Most of the functionality works with the new code.

This commit is contained in:
dfighter1985 2014-08-04 21:22:44 +02:00
parent 8d7c974be6
commit fa9cd4af24
11 changed files with 513 additions and 875 deletions

View file

@ -3,8 +3,10 @@
#include <QPixmap>
bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
{
namespace{
bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
{
QImage img = pixmap.toImage();
if( img.format() != QImage::Format_ARGB32 )
img = img.convertToFormat( QImage::Format_ARGB32 );
@ -33,15 +35,141 @@ bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
}
return true;
}
}
NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
{
return NL3D::CTile::TBitmap( int( channel ) );
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class TileBankPvt
{
public:
bool checkSize( TileConstants::TNodeTileType type, TileConstants::TTileChannel channel, int w, int h )
{
int width = -1;
switch( type )
{
case TileConstants::Tile128:
width = 128;
break;
case TileConstants::Tile256:
width = 256;
break;
case TileConstants::TileTransition:
{
if( channel == TileConstants::TileAlpha )
width = 64;
else
width = 128;
}
break;
case TileConstants::TileDisplacement:
width = 32;
break;
}
if( width == w )
return true;
return false;
}
NL3D::CTileSet::TError checkTile( NL3D::CTileSet *set, int tile, TileConstants::TNodeTileType type, NL3D::CTileBorder &border, NL3D::CTile::TBitmap bitmap, QString &msg )
{
NL3D::CTileSet::TError error;
if( bitmap == NL3D::CTile::additive )
return NL3D::CTileSet::ok;
if( type == TileConstants::TileDisplacement )
return NL3D::CTileSet::ok;
int component;
int pixel;
int idx;
switch( type )
{
case TileConstants::Tile128:
error = set->checkTile128( bitmap, border, pixel, component );
break;
case TileConstants::Tile256:
error = set->checkTile256( bitmap, border, pixel, component );
break;
case TileConstants::TileTransition:
{
if( bitmap != NL3D::CTile::alpha )
error = set->checkTile128( bitmap, border, pixel, component );
else
error = set->checkTileTransition( NL3D::CTileSet::TTransition( tile ), bitmap, border, idx, pixel, component );
break;
}
}
if( ( error != NL3D::CTileSet::ok ) && ( error != NL3D::CTileSet::addFirstA128128 ) )
{
static const char* comp[]={"Red", "Green", "Blue", "Alpha", ""};
msg = NL3D::CTileSet::getErrorMessage( error );
msg += "\n";
msg += " pixel %1 component %2";
msg = msg.arg( pixel );
msg = msg.arg( comp[ component ] );
}
return error;
}
void setTile( NL3D::CTileSet *set, int tile, int rotation, const QString &name, NL3D::CTile::TBitmap bm, TileConstants::TNodeTileType type, NL3D::CTileBorder &border )
{
switch( type )
{
case TileConstants::Tile128:
set->setTile128( tile, name.toUtf8().constData(), bm, m_bank );
break;
case TileConstants::Tile256:
set->setTile256( tile, name.toUtf8().constData(), bm, m_bank );
break;
case TileConstants::TileTransition:
if( bm != NL3D::CTile::alpha )
set->setTileTransition( NL3D::CTileSet::TTransition( tile ), name.toUtf8().constData(), bm, m_bank, border );
else
set->setTileTransitionAlpha( NL3D::CTileSet::TTransition( tile ), name.toUtf8().constData(), m_bank, border, rotation );
break;
case TileConstants::TileDisplacement:
set->setDisplacement( NL3D::CTileSet::TDisplacement( tile ), name.toUtf8().constData(), m_bank );
break;
}
}
void buildBorder( QPixmap &pm, NL3D::CTileBorder &border )
{
std::vector< NLMISC::CBGRA > pixels;
pixmapToCBGRA( pm, pixels );
border.set( pm.width(), pm.height(), pixels );
}
NL3D::CTileBank m_bank;
};
@ -52,6 +180,7 @@ public:
TileBank::TileBank()
{
m_pvt = new TileBankPvt();
resetError();
}
TileBank::~TileBank()
@ -65,11 +194,51 @@ void TileBank::addTileSet( const QString &name )
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( 0 );
}
void TileBank::removeTileSet( int idx )
{
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( idx );
if( set == NULL )
return;
int c = m_pvt->m_bank.getLandCount();
for( int i = 0; i < c; i++ )
{
NL3D::CTileLand *land = m_pvt->m_bank.getLand( i );
land->removeTileSet( set->getName() );
}
m_pvt->m_bank.removeTileSet( idx );
}
void TileBank::renameTileSet( int idx, const QString &newName )
{
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( idx );
if( set == NULL )
return;
std::string oldName = set->getName();
set->setName( newName.toUtf8().constData() );
int c = m_pvt->m_bank.getLandCount();
for( int i = 0; i < c; i++ )
{
NL3D::CTileLand *land = m_pvt->m_bank.getLand( i );
land->removeTileSet( oldName );
land->addTileSet( newName.toUtf8().constData() );
}
}
void TileBank::addLand( const QString &name )
{
m_pvt->m_bank.addLand( name.toUtf8().constData() );
}
void TileBank::removeLand( int idx )
{
m_pvt->m_bank.removeLand( idx );
}
void TileBank::setLandSets( int idx, const QStringList &l )
{
NL3D::CTileLand *land = m_pvt->m_bank.getLand( idx );
@ -82,29 +251,145 @@ void TileBank::setLandSets( int idx, const QStringList &l )
}
}
bool TileBank::addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type )
void TileBank::getLandSets( int idx, QStringList &l )
{
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( idx );
NL3D::CTileLand *land = m_pvt->m_bank.getLand( idx );
if( land == NULL )
return;
l.clear();
std::set< std::string> sets = land->getTileSets();
std::set< std::string >::const_iterator itr = sets.begin();
while( itr != sets.end() )
{
l.push_back( itr->c_str() );
++itr;
}
}
bool TileBank::addTile( int setIdx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type )
{
resetError();
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( setIdx );
int tile;
switch( type )
{
case TileConstants::Tile128: set->addTile128( tile, m_pvt->m_bank ); break;
case TileConstants::Tile256: set->addTile256( tile, m_pvt->m_bank ); break;
}
bool b = setTile( setIdx, tile, name, pixmap, channel, type );
if( b )
return true;
// There was an error, roll back
switch( type )
{
case TileConstants::Tile128: set->removeTile128( tile, m_pvt->m_bank ); break;
case TileConstants::Tile256: set->removeTile128( tile, m_pvt->m_bank ); break;
}
return false;
}
void TileBank::removeTile( int ts, int type, int tile )
{
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( ts );
switch( type )
{
case TileConstants::Tile128: set->removeTile128( tile, m_pvt->m_bank ); break;
case TileConstants::Tile256: set->removeTile256( tile, m_pvt->m_bank ); break;
}
}
bool TileBank::setTile( int tileset, int tile, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type )
{
resetError();
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( tileset );
if( set == NULL )
return false;
QPixmap pm = pixmap.value< QPixmap >();
if( pm.isNull() )
{
m_hasError = true;
m_lastError = "Failed to load image.";
return false;
}
if( pm.width() != pm.height() )
{
m_hasError = true;
m_lastError = "Image isn't square.";
return false;
}
std::vector< NLMISC::CBGRA > pixels;
pixmapToCBGRA( pm, pixels );
int tile;
set->addTile128( tile, m_pvt->m_bank );
if( !m_pvt->checkSize( type, channel, pm.width(), pm.height() ) )
{
m_hasError = true;
m_lastError = "Invalid image size.";
return false;
}
NL3D::CTileBorder border;
border.set( pm.width(), pm.height(), pixels );
m_pvt->buildBorder( pm, border );
QString msg;
NL3D::CTileSet::TError error = m_pvt->checkTile( set, tile, type, border, channelToTBitmap( channel ), msg );
// Tile checks out fine, set it
if( ( error == NL3D::CTileSet::ok ) || ( error == NL3D::CTileSet::addFirstA128128 ) )
{
if( error == NL3D::CTileSet::addFirstA128128 )
set->setBorder( channelToTBitmap( channel ), border );
m_pvt->setTile( set, tile, 0 /* rotation */, name, channelToTBitmap( channel ), type, border );
return true;
}
setError( msg );
return false;
}
void TileBank::replaceImage( int ts, int type, int tile, TileConstants::TTileChannel channel, const QString &name, const QVariant &pixmap )
{
setTile( ts, tile, name, pixmap, channel, TileConstants::TNodeTileType( type ) );
}
void TileBank::clearImage( int ts, int type, int tile, TileConstants::TTileChannel channel )
{
NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( ts );
int tileId;
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
switch( type )
{
case TileConstants::Tile128:
set->clearTile128( tile, bm, m_pvt->m_bank );
break;
case TileConstants::Tile256:
set->clearTile256( tile, bm, m_pvt->m_bank );
break;
case TileConstants::TileTransition:
set->clearTransition( NL3D::CTileSet::TTransition( tile ), bm, m_pvt->m_bank );
break;
case TileConstants::TileDisplacement:
set->clearDisplacement( NL3D::CTileSet::TDisplacement( tile ), m_pvt->m_bank );
break;
}
}

View file

@ -16,13 +16,37 @@ public:
~TileBank();
void addTileSet( const QString &name );
void addLand( const QString &name );
void setLandSets( int idx, const QStringList &l );
void removeTileSet( int idx );
void renameTileSet( int idx, const QString &newName );
bool addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type );
void addLand( const QString &name );
void removeLand( int idx );
void setLandSets( int idx, const QStringList &l );
void getLandSets( int idx, QStringList &l );
bool addTile( int setIdx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type );
void removeTile( int ts, int type, int tile );
bool setTile( int tileset, int tile, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type );
void replaceImage( int ts, int type, int tile, TileConstants::TTileChannel channel, const QString &name, const QVariant &pixmap );
void clearImage( int ts, int type, int tile, TileConstants::TTileChannel channel );
bool hasError() const{ return m_hasError; }
QString getLastError() const{ return m_lastError; }
void resetError(){
m_hasError = false;
m_lastError = "";
}
void setError( const QString &msg )
{
m_hasError = true;
m_lastError = msg;
}
private:
TileBankPvt *m_pvt;
QString m_lastError;
bool m_hasError;
};
#endif

View file

@ -110,8 +110,6 @@ TileEditorMainWindow::TileEditorMainWindow(QWidget *parent)
connect(m_ui->tileSetAddTB, SIGNAL(clicked()), this, SLOT(onTileSetAdd()));
connect(m_ui->tileSetDeleteTB, SIGNAL(clicked()), this, SLOT(onTileSetDelete()));
connect(m_ui->tileSetEditTB, SIGNAL(clicked()), this, SLOT(onTileSetEdit()));
connect(m_ui->tileSetUpTB, SIGNAL(clicked()), this, SLOT(onTileSetUp()));
connect(m_ui->tileSetDownTB, SIGNAL(clicked()), this, SLOT(onTileSetDown()));
connect(m_ui->landAddTB, SIGNAL(clicked()), this, SLOT(onLandAdd()));
connect(m_ui->landRemoveTB, SIGNAL(clicked()), this, SLOT(onLandRemove()));
@ -251,7 +249,8 @@ void TileEditorMainWindow::saveAs( const QString &fn )
}
TileBankSaver saver;
bool ok = saver.save( fn.toUtf8().constData(), m_tileModel, m_lands );
bool ok = true;
//saver.save( fn.toUtf8().constData(), m_tileModel, m_lands );
if( !ok )
{
@ -272,7 +271,8 @@ void TileEditorMainWindow::open()
return;
TileBankLoader loader;
bool b = loader.load( fn.toUtf8().constData(), m_tileModel, m_lands );
bool b = true;
//loader.load( fn.toUtf8().constData(), m_tileModel, m_lands );
if( !b )
{
@ -398,10 +398,7 @@ void TileEditorMainWindow::onTileSetDelete()
QString set = reinterpret_cast< TileSetNode* >( idx.internalPointer() )->getTileSetName();
TileModel *model = static_cast<TileModel*>(m_ui->tileSetLV->model());
bool ok = model->removeRow( idx.row() );
onTileSetRemoved( set );
m_tileModel->removeTileSet( idx.row() );
}
void TileEditorMainWindow::onTileSetEdit()
@ -438,46 +435,7 @@ void TileEditorMainWindow::onTileSetEdit()
node->setTileSetName( newName );
m_ui->tileSetLV->reset();
onTileSetRenamed( oldName, newName );
}
void TileEditorMainWindow::onTileSetUp()
{
QModelIndex idx = m_ui->tileSetLV->currentIndex();
if( !idx.isValid() )
return;
if( idx.row() == 0 )
return;
TileModel *model = static_cast<TileModel*>(m_ui->tileSetLV->model());
if( model->rowCount() < 2 )
return;
int r = idx.row();
model->swapRows( r, r - 1 );
m_ui->tileSetLV->reset();
m_ui->tileSetLV->setCurrentIndex( model->index( r - 1, 0 ) );
}
void TileEditorMainWindow::onTileSetDown()
{
QModelIndex idx = m_ui->tileSetLV->currentIndex();
if( !idx.isValid() )
return;
TileModel *model = static_cast<TileModel*>(m_ui->tileSetLV->model());
if( model->rowCount() < idx.row() )
return;
if( model->rowCount() < 2 )
return;
int r = idx.row();
model->swapRows( r, r + 1 );
m_ui->tileSetLV->reset();
m_ui->tileSetLV->setCurrentIndex( model->index( r + 1, 0 ) );
m_tileModel->renameTileSet( idx.row(), newName );
}
void TileEditorMainWindow::onLandAdd()
@ -503,9 +461,7 @@ void TileEditorMainWindow::onLandAdd()
m_ui->landLW->addItem( name );
Land l;
l.name = name;
m_lands.push_back( l );
m_tileModel->addLand( name );
}
void TileEditorMainWindow::onLandRemove()
@ -526,8 +482,7 @@ void TileEditorMainWindow::onLandRemove()
delete item;
QList< Land >::iterator itr = m_lands.begin() + idx;
m_lands.erase( itr );
m_tileModel->removeLand( idx );
}
void TileEditorMainWindow::onLandEdit()
@ -549,10 +504,12 @@ void TileEditorMainWindow::onLandEdit()
}
int r = m_ui->landLW->currentRow();
Land &l = m_lands[ r ];
QStringList sts;
m_tileModel->getLandSets( r, sts );
LandEditDialog d;
d.setSelectedTileSets( l.tilesets );
d.setSelectedTileSets( sts );
d.setTileSets( ts );
int result = d.exec();
@ -560,10 +517,10 @@ void TileEditorMainWindow::onLandEdit()
return;
// Update the tileset of the land
ts.clear();
d.getSelectedTileSets( ts );
l.tilesets.clear();
l.tilesets = ts;
sts.clear();
d.getSelectedTileSets( sts );
m_tileModel->setLandSets( r, sts );
}
void TileEditorMainWindow::onChooseVegetation()
@ -720,30 +677,19 @@ void TileEditorMainWindow::onActionAddTile(int tabId)
TileConstants::TNodeTileType type = tabToType( tabId );
QStringListIterator itr( fileNames );
QString error;
while( itr.hasNext() )
{
TileItemNode *newNode = m_tileModel->createItemNode( setId, type, c, TileConstants::TileDiffuse, itr.next() );
if( newNode == NULL )
{
int reply = QMessageBox::question( this,
tr( "Error adding tile" ),
tr( "Failed to create tile!\nContinue?" ),
QMessageBox::Yes, QMessageBox::No );
if( reply != QMessageBox::Yes )
break;
else
continue;
}
if( newNode->hasError() )
{
QString error = newNode->getLastError();
error += "\nContinue?";
if( m_tileModel->hasError() )
error = m_tileModel->getLastError();
int reply = QMessageBox::question( this,
tr( "Error adding tile" ),
error,
error + "\nContinue?",
QMessageBox::Yes, QMessageBox::No );
if( reply != QMessageBox::Yes )
break;
@ -777,12 +723,13 @@ void TileEditorMainWindow::onActionDeleteTile( int tabId )
return;
}
int row = idx.row();
QModelIndex tsidx = m_ui->tileSetLV->currentIndex();
if( !tsidx.isValid() )
return;
int ts = tsidx.row();
int tile = idx.row();
QModelIndex parent = idx.parent();
lv->model()->removeRow( row, parent );
//lv->reset();
m_tileModel->removeTile( ts, tabId, tile );
}
void TileEditorMainWindow::onActionDeleteImage( int tabId )
@ -798,14 +745,26 @@ void TileEditorMainWindow::onActionDeleteImage( int tabId )
return;
}
QModelIndex tsidx = m_ui->tileSetLV->currentIndex();
if( !tsidx.isValid() )
return;
int ts = tsidx.row();
TileItemNode *n = reinterpret_cast< TileItemNode* >( idx.internalPointer() );
n->setTileFilename( TileItemNode::displayChannel(), "" );
int tile = n->id();
m_tileModel->clearImage( ts, tabId, tile, TileItemNode::displayChannel() );
}
void TileEditorMainWindow::onActionReplaceImage( int tabId )
{
QListView *lv = getListViewByTab( tabId );
QModelIndex tsidx = m_ui->tileSetLV->currentIndex();
if( !tsidx.isValid() )
return;
int set = tsidx.row();
QModelIndex idx = lv->currentIndex();
if( !idx.isValid() )
{
@ -823,41 +782,22 @@ void TileEditorMainWindow::onActionReplaceImage( int tabId )
return;
TileItemNode *n = reinterpret_cast< TileItemNode* >( idx.internalPointer() );
n->setTileFilename( TileItemNode::displayChannel(), fileName );
}
int tile = n->id();
void TileEditorMainWindow::onTileSetRemoved( const QString &set )
{
int c = m_lands.count();
for( int i = 0; i < c; i++ )
m_tileModel->replaceImage( set, tabId, tile, TileItemNode::displayChannel(), fileName );
if( m_tileModel->hasError() )
{
Land &land = m_lands[ i ];
land.tilesets.removeAll( set );
}
}
void TileEditorMainWindow::onTileSetRenamed( const QString &oldname, const QString &newname )
{
int c = m_lands.count();
for( int i = 0; i < c; i++ )
{
Land &land = m_lands[ i ];
int idx = land.tilesets.indexOf( oldname );
if( idx < 0 )
continue;
land.tilesets[ idx ] = newname;
QString error = m_tileModel->getLastError();
QMessageBox::information( this,
tr( "Error replacing tile image" ),
error );
}
}
void TileEditorMainWindow::onTileBankLoaded()
{
m_ui->landLW->clear();
QListIterator< Land > itr( m_lands );
while( itr.hasNext() )
{
m_ui->landLW->addItem( itr.next().name );
}
// load lands
m_ui->listView128->reset();
m_ui->listView256->reset();

View file

@ -25,8 +25,6 @@
#include <QtGui/QUndoStack>
#include <QSignalMapper>
#include "land.h"
namespace Ui {
class TileEditorMainWindow;
}
@ -59,8 +57,6 @@ private Q_SLOTS:
void onTileSetAdd();
void onTileSetDelete();
void onTileSetEdit();
void onTileSetUp();
void onTileSetDown();
void onLandAdd();
void onLandRemove();
@ -89,8 +85,6 @@ private:
void onActionDeleteImage(int tabId);
void onActionReplaceImage(int tabId);
void onTileSetRemoved( const QString &set );
void onTileSetRenamed( const QString &oldname, const QString &newname );
void onTileBankLoaded();
void updateTab();
@ -127,7 +121,6 @@ private:
};
QString m_fileName;
QList< Land > m_lands;
};
#endif // TILE_EDITOR_MAIN_WINDOW_H

View file

@ -426,58 +426,6 @@
<string>Tile Sets</string>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QToolButton" name="tileSetUpTB">
<property name="text">
<string>...</string>
</property>
<property name="icon">
<iconset resource="tile_editor.qrc">
<normaloff>:/movementIcons/images/up.png</normaloff>:/movementIcons/images/up.png</iconset>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="tileSetDownTB">
<property name="text">
<string>...</string>
</property>
<property name="icon">
<iconset resource="tile_editor.qrc">
<normaloff>:/movementIcons/images/down.png</normaloff>:/movementIcons/images/down.png</iconset>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item row="1" column="0" colspan="2">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>

View file

@ -18,12 +18,8 @@
#include "tile_item.h"
//#include "tile_widget.h"
#include <nel/misc/debug.h>
#include <nel/3d/tile_bank.h>
Node::Node() : m_parentItem(0)
{
}
@ -266,208 +262,12 @@ void TileTypeNode::reindex()
///////////////////////////////////////////////////
NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
{
NL3D::CTile::TBitmap bm;
switch( channel )
{
case TileConstants::TileDiffuse: bm = NL3D::CTile::diffuse; break;
case TileConstants::TileAdditive: bm = NL3D::CTile::additive; break;
case TileConstants::TileAlpha: bm = NL3D::CTile::alpha; break;
}
return bm;
}
class TileItemNodePvt
{
public:
TileItemNodePvt()
{
for( int i = 0; i < TileConstants::TileChannelCount; i++ )
m_borderFirst[ i ] = false;
m_id = -1;
m_alphaRot = 0;
}
bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
{
QImage img = pixmap.toImage();
if( img.format() != QImage::Format_ARGB32 )
img = img.convertToFormat( QImage::Format_ARGB32 );
if( img.format() != QImage::Format_ARGB32 )
return false;
int c = img.width() * img.height();
const unsigned char *data = img.bits();
const unsigned int *idata = reinterpret_cast< const unsigned int* >( data );
NLMISC::CBGRA bgra;
pixels.clear();
int i = 0;
while( i < c )
{
bgra.A = ( idata[ i ] & 0xFF000000 ) >> 24;
bgra.R = ( idata[ i ] & 0x00FF0000 ) >> 16;
bgra.G = ( idata[ i ] & 0x0000FF00 ) >> 8;
bgra.B = ( idata[ i ] & 0x000000FF );
pixels.push_back( bgra );
i++;
}
return true;
}
int getWidthForType( TileConstants::TNodeTileType type, TileConstants::TTileChannel channel )
{
int width = -1;
switch( type )
{
case TileConstants::Tile128: width = 128; break;
case TileConstants::Tile256: width = 256; break;
case TileConstants::TileTransition:
{
if( channel != TileConstants::TileAlpha )
width = 128;
break;
}
case TileConstants::TileDisplacement: width = 32; break;
}
return width;
}
NL3D::CTileSet::TError checkTile( TileConstants::TTileChannel channel )
{
if( m_type == TileConstants::TileDisplacement )
return NL3D::CTileSet::ok;
if( channel == TileConstants::TileAdditive )
return NL3D::CTileSet::ok;
int pixel;
int component;
int index;
NL3D::CTileSet set;
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
NL3D::CTileSet::TError error = NL3D::CTileSet::ok;
switch( m_type )
{
case TileConstants::Tile128:
error = set.checkTile128( bm, m_border[ channel ], pixel, component );
break;
case TileConstants::Tile256:
error = set.checkTile256( bm, m_border[ channel ], pixel, component );
break;
case TileConstants::TileTransition:
if( channel != TileConstants::TileAlpha )
error = set.checkTile128( bm, m_border[ channel ], pixel, component );
else
error = set.checkTileTransition( NL3D::CTileSet::TTransition( m_id ), bm, m_border[ channel ], index, pixel, component );
break;
}
if( error == NL3D::CTileSet::ok )
return NL3D::CTileSet::ok;
if( error == NL3D::CTileSet::addFirstA128128 )
return NL3D::CTileSet::addFirstA128128;
static const char* comp[]={"Red", "Green", "Blue", "Alpha", ""};
if( error != NL3D::CTileSet::ok )
{
m_lastError = "ERROR: ";
m_lastError += NL3D::CTileSet::getErrorMessage( error );
m_lastError += "\n";
switch( m_type )
{
case TileConstants::Tile128:
case TileConstants::Tile256:
m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
break;
case TileConstants::TileTransition:
if( channel != TileConstants::TileAlpha )
{
m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
}
else
{
if ((error==NL3D::CTileSet::topInterfaceProblem)||(error==NL3D::CTileSet::bottomInterfaceProblem)||
(error==NL3D::CTileSet::leftInterfaceProblem)||(error==NL3D::CTileSet::rightInterfaceProblem)||
(error==NL3D::CTileSet::topBottomNotTheSame)||(error==NL3D::CTileSet::rightLeftNotTheSame)
||(error==NL3D::CTileSet::topInterfaceProblem))
{
if( index != -1 )
{
m_lastError += QString( "tile: %1 pixel: %2 component: %3" ).arg( index ).arg( pixel ).arg( comp[ component ] );
}
else
{
m_lastError += QString( "incompatible with a 128 tile, pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
}
}
}
break;
}
}
return error;
}
bool checkPixmap( TileConstants::TTileChannel channel, QPixmap &pixmap )
{
int w = pixmap.width();
int h = pixmap.height();
if( w != h )
{
m_lastError = QObject::tr( "Not a square texture." );
return false;
}
int width = getWidthForType( m_type, channel );
if( width != -1 )
{
if( width != w )
{
m_lastError = QObject::tr( "Not the proper size." );
return false;
}
}
std::vector< NLMISC::CBGRA > pixels;
pixmapToCBGRA( pixmap, pixels );
m_border[ channel ].set( w, h, pixels );
NL3D::CTileSet::TError error = checkTile( channel );
if( error == NL3D::CTileSet::addFirstA128128 )
{
m_borderFirst[ channel ] = true;
return true;
}
if( error != NL3D::CTileSet::ok )
return false;
return true;
}
bool loadImage( TileConstants::TTileChannel channel, const QString &fn, bool empty = false )
@ -477,20 +277,9 @@ public:
if( !b )
{
m_lastError = QObject::tr( "Cannot open file %1" ).arg( fn );
return false;
}
m_borderFirst[ channel ] = false;
/*
if( !empty )
{
if( !checkPixmap( channel, temp ) )
return false;
}
*/
pixmaps[ channel ] = temp;
return true;
@ -505,26 +294,8 @@ public:
return pixmaps[ channel ];
}
void setType( TileConstants::TNodeTileType type ){ m_type = type; }
void setId( int id ){ m_id = id; }
int id() const{ return m_id; }
QString getLastError() const{ return m_lastError; }
bool borderFirst( TileConstants::TTileChannel channel ) const{ return m_borderFirst[ channel ]; }
const NL3D::CTileBorder &border( TileConstants::TTileChannel channel ){ return m_border[ channel ]; }
int alphaRot() const{ return m_alphaRot; }
void setAlphaRot( int rot ){ m_alphaRot = rot; }
private:
QPixmap pixmaps[ TileConstants::TileChannelCount ];
TileConstants::TNodeTileType m_type;
NL3D::CTileBorder m_border[ TileConstants::TileChannelCount ];
int m_id;
QString m_lastError;
bool m_borderFirst[ TileConstants::TileChannelCount ];
int m_alphaRot;
};
TileConstants::TTileChannel TileItemNode::s_displayChannel = TileConstants::TileDiffuse;
@ -532,13 +303,11 @@ int TileItemNode::s_alphaRot = 0;
TileItemNode::TileItemNode( TileConstants::TNodeTileType type, int tileId, TileConstants::TTileChannel channel, QString filename, Node *parent)
{
m_id = tileId;
m_parentItem = parent;
//nlinfo("dispalying tile %d - %s", m_tileId, m_tileFilename[TileModel::TileDiffuse].toAscii().data());
pvt = new TileItemNodePvt();
pvt->setType( type );
pvt->setId( tileId );
m_hasError = false;
setTileFilename( channel, filename );
@ -563,7 +332,6 @@ bool TileItemNode::setTileFilename(TileConstants::TTileChannel channel, QString
empty = true;
}
pvt->setAlphaRot( s_alphaRot );
bool b = pvt->loadImage( channel, fn, empty );
m_hasError = !b;
if( !b )
@ -583,36 +351,6 @@ QString TileItemNode::getTileFilename(TileConstants::TTileChannel channel)
return itr.value();
}
void TileItemNode::setId( int id )
{
pvt->setId( id );
}
int TileItemNode::id() const
{
return pvt->id();
}
QString TileItemNode::getLastError() const
{
return pvt->getLastError();
}
bool TileItemNode::borderFirst( TileConstants::TTileChannel channel ) const
{
return pvt->borderFirst( channel );
}
const NL3D::CTileBorder& TileItemNode::border( TileConstants::TTileChannel channel ) const
{
return pvt->border( channel );
}
int TileItemNode::alphaRot() const
{
return pvt->alphaRot();
}
QVariant TileItemNode::data(int column, int role) const
{
QString tileFilename = m_tileFilename[ TileItemNode::s_displayChannel ];
@ -647,11 +385,11 @@ QVariant TileItemNode::data(int column, int role) const
}
else if(role == TileModel::TileIndexRole)
{
return QVariant("("+QString::number(pvt->id())+")");
return QVariant("("+QString::number(m_id)+")");
}
else if(role == TileModel::TileFilenameIndexRole)
{
return QVariant(tileFilename + " ("+QString::number(pvt->id())+")");
return QVariant(tileFilename + " ("+QString::number(m_id)+")");
}
return QVariant();

View file

@ -120,19 +120,13 @@ public:
int columnCount() const;
bool setTileFilename(TileConstants::TTileChannel channel, QString filename);
QString getTileFilename(TileConstants::TTileChannel channel);
void setId( int id );
int id() const;
QString getLastError() const;
bool borderFirst( TileConstants::TTileChannel channel ) const;
const NL3D::CTileBorder& border( TileConstants::TTileChannel channel ) const;
int alphaRot() const;
void setId( int id ){ m_id = id; }
int id() const{ return m_id; }
static void setDisplayChannel( TileConstants::TTileChannel channel ){ s_displayChannel = channel; }
static TileConstants::TTileChannel displayChannel(){ return s_displayChannel; }
static void setAlphaRot( int rot ){ s_alphaRot = rot; }
bool hasError() const{ return m_hasError; }
QVariant pixmap( TileConstants::TTileChannel channel ) const;
private:
@ -142,6 +136,8 @@ private:
static TileConstants::TTileChannel s_displayChannel;
static int s_alphaRot;
int m_id;
TileItemNodePvt *pvt;
bool m_hasError;

View file

@ -232,7 +232,7 @@ TileItemNode *TileModel::createItemNode( int idx, TileConstants::TNodeTileType t
{
TileItemNode *n = new TileItemNode( type, id, channel, fileName );
bool b = m_tileBank->addTileToSet( idx, fileName, n->pixmap( channel ), channel, type );
bool b = m_tileBank->addTile( idx, fileName, n->pixmap( channel ), channel, type );
if( !b )
{
delete n;
@ -310,11 +310,101 @@ void TileModel::addLand( const QString &name )
m_tileBank->addLand( name );
}
void TileModel::removeLand( int idx )
{
m_tileBank->removeLand( idx );
}
void TileModel::setLandSets( int idx, const QStringList &l )
{
m_tileBank->setLandSets( idx, l );
}
void TileModel::getLandSets( int idx, QStringList &l )
{
m_tileBank->getLandSets( idx, l );
}
void TileModel::removeTileSet( int idx )
{
TileSetNode *set = static_cast< TileSetNode* >( rootItem->child( idx ) );
if( set == NULL )
return;
removeRow( idx );
m_tileBank->removeTileSet( idx );
}
void TileModel::renameTileSet( int idx, const QString &newName )
{
m_tileBank->renameTileSet( idx, newName );
}
void TileModel::removeTile( int ts, int type, int tile )
{
TileSetNode *set = static_cast< TileSetNode* >( rootItem->child( ts ) );
if( set == NULL )
return;
TileTypeNode *typeNode = static_cast< TileTypeNode* >( set->child( type ) );
if( typeNode == NULL )
return;
TileItemNode *tileNode = static_cast< TileItemNode* >( typeNode->child( tile ) );
if( tileNode == NULL )
return;
QModelIndex tileIdx = createIndex( tile, 0, tileNode );
removeRow( tile, tileIdx.parent() );
m_tileBank->removeTile( ts, type, tile );
}
bool TileModel::replaceImage( int ts, int type, int tile, TileConstants::TTileChannel channel, const QString &name )
{
Node *set = rootItem->child( ts );
Node *tn = set->child( type );
Node *n = tn->child( tile );
TileItemNode *tin = static_cast< TileItemNode* >( n );
QString old = tin->getTileFilename( channel );
bool b = tin->setTileFilename( channel, name );
if( !b )
return false;
m_tileBank->replaceImage( ts, type, tile, channel, name, tin->pixmap( channel ) );
if( m_tileBank->hasError() )
{
tin->setTileFilename( channel, old );
return false;
}
return true;
}
void TileModel::clearImage( int ts, int type, int tile, TileConstants::TTileChannel channel )
{
Node *set = rootItem->child( ts );
Node *tn = set->child( type );
Node *n = tn->child( tile );
TileItemNode *tin = static_cast< TileItemNode* >( n );
tin->setTileFilename( channel, "" );
m_tileBank->clearImage( ts, type, tile, channel );
}
QString TileModel::getLastError() const{
return m_tileBank->getLastError();
}
bool TileModel::hasError() const
{
return m_tileBank->hasError();
}
void TileModel::selectFilenameDisplay(bool selected)
{
m_fileDisplay = selected;

View file

@ -89,7 +89,17 @@ public:
QString texturePath() const{ return m_texturePath; }
void addLand( const QString &name );
void removeLand( int idx );
void removeTileSet( int idx );
void renameTileSet( int idx, const QString &newName );
void setLandSets( int idx, const QStringList &l );
void getLandSets( int idx, QStringList &l );
void removeTile( int ts, int type, int tile );
bool replaceImage( int ts, int type, int tile, TileConstants::TTileChannel channel, const QString &name );
void clearImage( int ts, int type, int tile, TileConstants::TTileChannel channel );
QString getLastError() const;
bool hasError() const;
public Q_SLOTS:
void selectFilenameDisplay(bool selected);

View file

@ -26,138 +26,6 @@
class TileBankLoaderPvt
{
public:
NL3D::CTileBank bank;
static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
{
NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount;
switch( channel )
{
case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break;
case TileConstants::TileAdditive: b = NL3D::CTile::additive; break;
case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break;
}
return b;
}
void loadLands( QList< Land > &lands )
{
lands.clear();
Land l;
int c = bank.getLandCount();
for( int i = 0; i < c; i++ )
{
NL3D::CTileLand *land = bank.getLand( i );
l.name = land->getName().c_str();
std::set< std::string > sets = land->getTileSets();
std::set< std::string >::const_iterator itr = sets.begin();
while( itr != sets.end() )
{
l.tilesets.push_back( itr->c_str() );
++itr;
}
lands.push_back( l );
}
}
void loadTiles128( NL3D::CTileSet *set, TileTypeNode *node )
{
int c = set->getNumTile128();
for( int i = 0; i < c; i++ )
{
int idx = set->getTile128( i );
NL3D::CTile *tile = bank.getTile( idx );
TileItemNode *tin = new TileItemNode( TileConstants::Tile128, i, TileConstants::TileDiffuse, "" );
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
{
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
}
node->appendChild( tin );
}
}
void loadTiles256( NL3D::CTileSet *set, TileTypeNode *node )
{
int c = set->getNumTile256();
for( int i = 0; i < c; i++ )
{
int idx = set->getTile256( i );
NL3D::CTile *tile = bank.getTile( idx );
TileItemNode *tin = new TileItemNode( TileConstants::Tile256, i, TileConstants::TileDiffuse, "" );
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
{
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
}
node->appendChild( tin );
}
}
void loadTilesTransition( NL3D::CTileSet *set, TileTypeNode *node )
{
for( int i = 0; i < NL3D::CTileSet::count; i++ )
{
const NL3D::CTileSetTransition *tr = set->getTransition( i );
int idx = tr->getTile();
NL3D::CTile *tile = bank.getTile( idx );
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
for( int j = TileConstants::TileDiffuse; j <= TileConstants::TileAlpha; j++ )
{
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
}
}
}
void loadTilesDisplacement( NL3D::CTileSet *set, TileTypeNode *node )
{
for( int i = 0; i < NL3D::CTileSet::CountDisplace; i++ )
{
uint did = set->getDisplacementTile( NL3D::CTileSet::TDisplacement( i ) );
const char *fn = bank.getDisplacementMap( did );
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
tin->setTileFilename( TileConstants::TileDiffuse, fn );
}
}
void loadTileSet( NL3D::CTileSet *set, TileSetNode *node )
{
loadTiles128( set, static_cast< TileTypeNode* >( node->child( 0 ) ) );
loadTiles256( set, static_cast< TileTypeNode* >( node->child( 1 ) ) );
loadTilesTransition( set, static_cast< TileTypeNode* >( node->child( 2 ) ) );
loadTilesDisplacement( set, static_cast< TileTypeNode* >( node->child( 3 ) ) );
node->setOriented( set->getOriented() );
node->setVegetSet( set->getTileVegetableDescFileName().c_str() );
}
void loadTileSets( TileModel *model )
{
model->clear();
int c = bank.getTileSetCount();
for( int i = 0; i < c; i++ )
{
NL3D::CTileSet *set = bank.getTileSet( i );
TileSetNode *node = model->createTileSetNode( set->getName().c_str() );
loadTileSet( set, node );
}
}
};
@ -178,12 +46,7 @@ bool TileBankLoader::load( const char *filename, TileModel *model, QList< Land >
if( !file.open( filename, false ) )
return false;
p->bank.serial( file );
p->loadLands( lands );
p->loadTileSets( model );
model->setTexturePath( p->bank.getAbsPath().c_str() );
//p->bank.serial( file );
file.close();

View file

@ -25,251 +25,7 @@
class TileBankSaverPvt
{
public:
NL3D::CTileBank bank;
static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
{
NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount;
switch( channel )
{
case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break;
case TileConstants::TileAdditive: b = NL3D::CTile::additive; break;
case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break;
}
return b;
}
NL3D::CTile* addTileToSet( NL3D::CTileSet *set, TileConstants::TNodeTileType type )
{
int idx = -1;
int bidx = -1;
switch( type )
{
case TileConstants::Tile128:
{
set->addTile128( idx, bank );
bidx = set->getTile128( idx );
break;
}
case TileConstants::Tile256:
{
set->addTile256( idx, bank );
bidx = set->getTile256( idx );
break;
}
}
if( idx == -1 )
return NULL;
return bank.getTile( bidx );
}
void addTilesToSet( NL3D::CTileSet *set, TileTypeNode *node )
{
TileConstants::TNodeTileType type = node->getTileType();
for( int i = 0; i < node->childCount(); i++ )
{
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
NL3D::CTile *tile = addTileToSet( set, type );
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
{
QString fn = tin->getTileFilename( TileConstants::TTileChannel( j ) );
tile->setFileName( channelToTBitmap( TileConstants::TTileChannel( j ) ) , fn.toUtf8().constData() );
}
}
}
void addTilesToSet( NL3D::CTileSet *set, TileSetNode *node )
{
for( int i = TileConstants::Tile128; i <= TileConstants::Tile256; i++ )
{
TileTypeNode *tn = static_cast< TileTypeNode* >( node->child( i ) );
addTilesToSet( set, tn );
}
}
void setupTiles128( NL3D::CTileSet *set, TileTypeNode *node )
{
TileItemNode *tileNode = NULL;
for( int i = 0; i < node->childCount(); i++ )
{
tileNode = static_cast< TileItemNode* >( node->child( i ) );
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
{
TileConstants::TTileChannel channel = TileConstants::TTileChannel( j );
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
const NL3D::CTileBorder &border = tileNode->border( channel );
if( tileNode->borderFirst( channel ) )
set->setBorder( bm, border );
set->setTile128( i, tileNode->getTileFilename( channel ).toUtf8().constData(), bm, bank );
}
}
}
void setupTiles256( NL3D::CTileSet *set, TileTypeNode *node )
{
TileItemNode *tileNode = NULL;
for( int i = 0; i < node->childCount(); i++ )
{
tileNode = static_cast< TileItemNode* >( node->child( i ) );
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
{
TileConstants::TTileChannel channel = TileConstants::TTileChannel( j );
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
const NL3D::CTileBorder &border = tileNode->border( channel );
if( tileNode->borderFirst( channel ) )
set->setBorder( bm, border );
set->setTile256( i, tileNode->getTileFilename( channel ).toUtf8().constData(), bm, bank );
}
}
}
void setupTransitionTile( NL3D::CTileSet *set, TileItemNode *node, int idx )
{
TileConstants::TTileChannel channel;
NL3D::CTile::TBitmap bm;
NL3D::CTileSet::TTransition tr;
// Diffuse, Additive
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
{
channel =TileConstants::TTileChannel( i );
bm = channelToTBitmap( channel );
tr = NL3D::CTileSet::TTransition( idx );
const NL3D::CTileBorder &border = node->border( channel );
if( node->borderFirst( channel ) )
set->setBorder( bm, border );
set->setTileTransition( tr, node->getTileFilename( channel ).toUtf8().constData(), bm, bank, border );
}
// Alpha
{
channel = TileConstants::TileAlpha;
bm = channelToTBitmap( channel );
tr = NL3D::CTileSet::TTransition( idx );
const NL3D::CTileBorder &border = node->border( channel );
int rot = node->alphaRot();
set->setTileTransitionAlpha( tr, node->getTileFilename( channel ).toUtf8().constData(), bank, border, rot );
}
}
void setupTransitionTiles( NL3D::CTileSet *set, TileTypeNode *node )
{
for( int i = 0; i < node->childCount(); i++ )
{
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
setupTransitionTile( set, tin, i );
}
}
void setupTransitionTiles( NL3D::CTileSet *set, TileSetNode *node )
{
TileTypeNode *tn = static_cast< TileTypeNode* >( node->child( 2 ) );
setupTransitionTiles( set, tn );
}
void setupDisplacementTile( NL3D::CTileSet *set, TileItemNode *node, int idx )
{
set->setDisplacement( NL3D::CTileSet::TDisplacement( idx ),
node->getTileFilename( TileConstants::TileDiffuse ).toUtf8().constData(),
bank );
}
void setupDisplacementTiles( NL3D::CTileSet *set, TileTypeNode *node )
{
for( int i = 0; i < node->childCount(); i++ )
{
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
setupDisplacementTile( set, tin, i );
}
}
void setupDisplacementTiles( NL3D::CTileSet *set, TileSetNode *node )
{
TileTypeNode *tn = static_cast< TileTypeNode* >( node->child( 3 ) );
setupDisplacementTiles( set, tn );
}
void setupTiles( NL3D::CTileSet *set, TileSetNode *node )
{
TileTypeNode *tn128 = static_cast< TileTypeNode* >( node->child( 0 ) );
TileTypeNode *tn256 = static_cast< TileTypeNode* >( node->child( 1 ) );
setupTiles128( set, tn128 );
setupTiles256( set, tn256 );
setupTransitionTiles( set, node );
setupDisplacementTiles( set, node );
}
void addLands( const QList< Land > &lands )
{
QListIterator< Land > itr( lands );
while( itr.hasNext() )
{
bank.addLand( itr.next().name.toUtf8().constData() );
}
}
void addTileSets( const TileModel* model, const QList< Land > &lands )
{
// Add the tilesets
for( int i = 0; i < model->rowCount(); i++ )
{
QModelIndex idx = model->index( i, 0 );
if( !idx.isValid() )
continue;
TileSetNode *n = reinterpret_cast< TileSetNode* >( idx.internalPointer() );
QString set = n->getTileSetName();
bank.addTileSet( set.toUtf8().constData() );
}
// Set the data to tilesets
for( int i = 0; i < bank.getTileSetCount(); i++ )
{
NL3D::CTileSet *set = bank.getTileSet( i );
QModelIndex idx = model->index( i, 0 );
if( !idx.isValid() )
continue;
TileSetNode *n = reinterpret_cast< TileSetNode* >( idx.internalPointer() );
addTilesToSet( set, n );
setupTiles( set, n );
set->setOriented( n->isOriented() );
set->setTileVegetableDescFileName( n->vegetSet().toUtf8().constData() );
}
// Add tilesets to lands
for( int i = 0; i < bank.getLandCount(); i++ )
{
NL3D::CTileLand *land = bank.getLand( i );
const Land &l = lands[ i ];
for( int j = 0; j < l.tilesets.count(); j++ )
{
land->addTileSet( l.tilesets[ j ].toUtf8().constData() );
}
}
}
};
TileBankSaver::TileBankSaver()
@ -285,18 +41,13 @@ TileBankSaver::~TileBankSaver()
bool TileBankSaver::save( const char *fileName, const TileModel* model, const QList< Land > &lands )
{
p->addLands( lands );
p->addTileSets( model, lands );
p->bank.setAbsPath( model->texturePath().toUtf8().constData() );
// Save to file
NLMISC::COFile f;
bool b = f.open( fileName, false, false, false );
if( !b )
return false;
p->bank.serial( f );
//p->bank.serial( f );
f.flush();
f.close();