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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-06 15:29:02 +00:00
Changed: #1302 Improved selection model.
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parent
619fd9c997
commit
f614383200
3 changed files with 46 additions and 21 deletions
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@ -38,11 +38,17 @@ WorldEditorScene::WorldEditorScene(int sizeCell, QObject *parent)
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{
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setItemIndexMethod(NoIndex);
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m_pen.setColor(QColor(50, 255, 155));
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m_pen.setWidth(0);
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m_pen1.setColor(QColor(50, 255, 155));
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m_pen1.setWidth(0);
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m_brush.setColor(QColor(50, 255, 155, 80));
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m_brush.setStyle(Qt::SolidPattern);
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m_brush1.setColor(QColor(50, 255, 155, 80));
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m_brush1.setStyle(Qt::SolidPattern);
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m_pen2.setColor(QColor(100, 0, 255));
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m_pen2.setWidth(0);
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m_brush2.setColor(QColor(100, 0, 255, 80));
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m_brush2.setStyle(Qt::SolidPattern);
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}
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WorldEditorScene::~WorldEditorScene()
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@ -75,8 +81,6 @@ void WorldEditorScene::setModeEdit(WorldEditorScene::ModeEdit mode)
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if (mode == WorldEditorScene::SelectMode)
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m_editedSelectedItems = false;
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m_selectionArea = QRectF();
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m_mode = mode;
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}
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@ -101,9 +105,18 @@ void WorldEditorScene::drawForeground(QPainter *painter, const QRectF &rect)
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if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
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{
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painter->setPen(m_pen);
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painter->setBrush(m_brush);
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if (m_selectionArea.left() < m_selectionArea.right())
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{
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painter->setPen(m_pen1);
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painter->setBrush(m_brush1);
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}
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else
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{
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painter->setPen(m_pen2);
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painter->setBrush(m_brush2);
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}
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painter->drawRect(m_selectionArea);
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}
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}
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@ -117,6 +130,8 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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if (mouseEvent->button() != Qt::LeftButton)
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return;
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m_firstPick = mouseEvent->scenePos();
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// if ((!m_editedSelectedItems) && (m_mode != WorldEditorScene::SelectMode))
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if ((!m_editedSelectedItems && m_selectedItems.isEmpty()) ||
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(!calcBoundingShape(m_selectedItems).contains(mouseEvent->scenePos())))
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@ -217,7 +232,7 @@ void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
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/*m_mouseX = mouseEvent->scenePos().x();
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m_mouseY = mouseEvent->scenePos().y() - m_cellSize;
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*/
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QGraphicsScene::mouseMoveEvent(mouseEvent);
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LandscapeEditor::LandscapeSceneBase::mouseMoveEvent(mouseEvent);
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}
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void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
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@ -261,12 +276,11 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
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updatePickSelection(mouseEvent->scenePos());
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else
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m_firstSelection = false;
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}
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// Huck for standart selection model
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// clearSelection();
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// updateSelectedItems(true);
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QGraphicsScene::mouseReleaseEvent(mouseEvent);
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m_selectionArea = QRectF();
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}
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LandscapeEditor::LandscapeSceneBase::mouseReleaseEvent(mouseEvent);
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}
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QRectF WorldEditorScene::calcBoundingRect(const QList<QGraphicsItem *> &listItems)
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@ -317,15 +331,23 @@ void WorldEditorScene::updatePickSelection(const QPointF &point)
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QList<QGraphicsItem *> listItems = items(point, Qt::ContainsItemShape,
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Qt::AscendingOrder);
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if (!listItems.isEmpty())
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QList<AbstractWorldItem *> worldItemsItems;
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Q_FOREACH(QGraphicsItem *item, listItems)
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{
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AbstractWorldItem *worldItem = qgraphicsitem_cast<AbstractWorldItem *>(item);
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if (worldItem != 0)
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worldItemsItems.push_back(worldItem);
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}
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if (!worldItemsItems.isEmpty())
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{
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// Next primitives
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m_lastPickedPrimitive++;
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m_lastPickedPrimitive %= listItems.size();
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QGraphicsItem *selectedItem = listItems.at(m_lastPickedPrimitive);
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if (qgraphicsitem_cast<AbstractWorldItem *>(selectedItem) != 0)
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m_selectedItems.push_back(selectedItem);
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m_lastPickedPrimitive %= worldItemsItems.size();
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m_selectedItems.push_back(worldItemsItems.at(m_lastPickedPrimitive));
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updateSelectedItems(true);
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}
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}
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@ -80,9 +80,10 @@ private:
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void updatePickSelection(const QPointF &point);
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QPen m_pen;
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QBrush m_brush;
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QPen m_pen1, m_pen2;
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QBrush m_brush1, m_brush2;
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QPointF m_firstPick;
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QRectF m_selectionArea;
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qreal m_firstPickX, m_firstPickY;
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QList<QGraphicsItem *> m_selectedItems;
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@ -328,6 +328,8 @@ WorldItemPoint::WorldItemPoint(const QPointF &point, const float angle, QGraphic
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{
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setZValue(WORLD_POINT_LAYER);
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//setFlag(ItemIgnoresTransformations);
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setPos(point);
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m_rect.setCoords(-SIZE_POINT, -SIZE_POINT, SIZE_POINT, SIZE_POINT);
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