dfighter1985
|
7a4d9e2cdc
|
Merged the gui-editor branch.
--HG--
branch : dfighter-tools
|
2014-09-17 21:12:14 +02:00 |
|
kaetemi
|
d12ccf194e
|
Merge with develop
--HG--
branch : multipass-stereo
|
2014-09-12 15:19:12 +02:00 |
|
kaetemi
|
0d7c9fd4bf
|
When in Rome, do as the Romans do
|
2014-09-11 10:36:41 +02:00 |
|
dfighter1985
|
46e3242557
|
Merged default.
--HG--
branch : dfighter-tools
|
2014-09-05 22:28:11 +02:00 |
|
dfighter1985
|
ff0df2bf50
|
Added support for manipulating atoms.
--HG--
branch : dfighter-tools
|
2014-09-05 20:28:43 +02:00 |
|
kervala
|
ff370bb49f
|
Changed: Code formatting
|
2014-09-05 15:42:53 +02:00 |
|
dfighter1985
|
c51b519845
|
Implemented add and remove buttons.
--HG--
branch : dfighter-tools
|
2014-09-02 19:26:02 +02:00 |
|
dfighter1985
|
f1a6a8d9cd
|
Apply changes.
--HG--
branch : dfighter-tools
|
2014-09-02 14:54:07 +02:00 |
|
kervala
|
f57380f19b
|
Changed: Including malloc/malloc.h is useless
|
2014-08-27 11:21:47 +02:00 |
|
kervala
|
8d3ea38ffc
|
Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
|
2014-08-27 11:16:30 +02:00 |
|
kaetemi
|
da5558d50a
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-19 15:43:49 +02:00 |
|
dfighter1985
|
a810b29ec7
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
2014-08-19 00:33:03 +02:00 |
|
kervala
|
41f6e70dc9
|
Fixed #172 XML floating point serialization not using neutral culture
|
2014-08-17 15:39:30 +02:00 |
|
kaetemi
|
38abf2193f
|
Project client loading screens into 3D space for HMD
--HG--
branch : multipass-stereo
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
e2bfb5d542
|
Clean handling of display mode switching in client
--HG--
branch : multipass-stereo
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
7c39f7d33b
|
Specify monitor when changing display mode
--HG--
branch : multipass-stereo
|
2014-08-07 01:04:58 +02:00 |
|
dfighter1985
|
0f7e1c022a
|
Merge default
--HG--
branch : gsoc2014-dfighter
|
2014-08-07 00:03:09 +02:00 |
|
kaetemi
|
4e33e5cf2f
|
Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
|
2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
3fd358d69d
|
OVR: Convert texture coordinates and setup rendering material
--HG--
branch : multipass-stereo
|
2014-08-05 03:54:19 +02:00 |
|
dfighter1985
|
d21aa2b678
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
--HG--
branch : gsoc2014-dfighter
|
2014-08-05 02:58:31 +02:00 |
|
kaetemi
|
6ad1d14617
|
OVR: Test distortion mesh
--HG--
branch : multipass-stereo
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
339c8b8dfa
|
3D: Render target matrix context fix
--HG--
branch : multipass-stereo
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
33235bdf6c
|
OVR: Testing
--HG--
branch : multipass-stereo
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
2e6893fd48
|
OVR: Translate camera
--HG--
branch : multipass-stereo
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
9b79a44f8a
|
OVR: Get orientation
--HG--
branch : multipass-stereo
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
262c1f84a9
|
OVR: Generate distortion mesh
--HG--
branch : multipass-stereo
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
99ea2c685c
|
OVR: Read device descriptions
--HG--
branch : multipass-stereo
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:39 +02:00 |
|
dfighter1985
|
30bae94ac3
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
dfighter1985
|
431178321f
|
TileBank loading.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
8373118c7e
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
2014-07-22 00:15:50 +02:00 |
|
KISHAN GRIMOUT
|
b9dc8ace7e
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
dfighter1985
|
012ad96806
|
Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
|
2014-07-09 21:07:12 +02:00 |
|
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|