nel/3d/ps_attrib_maker_helper.h
	code/nel/include/nel/3d/ps_attrib_maker_template.h
	code/nel/include/nel/3d/ps_emitter.h
	code/nel/include/nel/3d/ps_located.h
	code/nel/include/nel/3d/ps_mesh.h
	code/nel/include/nel/3d/ps_zone.h
	code/nel/include/nel/3d/quad_grid.h
	code/nel/include/nel/3d/ray_mesh.h
	code/nel/include/nel/3d/render_trav.h
	code/nel/include/nel/3d/seg_remanence_shape.h
	code/nel/include/nel/3d/shadow_map.h
	code/nel/include/nel/3d/shadow_map_manager.h
	code/nel/include/nel/3d/shadow_skin.h
	code/nel/include/nel/3d/stereo_hmd.h
	code/nel/include/nel/3d/target_anim_ctrl.h
	code/nel/include/nel/3d/texture_emboss.h
	code/nel/include/nel/3d/tile_bank.h
	code/nel/include/nel/3d/u_transform.h
	code/nel/include/nel/3d/vegetable_light_ex.h
	code/nel/include/nel/3d/vertex_buffer_heap.h
	code/nel/include/nel/3d/water_env_map.h
	code/nel/include/nel/3d/water_height_map.h
	code/nel/include/nel/georges/form.h
	code/nel/include/nel/georges/form_dfn.h
	code/nel/include/nel/georges/form_elm.h
	code/nel/include/nel/georges/form_loader.h
	code/nel/include/nel/georges/header.h
	code/nel/include/nel/georges/load_form.h
	code/nel/include/nel/georges/type.h
	code/nel/include/nel/georges/u_form_elm.h
	code/nel/include/nel/georges/u_form_loader.h
	code/nel/include/nel/gui/group_html.h
	code/nel/include/nel/gui/group_menu.h
	code/nel/include/nel/gui/group_paragraph.h
	code/nel/include/nel/gui/group_table.h
	code/nel/include/nel/gui/interface_parser.h
	code/nel/include/nel/gui/interface_property.h
	code/nel/include/nel/gui/lua_helper.h
	code/nel/include/nel/gui/view_link.h
	code/nel/include/nel/gui/view_pointer_base.h
	code/nel/include/nel/gui/widget_manager.h
	code/nel/include/nel/ligo/ligo_config.h
	code/nel/include/nel/ligo/primitive.h
	code/nel/include/nel/misc/app_context.h
	code/nel/include/nel/misc/big_file.h
	code/nel/include/nel/misc/bitmap.h
	code/nel/include/nel/misc/block_memory.h
	code/nel/include/nel/misc/cdb_leaf.h
	code/nel/include/nel/misc/co_task.h
	code/nel/include/nel/misc/common.h
	code/nel/include/nel/misc/contiguous_block_allocator.h
	code/nel/include/nel/misc/debug.h
	code/nel/include/nel/misc/fixed_size_allocator.h
	code/nel/include/nel/misc/heap_memory.h
	code/nel/include/nel/misc/i_xml.h
	code/nel/include/nel/misc/mouse_smoother.h
	code/nel/include/nel/misc/o_xml.h
	code/nel/include/nel/misc/object_arena_allocator.h
	code/nel/include/nel/misc/path.h
	code/nel/include/nel/misc/pool_memory.h
	code/nel/include/nel/misc/resource_ptr.h
	code/nel/include/nel/misc/resource_ptr_inline.h
	code/nel/include/nel/misc/sha1.h
	code/nel/include/nel/misc/smart_ptr.h
	code/nel/include/nel/misc/smart_ptr_inline.h
	code/nel/include/nel/misc/stream.h
	code/nel/include/nel/misc/string_common.h
	code/nel/include/nel/misc/timeout_assertion_thread.h
	code/nel/include/nel/misc/types_nl.h
	code/nel/include/nel/misc/win_tray.h
	code/nel/include/nel/net/buf_client.h
	code/nel/include/nel/net/buf_server.h
	code/nel/include/nel/net/buf_sock.h
	code/nel/include/nel/net/message_recorder.h
	code/nel/include/nel/net/module_gateway.h
	code/nel/include/nel/net/pacs_client.h
	code/nel/include/nel/net/service.h
	code/nel/include/nel/net/sock.h
	code/nel/include/nel/net/unitime.h
	code/nel/include/nel/pacs/move_container.h
	code/nel/src/3d/anim_ctrl.cpp
	code/nel/src/3d/anim_detail_trav.cpp
	code/nel/src/3d/animatable.cpp
	code/nel/src/3d/animated_lightmap.cpp
	code/nel/src/3d/animated_material.cpp
	code/nel/src/3d/animated_morph.cpp
	code/nel/src/3d/animated_value.cpp
	code/nel/src/3d/animation.cpp
	code/nel/src/3d/animation_optimizer.cpp
	code/nel/src/3d/animation_playlist.cpp
	code/nel/src/3d/animation_set.cpp
	code/nel/src/3d/animation_set_user.cpp
	code/nel/src/3d/animation_time.cpp
	code/nel/src/3d/async_file_manager_3d.cpp
	code/nel/src/3d/async_texture_block.cpp
	code/nel/src/3d/async_texture_manager.cpp
	code/nel/src/3d/bezier_patch.cpp
	code/nel/src/3d/bloom_effect.cpp
	code/nel/src/3d/bone.cpp
	code/nel/src/3d/camera.cpp
	code/nel/src/3d/camera_col.cpp
	code/nel/src/3d/channel_mixer.cpp
	code/nel/src/3d/clip_trav.cpp
	code/nel/src/3d/cloud.cpp
	code/nel/src/3d/cloud_scape.cpp
	code/nel/src/3d/cloud_scape_user.cpp
	code/nel/src/3d/cluster.cpp
	code/nel/src/3d/coarse_mesh_build.cpp
	code/nel/src/3d/coarse_mesh_manager.cpp
	code/nel/src/3d/computed_string.cpp
	code/nel/src/3d/cube_grid.cpp
	code/nel/src/3d/cube_map_builder.cpp
	code/nel/src/3d/debug_vb.cpp
	code/nel/src/3d/deform_2d.cpp
	code/nel/src/3d/driver.cpp
	code/nel/src/3d/driver/direct3d/driver_direct3d.cpp
	code/nel/src/3d/driver/direct3d/driver_direct3d_material.cpp
	code/nel/src/3d/driver/direct3d/driver_direct3d_shader.cpp
	code/nel/src/3d/driver/direct3d/driver_direct3d_texture.cpp
	code/nel/src/3d/driver/direct3d/driver_direct3d_vertex_program.cpp
	code/nel/src/3d/driver/direct3d/stddirect3d.h
	code/nel/src/3d/driver/opengl/driver_opengl.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_light.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_material.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_matrix.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_pixel_program.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_states.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_texture.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_vertex.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_vertex_buffer_hard.h
	code/nel/src/3d/driver/opengl/driver_opengl_vertex_program.cpp
	code/nel/src/3d/driver/opengl/driver_opengl_window.cpp
	code/nel/src/3d/driver/opengl/resources.rc
	code/nel/src/3d/driver/opengl/stdopengl.h
	code/nel/src/3d/driver/opengl/unix_event_emitter.cpp
	code/nel/src/3d/driver_user.cpp
	code/nel/src/3d/driver_user2.cpp
	code/nel/src/3d/dru.cpp
	code/nel/src/3d/event_mouse_listener.cpp
	code/nel/src/3d/fast_ptr_list.cpp
	code/nel/src/3d/fasthls_modifier.cpp
	code/nel/src/3d/flare_model.cpp
	code/nel/src/3d/flare_shape.cpp
	code/nel/src/3d/font_generator.cpp
	code/nel/src/3d/font_manager.cpp
	code/nel/src/3d/frustum.cpp
	code/nel/src/3d/fxaa.cpp
	code/nel/src/3d/geometry_program.cpp
	code/nel/src/3d/gpu_program_params.cpp
	code/nel/src/3d/heat_haze.cpp
	code/nel/src/3d/height_map.cpp
	code/nel/src/3d/hls_color_texture.cpp
	code/nel/src/3d/hls_texture_bank.cpp
	code/nel/src/3d/hls_texture_manager.cpp
	code/nel/src/3d/hrc_trav.cpp
	code/nel/src/3d/ig_surface_light.cpp
	code/nel/src/3d/ig_surface_light_build.cpp
	code/nel/src/3d/index_buffer.cpp
	code/nel/src/3d/init_3d.cpp
	code/nel/src/3d/instance_group_user.cpp
	code/nel/src/3d/instance_lighter.cpp
	code/nel/src/3d/key.cpp
	code/nel/src/3d/landscape.cpp
	code/nel/src/3d/landscape_collision_grid.cpp
	code/nel/src/3d/landscape_def.cpp
	code/nel/src/3d/landscape_face_vector_manager.cpp
	code/nel/src/3d/landscape_model.cpp
	code/nel/src/3d/landscape_profile.cpp
	code/nel/src/3d/landscape_user.cpp
	code/nel/src/3d/landscape_vegetable_block.cpp
	code/nel/src/3d/landscapeig_manager.cpp
	code/nel/src/3d/landscapevb_allocator.cpp
	code/nel/src/3d/landscapevb_info.cpp
	code/nel/src/3d/light.cpp
	code/nel/src/3d/light_contribution.cpp
	code/nel/src/3d/light_influence_interpolator.cpp
	code/nel/src/3d/light_trav.cpp
	code/nel/src/3d/light_user.cpp
	code/nel/src/3d/lighting_manager.cpp
	code/nel/src/3d/load_balancing_trav.cpp
	code/nel/src/3d/lod_character_builder.cpp
	code/nel/src/3d/lod_character_instance.cpp
	code/nel/src/3d/lod_character_manager.cpp
	code/nel/src/3d/lod_character_shape.cpp
	code/nel/src/3d/lod_character_shape_bank.cpp
	code/nel/src/3d/lod_character_texture.cpp
	code/nel/src/3d/logic_info.cpp
	code/nel/src/3d/material.cpp
	code/nel/src/3d/matrix_3x4.cpp
	code/nel/src/3d/mesh.cpp
	code/nel/src/3d/mesh_base.cpp
	code/nel/src/3d/mesh_base_instance.cpp
	code/nel/src/3d/mesh_blender.cpp
	code/nel/src/3d/mesh_block_manager.cpp
	code/nel/src/3d/mesh_geom.cpp
	code/nel/src/3d/mesh_instance.cpp
	code/nel/src/3d/mesh_morpher.cpp
	code/nel/src/3d/mesh_mrm.cpp
	code/nel/src/3d/mesh_mrm_instance.cpp
	code/nel/src/3d/mesh_mrm_skin_template.cpp
	code/nel/src/3d/mesh_mrm_skinned.cpp
	code/nel/src/3d/mesh_mrm_skinned_instance.cpp
	code/nel/src/3d/mesh_mrm_skinned_template.cpp
	code/nel/src/3d/mesh_multi_lod.cpp
	code/nel/src/3d/mesh_multi_lod_instance.cpp
	code/nel/src/3d/mesh_vertex_program.cpp
	code/nel/src/3d/meshvp_per_pixel_light.cpp
	code/nel/src/3d/meshvp_wind_tree.cpp
	code/nel/src/3d/mini_col.cpp
	code/nel/src/3d/motion_blur.cpp
	code/nel/src/3d/mrm_builder.cpp
	code/nel/src/3d/mrm_internal.cpp
	code/nel/src/3d/mrm_level_detail.cpp
	code/nel/src/3d/mrm_mesh.cpp
	code/nel/src/3d/mrm_parameters.cpp
	code/nel/src/3d/nelu.cpp
	code/nel/src/3d/noise_3d.cpp
	code/nel/src/3d/packed_world.cpp
	code/nel/src/3d/packed_zone.cpp
	code/nel/src/3d/particle_system.cpp
	code/nel/src/3d/particle_system_manager.cpp
	code/nel/src/3d/particle_system_model.cpp
	code/nel/src/3d/particle_system_process.cpp
	code/nel/src/3d/particle_system_shape.cpp
	code/nel/src/3d/particle_system_sound_user.cpp
	code/nel/src/3d/patch.cpp
	code/nel/src/3d/patch_lightmap.cpp
	code/nel/src/3d/patch_noise.cpp
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2017-03-20 17:43:51 +01:00
Guillaume Dupuy
db3271289d Avoid crashing if interface file is not at the good version
--HG--
branch : item_group
2017-03-20 17:43:50 +01:00
Guillaume Dupuy
332a2b5a74 More verbose message, bad command usage now print a synopsis
--HG--
branch : item_group
2017-03-20 17:16:19 +01:00
Guillaume Dupuy
65ae5b4ad1 Add an option to remember item to remove when creating a group
--HG--
branch : item_group
2017-03-20 16:31:37 +01:00
Nimetu
f52abb2933 Merge with develop
--HG--
branch : compatibility-develop
2017-03-18 14:55:33 +02:00
Nimetu
c247b43a9b Changed: Fix ingame keys list
--HG--
branch : develop
2017-03-18 14:55:15 +02:00
Guillaume Dupuy
f222d1736a Fix uninit/release
--HG--
branch : item_group
2017-03-18 01:45:40 +01:00
Guillaume Dupuy
6af0fd168c Use SLOT_EQUIPEMENT instead of SLOTTYPE
--HG--
branch : item_group
2017-03-16 13:36:56 +01:00
Guillaume Dupuy
08306e6a69 Minor fixes
--HG--
branch : item_group
2017-03-16 12:47:36 +01:00
Guillaume Dupuy
1d36ea9acc Minor interface fixes
--HG--
branch : item_group
2017-03-16 12:24:20 +01:00
Guillaume Dupuy
83dea32f41 Add support for removing items before equipping an item group
--HG--
branch : item_group
2017-03-16 12:19:29 +01:00
Guillaume Dupuy
a6f541aad2 Cleanup
--HG--
branch : item_group
2017-03-16 11:36:24 +01:00
Guillaume Dupuy
27b7131e22 Fix compilation under windows
--HG--
branch : item_group
2017-03-16 00:59:53 +01:00
Guillaume Dupuy
11eeafc12d Support unlimited number of items group (and in a clean way)
--HG--
branch : item_group
2017-03-16 00:58:32 +01:00
80b032e703 Revert "mise a jour de RC"
This reverts commit d526953811.
2017-03-15 20:43:10 +01:00
d526953811 mise a jour de RC 2017-03-15 20:29:34 +01:00
Nimetu
85cd5beced Merge with develop 2017-03-15 17:45:19 +02:00
Nimetu
327686c1ce Merge with develop
--HG--
branch : compatibility-develop
2017-03-15 17:45:19 +02:00
Nimetu
be591b2107 Changed: replace c++11 code
--HG--
branch : develop
2017-03-15 17:43:49 +02:00
Nimetu
5d827c967f Changed: replace c++11 code 2017-03-15 17:43:49 +02:00
Nimetu
1f080ee8d9 Added: translations 2017-03-15 00:12:59 +02:00
Nimetu
34573de13b Added: translations
--HG--
branch : compatibility-develop
2017-03-15 00:12:59 +02:00
Nimetu
6adae34ad3 Merge with develop 2017-03-14 23:42:52 +02:00
Nimetu
88c81e8895 Merge with develop
--HG--
branch : compatibility-develop
2017-03-14 23:42:52 +02:00
Guillaume Dupuy
c2049935a4 Support for an item beeing in multiple groups
--HG--
branch : item_group
2017-03-11 19:25:45 +01:00
Guillaume Dupuy
5dcc7932ff Forgot a return
--HG--
branch : item_group
2017-03-11 01:06:39 +01:00
Guillaume Dupuy
d4b2e64c21 Fix compilation
--HG--
branch : item_group
2017-03-10 11:51:36 +01:00
Guillaume Dupuy
8880c37fb2 Remove C++11 features
--HG--
branch : item_group
2017-03-09 21:31:26 +01:00
Guillaume Dupuy
54ff3a88d5 Fix a crash
--HG--
branch : item_group
2017-03-09 20:52:02 +01:00
Guillaume Dupuy
6c9bbb8c0b Allow support for room / guild movement
--HG--
branch : item_group
2017-03-09 18:54:12 +01:00
Guillaume Dupuy
ecf2ac530c Remove usePrice from xml, it's now used if minPrice or maxPrice are not default value
--HG--
branch : item_group
2017-03-09 17:58:07 +01:00
Guillaume Dupuy
9fffec8ef1 Added interface for item groups
--HG--
branch : item_group
2017-03-09 17:47:25 +01:00
Guillaume Dupuy
fdbc261a7e First working prototype of itemgroups
--HG--
branch : item_group
2017-03-08 17:30:09 +01:00
Guillaume Dupuy
431e2349d5 Fix build with macOS clang
--HG--
branch : fix_compilation_mac
2017-04-28 23:58:16 +02:00
Guillaume Dupuy
d5080e07cb Fix compilation on mac (thanks Siela for the fixes !)
--HG--
branch : fix_compilation_mac
2017-04-28 23:56:06 +02:00
Nimetu
cea9549cd8 Added: Clickable urls in chat text (issue 282)
--HG--
branch : develop
2017-01-21 13:29:34 +02:00
Nimetu
2e5bcdf248 Added: Clickable urls in chat text (issue 282) 2017-01-21 13:29:34 +02:00
Nimetu
0f5ec6c0b4 Fixed: Windowed resolution resetting when closing from login/outgame views.
--HG--
branch : develop
2017-01-12 13:29:47 +02:00
Nimetu
795c91bcc8 Fixed: Windowed resolution resetting when closing from login/outgame views. 2017-01-12 13:29:47 +02:00
ulukyn
3d270b7a1f Fixed: Scenographic Editor lua issues 2017-01-11 16:27:25 +01:00
ulukyn@gmail.com
c43627159c Fixed: Scenographic Editor lua issues
--HG--
branch : compatibility-develop
2017-01-11 16:27:25 +01:00
Nimetu
109725fc9e Changed: Move dyn channel commands (/0, /1 ..) to commands.xml
--HG--
branch : develop
2017-01-11 15:12:06 +02:00