diff --git a/code/ryzom/server/src/entities_game_service/game_item_manager/game_item_manager.cpp b/code/ryzom/server/src/entities_game_service/game_item_manager/game_item_manager.cpp index 830c45d7c..16258192c 100644 --- a/code/ryzom/server/src/entities_game_service/game_item_manager/game_item_manager.cpp +++ b/code/ryzom/server/src/entities_game_service/game_item_manager/game_item_manager.cpp @@ -845,9 +845,9 @@ void CGameItemManager::buildNpcSpecificItems() //----------------------------------------------- // createItem : //----------------------------------------------- -NLMISC_COMMAND(createItem,"create a new item","") +NLMISC_COMMAND(createItem,"create a new item","") { - if( args.size() < 3 ) + if( args.size() < 2 ) { return false; } @@ -859,9 +859,9 @@ NLMISC_COMMAND(createItem,"create a new item","") uint16 quality; NLMISC::fromString(args[1], quality); - uint32 ownerIdTmp; - NLMISC::fromString(args[2], ownerIdTmp); - CEntityId ownerId(RYZOMID::object,ownerIdTmp); + //uint32 ownerIdTmp; + //NLMISC::fromString(args[2], ownerIdTmp); + //CEntityId ownerId(RYZOMID::object,ownerIdTmp); // CGameItemPtr item = GameItemManager.createItem( sheetId, quality, ownerId, -1, true,true ); CGameItemPtr item = GameItemManager.createItem( sheetId, quality, true, true );