Commit graph

1342 commits

Author SHA1 Message Date
dfighter1985
0370f77424 CHANGED: #1471 CViewBitmap no longer depends on CGroupContainer. 2012-06-21 23:05:12 +02:00
dfighter1985
1854b8e33a CHANGED: #1471 CCtrlTextButton is now part of NELGUI library, and is under NLGUI namespace. 2012-06-21 22:20:02 +02:00
dfighter1985
2b12907293 CHANGED: #1471 CCtrlTextButton no longer depends on CGroupContainer. 2012-06-21 21:28:13 +02:00
dfighter1985
80cc60118a CHANGED: #1471 CViewTextIDFormated is now part of the NELGUI library and is under the NLGUI namespace. 2012-06-21 20:31:10 +02:00
dfighter1985
1594ec45f8 CHANGED: #1471 CViewTextIDFormated no longer depends on Ryzom game related code. 2012-06-21 20:21:01 +02:00
dfighter1985
9503f2aaae CHANGED: #1471 CViewTextFormated is now part of NELGUI library, and is under the NLGUI namespace. 2012-06-21 10:32:46 +02:00
dfighter1985
ed9c2c84ec CHANGED: #1471 CViewTextID is now part of the NELGUI library and is under the NLGUI namespace. 2012-06-21 07:18:25 +02:00
dfighter1985
69068877fc CHANGED: #1471 CGroupWheel is now in NELGUI library and is under the NLGUI namespace. 2012-06-17 21:21:20 +02:00
dfighter1985
b244a05cf1 CHANGED: #1471 CViewText is now part of NELGUI library and is under the NLGUI namespace. 2012-06-17 02:49:00 +02:00
dfighter1985
4e67289d6d CHANGED: #1471 CViewText no longer depends on CInterfaceManager. 2012-06-17 02:08:21 +02:00
dfighter1985
396abe14cf CHANGED: #1471 decoupled CViewText from CGroupContainer and CCtrlResizer. 2012-06-16 23:03:29 +02:00
dfighter1985
f8df1159ff CHANGED: #1471 moved some ucstring handling code to the NELGUI library ( required for CViewText ) 2012-06-16 22:21:14 +02:00
dfighter1985
e28e452649 CHANGED: #1471 CViewPolygon is now part of the NELGUI library and is under the NLGUI namespace. 2012-06-16 21:05:16 +02:00
dfighter1985
6115a122c9 CHANGED: #1471 CViewQuad is now part of the NELGUI library and is under the NLGUI namespace. 2012-06-16 20:53:58 +02:00
dfighter1985
c560575a56 CHANGED: #1471 CCtrlTooltip is now in the NELGUI library and is under NLGUI namespace. 2012-06-16 04:16:12 +02:00
dfighter1985
eed17cc4f4 CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace. 2012-06-16 03:39:23 +02:00
dfighter1985
3933bd73d3 CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI. 2012-06-16 02:55:19 +02:00
dfighter1985
3929588a04 CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace. 2012-06-16 02:34:07 +02:00
dfighter1985
4bde602411 CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase. 2012-06-16 02:06:53 +02:00
dfighter1985
892a8131ca CHANGED: #1471 CCtrlButton is now under the NLGUI namespace. 2012-06-16 00:49:40 +02:00
dfighter1985
84fe4773fb CHANGED: #1471 CCtrlButton is now part of the NEL GUI library. 2012-06-16 00:23:20 +02:00
dfighter1985
8226c2b897 CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace. 2012-06-15 23:30:27 +02:00
dfighter1985
c57c909ed7 CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library. 2012-06-15 22:40:08 +02:00
dfighter1985
7b745058a8 CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too. 2012-06-09 22:18:29 +02:00
dfighter1985
3db1f3cc48 CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace. 2012-06-09 03:57:40 +02:00
dfighter1985
529dd877fe CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM. 2012-06-09 01:37:43 +02:00
kaetemi
2e01e8c4bf Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
08e3f3c180 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
72fc210dd0 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
3fc8a264b5 Fixed: Bad serialization of sound name in background sounds 2012-06-04 13:28:03 +02:00
kaetemi
cb1d9a9f73 Changed: Assign sane type id to temporary sound sheet ids 2012-06-04 13:27:12 +02:00
kaetemi
c54acdb6d2 Changed: Tool build_soundbank can also work without sheet id bin 2012-06-04 12:37:56 +02:00
kaetemi
cb0cbdff89 Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
kaetemi
6cfb10a275 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00
kaetemi
a2c2d78fe8 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name 2012-06-02 15:21:03 +02:00
kaetemi
ea6ede03ba Fixed: Sound CSheetId implementation (part 1) (not tested) 2012-06-02 14:54:39 +02:00
kaetemi
caf00a5b7c Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools 2012-06-02 14:53:11 +02:00
kaetemi
b7d687d0c0 Merged: From default to sound_dev 2012-06-02 11:09:14 +02:00
dfighter1985
5ea64cb530 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace. 2012-06-02 02:09:58 +02:00
dfighter1985
8d2f01fac8 ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager. 2012-05-30 02:12:37 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
dfighter1985
4053fe6f8d CHANGED: #1471 According to dnk-88 these methods are no longer needed, the XML description file is enough for the plugins. 2012-05-27 23:35:46 +02:00
dfighter1985
c3aff5dc6b ADDED: #1471 OVQT GUI Editor plugin skeleton code. 2012-05-27 21:52:02 +02:00
Fabien_HENON
67a05e8c28 Changed: #1469 StringId conversion to CSheetId for sounds 2012-05-26 23:40:27 +02:00
Fabien_HENON
ae78742ca6 Changed: #1469 Getting last version from default branch 2012-05-26 21:38:30 +02:00
Fabien_HENON
c2a054fe90 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET) 2012-05-26 19:21:19 +02:00
dfighter1985
42919dc86b CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace. 2012-05-25 03:21:03 +02:00
kervala
c97a644050 Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
dfighter1985
2fff0616a5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace. 2012-05-24 18:23:51 +02:00
rti
4d3b601fe4 Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
dfighter1985
bb9101ae9f ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler. 2012-05-24 00:55:50 +02:00
Fabien_HENON
efc409a319 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET) 2012-05-23 22:27:39 +02:00
kaetemi
f7ca61f461 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
dfighter1985
c817c68e83 CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace. 2012-05-23 19:40:41 +02:00
dfighter1985
731d1ced46 CHANGED: #1471 Moved the previously refactored code to the NELGUI library. 2012-05-23 04:13:58 +02:00
kervala
4c0d138212 Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
bd1b1a3e2b Changed: #878 Fix typos in comments/code 2012-05-19 23:43:42 +02:00
dfighter1985
2af7e250b2 Moved some Lua stuff over to the NelGUI library. 2012-05-19 23:00:52 +02:00
dfighter1985
e1b6690e6f Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
2012-05-19 00:00:09 +02:00
kervala
301f80526d Fixed: Compilation under Linux 2012-05-18 21:08:21 +02:00
kervala
844c22c16b Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
dfighter1985
88cc7df755 Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager. 2012-05-17 03:28:50 +02:00
sfb
d3d2aa1359 merge incoming 2012-05-15 13:52:33 -05:00
sfb
b808129f89 Changed: #1306 Added basic new form creation. Lots of bugs still. 2012-05-15 13:51:48 -05:00
kervala
c147b63082 Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
9b2b51b6a5 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
7db67187ef Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
c776284db1 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-14 13:06:37 +02:00
kervala
e9408a8a0f Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
41e103bc7a Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
kervala
61d7295efa Changed: #1275 Create an OpenGL ES driver 2012-05-13 15:27:20 +02:00
kervala
a7d6082d49 Changed: Include OpenGL headers in "opengl" directory 2012-05-13 15:26:45 +02:00
kervala
798aec2e4f Changed: Update glext.h 2012-05-12 20:58:23 +02:00
kervala
bfa731e39b Changed: #1275 Create an OpenGL ES driver 2012-05-12 20:56:37 +02:00
kervala
3a40ef6d12 Changed: Include stdopengl.h in Objective-C files 2012-05-12 20:55:58 +02:00
kervala
b8794f814c Fixed: Renable PCH under for OpenGL driver under Mac OS X 2012-05-12 20:54:37 +02:00
kervala
b8dde56d41 Changed: #1275 Create an OpenGL ES driver 2012-05-12 19:21:52 +02:00
dfighter1985
e3d72333dd Moved event descriptors under the NLGUI namespace. 2012-05-10 23:31:39 +02:00
dfighter1985
c976419448 Created NELGUI library, moved the GUI event descriptors there. 2012-05-10 22:17:04 +02:00
sfb
7abfe97f3e Changed: #1306 Implemented basic form saving. 2012-05-03 08:02:14 -05:00
kaetemi
5c8ba72685 Fixed: Compile error 2012-04-30 09:38:27 +02:00
dfighter1985
e6f5bdef0b Merging cdb-refactoring into gui-refactoring. 2012-04-28 21:36:39 +02:00
dfighter1985
ec0eb455e3 Merging default into cdb_refactoring. 2012-04-28 19:55:46 +02:00
dfighter1985
5f041538c8 Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it. 2012-04-27 22:49:38 +02:00
sfb
d8c211db8e merge 2012-04-26 13:07:43 -05:00
sfb
c032c58b43 Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins. 2012-04-26 13:05:53 -05:00
dnk-88
d0e98454cf Changed: #1306 Improved ui of geqt 2012-04-23 20:30:57 +03:00
dfighter1985
d2d4838252 Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now! 2012-04-22 06:45:35 +02:00
sfb
f3363e0aeb Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept. 2012-04-20 15:40:02 -05:00
sfb
f809ba6ca3 Changed: #1306 Implemented core "open" action to load a form from an arbitrary location. 2012-04-20 12:46:18 -05:00
dfighter1985
e056c07e2f Documented CCDBBankHandler class. 2012-04-18 04:15:34 +02:00
dfighter1985
4e6e7d9a6e Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom. 2012-04-17 08:23:02 +02:00
dfighter1985
cf2305b1ce CDB is now part of NLMISC. However it still requires some work! 2012-04-16 06:08:12 +02:00
dfighter1985
7e3c4aa15e Moved xml auto pointer to nlmisc. 2012-04-16 02:50:18 +02:00
kaetemi
f815bb2549 Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
0e5d7137d6 Fixed: Typo 2012-04-13 14:15:04 +02:00
kaetemi
45a857b564 Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
c340881992 Merge 2012-04-13 11:59:56 +02:00
kaetemi
77c3ccb1e1 Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
291a956216 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
beae63c1a0 Changed: Provide a fake sound name for fake CSound created by music channel 2012-04-13 03:10:13 +02:00
kaetemi
616faf1c51 Fixed: #1298 Replace assert with warning when physical sound source fails to play 2012-04-12 21:38:28 +02:00
kaetemi
1926c56f64 Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max()) 2012-04-12 18:16:53 +02:00
kaetemi
4973e05183 Added: Log warnings when setting excessively high max distances on sound sources 2012-04-12 18:06:33 +02:00
kaetemi
e0369c701c Removed: Warning messages 2012-04-12 17:56:54 +02:00
kaetemi
dec156f728 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled 2012-04-12 17:48:56 +02:00
kaetemi
a87afeb44b Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading 2012-04-12 17:24:06 +02:00
kaetemi
55a95afef0 Changed: #795 Handle safely when audio decoder fails to be created 2012-04-12 12:06:03 +02:00
kaetemi
68562243ec Merge 2012-04-12 00:28:10 +02:00
kaetemi
df6213ed79 Fixed: #795 #1460 Linux compile of new sound samples 2012-04-12 00:27:03 +02:00
kaetemi
65096786e1 Changed: #795 #1460 Make sure the streaming thread safely stops in all cases 2012-04-12 00:25:26 +02:00
kaetemi
afb32cfe1a Fixed: Typos and warnings 2012-04-11 23:34:36 +02:00
kaetemi
83ce48e8dd Changed: Make CWinThread::start more sane, and fixed a typo 2012-04-11 22:05:18 +02:00
kaetemi
20e3ce42a3 Fixed: Implementation for CPThread::isRunning() 2012-04-11 21:55:33 +02:00
kaetemi
aa3472e9d1 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play 2012-04-11 21:51:01 +02:00
kaetemi
a0a03da71a Added: Some sort of implementation for CPThread::isRunning() 2012-04-11 20:20:02 +02:00
kaetemi
25cffcdd12 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels 2012-04-11 19:30:37 +02:00
kaetemi
d886df588b Added: #795 Synchronous loading of audio file streams 2012-04-11 18:07:16 +02:00
kaetemi
cb611e768e Added: #795 Sample for creating a sound source using .sound sheet with .ogg file 2012-04-11 17:44:57 +02:00
kaetemi
fe70efdc6c Added: #795 Streamed audio file sound source 2012-04-11 17:39:46 +02:00
kaetemi
30240f6e52 Fixed: #795 Removed unused include 2012-04-11 15:45:59 +02:00
kaetemi
ed1cd4e6bc Fixed: Typo in cmake project for stream sample 2012-04-11 15:45:04 +02:00
kaetemi
0a4d8d06bd Changed: Allow changing looping parameter of audio decoder after init 2012-04-11 15:44:02 +02:00
kaetemi
3aff28aab4 Added: Function to set thread priority 2012-04-11 15:38:49 +02:00
kaetemi
392b224799 Fixed: Potential bug in CWinThread, someone using a mutex on the stack again 2012-04-11 13:24:03 +02:00
kaetemi
e41f5da96b Changed: Turned off pitch change in stream ogg vorbis sample 2012-04-11 11:55:30 +02:00
kaetemi
b02784f55f Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound 2012-04-11 11:52:28 +02:00
kaetemi
4eeb06857c Removed: #795 CMusicBuffer from sound lowlevel 2012-04-11 11:40:42 +02:00
kaetemi
1aade54d7d Changed: Apply changes from CMusicBuffer to CAudioDecoder 2012-04-11 11:39:21 +02:00
kaetemi
f4cccb233d Changed: #1459 Use effects group controller for ryzom client effects volume control 2012-04-11 11:24:48 +02:00
kaetemi
f5df001376 Changed: Improve performance of ryzom client CSoundManager. Strange code, though. 2012-04-11 00:48:47 +02:00
kaetemi
c350c25b1e Merge: From default to sound_dev 2012-04-10 20:49:55 +02:00
kaetemi
17ff9e9f68 Changed: #795 Move vorbis dependency to nlsound and group project files 2012-04-10 20:40:24 +02:00
kaetemi
2825b8b402 Fixed: #1459 Done 2012-04-10 18:18:58 +02:00
kaetemi
6b88c8dd69 Added: #1459 Load group controller from sound sheets 2012-04-10 16:32:04 +02:00
kaetemi
8a6b6e218c Added: #1459 Group controllers for sound sources 2012-04-10 15:24:35 +02:00
kervala
859eb1b1cb Changed: #825 Remove all warnings when compiling Ryzom 2012-04-10 13:50:23 +02:00
kaetemi
933c939509 Added: FormatNotSet value for TBufferFormat 2012-04-10 00:06:05 +02:00
kaetemi
14242f73c6 Fixed: Update audio mixer during buffer streaming in streaming sample 2012-04-10 00:05:01 +02:00
kaetemi
d229915603 Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample
2012-04-09 22:36:12 +02:00
kaetemi
385fdefbfc Removed: #795 XAudio2 music implementation 2012-04-09 21:46:07 +02:00
kaetemi
e0350b84c9 Removed: OpenAL music implementation 2012-04-09 21:12:48 +02:00
kaetemi
50fdf13ac5 Reverted: 3fdff8debe52 No comment 2012-04-09 20:28:14 +02:00
kaetemi
0a07e483f9 Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application. 2012-04-09 20:18:13 +02:00
kaetemi
dee18c2e72 Added: Log warnings when setting excessively high max distances on sound sources 2012-04-09 20:00:53 +02:00
kaetemi
2e47ab7fe4 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here. 2012-04-09 19:03:48 +02:00
kaetemi
51ac3a0e38 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed. 2012-04-09 18:42:31 +02:00
kaetemi
870b089f1f Added: Useful comment 2012-04-09 18:24:09 +02:00
kaetemi
9821db2b21 Fixed: Do not mess with the order of the old TSampleFormat enum 2012-04-09 18:21:41 +02:00
kervala
ed95d4ed79 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 22:30:39 +02:00
kervala
d3bb7e1062 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 20:04:08 +02:00
kervala
22b77a597f Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:56:41 +02:00
kervala
c441d086ce Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:04:26 +02:00
kervala
1df1912b14 Changed: #1448 Compilation with CLang 2012-04-07 11:29:45 +02:00
kervala
5c66cbf374 Changed: #1448 Compilation with CLang (patch provided by GelluleX, thanks !) 2012-04-07 11:14:21 +02:00
kaetemi
acab58a3b9 Fixed: Compile errors under Linux. 2012-04-05 17:45:53 +02:00
sfb
12073be970 merge changeset from remote 2012-03-21 07:55:14 -05:00
dnk-88
fe25a3332d Added: #1450 Added multiple undo stacks per context. 2012-03-13 02:20:26 +03:00
Krolock
062c3a84d5 Added: creating new bnp files
Fixed: some bugs caused crashes during drag&drop
2012-03-04 19:09:41 +01:00
kervala
41551e3026 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 2012-03-03 10:49:42 +01:00
kaetemi
c2de0eeb31 Fixed: #620 Incorrect usage of mutex in particle system loader 2012-03-02 22:43:42 +01:00
kaetemi
a64e68cf91 Patched: #1387 Wrong includes in some max plugins 2012-03-02 22:29:06 +01:00
sfb
501f05c05e merge from default 2012-03-02 14:21:42 -06:00
sfb
12a20bd94c merge 2012-02-29 09:32:53 -06:00
kervala
6865470c03 Changed: #878 Fix typos in comments/code 2012-02-27 10:01:45 +01:00
kervala
ea55ed6cd0 Changed: #1433 Merge changes from patch 1.13 2012-02-27 09:59:27 +01:00
kervala
639b7f2285 Changed: #1219 Bad color when rgba.cpp is compiled with GCC 4.2.4 2012-02-21 21:11:04 +01:00
Krolock
bfb06efd8e Added: Drop handling from outside into FileListDialog 2012-02-21 18:00:05 +01:00
Krolock
3f1d11568e Added: Sortproxymodel class 2012-02-21 17:47:26 +01:00
Krolock
b3730e18ce Added: Sortproxymodel in order to sort DirTreeView (folders on top) 2012-02-21 17:45:47 +01:00
dfighter1985
6df7a47149 Changed the copyright header of a previously moved file for consistency 2012-02-08 20:21:29 +01:00
dfighter1985
86cf0b47f6 Oups didn't want to commit this. 2012-02-08 02:06:12 +01:00
dfighter
ef71add33f Moved xml_auto_ptr from game_share to nel misc. 2012-02-08 01:58:15 +01:00
Krolock
39acce2d8d merge from default 2012-01-15 22:22:20 +01:00
dnk-88
976bbe7ad6 Merge 2012-01-15 20:54:00 +03:00
dnk-88
0dea272516 Fixed: #1375 Fixed compilation error. 2012-01-15 20:52:33 +03:00
Krolock
ae946437d7 Changed: Finished serial system 2012-01-12 00:18:09 +01:00
Krolock
874db0ccea Changed: BIG_ENDIAN check is no longer needed 2012-01-12 00:00:09 +01:00
Krolock
390dd139dd Changed: bnp_manager_plugin file handles to CIFile/COFile to use serial system 2012-01-11 23:52:18 +01:00
Krolock
b112ec5f91 Added: Implemented bnp_manager_plugin add and delete files 2012-01-11 20:54:54 +01:00
Krolock
34bfcc1af8 Added: Added bnp manager plugin basic layout, list and unpack for ovqt 2012-01-04 09:51:10 +01:00
kervala
6994f7374e Changed: #825 Remove all warnings when compiling Ryzom 2012-01-02 15:41:22 +01:00
dnk-88
3e32c1b037 Added #1193 Added scheme bank dialog in particles editor. 2011-12-31 12:24:23 +03:00
dnk-88
d0d7f37432 Fixed: #1307 Clean up code. 2011-12-22 02:41:39 +03:00
sfb
0dca6e19a4 Merge orphaned zone painter changes. 2011-12-19 07:58:09 -06:00
sfb
e87ed24608 Fixed: #1412 Added build_sound, build_samplebank and build_soundbank to CMake. 2011-12-14 14:51:42 -06:00
sfb
c0c75e442d Fixed: #1412 Added build_sound, build_samplebank and build_soundbank to CMake. 2011-12-14 14:51:29 -06:00
sfb
c8467d9b51 Fixed: #1359 Applied patch from GelluleX adding cut/paste functionality to Ryzom for OSX. 2011-12-07 07:20:05 -06:00
sfb
506e214e38 Fixed: #1367 Added ifdef for OSX 10.7 GL API changes. Thanks GelluleX. 2011-12-07 07:16:37 -06:00
kaetemi
72b8643d54 Added: Use ssh key for 8_upload script. 2011-11-15 14:55:57 +01:00
dnk-88
2234eae556 Fixed: #1193 Correct deleting particle system from workspace 2011-11-08 00:22:32 +02:00
kaetemi
43b0cf8ad1 Changed: #1093 Handle leveldesign and primitives directories seperately for the server upload script. 2011-10-31 13:54:22 +01:00