mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-30 04:40:53 +00:00
Changed: #573 Added new checks for FBO extensions and multisample
This commit is contained in:
parent
b9f9d418da
commit
e60ba59fec
2 changed files with 91 additions and 2 deletions
|
@ -417,6 +417,17 @@ NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT;
|
|||
NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT;
|
||||
NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT;
|
||||
NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT;
|
||||
NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT;
|
||||
NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT;
|
||||
|
||||
// GL_EXT_framebuffer_blit
|
||||
NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT;
|
||||
|
||||
// GL_EXT_framebuffer_multisample
|
||||
NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT;
|
||||
|
||||
// GL_ARB_multisample
|
||||
NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB;
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV;
|
||||
|
@ -889,6 +900,17 @@ static bool setupWGLARBPBuffer(const char *glext)
|
|||
return true;
|
||||
}
|
||||
|
||||
// *********************************
|
||||
static bool setupARBMultisample(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupARBMultisample);
|
||||
CHECK_EXT("GL_ARB_multisample");
|
||||
|
||||
CHECK_ADDRESS(NEL_PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
// *********************************
|
||||
static bool setupWGLARBPixelFormat (const char *glext)
|
||||
|
@ -1188,6 +1210,14 @@ static bool setupARBTextureRectangle(const char *glext)
|
|||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupEXTTextureFilterAnisotropic(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupEXTTextureFilterAnisotropic);
|
||||
CHECK_EXT("GL_EXT_texture_filter_anisotropic");
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupFrameBufferObject(const char *glext)
|
||||
{
|
||||
|
@ -1206,6 +1236,30 @@ static bool setupFrameBufferObject(const char *glext)
|
|||
CHECK_ADDRESS(NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT);
|
||||
CHECK_ADDRESS(NEL_PFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT);
|
||||
CHECK_ADDRESS(NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT);
|
||||
CHECK_ADDRESS(NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT);
|
||||
CHECK_ADDRESS(NEL_PFNGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupFrameBufferBlit(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupFrameBufferBlit);
|
||||
CHECK_EXT("GL_EXT_framebuffer_blit");
|
||||
|
||||
CHECK_ADDRESS(NEL_PFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupFrameBufferMultisample(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupFrameBufferMultisample);
|
||||
CHECK_EXT("GL_EXT_framebuffer_multisample");
|
||||
|
||||
CHECK_ADDRESS(NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC, glRenderbufferStorageMultisampleEXT);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1268,6 +1322,9 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
// Check ARBTextureNonPowerOfTwo
|
||||
ext.ARBTextureNonPowerOfTwo= setupARBTextureNonPowerOfTwo(glext);
|
||||
|
||||
// Check ARBMultisample
|
||||
ext.ARBMultisample = setupARBMultisample(glext);
|
||||
|
||||
// Check NVVertexArrayRange
|
||||
// Disable feature ???
|
||||
if(!ext.DisableHardwareVertexArrayAGP)
|
||||
|
@ -1360,9 +1417,18 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
// Check GL_ARB_texture_rectangle
|
||||
ext.ARBTextureRectangle = setupARBTextureRectangle(glext);
|
||||
|
||||
// Check GL_EXT_texture_filter_anisotropic
|
||||
ext.EXTTextureFilterAnisotropic = setupEXTTextureFilterAnisotropic(glext);
|
||||
|
||||
// Check GL_EXT_framebuffer_object
|
||||
ext.FrameBufferObject = setupFrameBufferObject(glext);
|
||||
|
||||
// Check GL_EXT_framebuffer_blit
|
||||
ext.FrameBufferBlit = setupFrameBufferBlit(glext);
|
||||
|
||||
// Check GL_EXT_framebuffer_multisample
|
||||
ext.FrameBufferMultisample = setupFrameBufferMultisample(glext);
|
||||
|
||||
// Check GL_EXT_packed_depth_stencil
|
||||
ext.PackedDepthStencil = setupPackedDepthStencil(glext);
|
||||
|
||||
|
|
|
@ -80,7 +80,10 @@ struct CGlExtensions
|
|||
bool EXTTextureRectangle;
|
||||
bool ARBTextureRectangle;
|
||||
bool FrameBufferObject;
|
||||
bool FrameBufferBlit;
|
||||
bool FrameBufferMultisample;
|
||||
bool PackedDepthStencil;
|
||||
bool EXTTextureFilterAnisotropic;
|
||||
// true if NVVertexProgram and if we know that VP is emulated
|
||||
bool NVVertexProgramEmulated;
|
||||
bool EXTSecondaryColor;
|
||||
|
@ -114,6 +117,7 @@ struct CGlExtensions
|
|||
bool ARBVertexBufferObject;
|
||||
bool ARBVertexProgram;
|
||||
bool ARBTextureNonPowerOfTwo;
|
||||
bool ARBMultisample;
|
||||
|
||||
public:
|
||||
|
||||
|
@ -165,10 +169,14 @@ public:
|
|||
ARBVertexProgram = false;
|
||||
NVTextureRectangle = false;
|
||||
EXTTextureRectangle = false;
|
||||
EXTTextureFilterAnisotropic = false;
|
||||
ARBTextureRectangle = false;
|
||||
ARBTextureNonPowerOfTwo = false;
|
||||
ARBMultisample = false;
|
||||
NVOcclusionQuery = false;
|
||||
FrameBufferObject = false;
|
||||
FrameBufferBlit = false;
|
||||
FrameBufferMultisample = false;
|
||||
PackedDepthStencil = false;
|
||||
NVVertexArrayRange2 = false;
|
||||
NVStateVARWithoutFlush = 0;
|
||||
|
@ -177,7 +185,7 @@ public:
|
|||
DisableHardwareVertexProgram= false;
|
||||
DisableHardwareVertexArrayAGP= false;
|
||||
DisableHardwareTextureShader= false;
|
||||
};
|
||||
}
|
||||
|
||||
std::string toString()
|
||||
{
|
||||
|
@ -198,6 +206,7 @@ public:
|
|||
result += NVTextureRectangle ? "NVTextureRectangle " : "";
|
||||
result += EXTTextureRectangle ? "EXTTextureRectangle " : "";
|
||||
result += ARBTextureRectangle ? "ARBTextureRectangle " : "";
|
||||
result += EXTTextureFilterAnisotropic ? "EXTTextureFilterAnisotropic " : "";
|
||||
result += ARBTextureNonPowerOfTwo ? "ARBTextureNonPowerOfTwo " : "";
|
||||
result += "texture stages(*) = ";
|
||||
result += NLMISC::toString(NbTextureStages);
|
||||
|
@ -218,6 +227,7 @@ public:
|
|||
result += EXTBlendColor ? "EXTBlendColor " : "";
|
||||
result += NVOcclusionQuery ? "NVOcclusionQuery " : "";
|
||||
result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : "";
|
||||
result += ARBMultisample ? "ARBMultisample " : "";
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
result += "\n WindowsGL: ";
|
||||
|
@ -241,6 +251,8 @@ public:
|
|||
|
||||
result += "\n FBO: ";
|
||||
result += FrameBufferObject ? "FramebufferObject " : "";
|
||||
result += FrameBufferBlit ? "FrameBufferBlit " : "";
|
||||
result += FrameBufferMultisample ? "FrameBufferMultisample " : "";
|
||||
result += PackedDepthStencil ? "PackedDepthStencil " : "";
|
||||
|
||||
return result;
|
||||
|
@ -329,6 +341,7 @@ extern NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB;
|
|||
//====================
|
||||
extern NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV;
|
||||
extern NEL_PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV;
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
extern PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV;
|
||||
extern PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV;
|
||||
|
@ -712,6 +725,16 @@ extern NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT;
|
|||
extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT;
|
||||
extern NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT;
|
||||
extern NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT;
|
||||
extern NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT;
|
||||
extern NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT;
|
||||
|
||||
// GL_EXT_framebuffer_blit
|
||||
extern NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT;
|
||||
|
||||
// GL_EXT_framebuffer_multisample
|
||||
extern NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT;
|
||||
|
||||
// GL_ARB_multisample
|
||||
extern NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB;
|
||||
|
||||
#endif // NL_OPENGL_EXTENSION_H
|
||||
|
||||
|
|
Loading…
Reference in a new issue