Commit graph

60 commits

Author SHA1 Message Date
kaetemi
5c06585390 Removed: #795 XAudio2 music implementation 2012-04-09 21:46:07 +02:00
kaetemi
ce27d14825 Removed: OpenAL music implementation 2012-04-09 21:12:48 +02:00
kaetemi
602a7b8bc1 Reverted: 3fdff8debe52 No comment 2012-04-09 20:28:14 +02:00
kaetemi
4512fb0a15 Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application. 2012-04-09 20:18:13 +02:00
kaetemi
2c07386ccf Added: Log warnings when setting excessively high max distances on sound sources 2012-04-09 20:00:53 +02:00
kaetemi
2c3ec9880f Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here. 2012-04-09 19:03:48 +02:00
kaetemi
9c55bc1cdd Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed. 2012-04-09 18:42:31 +02:00
kaetemi
45fd8648df Added: Useful comment 2012-04-09 18:24:09 +02:00
kaetemi
dfe3beeb4f Fixed: Do not mess with the order of the old TSampleFormat enum 2012-04-09 18:21:41 +02:00
kaetemi
e5bc86ac2c Branched: #100 #167 #168 #794 #795 sound_dev 2012-04-09 17:50:54 +02:00