kaetemi
|
cfd8f79b3d
|
Use software cursor with attached display
|
2014-08-07 19:45:26 +02:00 |
|
kaetemi
|
f731d220d7
|
Project client loading screens into 3D space for HMD
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
b31f939f9e
|
Non-functional direct to rift
|
2014-08-07 05:09:11 +02:00 |
|
kaetemi
|
338b9b8a7f
|
GL: Fix switch from different resolution fullscreen to borderless display
|
2014-08-07 04:45:14 +02:00 |
|
kaetemi
|
60c4e36fec
|
Clean handling of display mode switching in client
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
c2d39e8bdf
|
GL: Handle borderless fullscreen to specified monitor internally
|
2014-08-07 04:18:17 +02:00 |
|
kaetemi
|
7bd9216a6f
|
Specify monitor when changing display mode
|
2014-08-07 01:04:58 +02:00 |
|
dfighter1985
|
04095561cb
|
Merge default
|
2014-08-07 00:03:09 +02:00 |
|
dfighter1985
|
37e9c885b7
|
Add the property browser library to the CPack archive when generated.
|
2014-08-06 22:59:58 +02:00 |
|
dfighter1985
|
d82d5ec9f6
|
World Editor plugin Linux build fix.
|
2014-08-06 22:12:46 +02:00 |
|
dfighter1985
|
df4755222b
|
GUI Editor Linux build fix
|
2014-08-06 22:10:11 +02:00 |
|
dfighter1985
|
62ea5d19ce
|
Fixed qrc path.
|
2014-08-06 19:54:01 +02:00 |
|
dfighter1985
|
0f42cb7f49
|
Update the tile list right away if the image is replaced.
|
2014-08-06 17:40:39 +02:00 |
|
dfighter1985
|
b41686aa44
|
If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
|
2014-08-06 17:14:59 +02:00 |
|
kaetemi
|
7db83ce7da
|
Process some scene traversals only once when rendering in stereo
|
2014-08-06 14:36:09 +02:00 |
|
dfighter1985
|
2f56a5eee4
|
Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
|
2014-08-06 13:25:50 +02:00 |
|
dfighter1985
|
3fc31ee2ad
|
Removed yet another unused variable.
|
2014-08-06 13:04:30 +02:00 |
|
dfighter1985
|
4f05fea63c
|
Removed unused variable.
|
2014-08-06 13:01:44 +02:00 |
|
kaetemi
|
758e87e115
|
OVR: Chroma factor
|
2014-08-05 20:14:58 +02:00 |
|
dfighter1985
|
f22f9fbc08
|
Repaint immediately when the display channel is changed.
|
2014-08-05 16:01:45 +02:00 |
|
dfighter1985
|
53f771690c
|
Save the last directory where we loaded a tile image from.
|
2014-08-05 15:34:29 +02:00 |
|
dfighter1985
|
f23a557e77
|
Save the last directoy where we loaded a tilebank from.
|
2014-08-05 15:16:25 +02:00 |
|
dfighter1985
|
1e9e492f0f
|
Rotation is now set in the tilebank wrapper and applied when replacing a tile.
|
2014-08-05 13:42:56 +02:00 |
|
dfighter1985
|
6c8ae2fafe
|
Line endings and copyright headers...
|
2014-08-05 13:18:41 +02:00 |
|
kaetemi
|
0c7bc1240f
|
OVR: Fix for debug devices
|
2014-08-05 04:03:27 +02:00 |
|
kaetemi
|
031f1cdcbd
|
OVR: Convert texture coordinates and setup rendering material
|
2014-08-05 03:54:19 +02:00 |
|
dfighter1985
|
29bf9e0a93
|
Set all images by default.
|
2014-08-05 03:35:10 +02:00 |
|
dfighter1985
|
53e118eb04
|
Clear before loading the model data.
|
2014-08-05 03:20:30 +02:00 |
|
dfighter1985
|
a7022146ec
|
Makes no sense, but doesn't seem to be crashing anymore o.O
|
2014-08-05 03:17:29 +02:00 |
|
kaetemi
|
c9762fbef5
|
3D: Ensure correct fog handling for effects
|
2014-08-05 02:58:55 +02:00 |
|
dfighter1985
|
cc12fb91b4
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
|
2014-08-05 02:58:31 +02:00 |
|
kaetemi
|
19209b8028
|
OVR: Test distortion mesh
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
537a7e7395
|
OVR: Test large render target
|
2014-08-05 02:25:14 +02:00 |
|
kaetemi
|
32540add2a
|
3D: Set matrix modes after changing render target in effect
|
2014-08-05 02:24:11 +02:00 |
|
kaetemi
|
240889b03d
|
3D: Render target matrix context fix
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
fb16438a49
|
OVR: Testing
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
4a8d07b889
|
OVR: Translate camera
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
30f98c4b62
|
OVR: Get orientation
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
2dda6cc5f0
|
OVR: Generate distortion mesh
|
2014-08-05 00:20:21 +02:00 |
|
dfighter1985
|
1255cdb3e7
|
Saving tilebank
|
2014-08-04 22:14:39 +02:00 |
|
dfighter1985
|
1309834e49
|
Texture path.
|
2014-08-04 21:59:05 +02:00 |
|
dfighter1985
|
716903fd5f
|
Surface data.
|
2014-08-04 21:53:22 +02:00 |
|
dfighter1985
|
bcfcb5bb83
|
Oriented stuff.
|
2014-08-04 21:41:33 +02:00 |
|
dfighter1985
|
de15faa5d2
|
Vegetation set stuff.
|
2014-08-04 21:33:11 +02:00 |
|
dfighter1985
|
90b9a592b8
|
Most of the functionality works with the new code.
|
2014-08-04 21:22:44 +02:00 |
|
kaetemi
|
c99cfed0dd
|
OVR: Read device descriptions
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
05a2f91711
|
OVR: Iterate devices
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
0baada5110
|
Cleanup
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
ca165de62c
|
Add placeholders for LibOVR 0.4.0 support
|
2014-08-04 18:30:25 +02:00 |
|
shubham_meena
|
a313d66c89
|
rest api using curl
|
2014-08-04 14:05:11 +05:30 |
|
kaetemi
|
b24fa74936
|
3D: Fix texture coords for FXAA on D3D
|
2014-08-04 07:38:40 +02:00 |
|
kaetemi
|
971b1ae96c
|
Add FXAA to Ryzom Client
|
2014-08-04 06:19:19 +02:00 |
|
kaetemi
|
925aa9c715
|
Remove debug
|
2014-08-04 06:19:03 +02:00 |
|
kaetemi
|
946128cdca
|
3D: User higher quality FXAA version
|
2014-08-04 06:11:47 +02:00 |
|
kaetemi
|
62d9785fa1
|
Cleanup snowballs2
|
2014-08-04 05:24:40 +02:00 |
|
kaetemi
|
650e634e68
|
3D: Add FXAA
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
a72b200fe8
|
Fix crash on AMD with legacy clouds
|
2014-08-04 01:05:53 +02:00 |
|
kaetemi
|
5e9fc17402
|
Move default render target handling to CDriverUser
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
8c6d46bed0
|
Adjust render target handling for effects
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
996dd9aa16
|
Merge with default
|
2014-08-03 22:15:39 +02:00 |
|
kaetemi
|
2ad030f5f9
|
GL: Occlusion query bugfix
|
2014-08-03 22:15:12 +02:00 |
|
dfighter1985
|
80f7dd725d
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
f03f73e5c8
|
3D: Cleanup bloom effect
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
2bccba1ddc
|
3D: Cleanup bloom effect
|
2014-08-03 20:35:05 +02:00 |
|
dfighter1985
|
df4446701e
|
Rotation can now be set.
|
2014-08-03 19:04:34 +02:00 |
|
kaetemi
|
f9aa0bf7cc
|
GL: Share depth and stencil to get similar behaviour to D3D driver
|
2014-08-03 18:59:19 +02:00 |
|
dfighter1985
|
ca1f00e35a
|
Save the tile border, etc data when saving.
|
2014-08-03 17:58:02 +02:00 |
|
dfighter1985
|
3823a9a01b
|
Added checks. Yes it's horrible and needs to be refactored.
|
2014-08-03 04:15:12 +02:00 |
|
kaetemi
|
54f4d5bac3
|
Simplify GUI projection settings
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
9d883e227c
|
Off-center GUI cylinder
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
5580d0b761
|
Cylindrical GUI
|
2014-08-02 19:50:26 +02:00 |
|
kervala
|
5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kervala
|
9f3717bda0
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
2014-08-02 10:58:50 +02:00 |
|
kervala
|
97fcba17cd
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
2014-08-02 10:57:31 +02:00 |
|
kaetemi
|
4add0e3610
|
Sound orientation with HMD and Headphones
|
2014-08-01 23:11:35 +02:00 |
|
kervala
|
6fb6baeb90
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
2014-08-01 17:17:53 +02:00 |
|
kervala
|
a2c797551d
|
Fixed: Compilation of PACS tools without NeL 3D
|
2014-08-01 17:00:08 +02:00 |
|
kaetemi
|
9e23a689ae
|
Project GUI into space
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
6de844b43c
|
Temporary crashfix, ref #68
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
0adb5be855
|
Restore camera and scene viewport after disabling VR
|
2014-08-01 13:20:55 +02:00 |
|
shubham_meena
|
6388c2e3aa
|
API key management calender
|
2014-08-01 16:01:35 +05:30 |
|
kaetemi
|
03e367be86
|
Merge with default
|
2014-08-01 11:50:40 +02:00 |
|
dfighter1985
|
b34db5e7da
|
Apply the current zoom factor!
|
2014-08-01 02:38:04 +02:00 |
|
dfighter1985
|
66c8b95e2d
|
Don't reload the pixmaps every time they are displayed... -.-
|
2014-08-01 02:34:57 +02:00 |
|
dfighter1985
|
2ddd7e1035
|
Line endings...
|
2014-07-31 23:23:52 +02:00 |
|
kaetemi
|
655d709ceb
|
Render target format (for alpha)
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
74c4c09211
|
Fix issue with render target in OpenGL when size not specified
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
029d9bddfe
|
Mode2D selection
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
a6812f5844
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
64666c302a
|
Add render target manager, issue #47
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
5de85eb194
|
Merge with default
|
2014-07-30 22:32:27 +02:00 |
|
kaetemi
|
af99ad6085
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
98db1841c3
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
fa64fb9359
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
c062aab85a
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
dfighter1985
|
ab2e54a3c8
|
When hitting 'save as' ask for a filename even if one is set.
|
2014-07-30 15:55:09 +02:00 |
|
dfighter1985
|
6386c5aac4
|
Should store the filename after opening..
|
2014-07-30 15:44:02 +02:00 |
|
dfighter1985
|
8ea69d4b81
|
Should only add 1 tile here...
|
2014-07-30 15:40:02 +02:00 |
|
dfighter1985
|
677d13c7ab
|
128 and 256 tiles don't have alpha, so no need to load/save them.
|
2014-07-30 15:29:50 +02:00 |
|
dfighter1985
|
fadd8fbf89
|
Replace and delete image should be applied to the correct channel now.
|
2014-07-30 14:39:19 +02:00 |
|