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Changed: Use FMod driver by default under Windows (to verify if it's fixing crash when teleporting)
--HG-- branch : compatibility-develop
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@ -200,7 +200,7 @@ ISoundDriver *ISoundDriver::createDriver(IStringMapperProvider *stringMapper, TD
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#if defined (NL_COMP_MINGW)
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dllName = "libnel_drv_xaudio2_win";
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#elif defined (NL_OS_WINDOWS)
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dllName = "nel_drv_xaudio2_win";
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dllName = "nel_drv_fmod_win";
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#elif defined (NL_OS_UNIX)
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dllName = "nel_drv_openal";
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#else
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