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Include world editor files directory in prim export
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ca8c266bc1
commit
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2 changed files with 8 additions and 0 deletions
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@ -101,6 +101,8 @@ if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories)
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mkPath(log, continentDir)
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mkPath(log, continentDir)
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formDir = LeveldesignDirectory
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formDir = LeveldesignDirectory
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mkPath(log, LeveldesignDirectory)
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mkPath(log, LeveldesignDirectory)
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worldEditorFiles = WorldEditorFilesDirectory
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mkPath(log, WorldEditorFilesDirectory)
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printLog(log, "CONFIG " + configFile)
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printLog(log, "CONFIG " + configFile)
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cf = open(configFile, "w")
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cf = open(configFile, "w")
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@ -123,6 +125,7 @@ if (ContinentLeveldesignWorldDirectory != "") or (len(IgOtherSourceDirectories)
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cf.write("};\n")
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cf.write("};\n")
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cf.write("\n")
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cf.write("\n")
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cf.write("FormDir = \"" + formDir + "\";\n")
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cf.write("FormDir = \"" + formDir + "\";\n")
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cf.write("WorldEditorFiles = \"" + worldEditorFiles + "\";\n")
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cf.write("\n")
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cf.write("\n")
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cf.close()
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cf.close()
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subprocess.call([ PrimExport, configFile ])
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subprocess.call([ PrimExport, configFile ])
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@ -329,6 +329,7 @@ struct CExportOptions
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std::vector<std::string> PrimDirs; // Directory to parse for .flora and .prim associated
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std::vector<std::string> PrimDirs; // Directory to parse for .flora and .prim associated
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// This is here we get continent.cfg file
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// This is here we get continent.cfg file
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std::string FormDir; // Directory to get georges dfn
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std::string FormDir; // Directory to get georges dfn
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std::string WorldEditorFiles;
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CExportOptions ();
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CExportOptions ();
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bool loadcf (NLMISC::CConfigFile &cf);
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bool loadcf (NLMISC::CConfigFile &cf);
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@ -372,6 +373,9 @@ bool CExportOptions::loadcf (CConfigFile &cf)
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CConfigFile::CVar &cvFormDir = cf.getVar("FormDir");
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CConfigFile::CVar &cvFormDir = cf.getVar("FormDir");
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FormDir = cvFormDir.asString();
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FormDir = cvFormDir.asString();
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CConfigFile::CVar &cvWorldEditorFiles = cf.getVar("WorldEditorFiles");
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WorldEditorFiles = cvWorldEditorFiles.asString();
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return true;
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return true;
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}
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}
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@ -774,6 +778,7 @@ int main (int argc, char**argv)
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// *** Add pathes in the search path for georges forms
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// *** Add pathes in the search path for georges forms
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CPath::addSearchPath (options.FormDir, true, true);
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CPath::addSearchPath (options.FormDir, true, true);
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CPath::addSearchPath (options.WorldEditorFiles, true, true);
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// Ligo config
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// Ligo config
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CLigoConfig config;
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CLigoConfig config;
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