MODIFIED: #1471 Adding new widget now works in the widget property dialog.

This commit is contained in:
dfighter1985 2012-11-20 04:50:51 +01:00
parent 2f18aec5d4
commit e8d3255990
6 changed files with 254 additions and 1 deletions

View file

@ -57,6 +57,7 @@ SET(OVQT_PLUGIN_GUI_EDITOR_HDR
nel3d_widget.h nel3d_widget.h
nelgui_widget.h nelgui_widget.h
new_property_widget.h new_property_widget.h
new_widget_widget.h
) )
SET(OVQT_PLUGIN_GUI_EDITOR_UIS SET(OVQT_PLUGIN_GUI_EDITOR_UIS
@ -70,6 +71,7 @@ SET(OVQT_PLUGIN_GUI_EDITOR_UIS
action_editor.ui action_editor.ui
project_window.ui project_window.ui
new_property_widget.ui new_property_widget.ui
new_widget_widget.ui
) )
SET(QT_USE_QTGUI TRUE) SET(QT_USE_QTGUI TRUE)

View file

@ -0,0 +1,108 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "new_widget_widget.h"
#include "widget_info_tree.h"
namespace GUIEditor
{
NewWidgetWidget::NewWidgetWidget( QWidget *parent ) :
QWidget( parent )
{
widgetInfoTree = NULL;
setupUi( this );
connect( addButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddClicked() ) );
connect( cancelButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
}
NewWidgetWidget::~NewWidgetWidget()
{
widgetInfoTree = NULL;
}
void NewWidgetWidget::fillWidgetList( std::vector< std::string > &widgets )
{
ancestorCB->clear();
std::vector< std::string >::const_iterator itr = widgets.begin();
while( itr != widgets.end() )
{
ancestorCB->addItem( QString( itr->c_str() ) );
++itr;
}
}
void NewWidgetWidget::onAddClicked()
{
if( !checkNameField() )
{
return;
}
if( !checkNameDuplicate() )
{
return;
}
addNewWidget();
hide();
Q_EMIT widgetAdded();
}
bool NewWidgetWidget::checkNameField()
{
if( nameEdit->text().toStdString().empty() )
return false;
return true;
}
bool NewWidgetWidget::checkNameDuplicate()
{
if( widgetInfoTree == NULL )
return false;
CWidgetInfoTreeNode *node = widgetInfoTree->findNodeByName( nameEdit->text().toStdString() );
if( node != NULL )
return false;
return true;
}
void NewWidgetWidget::addNewWidget()
{
CWidgetInfoTreeNode *node = widgetInfoTree->findNodeByName( ancestorCB->currentText().toStdString() );
if( node == NULL )
{
nlerror( "Ancestor %s doesn't exist! Aborting addition!", ancestorCB->currentText().toStdString().c_str() );
return;
}
SWidgetInfo info;
info.ancestor = ancestorCB->currentText().toStdString();
info.name = nameEdit->text().toStdString();
info.GUIName = "C" + info.name;
info.isAbstract = false;
info.resolved = true;
node->addChild( info );
}
}

View file

@ -0,0 +1,65 @@
// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NEW_WIDGET_WIDGET_H
#define NEW_WIDGET_WIDGET_H
#include "ui_new_widget_widget.h"
#include <vector>
#include <string>
namespace GUIEditor
{
class CWidgetInfoTree;
class NewWidgetWidget : public QWidget, public Ui::NewWidgetWidget
{
Q_OBJECT
public:
NewWidgetWidget( QWidget *parent = NULL );
~NewWidgetWidget();
/// Fills the widget list with the widget names
void fillWidgetList( std::vector< std::string > &widgets );
/// Sets the widget info tree so we can add new widgets
void setWidgetInfoTree( CWidgetInfoTree *tree ){ widgetInfoTree = tree; }
private Q_SLOTS:
void onAddClicked();
private:
/// Checks if the name is valid
bool checkNameField();
/// Checks if the name is not a duplicate
bool checkNameDuplicate();
/// Adds the new widget
void addNewWidget();
CWidgetInfoTree *widgetInfoTree;
Q_SIGNALS:
void widgetAdded();
};
}
#endif

View file

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>NewWidgetWidget</class>
<widget class="QWidget" name="NewWidgetWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>249</width>
<height>108</height>
</rect>
</property>
<property name="windowTitle">
<string>New Widget</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0" colspan="2">
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Name</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="nameEdit"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Ancestor</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="ancestorCB"/>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QPushButton" name="addButton">
<property name="text">
<string>Add</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QPushButton" name="cancelButton">
<property name="text">
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -17,6 +17,7 @@
#include "widget_properties.h" #include "widget_properties.h"
#include "widget_info_tree.h" #include "widget_info_tree.h"
#include "new_property_widget.h" #include "new_property_widget.h"
#include "new_widget_widget.h"
#include <qmessagebox.h> #include <qmessagebox.h>
namespace GUIEditor{ namespace GUIEditor{
@ -24,18 +25,23 @@ namespace GUIEditor{
QWidget( parent ) QWidget( parent )
{ {
newPropertyWidget = new NewPropertyWidget(); newPropertyWidget = new NewPropertyWidget();
newWidgetWidget = new NewWidgetWidget();
setupUi( this ); setupUi( this );
connect( rmWButton, SIGNAL( clicked( bool ) ), this, SLOT( onRemoveWButtonClicked() ) ); connect( rmWButton, SIGNAL( clicked( bool ) ), this, SLOT( onRemoveWButtonClicked() ) );
connect( rmPButton, SIGNAL( clicked( bool ) ), this, SLOT( onRemovePButtonClicked() ) ); connect( rmPButton, SIGNAL( clicked( bool ) ), this, SLOT( onRemovePButtonClicked() ) );
connect( addPButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddPButtonClicked() ) ); connect( addPButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddPButtonClicked() ) );
connect( addWButton, SIGNAL( clicked( bool ) ), this, SLOT( onAddWButtonClicked() ) );
connect( newPropertyWidget, SIGNAL( propertyAdded() ), this, SLOT( onPropertyAdded() ) ); connect( newPropertyWidget, SIGNAL( propertyAdded() ), this, SLOT( onPropertyAdded() ) );
connect( newWidgetWidget, SIGNAL( widgetAdded() ), this, SLOT( onWidgetAdded() ) );
} }
CWidgetProperties::~CWidgetProperties() CWidgetProperties::~CWidgetProperties()
{ {
delete newPropertyWidget; delete newPropertyWidget;
newPropertyWidget = NULL; newPropertyWidget = NULL;
delete newWidgetWidget;
newWidgetWidget = NULL;
tree = NULL; tree = NULL;
} }
@ -112,6 +118,9 @@ namespace GUIEditor{
void CWidgetProperties::onAddWButtonClicked() void CWidgetProperties::onAddWButtonClicked()
{ {
newWidgetWidget->setWidgetInfoTree( tree );
newWidgetWidget->fillWidgetList( widgetNames );
newWidgetWidget->show();
} }
void CWidgetProperties::onAddPButtonClicked() void CWidgetProperties::onAddPButtonClicked()
@ -135,10 +144,15 @@ namespace GUIEditor{
onListSelectionChanged( widgetList->currentRow() ); onListSelectionChanged( widgetList->currentRow() );
} }
void CWidgetProperties::onWidgetAdded()
{
buildWidgetList();
}
void CWidgetProperties::buildWidgetList() void CWidgetProperties::buildWidgetList()
{ {
widgetList->clear(); widgetList->clear();
std::vector< std::string > widgetNames; widgetNames.clear();
tree->getNames( widgetNames ); tree->getNames( widgetNames );
std::sort( widgetNames.begin(), widgetNames.end() ); std::sort( widgetNames.begin(), widgetNames.end() );
for( std::vector< std::string >::const_iterator itr = widgetNames.begin(); itr != widgetNames.end(); ++itr ) for( std::vector< std::string >::const_iterator itr = widgetNames.begin(); itr != widgetNames.end(); ++itr )

View file

@ -28,6 +28,7 @@ namespace GUIEditor
{ {
class CWidgetInfoTree; class CWidgetInfoTree;
class NewPropertyWidget; class NewPropertyWidget;
class NewWidgetWidget;
/// Widget that shows all available GUI widgets and their properties, /// Widget that shows all available GUI widgets and their properties,
/// Also allows the user to add / remove widgets and properties /// Also allows the user to add / remove widgets and properties
@ -56,6 +57,7 @@ namespace GUIEditor
void onAddPButtonClicked(); void onAddPButtonClicked();
void onPropertyAdded(); void onPropertyAdded();
void onWidgetAdded();
private: private:
/// Builds the widget list /// Builds the widget list
@ -64,8 +66,11 @@ namespace GUIEditor
/// Builds the property list for the currently selected widget /// Builds the property list for the currently selected widget
void setPropsOf( const char *name ); void setPropsOf( const char *name );
std::vector< std::string > widgetNames;
CWidgetInfoTree *tree; CWidgetInfoTree *tree;
NewPropertyWidget *newPropertyWidget; NewPropertyWidget *newPropertyWidget;
NewWidgetWidget *newWidgetWidget;
}; };
} }