ADDED: #1471 Nel3D widget ( based on Dnk's similar widget ), NelGUI widget skeletons. NelGUI widget will be the widget which renders the GUI library's output and forward the input for it.

--HG--
branch : gsoc2012-gui-editor
This commit is contained in:
dfighter1985 2012-07-19 04:39:30 +02:00
parent 203f12d2cd
commit f9bcc43d8c
9 changed files with 272 additions and 1 deletions

View file

@ -126,6 +126,9 @@ namespace NLGUI
/// Delete all textures and the like and reset the view renderer /// Delete all textures and the like and reset the view renderer
void reset(); void reset();
/// Release the resources of CViewRenderer, and delete the Singleton
static void release();
/// Retrieves the 3d driver we are using /// Retrieves the 3d driver we are using
static NL3D::UDriver* getDriver(); static NL3D::UDriver* getDriver();

View file

@ -184,6 +184,18 @@ namespace NLGUI
_Material.setTexture(3, NULL); _Material.setTexture(3, NULL);
_Material.setZBias(0); _Material.setZBias(0);
} }
void CViewRenderer::release()
{
if( instance != NULL )
{
instance->reset();
delete instance;
instance = NULL;
}
}
/* /*
* reset: reset the whole view renderer * reset: reset the whole view renderer
*/ */

View file

@ -20,6 +20,8 @@ SET(OVQT_PLUGIN_GUI_EDITOR_HDR
proc_editor.h proc_editor.h
property_browser_ctrl.h property_browser_ctrl.h
project_window.h project_window.h
nel3d_widget.h
nelgui_widget.h
) )
SET(OVQT_PLUGIN_GUI_EDITOR_UIS SET(OVQT_PLUGIN_GUI_EDITOR_UIS

View file

@ -37,6 +37,7 @@
#include "proc_editor.h" #include "proc_editor.h"
#include "project_file_parser.h" #include "project_file_parser.h"
#include "project_window.h" #include "project_window.h"
#include "nelgui_widget.h"
namespace GUIEditor namespace GUIEditor
{ {
@ -51,7 +52,10 @@ namespace GUIEditor
widgetProps = new CWidgetProperties; widgetProps = new CWidgetProperties;
linkEditor = new LinkEditor; linkEditor = new LinkEditor;
procEditor = new ProcEditor; procEditor = new ProcEditor;
projectWindow = new ProjectWindow(); projectWindow = new ProjectWindow;
viewPort = new NelGUIWidget;
setCentralWidget( viewPort );
createMenus(); createMenus();
readSettings(); readSettings();
@ -74,6 +78,8 @@ namespace GUIEditor
browserCtrl.setup(); browserCtrl.setup();
dock->setWidget( tb ); dock->setWidget( tb );
addDockWidget( Qt::RightDockWidgetArea, dock ); addDockWidget( Qt::RightDockWidgetArea, dock );
viewPort->init();
} }
GUIEditorWindow::~GUIEditorWindow() GUIEditorWindow::~GUIEditorWindow()
@ -91,6 +97,9 @@ namespace GUIEditor
delete projectWindow; delete projectWindow;
projectWindow = NULL; projectWindow = NULL;
delete viewPort;
viewPort = NULL;
} }
QUndoStack *GUIEditorWindow::undoStack() const QUndoStack *GUIEditorWindow::undoStack() const
@ -163,6 +172,10 @@ namespace GUIEditor
a = new QAction( "Project Window", this ); a = new QAction( "Project Window", this );
connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) ); connect( a, SIGNAL( triggered( bool ) ), projectWindow, SLOT( show() ) );
m->addAction( a ); m->addAction( a );
a = new QAction( "Clear Viewport", this );
connect( a, SIGNAL( triggered( bool ) ), viewPort, SLOT( clear() ) );
m->addAction( a );
} }
} }

View file

@ -31,6 +31,7 @@ namespace GUIEditor
class LinkEditor; class LinkEditor;
class ProcEditor; class ProcEditor;
class ProjectWindow; class ProjectWindow;
class NelGUIWidget;
class GUIEditorWindow: public QMainWindow class GUIEditorWindow: public QMainWindow
{ {
@ -63,6 +64,7 @@ private:
LinkEditor *linkEditor; LinkEditor *linkEditor;
ProcEditor *procEditor; ProcEditor *procEditor;
ProjectWindow *projectWindow; ProjectWindow *projectWindow;
NelGUIWidget *viewPort;
CPropBrowserCtrl browserCtrl; CPropBrowserCtrl browserCtrl;
QString currentProject; QString currentProject;

View file

@ -0,0 +1,94 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel3d_widget.h"
#include "nel/3d/u_driver.h"
#include "nel/3d/text_context.h"
#include "nel/misc/rgba.h"
#include "nel/misc/path.h"
namespace GUIEditor
{
Nel3DWidget::Nel3DWidget( QWidget *parent ) :
QWidget( parent )
{
driver = NULL;
textContext = NULL;
}
Nel3DWidget::~Nel3DWidget()
{
if( driver != NULL )
{
if( textContext != NULL )
{
driver->deleteTextContext( textContext );
textContext = NULL;
}
driver->release();
delete driver;
driver = NULL;
}
}
void Nel3DWidget::init()
{
nlassert( driver == NULL );
driver = NL3D::UDriver::createDriver( 0, false, 0 );
driver->setMatrixMode2D11();
driver->setDisplay( winId(), NL3D::UDriver::CMode( width(), height(), 32, true ) );
}
void Nel3DWidget::createTextContext( std::string fontFile )
{
if( driver == NULL )
return;
std::string font;
try
{
font = NLMISC::CPath::lookup( fontFile );
}
catch( ... )
{
nlinfo( "Font %s cannot be found, cannot create textcontext!", fontFile.c_str() );
exit( EXIT_FAILURE );
}
if( textContext != NULL )
{
driver->deleteTextContext( textContext );
textContext = NULL;
}
textContext = driver->createTextContext( font );
}
void Nel3DWidget::clear()
{
if( driver == NULL )
return;
driver->clearBuffers( NLMISC::CRGBA::Black );
driver->swapBuffers();
}
}

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@ -0,0 +1,56 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NEL3D_WIDGET_H
#define NEL3D_WIDGET_H
#include <QWidget>
#include <string>
namespace NL3D
{
class UDriver;
class UTextContext;
}
namespace GUIEditor
{
/// Nel 3D interface to Qt
class Nel3DWidget : public QWidget
{
Q_OBJECT
public:
Nel3DWidget( QWidget *parent = NULL );
virtual ~Nel3DWidget();
virtual void init();
void createTextContext( std::string fontFile );
NL3D::UDriver* getDriver() const{ return driver; }
NL3D::UTextContext* getTextContext() const{ return textContext; }
public Q_SLOTS:
void clear();
private:
NL3D::UDriver *driver;
NL3D::UTextContext *textContext;
};
}
#endif

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@ -0,0 +1,52 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nelgui_widget.h"
#include "nel/misc/path.h"
#include "nel/gui/view_renderer.h"
#include <set>
#include <string>
namespace GUIEditor
{
std::set< std::string > hwCursors;
NelGUIWidget::NelGUIWidget( QWidget *parent ) :
Nel3DWidget( parent )
{
}
NelGUIWidget::~NelGUIWidget()
{
NLGUI::CViewRenderer::release();
}
void NelGUIWidget::init()
{
NLMISC::CPath::addSearchPath( "fonts" );
Nel3DWidget::init();
createTextContext( "Ryzom.ttf" );
NLGUI::CViewRenderer::setDriver( getDriver() );
NLGUI::CViewRenderer::setTextContext( getTextContext() );
NLGUI::CViewRenderer::hwCursors = &hwCursors;
NLGUI::CViewRenderer::getInstance()->init();
}
}

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@ -0,0 +1,37 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NELGUI_WIDGET_H
#define NELGUI_WIDGET_H
#include "nel3d_widget.h"
namespace GUIEditor
{
/// Qt viewport for the Nel GUI library
class NelGUIWidget : public Nel3DWidget
{
Q_OBJECT
public:
NelGUIWidget( QWidget *parent = NULL );
~NelGUIWidget();
void init();
};
}
#endif