merge from default

This commit is contained in:
kerozcak 2011-06-09 17:52:42 +02:00
commit e0e710641e
576 changed files with 16127 additions and 2824 deletions

View file

@ -41,10 +41,6 @@ INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL)
# Force out of source builds.
CHECK_OUT_OF_SOURCE()
# Variables which must be set before PROJECT
NL_SETUP_BUILD()
NL_SETUP_BUILD_FLAGS()
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(RyzomCore CXX C)
SET(NL_VERSION_MAJOR 0)
@ -52,6 +48,9 @@ SET(NL_VERSION_MINOR 8)
SET(NL_VERSION_PATCH 0)
SET(NL_VERSION "${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}.${NL_VERSION_PATCH}")
NL_SETUP_BUILD()
NL_SETUP_BUILD_FLAGS()
#-----------------------------------------------------------------------------
# Redirect output files
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
@ -91,20 +90,11 @@ NL_CONFIGURE_CHECKS()
#-----------------------------------------------------------------------------
#Platform specifics
SETUP_EXTERNAL()
IF(WIN32)
INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
SET(WINSOCK2_LIB ws2_32.lib)
FIND_PACKAGE(External REQUIRED)
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/IDE/.+" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert compiler fullpath to VC++ path
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
IF(WITH_MFC)
FIND_PACKAGE(CustomMFC REQUIRED)
ENDIF(WITH_MFC)
@ -119,20 +109,15 @@ IF(WITH_STATIC)
# libxml2 could need winsock2 library
SET(LIBXML2_DEFINITIONS ${LIBXML2_DEFINITIONS} -DLIBXML_STATIC)
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${WINSOCK2_LIB})
# on Mac OS X libxml2 requieres iconv
IF(APPLE)
FIND_PACKAGE(Iconv REQUIRED)
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${ICONV_LIBRARIES})
INCLUDE_DIRECTORIES(${ICONV_INCLUDE_DIR})
ENDIF(APPLE)
ENDIF(WITH_STATIC)
IF(WITH_STLPORT)
FIND_PACKAGE(STLport REQUIRED)
INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
IF(WIN32)
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
ENDIF(WIN32)
ENDIF(WITH_STLPORT)
INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/PCHSupport.cmake)
IF(FINAL_VERSION)

View file

@ -48,6 +48,10 @@ MACRO(NL_CONFIGURE_CHECKS)
SET(NL_OPENGL_AVAILABLE 1)
ENDIF(WITH_DRIVER_OPENGL)
IF(WITH_DRIVER_OPENGLES)
SET(NL_OPENGLES_AVAILABLE 1)
ENDIF(WITH_DRIVER_OPENGLES)
IF(WITH_DRIVER_DIRECT3D)
SET(NL_DIRECT3D_AVAILABLE 1)
ENDIF(WITH_DRIVER_DIRECT3D)

View file

@ -40,17 +40,12 @@ ENDIF(WITH_STLPORT OR NOT MFC_FOUND)
# Only if using a custom path
IF(CUSTOM_MFC_DIR)
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
# Using 32 or 64 bits libraries
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
IF(TARGET_X64)
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib/amd64")
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
ELSE(TARGET_X64)
SET(MFC_LIBRARY_DIR "${MFC_DIR}/lib")
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
ENDIF(TARGET_X64)
# Add MFC libraries directory to default library path
LINK_DIRECTORIES(${MFC_LIBRARY_DIR})

View file

@ -30,16 +30,11 @@ ENDMACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME)
IF(DXSDK_DIR)
SET(DXSDK_INCLUDE_DIR "${DXSDK_DIR}/Include")
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
IF(TARGET_X64)
SET(DXSDK_LIBRARY_DIR "${DXSDK_DIR}/Lib/x64")
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
ELSE(TARGET_X64)
SET(DXSDK_LIBRARY_DIR "${DXSDK_DIR}/Lib/x86")
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
ENDIF(TARGET_X64)
FIND_DXSDK_LIBRARY(DXSDK_GUID_LIBRARY dxguid)
FIND_DXSDK_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8)
@ -59,7 +54,7 @@ ENDIF(DXSDK_DIR)
# all listed variables are TRUE.
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(DIRECTXSDK DEFAULT_MSG DXSDK_DIR DXSDK_GUID_LIBRARY DXSDK_DINPUT_LIBRARY)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(DirectXSDK DEFAULT_MSG DXSDK_DIR DXSDK_GUID_LIBRARY DXSDK_DINPUT_LIBRARY)
MARK_AS_ADVANCED(DXSDK_INCLUDE_DIR
DXSDK_GUID_LIBRARY

View file

@ -3,11 +3,12 @@
# The following values are defined
# EXTERNAL_PATH - where to find external
# EXTERNAL_INCLUDE_PATH - where to find external includes
# EXTERNAL_BINARY_PATH - where to find external binaries
# EXTERNAL_LIBRARY_PATH - where to find external libraries
# EXTERNAL_FOUND - True if the external libraries are available
SET(EXTERNAL_TEMP_PATH ${CMAKE_CURRENT_SOURCE_DIR}/external ${CMAKE_CURRENT_SOURCE_DIR}/../external ${CMAKE_CURRENT_SOURCE_DIR}/3rdParty ${CMAKE_CURRENT_SOURCE_DIR}/../3rdParty ${EXTERNAL_PATH})
SET(EXTERNAL_TEMP_FILE "include/png.h")
SET(EXTERNAL_TEMP_FILE "include/zlib.h")
SET(EXTERNAL_NAME "external")
# If using STLport preprend external_stlport
@ -17,36 +18,42 @@ IF(WITH_STLPORT)
SET(EXTERNAL_NAME "external with STLport")
ENDIF(WITH_STLPORT)
SET(EXTERNAL_FOUND FALSE)
FOREACH(ITEM ${EXTERNAL_TEMP_PATH})
IF(EXISTS "${ITEM}/${EXTERNAL_TEMP_FILE}" AND NOT EXTERNAL_FOUND)
SET(EXTERNAL_FOUND TRUE)
# Get absolute path to avoid ..
GET_FILENAME_COMPONENT(ITEM ${ITEM} ABSOLUTE)
SET(EXTERNAL_PATH ${ITEM} CACHE PATH "" FORCE)
ENDIF(EXISTS "${ITEM}/${EXTERNAL_TEMP_FILE}" AND NOT EXTERNAL_FOUND)
ENDFOREACH(ITEM ${EXTERNAL_TEMP_PATH})
FIND_PATH(EXTERNAL_PATH
${EXTERNAL_TEMP_FILE}
PATHS
$ENV{EXTERNAL_PATH}
${EXTERNAL_TEMP_PATH}
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
)
IF(EXTERNAL_FOUND)
IF(EXTERNAL_PATH)
SET(EXTERNAL_FOUND TRUE)
SET(EXTERNAL_INCLUDE_PATH "${EXTERNAL_PATH}/include")
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
# Using 32 or 64 bits binaries
IF(TARGET_X64)
SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin64")
ELSE(TARGET_X64)
SET(EXTERNAL_BINARY_PATH "${EXTERNAL_PATH}/bin")
ENDIF(TARGET_X64)
# Using 32 or 64 bits libraries
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
IF(TARGET_X64)
SET(EXTERNAL_LIBRARY_PATH "${EXTERNAL_PATH}/lib64")
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
ELSE(TARGET_X64)
SET(EXTERNAL_LIBRARY_PATH "${EXTERNAL_PATH}/lib")
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
ENDIF(TARGET_X64)
SET(CMAKE_INCLUDE_PATH "${EXTERNAL_INCLUDE_PATH};${CMAKE_INCLUDE_PATH}")
# Stupid hack for FindOpenAL.cmake
SET(CMAKE_INCLUDE_PATH "${EXTERNAL_PATH};${CMAKE_INCLUDE_PATH}")
SET(CMAKE_LIBRARY_PATH "${EXTERNAL_LIBRARY_PATH};${CMAKE_LIBRARY_PATH}")
ENDIF(EXTERNAL_FOUND)
ENDIF(EXTERNAL_PATH)
IF(EXTERNAL_FOUND)
IF(NOT External_FIND_QUIETLY)
@ -62,4 +69,4 @@ ELSE(EXTERNAL_FOUND)
ENDIF(External_FIND_REQUIRED)
ENDIF(EXTERNAL_FOUND)
MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_LIBRARY_PATH)
MARK_AS_ADVANCED(EXTERNAL_INCLUDE_PATH EXTERNAL_BINARY_PATH EXTERNAL_LIBRARY_PATH)

View file

@ -0,0 +1,83 @@
# - Try to find Iconv on Mac OS X
# Once done this will define
#
# ICONV_FOUND - system has Iconv
# ICONV_INCLUDE_DIR - the Iconv include directory
# ICONV_LIBRARIES - Link these to use Iconv
# ICONV_SECOND_ARGUMENT_IS_CONST - the second argument for iconv() is const
#
IF(APPLE)
include(CheckCCompilerFlag)
include(CheckCSourceCompiles)
IF (ICONV_INCLUDE_DIR AND ICONV_LIBRARIES)
# Already in cache, be silent
SET(ICONV_FIND_QUIETLY TRUE)
ENDIF (ICONV_INCLUDE_DIR AND ICONV_LIBRARIES)
IF(APPLE)
FIND_PATH(ICONV_INCLUDE_DIR iconv.h
PATHS
/opt/local/include/
NO_CMAKE_SYSTEM_PATH
)
FIND_LIBRARY(ICONV_LIBRARIES NAMES iconv libiconv c
PATHS
/opt/local/lib/
NO_CMAKE_SYSTEM_PATH
)
ENDIF(APPLE)
FIND_PATH(ICONV_INCLUDE_DIR iconv.h PATHS /opt/local/include /sw/include)
string(REGEX REPLACE "(.*)/include/?" "\\1" ICONV_INCLUDE_BASE_DIR "${ICONV_INCLUDE_DIR}")
FIND_LIBRARY(ICONV_LIBRARIES NAMES iconv libiconv c HINTS "${ICONV_INCLUDE_BASE_DIR}/lib" PATHS /opt/local/lib)
IF(ICONV_INCLUDE_DIR AND ICONV_LIBRARIES)
SET(ICONV_FOUND TRUE)
ENDIF(ICONV_INCLUDE_DIR AND ICONV_LIBRARIES)
set(CMAKE_REQUIRED_INCLUDES ${ICONV_INCLUDE_DIR})
set(CMAKE_REQUIRED_LIBRARIES ${ICONV_LIBRARIES})
IF(ICONV_FOUND)
check_c_compiler_flag("-Werror" ICONV_HAVE_WERROR)
set (CMAKE_C_FLAGS_BACKUP "${CMAKE_C_FLAGS}")
if(ICONV_HAVE_WERROR)
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
endif(ICONV_HAVE_WERROR)
check_c_source_compiles("
#include <iconv.h>
int main(){
iconv_t conv = 0;
const char* in = 0;
size_t ilen = 0;
char* out = 0;
size_t olen = 0;
iconv(conv, &in, &ilen, &out, &olen);
return 0;
}
" ICONV_SECOND_ARGUMENT_IS_CONST )
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS_BACKUP}")
ENDIF(ICONV_FOUND)
set(CMAKE_REQUIRED_INCLUDES)
set(CMAKE_REQUIRED_LIBRARIES)
IF(ICONV_FOUND)
IF(NOT ICONV_FIND_QUIETLY)
MESSAGE(STATUS "Found Iconv: ${ICONV_LIBRARIES}")
ENDIF(NOT ICONV_FIND_QUIETLY)
ELSE(ICONV_FOUND)
IF(Iconv_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find Iconv")
ENDIF(Iconv_FIND_REQUIRED)
ENDIF(ICONV_FOUND)
MARK_AS_ADVANCED(
ICONV_INCLUDE_DIR
ICONV_LIBRARIES
ICONV_SECOND_ARGUMENT_IS_CONST
)
ENDIF(APPLE)

View file

@ -6,7 +6,7 @@
IF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
# in cache already
SET(LUABIND_FIND_QUIETLY TRUE)
SET(Luabind_FIND_QUIETLY TRUE)
ENDIF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
FIND_PATH(LUABIND_INCLUDE_DIR
@ -22,7 +22,7 @@ FIND_PATH(LUABIND_INCLUDE_DIR
)
SET(LIBRARY_NAME_RELEASE luabind libluabind)
SET(LIBRARY_NAME_DEBUG luabind_d libluabind_d libluabindd)
SET(LIBRARY_NAME_DEBUG luabind_d luabindd libluabind_d libluabindd)
IF(WITH_STLPORT)
SET(LIBRARY_NAME_RELEASE luabind_stlport ${LIBRARY_NAME_RELEASE})
@ -62,30 +62,35 @@ FIND_LIBRARY(LUABIND_LIBRARY_DEBUG
FIND_PACKAGE(Boost REQUIRED)
IF(LUABIND_INCLUDE_DIR AND Boost_INCLUDE_DIR)
IF(LUABIND_LIBRARY_RELEASE)
IF(LUABIND_LIBRARY_RELEASE AND LUABIND_LIBRARY_DEBUG)
# Case where both Release and Debug versions are provided
SET(LUABIND_FOUND TRUE)
SET(LUABIND_INCLUDE_DIR ${LUABIND_INCLUDE_DIR} ${Boost_INCLUDE_DIR})
IF(LUABIND_LIBRARY_DEBUG)
SET(LUABIND_LIBRARIES "optimized;${LUABIND_LIBRARY_RELEASE};debug;${LUABIND_LIBRARY_DEBUG}")
ELSE(LUABIND_LIBRARY_DEBUG)
SET(LUABIND_LIBRARIES "${LUABIND_LIBRARY_RELEASE}")
ENDIF(LUABIND_LIBRARY_DEBUG)
ENDIF(LUABIND_LIBRARY_RELEASE)
SET(LUABIND_LIBRARIES optimized ${LUABIND_LIBRARY_RELEASE} debug ${LUABIND_LIBRARY_DEBUG})
ELSEIF(LUABIND_LIBRARY_RELEASE)
# Normal case
SET(LUABIND_FOUND TRUE)
SET(LUABIND_LIBRARIES ${LUABIND_LIBRARY_RELEASE})
ELSEIF(LUABIND_LIBRARY_DEBUG)
# Case where Luabind is compiled from sources (debug version is compiled by default)
SET(LUABIND_FOUND TRUE)
SET(LUABIND_LIBRARIES ${LUABIND_LIBRARY_DEBUG})
ENDIF(LUABIND_LIBRARY_RELEASE AND LUABIND_LIBRARY_DEBUG)
ENDIF(LUABIND_INCLUDE_DIR AND Boost_INCLUDE_DIR)
IF(LUABIND_FOUND)
SET(LUABIND_INCLUDE_DIR ${LUABIND_INCLUDE_DIR} ${Boost_INCLUDE_DIR})
# Check if luabind/version.hpp exists
FIND_FILE(LUABIND_VERSION_FILE luabind/version.hpp PATHS ${LUABIND_INCLUDE_DIR})
IF(LUABIND_VERSION_FILE)
SET(LUABIND_DEFINITIONS "-DHAVE_LUABIND_VERSION")
ENDIF(LUABIND_VERSION_FILE)
IF(NOT LUABIND_FIND_QUIETLY)
IF(NOT Luabind_FIND_QUIETLY)
MESSAGE(STATUS "Found Luabind: ${LUABIND_LIBRARIES}")
ENDIF(NOT LUABIND_FIND_QUIETLY)
ENDIF(NOT Luabind_FIND_QUIETLY)
ELSE(LUABIND_FOUND)
IF(NOT LUABIND_FIND_QUIETLY)
IF(NOT Luabind_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find Luabind!")
ENDIF(NOT LUABIND_FIND_QUIETLY)
ENDIF(NOT Luabind_FIND_QUIETLY)
ENDIF(LUABIND_FOUND)
MARK_AS_ADVANCED(LUABIND_LIBRARY_RELEASE LUABIND_LIBRARY_DEBUG Boost_LIB_DIAGNOSTIC_DEFINITIONS)

View file

@ -71,9 +71,9 @@ IF(STLPORT_INCLUDE_DIR)
IF(STLPORT_LIBRARY_RELEASE)
SET(STLPORT_FOUND TRUE)
SET(STLPORT_LIBRARIES "optimized;${STLPORT_LIBRARY_RELEASE}")
SET(STLPORT_LIBRARIES ${STLPORT_LIBRARY_RELEASE})
IF(STLPORT_LIBRARY_DEBUG)
SET(STLPORT_LIBRARIES "${STLPORT_LIBRARIES};debug;${STLPORT_LIBRARY_DEBUG}")
SET(STLPORT_LIBRARIES optimized ${STLPORT_LIBRARIES} debug ${STLPORT_LIBRARY_DEBUG})
ENDIF(STLPORT_LIBRARY_DEBUG)
ENDIF(STLPORT_LIBRARY_RELEASE)
ENDIF(STLPORT_INCLUDE_DIR)

View file

@ -9,17 +9,32 @@ IF(WINSDK_INCLUDE_DIR)
SET(WINSDK_FIND_QUIETLY TRUE)
ENDIF(WINSDK_INCLUDE_DIR)
GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE)
GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME)
IF(WINSDK71_DIR)
IF(NOT WINSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}")
ENDIF(NOT WINSDK_FIND_QUIETLY)
ENDIF(WINSDK71_DIR)
GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE)
GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME)
IF(WINSDKCURRENT_DIR)
IF(NOT WINSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}")
ENDIF(NOT WINSDK_FIND_QUIETLY)
ENDIF(WINSDKCURRENT_DIR)
FIND_PATH(WINSDK_INCLUDE_DIR Windows.h
PATHS
"[HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]/Include"
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]/Include"
${WINSDK71_DIR}/Include
${WINSDKCURRENT_DIR}/Include
)
IF(WINSDK_INCLUDE_DIR)
SET(WINSDK_FOUND TRUE)
IF(NOT WINSDK_FIND_QUIETLY)
MESSAGE(STATUS "Found Windows SDK.")
ENDIF(NOT WINSDK_FIND_QUIETLY)
ELSE(WINSDK_INCLUDE_DIR)
IF(NOT WINSDK_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find Windows SDK!")

View file

@ -1,39 +0,0 @@
# - Find zlib
# Find the native ZLIB includes and library
#
# ZLIB_INCLUDE_DIRS - where to find zlib.h, etc.
# ZLIB_LIBRARIES - List of libraries when using zlib.
# ZLIB_FOUND - True if zlib found.
#=============================================================================
# Copyright 2001-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
IF (ZLIB_INCLUDE_DIR)
# Already in cache, be silent
SET(ZLIB_FIND_QUIETLY TRUE)
ENDIF (ZLIB_INCLUDE_DIR)
FIND_PATH(ZLIB_INCLUDE_DIR zlib.h)
SET(ZLIB_NAMES z zlib zdll)
FIND_LIBRARY(ZLIB_LIBRARY NAMES ${ZLIB_NAMES} )
MARK_AS_ADVANCED( ZLIB_LIBRARY ZLIB_INCLUDE_DIR )
# Per-recommendation
SET(ZLIB_INCLUDE_DIRS "${ZLIB_INCLUDE_DIR}")
SET(ZLIB_LIBRARIES "${ZLIB_LIBRARY}")
# handle the QUIETLY and REQUIRED arguments and set ZLIB_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ZLIB DEFAULT_MSG ZLIB_LIBRARIES ZLIB_INCLUDE_DIRS)

View file

@ -45,8 +45,6 @@ MACRO(_PCH_GET_COMPILE_FLAGS _out_compile_flags)
IF(${_targetType} STREQUAL SHARED_LIBRARY OR ${_targetType} STREQUAL MODULE_LIBRARY)
LIST(APPEND ${_out_compile_flags} "-fPIC")
ENDIF(${_targetType} STREQUAL SHARED_LIBRARY OR ${_targetType} STREQUAL MODULE_LIBRARY)
ELSE(CMAKE_COMPILER_IS_GNUCXX)
## TODO ... ? or does it work out of the box
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
GET_DIRECTORY_PROPERTY(DIRINC INCLUDE_DIRECTORIES )
@ -54,13 +52,23 @@ MACRO(_PCH_GET_COMPILE_FLAGS _out_compile_flags)
LIST(APPEND ${_out_compile_flags} " ${_PCH_include_prefix}\"${item}\"")
ENDFOREACH(item)
# Required for CMake 2.6
SET(GLOBAL_DEFINITIONS "")
GET_DIRECTORY_PROPERTY(DEFINITIONS COMPILE_DEFINITIONS)
FOREACH(item ${DEFINITIONS})
LIST(APPEND GLOBAL_DEFINITIONS -D${item})
ENDFOREACH(item)
GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS)
GET_DIRECTORY_PROPERTY(_global_definitions DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
GET_DIRECTORY_PROPERTY(_directory_definitions DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
LIST(APPEND ${_out_compile_flags} ${GLOBAL_DEFINITIONS})
LIST(APPEND ${_out_compile_flags} ${_directory_flags})
LIST(APPEND ${_out_compile_flags} ${_global_definitions})
LIST(APPEND ${_out_compile_flags} ${_directory_definitions})
LIST(APPEND ${_out_compile_flags} ${CMAKE_CXX_FLAGS})
# Format definitions and remove duplicates
SEPARATE_ARGUMENTS(${_out_compile_flags})
LIST(REMOVE_DUPLICATES ${_out_compile_flags})
ENDMACRO(_PCH_GET_COMPILE_FLAGS)
MACRO(_PCH_GET_PDB_FILENAME out_filename _target)
@ -115,6 +123,11 @@ MACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input _output)
ENDMACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input)
MACRO(ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use )
GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
IF(${oldProps} MATCHES NOTFOUND)
SET(oldProps "")
ENDIF(${oldProps} MATCHES NOTFOUND)
IF(CMAKE_COMPILER_IS_GNUCXX)
# to do: test whether compiler flags match between target _targetName
# and _pch_output_to_use
@ -123,19 +136,17 @@ MACRO(ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use )
# for use with distcc and gcc >4.0.1 if preprocessed files are accessible
# on all remote machines set
# PCH_ADDITIONAL_COMPILER_FLAGS to -fpch-preprocess
SET(_target_cflags "${PCH_ADDITIONAL_COMPILER_FLAGS}-include ${_input} -Winvalid-pch")
SET(_target_cflags "${oldProps} ${PCH_ADDITIONAL_COMPILER_FLAGS}-include ${_input} -Winvalid-pch")
ELSE(CMAKE_COMPILER_IS_GNUCXX)
IF(MSVC)
GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
IF(${oldProps} MATCHES NOTFOUND)
SET(oldProps "")
ENDIF(${oldProps} MATCHES NOTFOUND)
SET(_target_cflags "${oldProps} /Yu\"${_input}\" /FI\"${_input}\" /Fp\"${_pch_output_to_use}\"")
ENDIF(MSVC)
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
SET_TARGET_PROPERTIES(${_targetName} PROPERTIES COMPILE_FLAGS ${_target_cflags})
IF(oldProps)
SET_TARGET_PROPERTIES(${_targetName}_pch_dephelp PROPERTIES COMPILE_FLAGS ${oldProps})
ENDIF(oldProps)
ADD_CUSTOM_TARGET(pch_Generate_${_targetName} DEPENDS ${_pch_output_to_use})
ADD_DEPENDENCIES(${_targetName} pch_Generate_${_targetName})
ENDMACRO(ADD_PRECOMPILED_HEADER_TO_TARGET)

View file

@ -37,16 +37,17 @@ ENDMACRO(NL_TARGET_DRIVER)
# Argument:
###
MACRO(NL_DEFAULT_PROPS name label)
IF(NOT MSVC10)
SET_TARGET_PROPERTIES(${name} PROPERTIES PROJECT_LABEL ${label})
ENDIF(NOT MSVC10)
GET_TARGET_PROPERTY(type ${name} TYPE)
IF(${type} STREQUAL SHARED_LIBRARY)
# Set versions only if target is a shared library
SET_TARGET_PROPERTIES(${name} PROPERTIES
VERSION ${NL_VERSION} SOVERSION ${NL_VERSION_MAJOR}
INSTALL_NAME_DIR ${NL_LIB_PREFIX}
PROJECT_LABEL ${label})
ELSE(${type} STREQUAL SHARED_LIBRARY)
SET_TARGET_PROPERTIES(${name} PROPERTIES
PROJECT_LABEL ${label})
VERSION ${NL_VERSION} SOVERSION ${NL_VERSION_MAJOR})
IF(NL_LIB_PREFIX)
SET_TARGET_PROPERTIES(${name} PROPERTIES INSTALL_NAME_DIR ${NL_LIB_PREFIX})
ENDIF(NL_LIB_PREFIX)
ENDIF(${type} STREQUAL SHARED_LIBRARY)
IF(WITH_STLPORT AND WIN32)
SET_TARGET_PROPERTIES(${name} PROPERTIES COMPILE_FLAGS "/X")
@ -93,6 +94,14 @@ MACRO(NL_ADD_STATIC_VID_DRIVERS name)
TARGET_LINK_LIBRARIES(${name} nel_drv_opengl)
ENDIF(WIN32)
ENDIF(WITH_DRIVER_OPENGL)
IF(WITH_DRIVER_OPENGLES)
IF(WIN32)
TARGET_LINK_LIBRARIES(${name} nel_drv_opengles_win)
ELSE(WIN32)
TARGET_LINK_LIBRARIES(${name} nel_drv_opengles)
ENDIF(WIN32)
ENDIF(WITH_DRIVER_OPENGLES)
ENDIF(WITH_STATIC_DRIVERS)
ENDMACRO(NL_ADD_STATIC_VID_DRIVERS)
@ -208,6 +217,7 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
# Drivers Support
###
OPTION(WITH_DRIVER_OPENGL "Build OpenGL Driver (3D)" ON )
OPTION(WITH_DRIVER_OPENGLES "Build OpenGL ES Driver (3D)" OFF)
OPTION(WITH_DRIVER_DIRECT3D "Build Direct3D Driver (3D)" OFF)
OPTION(WITH_DRIVER_OPENAL "Build OpenAL Driver (Sound)" ON )
OPTION(WITH_DRIVER_FMOD "Build FMOD Driver (Sound)" OFF)
@ -278,20 +288,57 @@ MACRO(NL_SETUP_BUILD)
ENDIF(CMAKE_BUILD_TYPE MATCHES "Release")
ENDIF(CMAKE_BUILD_TYPE MATCHES "Debug")
# Determine target CPU
# IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
IF(NOT CMAKE_SIZEOF_VOID_P)
INCLUDE (CheckTypeSize)
CHECK_TYPE_SIZE("void*" CMAKE_SIZEOF_VOID_P)
ENDIF(NOT CMAKE_SIZEOF_VOID_P)
# Using 32 or 64 bits libraries
SET(TARGET_X86 1)
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86_64")
SET(TARGET_X64 1)
ADD_DEFINITIONS(-DHAVE_X86_64)
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(ARCH "x86")
ADD_DEFINITIONS(-DHAVE_X86)
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
# ADD_DEFINITIONS(-DHAVE_IA64)
# ENDIF(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86")
IF(WIN32)
IF(MSVC10)
# /Ox is working with VC++ 2010, but custom optimizations don't exist
SET(SPEED_OPTIMIZATIONS "/Ox /GF /GS-")
# without inlining it's unusable, use custom optimizations again
SET(MIN_OPTIMIZATIONS "/Od /Ob1")
ELSE(MSVC10)
# don't use a /O[012x] flag if you want custom optimizations
SET(SPEED_OPTIMIZATIONS "/Ob2 /Oi /Ot /Oy /GT /GF /GS-")
# without inlining it's unusable, use custom optimizations again
SET(MIN_OPTIMIZATIONS "/Ob1")
ENDIF(MSVC10)
SET(PLATFORM_CFLAGS "/D_CRT_SECURE_NO_WARNINGS /DWIN32 /D_WINDOWS /W3 /Zi /Zm1000")
# Exceptions are only set for C++
SET(PLATFORM_CXXFLAGS "${PLATFORM_CFLAGS} /EHa")
SET(PLATFORM_CFLAGS "/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS /DWIN32 /D_WINDOWS /W3 /Zi /Zm1000 /MP /Gy-")
# Common link flags
SET(PLATFORM_LINKFLAGS "-DEBUG")
IF(TARGET_X64)
# Fix a bug with Intellisense
SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} /D_WIN64")
# Fix a compilation error for some big C++ files
SET(MIN_OPTIMIZATIONS "${MIN_OPTIMIZATIONS} /bigobj")
ELSE(TARGET_X64)
# Allows 32 bits applications to use 3 GB of RAM
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /LARGEADDRESSAWARE")
ENDIF(TARGET_X64)
# Exceptions are only set for C++
SET(PLATFORM_CXXFLAGS "${PLATFORM_CFLAGS} /EHa")
SET(NL_DEBUG_CFLAGS "/MDd /RTC1 /D_DEBUG ${MIN_OPTIMIZATIONS}")
SET(NL_RELEASE_CFLAGS "/MD /D NDEBUG ${SPEED_OPTIMIZATIONS}")
SET(NL_DEBUG_LINKFLAGS "/NODEFAULTLIB:msvcrt /INCREMENTAL:YES")
@ -314,33 +361,10 @@ MACRO(NL_SETUP_BUILD)
SET(NL_DEBUG_CFLAGS "-DNL_DEBUG -D_DEBUG")
SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -DNDEBUG -O6")
ENDIF(WIN32)
# Determine host CPU
IF(UNIX AND NOT WIN32)
FIND_PROGRAM(CMAKE_UNAME uname /bin /usr/bin /usr/local/bin )
IF(CMAKE_UNAME)
EXEC_PROGRAM(uname ARGS -m OUTPUT_VARIABLE CMAKE_SYSTEM_PROCESSOR)
SET(CMAKE_SYSTEM_PROCESSOR ${CMAKE_SYSTEM_PROCESSOR} CACHE INTERNAL "processor type (i386 and x86_64)")
IF(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
ADD_DEFINITIONS(-DHAVE_X86_64)
ELSEIF(CMAKE_SYSTEM_PROCESSOR MATCHES "ia64")
ADD_DEFINITIONS(-DHAVE_IA64)
ELSE(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
ADD_DEFINITIONS(-DHAVE_X86)
ENDIF(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
ELSE(CMAKE_UNAME) # Assume that if uname is not found that we're x86.
ADD_DEFINITIONS(-DHAVE_X86)
ENDIF(CMAKE_UNAME)
ENDIF(UNIX AND NOT WIN32)
ENDMACRO(NL_SETUP_BUILD)
MACRO(NL_SETUP_BUILD_FLAGS)
#SET(CMAKE_DEBUG_POSTFIX "_d")
#SET(CMAKE_RELEASE_POSTFIX "_r")
SET(CMAKE_C_FLAGS ${PLATFORM_CFLAGS} CACHE STRING "" FORCE)
SET(CMAKE_CXX_FLAGS ${PLATFORM_CXXFLAGS} CACHE STRING "" FORCE)
@ -472,3 +496,44 @@ MACRO(RYZOM_SETUP_PREFIX_PATHS)
ENDIF(NOT RYZOM_GAMES_PREFIX)
ENDMACRO(RYZOM_SETUP_PREFIX_PATHS)
MACRO(SETUP_EXTERNAL)
IF(WIN32)
FIND_PACKAGE(External REQUIRED)
INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
IF(MSVC10)
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0_Config;InstallDir]" ABSOLUTE)
# VC_ROOT_DIR is set to "registry" when a key is not found
IF(VC_ROOT_DIR MATCHES "registry")
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
IF(VC_ROOT_DIR MATCHES "registry")
MESSAGE(FATAL_ERROR "Unable to find VC++ 2010 directory!")
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(VC_ROOT_DIR MATCHES "registry")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_DIR})
ELSE(MSVC10)
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert compiler fullpath to VC++ path
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
ENDIF(MSVC10)
ENDIF(WIN32)
IF(WITH_STLPORT)
FIND_PACKAGE(STLport REQUIRED)
INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
IF(WIN32)
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIR})
ENDIF(WIN32)
ENDIF(WITH_STLPORT)
ENDMACRO(SETUP_EXTERNAL)

View file

@ -29,4 +29,4 @@ file for for more details on license terms and other legal issues.
Installation
------------
Please check the dev.ryzom.com for more information
Please visit http://dev.ryzom.com for more information.

View file

@ -35,6 +35,7 @@
#cmakedefine HAVE_STAT64 1
#cmakedefine NL_OPENGL_AVAILABLE ${NL_OPENGL_AVAILABLE}
#cmakedefine NL_OPENGLES_AVAILABLE ${NL_OPENGLES_AVAILABLE}
#cmakedefine NL_DIRECT3D_AVAILABLE ${NL_DIRECT3D_AVAILABLE}
#cmakedefine NL_FMOD_AVAILABLE ${NL_FMOD_AVAILABLE}

View file

@ -107,7 +107,7 @@ public:
bool Visible;
/// Precomputed Lighting.
// If true (false by default), then the instance don't cast shadow (used by ig_lighter.exe).
// If true (false by default), then the instance don't cast shadow (used by ig_lighter).
bool DontCastShadow;
// If true (false by default), then the instance's lighting will not be precomputed.
bool AvoidStaticLightPreCompute;
@ -120,7 +120,7 @@ public:
* If 0xFF => take Ambient of the sun.
*/
uint8 LocalAmbientId;
/** if true (false by default), the instance don't cast shadow, but ONLY FOR ig_lighter.exe (ig_lighter_lib)
/** if true (false by default), the instance don't cast shadow, but ONLY FOR ig_lighter (ig_lighter_lib)
* (zone_lighter and zone_ig_lighter ignore it).
* This is a special trick for the "Matis Serre" where the exterior mesh cast shadow in the interior, but
* is not visible in the interior in realTime because of cluster clipping.... omg :(

View file

@ -697,6 +697,7 @@ public:
virtual bool addLinearFloatKey(const UKeyLinearFloat &key)
{
CKeyFloat k;
k.OODeltaTime= 0.f;
k.Value= key.Value;
addKey(k, key.Time);
return true;

View file

@ -142,11 +142,14 @@ namespace CEGUI
void captureCursor(bool capture) {
m_Captured=capture;
if(capture) {
if(capture)
{
m_Driver->setCapture(true);
m_Driver->showCursor(false);
m_InputDriver.activateMouse();
} else {
}
else
{
m_Driver->setCapture(false);
m_Driver->showCursor(true);
m_InputDriver.deactivateMouse();
@ -178,7 +181,8 @@ namespace CEGUI
class NeLInputDriver : public NLMISC::IEventListener
{
public:
NeLInputDriver() {
NeLInputDriver()
{
m_MouseX=0.5f;
m_MouseY=0.5f;
m_Active=false;
@ -189,7 +193,8 @@ namespace CEGUI
}
virtual ~NeLInputDriver() { ; }
void addToServer(NLMISC::CEventServer& server) {
void addToServer(NLMISC::CEventServer& server)
{
server.addListener(NLMISC::EventMouseMoveId, this);
server.addListener(NLMISC::EventMouseDownId, this);
server.addListener(NLMISC::EventMouseUpId, this);
@ -200,7 +205,8 @@ namespace CEGUI
m_AsyncListener.addToServer(server);
}
void removeFromServer(NLMISC::CEventServer& server) {
void removeFromServer(NLMISC::CEventServer& server)
{
server.removeListener(NLMISC::EventMouseMoveId, this);
server.removeListener(NLMISC::EventMouseDownId, this);
server.removeListener(NLMISC::EventMouseUpId, this);
@ -226,9 +232,11 @@ namespace CEGUI
*
* \param event An event, probably a CEventMouse or CEventKey/Char.
*/
virtual void operator ()(const NLMISC::CEvent& event) {
virtual void operator ()(const NLMISC::CEvent& event)
{
// don't process any input if we're inactive.
if(m_Active==false) {
if(m_Active==false)
{
return; // not processing ANY input
}
@ -236,36 +244,51 @@ namespace CEGUI
{
// otherwise, on with the festivities.
// catch ALL mouse event, just in case.
if(event==NLMISC::EventMouseDownId||event==NLMISC::EventMouseUpId||event==NLMISC::EventMouseMoveId||event==NLMISC::EventMouseDblClkId||event==NLMISC::EventMouseWheelId) {
if(!m_MouseActive) {
if(event==NLMISC::EventMouseDownId||event==NLMISC::EventMouseUpId||event==NLMISC::EventMouseMoveId||event==NLMISC::EventMouseDblClkId||event==NLMISC::EventMouseWheelId)
{
if(!m_MouseActive)
{
// we're not processing any mouse activity. The cursor isn't captured maybe?
return;
}
NLMISC::CEventMouse *mouseEvent=(NLMISC::CEventMouse *)&event;
// a mouse button was pressed.
if(event == NLMISC::EventMouseDownId) {
if(event == NLMISC::EventMouseDownId)
{
// it was the left button...
if (mouseEvent->Button & NLMISC::leftButton) {
if (mouseEvent->Button & NLMISC::leftButton)
{
CEGUI::System::getSingleton().injectMouseButtonDown(CEGUI::LeftButton);
// it was the right button...
} else if (mouseEvent->Button & NLMISC::rightButton) {
}
else if (mouseEvent->Button & NLMISC::rightButton)
{
CEGUI::System::getSingleton().injectMouseButtonDown(CEGUI::RightButton);
} else if (mouseEvent->Button & NLMISC::middleButton) {
}
else if (mouseEvent->Button & NLMISC::middleButton)
{
CEGUI::System::getSingleton().injectMouseButtonDown(CEGUI::MiddleButton);
}
// a mouse button was released
} else if (event == NLMISC::EventMouseUpId) {
}
else if (event == NLMISC::EventMouseUpId)
{
// it was the left button...
if(mouseEvent->Button & NLMISC::leftButton) {
if(mouseEvent->Button & NLMISC::leftButton)
{
CEGUI::System::getSingleton().injectMouseButtonUp(CEGUI::LeftButton);
// it was the right button...
} else if (mouseEvent->Button & NLMISC::rightButton) {
}
else if (mouseEvent->Button & NLMISC::rightButton)
{
CEGUI::System::getSingleton().injectMouseButtonUp(CEGUI::RightButton);
} else if (mouseEvent->Button & NLMISC::middleButton) {
CEGUI::System::getSingleton().injectMouseButtonUp(CEGUI::MiddleButton);
}
} else if (event == NLMISC::EventMouseMoveId) {
}
else if (event == NLMISC::EventMouseMoveId)
{
// convert into screen coordinates.
float delta_x=(float)(mouseEvent->X - m_MouseX)*m_Width;
float delta_y=(float)((1.0f-mouseEvent->Y) - m_MouseY)*m_Height;
@ -276,18 +299,26 @@ namespace CEGUI
// and save for delta.
m_MouseX=mouseEvent->X;
m_MouseY=1.0f-mouseEvent->Y;
} else if (event == NLMISC::EventMouseWheelId) {
}
else if (event == NLMISC::EventMouseWheelId)
{
NLMISC::CEventMouseWheel *ev=(NLMISC::CEventMouseWheel *)&event;
float dir=0.0f;
if(ev->Direction) dir=0.5f;
else dir=-0.5f;
CEGUI::System::getSingleton().injectMouseWheelChange(dir);
}
} else { // assume otherwise that it's a character.
if(event==NLMISC::EventCharId) {
}
else
{
// assume otherwise that it's a character.
if(event==NLMISC::EventCharId)
{
unsigned char c = (char)((NLMISC::CEventChar&)event).Char;
CEGUI::System::getSingleton().injectChar((CEGUI::utf32)c);
} else if(event==NLMISC::EventKeyDownId) {
}
else if(event==NLMISC::EventKeyDownId)
{
NLMISC::CEventKeyDown *keyvent=(NLMISC::CEventKeyDown *)&event;
CEGUI::System::getSingleton().injectKeyDown(m_KeyMap[keyvent->Key]);
}
@ -296,7 +327,8 @@ namespace CEGUI
catch (CEGUI::Exception) { }
}
void initKeyMap() {
void initKeyMap()
{
m_KeyMap[NLMISC::Key0 ]=CEGUI::Key::Zero;
m_KeyMap[NLMISC::Key1 ]=CEGUI::Key::One;
m_KeyMap[NLMISC::Key2 ]=CEGUI::Key::Two;

View file

@ -201,7 +201,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
ifile.serialCont (container);
ifile.close ();
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
// clear the container because it can contains partially loaded sheet so we must clean it before continue
container.clear ();
@ -456,7 +456,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
ofile.close ();
}
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
nlinfo ("loadForm(): Exception during saving the packed file, it will be recreated next launch (%s)", e.what());
}
@ -564,7 +564,7 @@ void loadForm2(const std::vector<std::string> &sheetFilters, const std::string &
ifile.serialPtrCont (container);
ifile.close ();
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
// clear the container because it can contains partially loaded sheet so we must clean it before continue
container.clear ();
@ -819,7 +819,7 @@ void loadForm2(const std::vector<std::string> &sheetFilters, const std::string &
ofile.close ();
}
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
nlinfo ("loadForm(): Exception during saving the packed file, it will be recreated next launch (%s)", e.what());
}
@ -925,7 +925,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
ifile.serialCont (container);
ifile.close ();
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
// clear the container because it can contains partially loaded sheet so we must clean it before continue
container.clear ();
@ -1183,7 +1183,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
ofile.close ();
}
}
catch (NLMISC::Exception &e)
catch (const NLMISC::Exception &e)
{
nlinfo ("loadForm(): Exception during saving the packed file, it will be recreated next launch (%s)", e.what());
}

View file

@ -261,7 +261,7 @@ inline bool loadXmlPrimitiveFile(CPrimitives &primDoc, const std::string &fileNa
// Read it
return primDoc.read (xmlIn.getRootNode (), NLMISC::CFile::getFilename(fileName).c_str(), ligoConfig);
}
catch(NLMISC::Exception e)
catch(const NLMISC::Exception &e)
{
nlwarning("Error reading input file '%s': '%s'", fileName.c_str(), e.what());
return false;
@ -294,7 +294,7 @@ inline bool saveXmlPrimitiveFile(CPrimitives &primDoc, const std::string &fileNa
// return xmlSaveFile(fileName.c_str(), xmlDoc) != -1;
}
catch(NLMISC::Exception e)
catch(const NLMISC::Exception &e)
{
nlwarning("Error writing output file '%s': '%s'", fileName.c_str(), e.what());
return false;

View file

@ -63,7 +63,7 @@ namespace NLMISC
* printf ("%d ", bar.asInt (i));
* printf("\n");
* }
* catch (EConfigFile &e)
* catch (const EConfigFile &e)
* {
* // Something goes wrong... catch that
* printf ("%s\n", e.what ());

View file

@ -169,7 +169,7 @@ void setCrashAlreadyReported(bool state);
*\endcode
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# define nldebug __noop
# else
# define nldebug 0&&
@ -184,7 +184,7 @@ void setCrashAlreadyReported(bool state);
* Same as nldebug but it will be display in debug and in release mode.
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# define nlinfo __noop
# else
# define nlinfo 0&&
@ -212,7 +212,7 @@ void setCrashAlreadyReported(bool state);
*/
#ifdef NL_NO_DEBUG
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
# if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# define nlwarning __noop
# else
# define nlwarning 0&&
@ -583,7 +583,11 @@ template<class T, class U> inline T type_cast(U o)
/** Compile time assertion
*/
#ifdef NL_ISO_CPP0X_AVAILABLE
# define nlctassert(cond) static_assert(cond, "Compile time assert in "#cond)
#else
# define nlctassert(cond) sizeof(uint[(cond) ? 1 : 0])
#endif
/**
* Allow to verify an object was accessed before its destructor call.

View file

@ -238,11 +238,11 @@ namespace STRING_MANAGER
return false;
}
bool findCol(ucstring colName, uint &colIndex)
bool findCol(const ucstring &colName, uint &colIndex)
{
if (Data.empty())
return false;
TWorksheet::TRow::iterator it = std::find(Data[0].begin(), Data[0].end(), ucstring(colName));
TWorksheet::TRow::iterator it = std::find(Data[0].begin(), Data[0].end(), colName);
if (it == Data[0].end())
return false;

View file

@ -71,7 +71,7 @@ struct EXmlParsingError : public EStream
// File not found
}
}
catch (Exception &e)
catch (const Exception &e)
{
// Something wrong appends
}

View file

@ -64,7 +64,7 @@ namespace NLMISC {
// Close the file
file.close ();
}
catch (Exception &e)
catch (const Exception &e)
{
}
\endcode

View file

@ -105,4 +105,7 @@ CHashKey getSHA1(const std::string &filename, bool forcePath = false);
// This function get a buffer with size and returns his SHA hash key
CHashKey getSHA1(const uint8 *buffer, uint32 size);
// This function get a buffer and key with size and returns his HMAC-SHA1 hash key
CHashKey getHMacSHA1(const uint8 *text, uint32 text_len, const uint8 *key, uint32 key_len);
#endif // NL_SHA1_H

View file

@ -352,7 +352,7 @@ public:
}
};
#if defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
#if defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
// This operator only purpose is to compare with NULL value
template <class T>

View file

@ -945,10 +945,13 @@ inline CSString operator+(const char* s0,const CSString& s1)
return CSString(s0)+s1;
}
#ifndef NL_COMP_VC10
// TODO: check if it can be disabled for other compilers too
inline CSString operator+(const std::string& s0,const CSString& s1)
{
return s0+static_cast<const std::string&>(s1);
}
#endif // NL_COMP_VC10
} // NLMISC

View file

@ -51,14 +51,10 @@
# ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0500 // Minimal OS = Windows 2000 (NeL is not supported on Windows 95/98)
# endif
# if _MSC_VER >= 1500
# if _MSC_VER >= 1600
# define NL_COMP_VC10
# elif _MSC_VER >= 1500
# define NL_COMP_VC9
# ifndef _STLPORT_VERSION // STLport doesn't depend on MS STL features
# if defined(_HAS_TR1) && (_HAS_TR1 + 0) // VC9 TR1 feature pack
# define NL_ISO_STDTR1_AVAILABLE
# define NL_ISO_STDTR1_HEADER(header) <header>
# endif
# endif
# elif _MSC_VER >= 1400
# define NL_COMP_VC8
# undef nl_time
@ -79,6 +75,10 @@
# define NL_COMP_VC6
# define NL_COMP_NEED_PARAM_ON_METHOD
# endif
# if defined(_HAS_TR1) && (_HAS_TR1 + 0) // VC9 TR1 feature pack or later
# define NL_ISO_STDTR1_AVAILABLE
# define NL_ISO_STDTR1_HEADER(header) <header>
# endif
# ifdef _DEBUG
# define NL_DEBUG
# elif defined (NDEBUG)
@ -117,6 +117,10 @@
# define NL_COMP_GCC
#endif
#if defined(_HAS_CPP0X) || defined(__GXX_EXPERIMENTAL_CXX0X__)
# define NL_ISO_CPP0X_AVAILABLE
#endif
// gcc 3.4 introduced ISO C++ with tough template rules
//
// NL_ISO_SYNTAX can be used using #if NL_ISO_SYNTAX or #if !NL_ISO_SYNTAX
@ -149,7 +153,7 @@
# pragma warning (disable : 4390) // don't warn in empty block "if(exp) ;"
# pragma warning (disable : 4996) // 'vsnprintf': This function or variable may be unsafe. Consider using vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
// Debug : Sept 01 2006
# if defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
# if defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# pragma warning (disable : 4005) // don't warn on redefinitions caused by xp platform sdk
# endif // NL_COMP_VC8 || NL_COMP_VC9
#endif // NL_OS_WINDOWS
@ -287,19 +291,17 @@ typedef unsigned int uint; // at least 32bits (depend of processor)
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#ifdef NL_OS_MAC
#if defined(__PRI_64_LENGTH_MODIFIER__)
# define NL_I64 __PRI_64_LENGTH_MODIFIER__
#else
#elif defined(__PRI64_PREFIX)
# define NL_I64 __PRI64_PREFIX
#endif
/*
#else
# ifdef _LP64
# define NL_I64 "l"
# else
# define NL_I64 "ll"
# endif // _LP64
*/
#endif
#endif // NL_OS_UNIX
@ -364,7 +366,7 @@ typedef uint16 ucchar;
// To define a 64bits constant; ie: UINT64_CONSTANT(0x123456781234)
#ifdef NL_OS_WINDOWS
# if defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
# if defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# define INT64_CONSTANT(c) (c##LL)
# define SINT64_CONSTANT(c) (c##LL)
# define UINT64_CONSTANT(c) (c##LL)

View file

@ -524,7 +524,7 @@ namespace NLNET
// run the module task command control to module task method
(_Module->*_TaskMethod)();
}
catch (NLMISC::Exception e)
catch (const NLMISC::Exception &e)
{
nlwarning("In module task '%s', exception '%e' thrown", typeid(this).name(), e.what());
}

View file

@ -94,7 +94,7 @@ CInstanceGroup* LoadInstanceGroup(const char* sFilename)
newIG->serial (file);
// All is good
}
catch (Exception &)
catch (const Exception &)
{
// Cannot save the file
delete newIG;

View file

@ -42,7 +42,6 @@ using namespace std;
using namespace NL3D;
using namespace NLMISC;
#ifdef NL_OS_WINDOWS
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,

View file

@ -116,7 +116,7 @@ int main (int /* argc */, char ** /* argv */)
int val = cf.getVar ("unknown_variable").asInt();
nlinfo("unknown_variable = %d", val);
}
catch (EConfigFile &e)
catch (const EConfigFile &e)
{
nlinfo("something goes wrong with configfile: %s", e.what());
}

View file

@ -63,7 +63,7 @@ int main (int /* argc */, char ** /* argv */)
{
nlerror ("nlerror() %d", 4);
}
catch(EFatalError &)
catch(const EFatalError &)
{
// just continue...
nlinfo ("nlerror() generated an EFatalError exception, just ignore it");

View file

@ -109,7 +109,7 @@ int main (int argc, char **argv)
CInetAddress addr(LSHost+":3333");
Client->connect(addr);
}
catch(ESocket &e)
catch(const ESocket &e)
{
printf("%s\n", e.what());
return 0;

View file

@ -101,7 +101,7 @@ public:
{
fsPort = IService::ConfigFile.getVar("FSPort").asInt();
}
catch ( EUnknownVar& )
catch (const EUnknownVar&)
{
}
_FServer.init(fsPort);
@ -148,7 +148,7 @@ public:
{
fesPort = IService5::ConfigFile.getVar("FESPort").asInt();
}
catch ( EUnknownVar& )
catch (const EUnknownVar&)
{
}

View file

@ -190,7 +190,7 @@ void cbInit (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
return;
}
}
catch (Exception &)
catch (const Exception &)
{
// bad client version, disconnect it
CallbackServer->disconnect (from);
@ -530,7 +530,7 @@ void handleReceivedPong (CClient *client, sint64 pongTime)
// init the UDP connection
if (client == NULL)
{
uint32 session;
uint32 session = 0;
msgin.serial (session);
// Find a new udp connection, find the linked
@ -568,13 +568,13 @@ void handleReceivedPong (CClient *client, sint64 pongTime)
}
// Read the message
sint64 pingTime;
sint64 pingTime = 0;
msgin.serial(pingTime);
uint32 pongNumber;
uint32 pongNumber = 0;
msgin.serial(pongNumber);
uint32 blockNumber;
uint32 blockNumber = 0;
msgin.serial(blockNumber);
// nlinfo ("receive a pong from %s pongnb %d %"NL_I64"d", CurrentInMsg->AddrFrom.asString().c_str(), pongNumber, pongTime - pingTime);
@ -611,7 +611,7 @@ void sendPing ()
// send the new ping to the client
ReceiveTask->DataSock->sendTo (msgout.buffer(), size, GETCLIENTA(it)->Address);
}
catch (Exception &e)
catch (const Exception &e)
{
nlwarning ("Can't send UDP packet to '%s' (%s)", GETCLIENTA(it)->Address.asString().c_str(), e.what());
}
@ -734,7 +734,7 @@ public:
updateStat ();
}
}
catch (Exception &e)
catch (const Exception &e)
{
nlerrornoex ("Exception not catched: '%s'", e.what());
}

View file

@ -232,7 +232,7 @@ void cbInit (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
{
UdpSock->connect( CInetAddress (ServerAddr, UDPPort) );
}
catch ( Exception& e )
catch (const Exception &e)
{
InfoLog->displayRawNL ("Cannot connect to remote UDP host '%s': %s", ServerAddr.c_str(), e.what() );
exit ("");
@ -291,7 +291,7 @@ int main( int argc, char **argv )
InfoLog->displayRawNL ("Waiting the server answer...");
}
catch(Exception &e)
catch(const Exception &e)
{
InfoLog->displayRawNL ("Can't connect to %s:%d (%s)\n", ServerAddr.c_str(), TCPPort, e.what());
exit ("");

View file

@ -108,7 +108,7 @@ void CReceiveTask::run()
DataSock->receivedFrom( _ReceivedMessage.userDataW(), _DatagramLength, _ReceivedMessage.AddrFrom );
d = CTime::getLocalTime ();
}
catch ( ESocket& )
catch (const ESocket&)
{
// Remove the client corresponding to the address
_ReceivedMessage.setTypeEvent( TReceivedMessage::RemoveClient );

View file

@ -371,7 +371,7 @@ int main ()
// Remove mouse listener
pDriver->delete3dMouseListener (plistener);
}
catch (Exception& e)
catch (const Exception& e)
{
#ifdef NL_OS_WINDOWS
::MessageBox (NULL, e.what(), "Test collision move", MB_OK|MB_ICONEXCLAMATION);

View file

@ -85,7 +85,7 @@ void Init()
AudioMixer->getListener()->setOrientation( frontvec, upvec );
}
catch( Exception& e )
catch(const Exception &e)
{
nlerror( "Error: %s", e.what() );
}

View file

@ -227,7 +227,7 @@ bool CAnimationSet::loadFromFiles(const std::string &path, bool recurse /* = tru
iFile.close();
}
catch (NLMISC::EStream &e)
catch (const NLMISC::EStream &e)
{
if (wantWarningMessage)
{

View file

@ -338,7 +338,7 @@ void CAsyncFileManager3D::CMeshLoad::run()
// Finally affect the pointer (Trans-Thread operation -> this operation must be atomic)
*_ppShp = mesh.getShapePointer();
}
catch(EPathNotFound &)
catch(const EPathNotFound &)
{
nlwarning ("Couldn't load '%s'", MeshName.c_str());
*_ppShp = (IShape*)-1;
@ -382,7 +382,7 @@ void CAsyncFileManager3D::CIGLoad::run (void)
*_ppIG = pIG;
}
catch(EPathNotFound &)
catch(const EPathNotFound &)
{
nlwarning ("Couldn't load '%s'", _IGName.c_str());
*_ppIG = (CInstanceGroup*)-1;
@ -429,7 +429,7 @@ void CAsyncFileManager3D::CIGLoadUser::run (void)
return;
}
}
catch(EPathNotFound &)
catch(const EPathNotFound &)
{
nlwarning ("Couldn't load '%s'", _IGName.c_str());
delete pIG;

View file

@ -1600,7 +1600,7 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r
_EventEmitter.addEmitter(diee, true);
}
}
catch(EDirectInput &e)
catch(const EDirectInput &e)
{
nlinfo(e.what());
}

View file

@ -485,7 +485,7 @@ NLMISC::IMouseDevice* CDriverD3D::enableLowLevelMouse(bool enable, bool exclusiv
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
}
}
@ -517,7 +517,7 @@ NLMISC::IKeyboardDevice* CDriverD3D::enableLowLevelKeyboard(bool enable)
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
}
}
@ -561,7 +561,7 @@ uint CDriverD3D::getDoubleClickDelay(bool hardwareMouse)
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
// could not get device ..
}

View file

@ -318,7 +318,7 @@ bool CDriverD3D::setupMaterial(CMaterial &mat)
if (!mat._MatDrvInfo)
{
// Insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL);
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
*it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it);

View file

@ -347,7 +347,7 @@ bool CDriverD3D::activeShader(CShader *shd)
if ( !shd->_DrvInfo )
{
// insert into driver list. (so it is deleted when driver is deleted).
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), NULL);
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), (NL3D::IShaderDrvInfos*)NULL);
// create and set iterator, for future deletion.
shaderInfo = new CShaderDrvInfosD3D(this, it);
*it= shd->_DrvInfo = shaderInfo;

View file

@ -514,7 +514,7 @@ bool CDriverD3D::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded
if ( !tex.TextureDrvShare )
{
// insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL);
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);

View file

@ -1,4 +1,5 @@
FILE(GLOB SRC *.cpp *.h *.def)
IF(APPLE)
FILE(GLOB MAC_SRC mac/*.h mac/*.m mac/*.mm mac/*.cpp)
SET(SRC ${SRC} ${MAC_SRC})

View file

@ -2508,8 +2508,13 @@ void CDriverGL::checkTextureOn() const
GLboolean flagCM;
GLboolean flagTR;
glGetBooleanv(GL_TEXTURE_2D, &flag2D);
#ifdef USE_OPENGLES
glGetBooleanv(GL_TEXTURE_CUBE_MAP_OES, &flagCM);
flagTR = true; // always true in OpenGL ES
#else
glGetBooleanv(GL_TEXTURE_CUBE_MAP_ARB, &flagCM);
glGetBooleanv(GL_TEXTURE_RECTANGLE_NV, &flagTR);
#endif
switch(dgs.getTextureMode())
{
case CDriverGLStates::TextureDisabled:
@ -2545,7 +2550,8 @@ bool CDriverGL::supportOcclusionQuery() const
// ***************************************************************************
bool CDriverGL::supportTextureRectangle() const
{
H_AUTO_OGL(CDriverGL_supportTextureRectangle)
H_AUTO_OGL(CDriverGL_supportTextureRectangle);
return (_Extensions.NVTextureRectangle || _Extensions.EXTTextureRectangle || _Extensions.ARBTextureRectangle);
}

View file

@ -20,22 +20,67 @@
#include "nel/misc/types_nl.h"
#ifdef USE_OPENGLES
# include <GLES/gl.h>
# include <GLES/glext.h>
#else
# ifdef NL_OS_MAC
# define GL_GLEXT_LEGACY
# include <OpenGL/gl.h>
# include "mac/glext.h"
# else
# include <GL/gl.h>
# include <GL/glext.h> // Please download it from http://www.opengl.org/registry/
# include <GL/glext.h>
# if defined(NL_OS_WINDOWS)
# include <GL/wglext.h>
# endif
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifdef USE_OPENGLES
// OES_mapbuffer
//==============
typedef void* (APIENTRY * NEL_PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
typedef GLboolean (APIENTRY * NEL_PFNGLUNMAPBUFFEROESPROC) (GLenum target);
typedef void (APIENTRY * NEL_PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
typedef void (APIENTRY * NEL_PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
// GL_OES_framebuffer_object
//==================================
typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
typedef void (APIENTRY * NEL_PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
typedef void (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRY * NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
typedef void (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
typedef void (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
typedef void (APIENTRY * NEL_PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
// GL_OES_texture_cube_map
//==================================
typedef void (APIENTRY * NEL_PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
typedef void (APIENTRY * NEL_PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
typedef void (APIENTRY * NEL_PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
typedef void (APIENTRY * NEL_PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
typedef void (APIENTRY * NEL_PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
#endif
// ***************************************************************************
// ***************************************************************************
// The NEL Functions Typedefs.

View file

@ -684,7 +684,7 @@ NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
}
}
@ -722,7 +722,7 @@ NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
}
}
@ -778,7 +778,7 @@ uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
catch (const EDirectInput &)
{
// could not get device ..
}

View file

@ -139,8 +139,13 @@ void CDriverGL::setLightInternal(uint8 num, const CLight& light)
else
{
// Deactivate spot properties
#ifdef USE_OPENGLES
glLightf (lightNum, GL_SPOT_CUTOFF, 180.f);
glLightf (lightNum, GL_SPOT_EXPONENT, 0.f);
#else
glLighti (lightNum, GL_SPOT_CUTOFF, 180);
glLighti (lightNum, GL_SPOT_EXPONENT, 0);
#endif
}
// Flag this light as dirt.

View file

@ -35,10 +35,18 @@ static void convBlend(CMaterial::TBlend blend, GLenum& glenum)
case CMaterial::srccolor: glenum=GL_SRC_COLOR; break;
case CMaterial::invsrccolor:glenum=GL_ONE_MINUS_SRC_COLOR; break;
// Extended Blend modes.
#ifdef USE_OPENGLES
case CMaterial::blendConstantColor: glenum=GL_CONSTANT_COLOR; break;
case CMaterial::blendConstantInvColor: glenum=GL_ONE_MINUS_CONSTANT_COLOR; break;
case CMaterial::blendConstantAlpha: glenum=GL_CONSTANT_ALPHA; break;
case CMaterial::blendConstantInvAlpha: glenum=GL_ONE_MINUS_CONSTANT_ALPHA; break;
#else
case CMaterial::blendConstantColor: glenum=GL_CONSTANT_COLOR_EXT; break;
case CMaterial::blendConstantInvColor: glenum=GL_ONE_MINUS_CONSTANT_COLOR_EXT; break;
case CMaterial::blendConstantAlpha: glenum=GL_CONSTANT_ALPHA_EXT; break;
case CMaterial::blendConstantInvAlpha: glenum=GL_ONE_MINUS_CONSTANT_ALPHA_EXT; break;
#endif
default: nlstop;
}
}
@ -137,8 +145,10 @@ void CDriverGL::setTextureEnvFunction(uint stage, CMaterial& mat)
_DriverGLStates.setTexGenMode (stage, GL_OBJECT_LINEAR);
}
else if(mode==CMaterial::TexCoordGenEyeSpace)
{
_DriverGLStates.setTexGenMode (stage, GL_EYE_LINEAR);
}
}
else
{
// Disable.
@ -240,7 +250,9 @@ void CDriverGL::setTextureShaders(const uint8 *addressingModes, const CSmartPtr<
if (glAddrMode != _CurrentTexAddrMode[stage]) // addressing mode different from the one in the device?
{
_DriverGLStates.activeTextureARB(stage);
#ifndef USE_OPENGLES
glTexEnvi(GL_TEXTURE_SHADER_NV, GL_SHADER_OPERATION_NV, glAddrMode);
#endif
_CurrentTexAddrMode[stage] = glAddrMode;
}
}
@ -264,7 +276,7 @@ bool CDriverGL::setupMaterial(CMaterial& mat)
if (!mat._MatDrvInfo)
{
// insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL);
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
// create and set iterator, for future deletion.
*it= mat._MatDrvInfo= new CShaderGL(this, it);
@ -807,7 +819,7 @@ void CDriverGL::setupLightMapPass(uint pass)
// fallBack if extension MulAdd not found. just mul factor with (Ambient+Diffuse)
if(_LightMapNoMulAddFallBack)
{
// do not use consant color to blend lightmap, but incoming diffuse color, for stage0 only.
// do not use constant color to blend lightmap, but incoming diffuse color, for stage0 only.
GLfloat glcol[4];
convColor(lmapFactor, glcol);
_DriverGLStates.setEmissive(lmapFactor.getPacked(), glcol);
@ -918,7 +930,11 @@ void CDriverGL::setupLightMapPass(uint pass)
if (mat._LightMapsMulx2)
{
// Multiply x 2
#ifdef USE_OPENGLES
glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, 2);
#else
glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 2);
#endif
}
}
}
@ -1027,7 +1043,11 @@ void CDriverGL::endLightMapMultiPass()
for (uint32 i = 0; i < (_NLightMapPerPass+1); ++i)
{
_DriverGLStates.activeTextureARB(i);
#ifdef USE_OPENGLES
glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, 1);
#else
glTexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE_EXT, 1);
#endif
}
}
}
@ -1102,13 +1122,16 @@ void CDriverGL::setupSpecularBegin()
// todo hulud remove
// _DriverGLStates.setTextureMode(CDriverGLStates::TextureCubeMap);
#ifdef USE_OPENGLES
_DriverGLStates.setTexGenMode (1, GL_REFLECTION_MAP_OES);
#else
_DriverGLStates.setTexGenMode (1, GL_REFLECTION_MAP_ARB);
#endif
// setup the good matrix for stage 1.
glMatrixMode(GL_TEXTURE);
glLoadMatrixf( _SpecularTexMtx.get() );
glMatrixMode(GL_MODELVIEW);
}
// ***************************************************************************
@ -1292,7 +1315,8 @@ void CDriverGL::setupSpecularPass(uint pass)
_DriverGLStates.setTextureMode(CDriverGLStates::TextureDisabled);
}
else
{ // Multiply texture1 by alpha_texture0 and display with add
{
// Multiply texture1 by alpha_texture0 and display with add
_DriverGLStates.enableBlend(true);
_DriverGLStates.blendFunc(GL_ONE, GL_ONE);
@ -1957,7 +1981,9 @@ void CDriverGL::endCloudMultiPass()
nlassert(_CurrentMaterial->getShader() == CMaterial::Cloud);
if (ATICloudShaderHandle)
{
#ifndef USE_OPENGLES
glDisable(GL_FRAGMENT_SHADER_ATI);
#endif
}
}
@ -1975,7 +2001,9 @@ sint CDriverGL::beginWaterMultiPass()
*/
void CDriverGL::setupWaterPassR200(const CMaterial &mat)
{
H_AUTO_OGL(CDriverGL_setupWaterPassR200)
H_AUTO_OGL(CDriverGL_setupWaterPassR200);
#ifndef USE_OPENGLES
uint k;
ITexture *tex = mat.getTexture(0);
if (tex)
@ -2047,6 +2075,7 @@ void CDriverGL::setupWaterPassR200(const CMaterial &mat)
float cst[4] = { 1.f, 1.f, 1.f, 0.f };
nglSetFragmentShaderConstantATI(GL_CON_0_ATI, cst);
}
#endif
}
// ***************************************************************************
@ -2054,7 +2083,9 @@ void CDriverGL::setupWaterPassR200(const CMaterial &mat)
*/
void CDriverGL::setupWaterPassARB(const CMaterial &mat)
{
H_AUTO_OGL(CDriverGL_setupWaterPassARB)
H_AUTO_OGL(CDriverGL_setupWaterPassARB);
#ifndef USE_OPENGLES
uint k;
ITexture *tex = mat.getTexture(0);
if (tex)
@ -2133,6 +2164,7 @@ void CDriverGL::setupWaterPassARB(const CMaterial &mat)
}
}
}
#endif
}
// ***************************************************************************
@ -2159,8 +2191,9 @@ static const float IdentityTexMat[4] = { 1.f, 0.f, 0.f, 1.f };
// ***************************************************************************
void CDriverGL::setupWaterPassNV20(const CMaterial &mat)
{
H_AUTO_OGL(CDriverGL_setupWaterPassNV20)
H_AUTO_OGL(CDriverGL_setupWaterPassNV20);
#ifndef USE_OPENGLES
static bool setupDone = false;
static CMaterial::CTexEnv texEnvReplace;
static CMaterial::CTexEnv texEnvModulate;
@ -2245,6 +2278,7 @@ void CDriverGL::setupWaterPassNV20(const CMaterial &mat)
activateTexEnvMode(2, texEnvReplace);
activateTexEnvMode(3, texEnvModulate);
}
#endif
}
// ***************************************************************************
@ -2272,7 +2306,9 @@ void CDriverGL::setupWaterPass(uint /* pass */)
// ***************************************************************************
void CDriverGL::endWaterMultiPass()
{
H_AUTO_OGL(CDriverGL_endWaterMultiPass)
H_AUTO_OGL(CDriverGL_endWaterMultiPass);
#ifndef USE_OPENGLES
nlassert(_CurrentMaterial->getShader() == CMaterial::Water);
// NB : as fragment shaders / programs bypass the texture envs, no special env enum is added (c.f CTexEnvSpecial)
if (_Extensions.NVTextureShader) return;
@ -2284,6 +2320,7 @@ void CDriverGL::endWaterMultiPass()
{
glDisable(GL_FRAGMENT_SHADER_ATI);
}
#endif
}
} // NL3D

View file

@ -15,24 +15,35 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdopengl.h"
#include "driver_opengl.h"
namespace NL3D {
// ***************************************************************************
void CDriverGL::setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective)
{
H_AUTO_OGL(CDriverGL_setFrustum)
H_AUTO_OGL(CDriverGL_setFrustum);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
if (perspective)
{
#ifdef USE_OPENGLES
glFrustumf(left,right,bottom,top,znear,zfar);
#else
glFrustum(left,right,bottom,top,znear,zfar);
#endif
}
else
{
#ifdef USE_OPENGLES
glOrthof(left,right,bottom,top,znear,zfar);
#else
glOrtho(left,right,bottom,top,znear,zfar);
#endif
}
_ProjMatDirty = true;
// Backup znear and zfar for zbias setup

View file

@ -77,7 +77,8 @@ void CDriverGLStates::init(bool supportTextureCubeMap, bool supportTextureRect
// ***************************************************************************
void CDriverGLStates::forceDefaults(uint nbStages)
{
H_AUTO_OGL(CDriverGLStates_forceDefaults)
H_AUTO_OGL(CDriverGLStates_forceDefaults);
// Enable / disable.
_CurFog= false;
_CurBlend= false;
@ -86,6 +87,7 @@ void CDriverGLStates::forceDefaults(uint nbStages)
_CurLighting= false;
_CurZWrite= true;
_CurStencilTest=false;
// setup GLStates.
glDisable(GL_FOG);
glDisable(GL_BLEND);
@ -144,33 +146,62 @@ void CDriverGLStates::forceDefaults(uint nbStages)
for(stage=0;stage<nbStages; stage++)
{
// disable texturing.
#ifdef USE_OPENGLES
glActiveTexture(GL_TEXTURE0+stage);
#else
nglActiveTextureARB(GL_TEXTURE0_ARB+stage);
#endif
glDisable(GL_TEXTURE_2D);
if(_TextureCubeMapSupported)
{
#ifdef USE_OPENGLES
glDisable(GL_TEXTURE_CUBE_MAP_OES);
glDisable(GL_TEXTURE_GEN_STR_OES);
#else
glDisable(GL_TEXTURE_CUBE_MAP_ARB);
if(_TextureRectangleSupported)
glDisable(GL_TEXTURE_RECTANGLE_NV);
#endif
}
_TextureMode[stage]= TextureDisabled;
// Tex gen init
_TexGenMode[stage] = 0;
#ifndef USE_OPENGLES
if(_TextureRectangleSupported)
glDisable(GL_TEXTURE_RECTANGLE_NV);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glDisable(GL_TEXTURE_GEN_R);
glDisable(GL_TEXTURE_GEN_Q);
#endif
}
// ActiveTexture current texture to 0.
#ifdef USE_OPENGLES
glActiveTexture(GL_TEXTURE0);
glClientActiveTexture(GL_TEXTURE0);
#else
nglActiveTextureARB(GL_TEXTURE0_ARB);
_CurrentActiveTextureARB= 0;
nglClientActiveTextureARB(GL_TEXTURE0_ARB);
#endif
_CurrentActiveTextureARB= 0;
_CurrentClientActiveTextureARB= 0;
// Depth range
_DepthRangeNear = 0.f;
_DepthRangeFar = 1.f;
_ZBias = 0.f;
#ifdef USE_OPENGLES
glDepthRangef (0.f, 1.f);
#else
glDepthRange (0, 1);
#endif
// Cull order
_CullMode = CCW;
@ -536,7 +567,9 @@ void CDriverGLStates::setVertexColorLighted(bool enable)
if (_VertexColorLighted)
{
glEnable (GL_COLOR_MATERIAL);
#ifndef USE_OPENGLES
glColorMaterial (GL_FRONT_AND_BACK, GL_DIFFUSE);
#endif
}
else
{
@ -558,9 +591,15 @@ void CDriverGLStates::setVertexColorLighted(bool enable)
// ***************************************************************************
void CDriverGLStates::updateDepthRange()
{
H_AUTO_OGL(CDriverGLStates_updateDepthRange)
H_AUTO_OGL(CDriverGLStates_updateDepthRange);
float delta = _ZBias * (_DepthRangeFar - _DepthRangeNear);
#ifdef USE_OPENGLES
glDepthRangef(delta + _DepthRangeNear, delta + _DepthRangeFar);
#else
glDepthRange(delta + _DepthRangeNear, delta + _DepthRangeFar);
#endif
}
// ***************************************************************************
@ -605,10 +644,14 @@ void CDriverGLStates::setTexGenMode (uint stage, GLint mode)
if(mode==0)
{
#ifdef USE_OPENGLES
glDisable(GL_TEXTURE_GEN_STR_OES);
#else
glDisable( GL_TEXTURE_GEN_S );
glDisable( GL_TEXTURE_GEN_T );
glDisable( GL_TEXTURE_GEN_R );
glDisable( GL_TEXTURE_GEN_Q );
#endif
}
else
{
@ -630,10 +673,15 @@ void CDriverGLStates::setTexGenMode (uint stage, GLint mode)
{
glDisable( GL_TEXTURE_GEN_Q );
}
// Enable All.
#ifdef USE_OPENGLES
glEnable(GL_TEXTURE_GEN_STR_OES);
#else
glEnable( GL_TEXTURE_GEN_S );
glEnable( GL_TEXTURE_GEN_T );
glEnable( GL_TEXTURE_GEN_R );
#endif
}
}
}
@ -649,12 +697,19 @@ void CDriverGLStates::resetTextureMode()
if (_TextureCubeMapSupported)
{
#ifdef USE_OPENGLES
glDisable(GL_TEXTURE_CUBE_MAP_OES);
#else
glDisable(GL_TEXTURE_CUBE_MAP_ARB);
#endif
}
#ifndef USE_OPENGLES
if (_TextureRectangleSupported)
{
glDisable(GL_TEXTURE_RECTANGLE_NV);
}
#endif
_TextureMode[_CurrentActiveTextureARB]= TextureDisabled;
}
@ -674,11 +729,13 @@ void CDriverGLStates::setTextureMode(TTextureMode texMode)
}
else if(oldTexMode == TextureRect)
{
#ifndef USE_OPENGLES
if(_TextureRectangleSupported)
{
glDisable(GL_TEXTURE_RECTANGLE_NV);
}
else
#endif
{
glDisable(GL_TEXTURE_2D);
}
@ -687,7 +744,11 @@ void CDriverGLStates::setTextureMode(TTextureMode texMode)
{
if(_TextureCubeMapSupported)
{
#ifdef USE_OPENGLES
glDisable(GL_TEXTURE_CUBE_MAP_OES);
#else
glDisable(GL_TEXTURE_CUBE_MAP_ARB);
#endif
}
else
{
@ -702,24 +763,30 @@ void CDriverGLStates::setTextureMode(TTextureMode texMode)
}
else if(texMode == TextureRect)
{
#ifndef USE_OPENGLES
if(_TextureRectangleSupported)
{
glEnable(GL_TEXTURE_RECTANGLE_NV);
}
else
#endif
{
glDisable(GL_TEXTURE_2D);
glEnable(GL_TEXTURE_2D);
}
}
else if(texMode == TextureCubeMap)
{
if(_TextureCubeMapSupported)
{
#ifdef USE_OPENGLES
glEnable(GL_TEXTURE_CUBE_MAP_OES);
#else
glEnable(GL_TEXTURE_CUBE_MAP_ARB);
#endif
}
else
{
glDisable(GL_TEXTURE_2D);
glEnable(GL_TEXTURE_2D);
}
}
@ -736,8 +803,11 @@ void CDriverGLStates::activeTextureARB(uint stage)
if( _CurrentActiveTextureARB != stage )
{
#ifdef USE_OPENGLES
glActiveTexture(GL_TEXTURE0+stage);
#else
nglActiveTextureARB(GL_TEXTURE0_ARB+stage);
#endif
_CurrentActiveTextureARB= stage;
}
@ -748,7 +818,11 @@ void CDriverGLStates::forceActiveTextureARB(uint stage)
{
H_AUTO_OGL(CDriverGLStates_forceActiveTextureARB);
#ifdef USE_OPENGLES
glActiveTexture(GL_TEXTURE0+stage);
#else
nglActiveTextureARB(GL_TEXTURE0_ARB+stage);
#endif
_CurrentActiveTextureARB= stage;
}
@ -786,22 +860,25 @@ void CDriverGLStates::enableNormalArray(bool enable)
// ***************************************************************************
void CDriverGLStates::enableWeightArray(bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableWeightArray)
H_AUTO_OGL(CDriverGLStates_enableWeightArray);
if(_WeightArrayEnabled != enable)
{
#ifndef USE_OPENGLES
if(enable)
glEnableClientState(GL_VERTEX_WEIGHTING_EXT);
else
glDisableClientState(GL_VERTEX_WEIGHTING_EXT);
#endif
_WeightArrayEnabled= enable;
}
}
// ***************************************************************************
void CDriverGLStates::enableColorArray(bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableColorArray)
H_AUTO_OGL(CDriverGLStates_enableColorArray);
if(_ColorArrayEnabled != enable)
{
if(enable)
@ -818,32 +895,42 @@ void CDriverGLStates::enableColorArray(bool enable)
// ***************************************************************************
void CDriverGLStates::enableSecondaryColorArray(bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableSecondaryColorArray)
H_AUTO_OGL(CDriverGLStates_enableSecondaryColorArray);
if(_SecondaryColorArrayEnabled != enable)
{
#ifndef USE_OPENGLES
if(enable)
glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
else
glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
#endif
_SecondaryColorArrayEnabled= enable;
#ifndef USE_OPENGLES
// If disable
if(!enable)
{
// GeForceFx Bug: Must reset Secondary color to 0 (if comes from a VP), else bugs
nglSecondaryColor3ubEXT(0,0,0);
}
#endif
}
}
// ***************************************************************************
void CDriverGLStates::clientActiveTextureARB(uint stage)
{
H_AUTO_OGL(CDriverGLStates_clientActiveTextureARB)
H_AUTO_OGL(CDriverGLStates_clientActiveTextureARB);
if( _CurrentClientActiveTextureARB != stage )
{
#ifdef USE_OPENGLES
glClientActiveTexture(GL_TEXTURE0+stage);
#else
nglClientActiveTextureARB(GL_TEXTURE0_ARB+stage);
#endif
_CurrentClientActiveTextureARB= stage;
}
}
@ -851,7 +938,8 @@ void CDriverGLStates::clientActiveTextureARB(uint stage)
// ***************************************************************************
void CDriverGLStates::enableTexCoordArray(bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableTexCoordArray)
H_AUTO_OGL(CDriverGLStates_enableTexCoordArray);
if(_TexCoordArrayEnabled[_CurrentClientActiveTextureARB] != enable)
{
if(enable)
@ -867,14 +955,16 @@ void CDriverGLStates::enableTexCoordArray(bool enable)
// ***************************************************************************
void CDriverGLStates::enableVertexAttribArray(uint glIndex, bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableVertexAttribArray)
H_AUTO_OGL(CDriverGLStates_enableVertexAttribArray);
if(_VertexAttribArrayEnabled[glIndex] != enable)
{
#ifndef USE_OPENGLES
if(enable)
glEnableClientState(glIndex+GL_VERTEX_ATTRIB_ARRAY0_NV);
else
glDisableClientState(glIndex+GL_VERTEX_ATTRIB_ARRAY0_NV);
#endif
_VertexAttribArrayEnabled[glIndex]= enable;
}
@ -883,15 +973,18 @@ void CDriverGLStates::enableVertexAttribArray(uint glIndex, bool enable)
// ***************************************************************************
void CDriverGLStates::enableVertexAttribArrayARB(uint glIndex,bool enable)
{
H_AUTO_OGL(CDriverGLStates_enableVertexAttribArrayARB)
H_AUTO_OGL(CDriverGLStates_enableVertexAttribArrayARB);
#ifndef NL3D_GLSTATE_DISABLE_CACHE
if(_VertexAttribArrayEnabled[glIndex] != enable)
#endif
{
#ifndef USE_OPENGLES
if(enable)
nglEnableVertexAttribArrayARB(glIndex);
else
nglDisableVertexAttribArrayARB(glIndex);
#endif
_VertexAttribArrayEnabled[glIndex]= enable;
}
@ -988,7 +1081,13 @@ void CDriverGLStates::enableFog(uint enable)
void CDriverGLStates::forceBindARBVertexBuffer(uint objectID)
{
H_AUTO_OGL(CDriverGLStates_forceBindARBVertexBuffer)
#ifdef USE_OPENGLES
glBindBuffer(GL_ARRAY_BUFFER, objectID);
#else
nglBindBufferARB(GL_ARRAY_BUFFER_ARB, objectID);
#endif
_CurrARBVertexBuffer = objectID;
}

View file

@ -20,12 +20,16 @@
#include "nel/misc/types_nl.h"
#include "nel/3d/vertex_buffer.h"
#ifdef USE_OPENGLES
# include <GLES/gl.h>
#else
# ifdef NL_OS_MAC
# define GL_GLEXT_LEGACY
# include <OpenGL/gl.h>
# else
# include <GL/gl.h>
# endif
#endif
namespace NL3D
@ -41,7 +45,7 @@ namespace NL3D
- GL_ALPHA_TEST
- GL_LIGHTING
- GL_LIGHT0 + i .....
- GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP_ARB.
- GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP_ARB/OES.
- GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_R
- GL_COLOR_MATERIAL
- GL_FOG

View file

@ -155,7 +155,11 @@ bool CTextureDrvInfosGL::initFrameBufferObject(ITexture * tex)
// check status
GLenum status;
#ifdef USE_OPENGLES
status = (GLenum) nglCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
#else
status = (GLenum) nglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
#endif
switch(status) {
case GL_FRAMEBUFFER_COMPLETE_EXT:
InitFBO = true;
@ -197,19 +201,31 @@ bool CTextureDrvInfosGL::initFrameBufferObject(ITexture * tex)
break;
#endif
default:
nlwarning("Framebuffer incomplete\n");
nlwarning("Framebuffer incomplete status %d", (sint)status);
//nlassert(0);
}
// clean up resources if allocation failed
if (!InitFBO)
{
#ifdef USE_OPENGLES
nglDeleteFramebuffersOES(1, &FBOId);
#else
nglDeleteFramebuffersEXT(1, &FBOId);
#endif
if (AttachDepthStencil)
{
#ifdef USE_OPENGLES
nglDeleteRenderbuffersOES(1, &DepthFBOId);
#else
nglDeleteRenderbuffersEXT(1, &DepthFBOId);
#endif
if(!UsePackedDepthStencil)
#ifdef USE_OPENGLES
nglDeleteRenderbuffersOES(1, &StencilFBOId);
#else
nglDeleteRenderbuffersEXT(1, &StencilFBOId);
#endif
}
}
@ -226,14 +242,22 @@ bool CTextureDrvInfosGL::activeFrameBufferObject(ITexture * tex)
if(initFrameBufferObject(tex))
{
glBindTexture(TextureMode, 0);
#ifdef USE_OPENGLES
nglBindFramebufferOES(GL_FRAMEBUFFER_OES, FBOId);
#else
nglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBOId);
#endif
}
else
return false;
}
else
{
#ifdef USE_OPENGLES
nglBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
#else
nglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
#endif
}
return true;
@ -481,7 +505,7 @@ static inline GLenum translateMinFilterToGl(CTextureDrvInfosGL *glText)
// ***************************************************************************
static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
{
H_AUTO_OGL(sameDXTCFormat)
H_AUTO_OGL(sameDXTCFormat);
if(glfmt==GL_COMPRESSED_RGB_S3TC_DXT1_EXT && tex.PixelFormat==CBitmap::DXTC1)
return true;
if(glfmt==GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && tex.PixelFormat==CBitmap::DXTC1Alpha)
@ -497,7 +521,7 @@ static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
// ***************************************************************************
static inline bool isDXTCFormat(GLint glfmt)
{
H_AUTO_OGL(isDXTCFormat)
H_AUTO_OGL(isDXTCFormat);
if(glfmt==GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
return true;
if(glfmt==GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
@ -602,7 +626,7 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
{
//nldebug("3D: creating CTextureDrvShare()");
// insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL);
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);
@ -840,8 +864,13 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
sint size= tex.getPixels(i).size();
if (bUpload)
{
#ifdef USE_OPENGLES
glCompressedTexImage2D (GL_TEXTURE_2D, i-decalMipMapResize, glfmt,
tex.getWidth(i),tex.getHeight(i), 0, size, ptr);
#else
nglCompressedTexImage2DARB (GL_TEXTURE_2D, i-decalMipMapResize, glfmt,
tex.getWidth(i),tex.getHeight(i), 0, size, ptr);
#endif
bAllUploaded = true;
}
else

View file

@ -140,7 +140,7 @@ bool CDriverGL::setupVertexBuffer(CVertexBuffer& VB)
// 1. Retrieve/Create driver shader.
//==================================
// insert into driver list. (so it is deleted when driver is deleted).
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), NULL);
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), (NL3D::IVBDrvInfos*)NULL);
// create and set iterator, for future deletion.
CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB);
*it= VB.DrvInfos = info;
@ -280,8 +280,12 @@ bool CDriverGL::renderLines(CMaterial& mat, uint32 firstIndex, uint32 nlines)
}
else
{
#ifdef USE_OPENGLES
nlerror("not available in OpenGL ES 1.0, only use 16 bits indices");
#else
nlassert(_LastIB._Format == CIndexBuffer::Indices32);
glDrawElements(GL_LINES,2*nlines,GL_UNSIGNED_INT,((uint32 *) _LastIB._Values)+firstIndex);
#endif
}
}
}
@ -336,8 +340,12 @@ bool CDriverGL::renderTriangles(CMaterial& mat, uint32 firstIndex, uint32 ntris)
}
else
{
#ifdef USE_OPENGLES
nlerror("not available in OpenGL ES 1.0, only use 16 bits indices");
#else
nlassert(_LastIB._Format == CIndexBuffer::Indices32);
glDrawElements(GL_TRIANGLES,3*ntris,GL_UNSIGNED_INT, ((uint32 *) _LastIB._Values)+firstIndex);
#endif
}
}
}
@ -380,8 +388,12 @@ bool CDriverGL::renderSimpleTriangles(uint32 firstTri, uint32 ntris)
}
else
{
#ifdef USE_OPENGLES
nlerror("not available in OpenGL ES 1.0, only use 16 bits indices");
#else
nlassert(_LastIB._Format == CIndexBuffer::Indices32);
glDrawElements(GL_TRIANGLES,3*ntris,GL_UNSIGNED_INT, ((uint32 *) _LastIB._Values)+firstTri);
#endif
}
// Profiling.
@ -608,6 +620,9 @@ bool CDriverGL::renderRawQuads(CMaterial& mat, uint32 startIndex, uint32 numQuad
}
else
{
#ifdef USE_OPENGLES
nlerror("not available in OpenGL ES 1.0, only use 16 bits indices");
#else
// indices fits on 32 bits
GLint indices[QUAD_BATCH_SIZE];
GLint *curr = indices;
@ -625,6 +640,7 @@ bool CDriverGL::renderRawQuads(CMaterial& mat, uint32 startIndex, uint32 numQuad
}
while(curr != end);
glDrawElements(GL_TRIANGLES, 6 * numQuadsToDraw, GL_UNSIGNED_INT, indices);
#endif
}
numLeftQuads -= numQuadsToDraw;
currIndex += 4 * numQuadsToDraw;
@ -665,10 +681,12 @@ void CDriverGL::setupUVPtr(uint stage, CVertexBufferInfo &VB, uint uvId)
// Setup ATI VBHard or std ptr.
switch(VB.VBMode)
{
#ifndef USE_OPENGLES
case CVertexBufferInfo::HwATI:
nglArrayObjectATI(GL_TEXTURE_COORD_ARRAY, numTexCoord, GL_FLOAT, VB.VertexSize, VB.VertexObjectId,
(ptrdiff_t) VB.ValuePtr[CVertexBuffer::TexCoord0+uvId]);
break;
#endif
case CVertexBufferInfo::HwARB:
_DriverGLStates.bindARBVertexBuffer(VB.VertexObjectId);
// with arb buffers, position is relative to the start of the stream
@ -811,6 +829,21 @@ const uint CDriverGL::NumCoordinatesType[CVertexBuffer::NumType]=
// ***************************************************************************
const uint CDriverGL::GLType[CVertexBuffer::NumType]=
{
#ifdef USE_OPENGLES
GL_FLOAT, // Double1
GL_FLOAT, // Float1
GL_SHORT, // Short1
GL_FLOAT, // Double2
GL_FLOAT, // Float2
GL_SHORT, // Short2
GL_FLOAT, // Double3
GL_FLOAT, // Float3
GL_SHORT, // Short3
GL_FLOAT, // Double4
GL_FLOAT, // Float4
GL_SHORT, // Short4
GL_UNSIGNED_BYTE // UChar4
#else
GL_DOUBLE, // Double1
GL_FLOAT, // Float1
GL_SHORT, // Short1
@ -824,6 +857,7 @@ const uint CDriverGL::GLType[CVertexBuffer::NumType]=
GL_FLOAT, // Float4
GL_SHORT, // Short4
GL_UNSIGNED_BYTE // UChar4
#endif
};
// ***************************************************************************
@ -926,6 +960,7 @@ void CDriverGL::setupGlArraysStd(CVertexBufferInfo &vb)
}
}
break;
#ifndef USE_OPENGLES
case CVertexBufferInfo::HwATI:
{
// setup vertex ptr.
@ -963,9 +998,12 @@ void CDriverGL::setupGlArraysStd(CVertexBufferInfo &vb)
nglArrayObjectATI(GL_COLOR_ARRAY, 4, GL_UNSIGNED_BYTE, vb.VertexSize, vb.VertexObjectId, (ptrdiff_t) vb.ValuePtr[CVertexBuffer::PrimaryColor]);
}
else
{
_DriverGLStates.enableColorArray(false);
}
}
break;
#endif
default:
nlassert(0);
break;
@ -1035,7 +1073,9 @@ void CDriverGL::toggleGlArraysForARBVertexProgram()
// If last was a VertexProgram setup, and now it is a standard GL array setup.
if( _LastSetupGLArrayVertexProgram && !isVertexProgramEnabled () )
{
#ifndef USE_OPENGLES
if (_Extensions.ATITextureEnvCombine3)
#endif
{
// fix for ATI : when switching from Vertex Program to fixed Pipe, must clean texture, otherwise texture may be disabled in next render
// (seems to be a driver bug)
@ -1046,12 +1086,16 @@ void CDriverGL::toggleGlArraysForARBVertexProgram()
// activate the texture, or disable texturing if NULL.
activateTexture(stage, NULL);
}
#ifndef USE_OPENGLES
glBegin(GL_QUADS);
glVertex4f(0.f, 0.f, 0.f, 1.f);
glVertex4f(0.f, 0.f, 0.f, 1.f);
glVertex4f(0.f, 0.f, 0.f, 1.f);
glVertex4f(0.f, 0.f, 0.f, 1.f);
glEnd();
#endif
for(uint stage=0 ; stage<inlGetNumTextStages() ; stage++)
{
// activate the texture, or disable texturing if NULL.
@ -1185,7 +1229,9 @@ void CDriverGL::setupGlArraysForNVVertexProgram(CVertexBufferInfo &vb)
{
// Secondary color
_DriverGLStates.enableSecondaryColorArray(true);
#ifndef USE_OPENGLES
nglSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, vb.VertexSize, vb.ValuePtr[value]);
#endif
}
}
else
@ -1199,7 +1245,9 @@ void CDriverGL::setupGlArraysForNVVertexProgram(CVertexBufferInfo &vb)
// Active this value
_DriverGLStates.enableVertexAttribArray(glIndex, true);
#ifndef USE_OPENGLES
nglVertexAttribPointerNV (glIndex, NumCoordinatesType[type], GLType[type], vb.VertexSize, vb.ValuePtr[value]);
#endif
}
}
// Else normal case, can't do anything for other values with UChar4....
@ -1207,7 +1255,9 @@ void CDriverGL::setupGlArraysForNVVertexProgram(CVertexBufferInfo &vb)
{
// Active this value
_DriverGLStates.enableVertexAttribArray(glIndex, true);
#ifndef USE_OPENGLES
nglVertexAttribPointerNV (glIndex, NumCoordinatesType[type], GLType[type], vb.VertexSize, vb.ValuePtr[value]);
#endif
}
}
else

View file

@ -69,7 +69,7 @@ IVertexBufferHardGL::~IVertexBufferHardGL()
H_AUTO_OGL(IVertexBufferHardGL_IVertexBufferHardGLDtor)
}
#ifndef USE_OPENGLES
// ***************************************************************************
// ***************************************************************************
@ -1133,7 +1133,7 @@ void CVertexArrayRangeMapObjectATI::updateLostBuffers()
}
#endif
#endif // USE_OPENGLES
// ***************************************************************************
@ -1210,19 +1210,37 @@ IVertexBufferHardGL *CVertexArrayRangeARB::createVBHardGL(uint size, CVertexBuff
// create a ARB VBHard
GLuint vertexBufferID;
glGetError();
#ifdef USE_OPENGLES
glGenBuffers(1, &vertexBufferID);
#else
nglGenBuffersARB(1, &vertexBufferID);
#endif
if (glGetError() != GL_NO_ERROR) return false;
_Driver->_DriverGLStates.forceBindARBVertexBuffer(vertexBufferID);
switch(_VBType)
{
case CVertexBuffer::AGPPreferred:
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_DYNAMIC_DRAW_ARB);
#endif
break;
case CVertexBuffer::StaticPreferred:
if (_Driver->getStaticMemoryToVRAM())
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_STATIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_STATIC_DRAW_ARB);
#endif
else
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_DYNAMIC_DRAW_ARB);
#endif
break;
default:
nlassert(0);
@ -1230,7 +1248,12 @@ IVertexBufferHardGL *CVertexArrayRangeARB::createVBHardGL(uint size, CVertexBuff
}
if (glGetError() != GL_NO_ERROR)
{
#ifdef USE_OPENGLES
glDeleteBuffers(1, &vertexBufferID);
#else
nglDeleteBuffersARB(1, &vertexBufferID);
#endif
return false;
}
CVertexBufferHardARB *newVbHard= new CVertexBufferHardARB(_Driver, vb);
@ -1272,8 +1295,13 @@ void CVertexArrayRangeARB::updateLostBuffers()
{
nlassert((*it)->_VertexObjectId);
GLuint id = (GLuint) (*it)->_VertexObjectId;
#ifdef USE_OPENGLES
nlassert(glIsBuffer(id));
glDeleteBuffers(1, &id);
#else
nlassert(nglIsBufferARB(id));
nglDeleteBuffersARB(1, &id);
#endif
(*it)->_VertexObjectId = 0;
(*it)->VB->setLocation(CVertexBuffer::NotResident);
}
@ -1300,6 +1328,12 @@ CVertexBufferHardARB::CVertexBufferHardARB(CDriverGL *drv, CVertexBuffer *vb) :
#ifdef NL_DEBUG
_Unmapping = false;
#endif
#ifdef USE_OPENGLES
_Buffer = NULL;
_BufferSize = 0;
_LastBufferSize = 0;
#endif
}
// ***************************************************************************
@ -1316,8 +1350,13 @@ CVertexBufferHardARB::~CVertexBufferHardARB()
if (_VertexObjectId)
{
GLuint id = (GLuint) _VertexObjectId;
#ifdef USE_OPENGLES
nlassert(glIsBuffer(id));
glDeleteBuffers(1, &id);
#else
nlassert(nglIsBufferARB(id));
nglDeleteBuffersARB(1, &id);
#endif
}
if (_VertexArrayRange)
{
@ -1336,12 +1375,21 @@ CVertexBufferHardARB::~CVertexBufferHardARB()
_VertexArrayRange->_MappedVBList.erase(_IteratorInMappedVBList);
}
#endif
#ifdef USE_OPENGLES
if (_Buffer)
{
delete [] _Buffer;
_Buffer = NULL;
}
#endif
}
// ***************************************************************************
void *CVertexBufferHardARB::lock()
{
H_AUTO_OGL(CVertexBufferHardARB_lock)
H_AUTO_OGL(CVertexBufferHardARB_lock);
if (_VertexPtr) return _VertexPtr; // already locked
if (_Invalid)
{
@ -1352,7 +1400,13 @@ void *CVertexBufferHardARB::lock()
}
// recreate a vb
GLuint vertexBufferID;
#ifdef USE_OPENGLES
glGenBuffers(1, &vertexBufferID);
#else
nglGenBuffersARB(1, &vertexBufferID);
#endif
if (glGetError() != GL_NO_ERROR)
{
_Driver->incrementResetCounter();
@ -1363,13 +1417,25 @@ void *CVertexBufferHardARB::lock()
switch(_MemType)
{
case CVertexBuffer::AGPPreferred:
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_DYNAMIC_DRAW_ARB);
#endif
break;
case CVertexBuffer::StaticPreferred:
if (_Driver->getStaticMemoryToVRAM())
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_STATIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_STATIC_DRAW_ARB);
#endif
else
#ifdef USE_OPENGLES
glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
#else
nglBufferDataARB(GL_ARRAY_BUFFER_ARB, size, NULL, GL_DYNAMIC_DRAW_ARB);
#endif
break;
default:
nlassert(0);
@ -1378,7 +1444,11 @@ void *CVertexBufferHardARB::lock()
if (glGetError() != GL_NO_ERROR)
{
_Driver->incrementResetCounter();
#ifdef USE_OPENGLES
glDeleteBuffers(1, &vertexBufferID);
#else
nglDeleteBuffersARB(1, &vertexBufferID);
#endif
return &_DummyVB[0];;
}
_VertexObjectId = vertexBufferID;
@ -1394,6 +1464,39 @@ void *CVertexBufferHardARB::lock()
beforeLock= CTime::getPerformanceTime();
}
_Driver->_DriverGLStates.bindARBVertexBuffer(_VertexObjectId);
#ifdef USE_OPENGLES
if (_Driver->_Extensions.OESMapBuffer)
{
_VertexPtr = nglMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES);
if (!_VertexPtr)
{
nglUnmapBufferOES(GL_ARRAY_BUFFER);
nlassert(glIsBuffer(_VertexObjectId));
invalidate();
return &_DummyVB[0];
}
}
else
{
const uint size = VB->getNumVertices() * VB->getVertexSize();
if (size > _BufferSize)
{
if (_Buffer) delete [] _Buffer;
_Buffer = new uint8[size+3];
_BufferSize = size;
}
uint8 offset = (size_t)_Buffer % 4;
if (offset > 0) offset = 4 - offset;
_VertexPtr = _Buffer + offset;
_LastBufferSize = size;
}
#else
_VertexPtr = nglMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if (!_VertexPtr)
{
@ -1402,6 +1505,8 @@ void *CVertexBufferHardARB::lock()
invalidate();
return &_DummyVB[0];
}
#endif
#ifdef NL_DEBUG
_VertexArrayRange->_MappedVBList.push_front(this);
_IteratorInMappedVBList = _VertexArrayRange->_MappedVBList.begin();
@ -1420,7 +1525,8 @@ void *CVertexBufferHardARB::lock()
// ***************************************************************************
void CVertexBufferHardARB::unlock()
{
H_AUTO_OGL(CVertexBufferHardARB_unlock)
H_AUTO_OGL(CVertexBufferHardARB_unlock);
_VertexPtr = NULL;
if (_Invalid) return;
if (!_VertexObjectId) return;
@ -1434,7 +1540,17 @@ void CVertexBufferHardARB::unlock()
#ifdef NL_DEBUG
_Unmapping = true;
#endif
GLboolean unmapOk = nglUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
GLboolean unmapOk = false;
#ifdef USE_OPENGLES
if (_Driver->_Extensions.OESMapBuffer)
{
unmapOk = nglUnmapBufferOES(GL_ARRAY_BUFFER);
}
#else
unmapOk = nglUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
#endif
#ifdef NL_DEBUG
_Unmapping = false;
#endif

View file

@ -113,7 +113,7 @@ protected:
bool _Invalid;
};
#ifndef USE_OPENGLES
// ***************************************************************************
// ***************************************************************************
@ -456,6 +456,8 @@ public:
#endif
};
#endif
// ***************************************************************************
// ***************************************************************************
// ARB_vertex_buffer_object implementation
@ -553,6 +555,11 @@ private:
CVertexArrayRangeARB *_VertexArrayRange;
CVertexBuffer::TPreferredMemory _MemType;
void *_VertexPtr; // pointer on current datas. Null if not locked
#ifdef USE_OPENGLES
uint8 *_Buffer;
uint32 _BufferSize;
uint32 _LastBufferSize;
#endif
// if buffer has been invalidated, returns a dummy memory block and silently fails rendering
std::vector<uint8> _DummyVB;
// for use by CVertexArrayRangeARB

View file

@ -111,7 +111,7 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
}
// Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -309,7 +309,7 @@ static uint convInputRegisterToVBFlag(uint index)
// For debugging with swizzling
static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
{
H_AUTO_OGL(doSwizzle)
H_AUTO_OGL(doSwizzle);
nglSwizzleEXT(res, in, outX, outY, outZ, outW);
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
std::string swzStr = "Swizzle : ";
@ -359,7 +359,7 @@ static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum ou
// Perform write mask and output de bug information
static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
{
H_AUTO_OGL(doWriteMask)
H_AUTO_OGL(doWriteMask);
nglWriteMaskEXT(res, in, outX, outY, outZ, outW);
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
nlinfo("3D: Write Mask : %c%c%c%c",
@ -376,7 +376,7 @@ static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum
*/
bool CDriverGL::setupEXTVertexShader(const CVPParser::TProgram &program, GLuint id, uint variants[EVSNumVariants], uint16 &usedInputRegisters)
{
H_AUTO_OGL(CDriverGL_setupEXTVertexShader)
H_AUTO_OGL(CDriverGL_setupEXTVertexShader);
// counter to see what is generated
uint numOp = 0;
uint numOpIndex = 0;
@ -1440,6 +1440,14 @@ bool CDriverGL::setupARBVertexProgram (const CVPParser::TProgram &inParsedProgra
nlassert(0);
return false;
}
#ifdef NL_OS_MAC
// Wait for GPU to finish program upload, else draw comands might crash.
// Happened to CVegetableBlendLayerModel (glDrawElements()).
// For more information, see http://dev.ryzom.com/issues/1006
glFinish();
#endif
return true;
}
@ -1472,7 +1480,7 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
return false;
}
// Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -1554,7 +1562,7 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
*/
// Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL);
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);

View file

@ -374,18 +374,25 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
}
#endif // HAVE_XRENDER
nldebug("3D: Available X Extensions:");
if (DebugLog)
{
// list all supported extensions
sint nextensions = 0;
char **extensions = XListExtensions(_dpy, &nextensions);
std::string exts;
for(sint i = 0; i < nextensions; ++i)
exts += NLMISC::toString(" %s", extensions[i]);
{
if(i%5==0) DebugLog->displayRaw("3D: ");
DebugLog->displayRaw(NLMISC::toString("%s ", extensions[i]).c_str());
if(i%5==4) DebugLog->displayRaw("\n");
}
DebugLog->displayRaw("\n");
XFreeExtensionList(extensions);
nlinfo("X Extensions:%s", exts.c_str());
}
// set default X errors handler
XSetErrorHandler(nelXErrorsHandler);
@ -906,7 +913,6 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
_hRC=wglCreateContext(_hDC);
wglMakeCurrent(_hDC,_hRC);
}
/// release old emitter
@ -929,7 +935,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
_EventEmitter.addEmitter(diee, true);
}
}
catch(EDirectInput &e)
catch(const EDirectInput &e)
{
nlinfo(e.what());
}
@ -2297,7 +2303,7 @@ emptyProc CDriverGL::getWindowProc()
// --------------------------------------------------
bool CDriverGL::activate()
{
H_AUTO_OGL(CDriverGL_activate)
H_AUTO_OGL(CDriverGL_activate);
if (_win == EmptyWindow)
return false;
@ -2376,11 +2382,15 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
if (_CurrentMode.OffScreen)
{
#ifdef NL_OS_WINDOWS
#ifndef USE_OPENGLES
if (_PBuffer)
{
nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width );
nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height );
}
#endif
#endif
}
else

View file

@ -359,7 +359,7 @@ bool CCocoaEventEmitter::processMessage(NSEvent* event, CEventServer* server)
// push the key press event to the event server
server->postEvent(new NLMISC::CEventKeyDown(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]),
modifiers,
[event isARepeat] == NO, this));
// if this was a text event
@ -372,7 +372,7 @@ bool CCocoaEventEmitter::processMessage(NSEvent* event, CEventServer* server)
// push the text event to event server as well
server->postEvent(new NLMISC::CEventChar(
ucstr[0], NLMISC::noKeyButton, this));
ucstr[0], modifiers, this));
}
break;
}
@ -381,7 +381,7 @@ bool CCocoaEventEmitter::processMessage(NSEvent* event, CEventServer* server)
// push the key release event to the event server
server->postEvent(new NLMISC::CEventKeyUp(
virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]), this));
modifiers, this));
break;
}
case NSFlagsChanged:break;

View file

@ -1746,7 +1746,7 @@ void CDriverUser::loadHLSBank(const std::string &fileName)
throw EPathNotFound(path);
fIn.serial(*hlsBank);
}
catch(Exception &)
catch(const Exception &)
{
delete hlsBank;
throw;

View file

@ -109,7 +109,7 @@ CRGBA CFastHLSModifier::convert(uint H, uint L, uint S)
return col;
}
#if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
#if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# pragma warning( push )
# pragma warning( disable : 4799 )
#endif
@ -262,7 +262,7 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
#pragma managed(pop)
#endif
#if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9)
#if defined(NL_COMP_VC71) || defined(NL_COMP_VC8) || defined(NL_COMP_VC9) || defined(NL_COMP_VC10)
# pragma warning( pop )
#endif

View file

@ -121,7 +121,7 @@ bool CInstanceGroupUser::init (const std::string &instanceGroup, bool async)
// Read the class
_InstanceGroup.serial (file);
}
catch (EStream& e)
catch (const EStream& e)
{
// Avoid visual warning
EStream ee=e;

View file

@ -283,7 +283,7 @@ void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius, std::s
{
_Landscape->Landscape.checkBinds(Work.Zone->getZoneId());
}
catch (EBadBind &e)
catch (const EBadBind &e)
{
nlwarning ("Bind error : %s", e.what());
nlstopex(("Zone Data Bind Error. Please send a report. You may continue but it should crash!"));

View file

@ -1867,7 +1867,7 @@ void CMeshMRMSkinnedGeom::updateRawSkinNormal(bool enabled, CMeshMRMSkinnedInst
CIndexBufferReadWrite ibaWrite;
skinLod.RdrPass[i].lock (ibaWrite);
#ifndef NL_SKINNED_MESH_MRM_INDEX16
nlassert(ibaWrite.getFormat() == CIndexBuffer::Indices32)
nlassert(ibaWrite.getFormat() == CIndexBuffer::Indices32);
uint32 *dstTriPtr= (uint32 *) ibaWrite.getPtr();
uint32 numIndices= lod.RdrPass[i].PBlock.size();
for(uint j=0;j<numIndices;j++, srcTriPtr++, dstTriPtr++)

View file

@ -29,6 +29,7 @@
#include "nel/misc/bit_mem_stream.h"
//
#include <limits>
#include <iterator>
//

View file

@ -1291,7 +1291,7 @@ bool CPSConstraintMesh::update(std::vector<sint> *numVertsVect /*= NULL*/)
{
_ModelBank->load(_MeshShapeFileName[k]);
}
catch (NLMISC::EPathNotFound &)
catch (const NLMISC::EPathNotFound &)
{
nlwarning("mesh not found : %s; used as a constraint mesh particle", _MeshShapeFileName[k].c_str());
// shape not found, so not present in the shape bank -> we create a dummy shape
@ -2083,8 +2083,9 @@ static void DuplicatePrimitiveBlock(const CIndexBuffer &srcBlock, CIndexBuffer &
CIndexBufferReadWrite ibaWrite;
destBlock.lock (ibaWrite);
#ifdef NL_FORCE_INDEX_BUFFER_16
nlassert(destBlock.getFormat() == CIndexBuffer::Indices16);
#endif
// TMP TMP TMP
if (ibaRead.getFormat() == CIndexBuffer::Indices16)

View file

@ -93,7 +93,7 @@ bool CShader::loadShaderFile (const char *filename)
nlwarning ("Can't open the file %s for reading", _filename.c_str());
}
}
catch (Exception &e)
catch (const Exception &e)
{
nlwarning ("Error while reading %s : %s", _filename.c_str(), e.what());
}

View file

@ -50,12 +50,12 @@ static inline void GetTextureSize(ITexture *tex, uint &width, uint &height)
width = srcWidth;
height = srcHeight;
}
catch (NLMISC::EPathNotFound &e)
catch (const NLMISC::EPathNotFound &e)
{
nlinfo("%s", e.what());
width = height = 0;
}
catch (NLMISC::EStream &e)
catch (const NLMISC::EStream &e)
{
nlinfo("unable to load size from a bitmap ! name = %s", tf->getFileName().c_str());
nlinfo("reason = %s", e.what());

View file

@ -1573,7 +1573,7 @@ void CTileSet::loadTileVegetableDesc()
// load the TileVegetableDesc
f.serial(_TileVegetableDesc);
}
catch(Exception &e)
catch(const Exception &e)
{
nlinfo("Error loading TileVegetableDesc: %s", e.what());
}

View file

@ -816,7 +816,7 @@ CVegetableShape *CVegetableManager::getVegetableShape(const std::string &shap
ret = NULL;
}
}
catch (Exception &e)
catch (const Exception &e)
{
// Warning
nlwarning ("CVegetableManager::getVegetableShape error while loading shape file '%s' : '%s'", shape.c_str (), e.what ());

View file

@ -844,7 +844,7 @@ void SaveZBuffer (CZoneLighter::CZBuffer &zbuffer, const char *filename)
// Save it
bitmap.writeJPG (outputZFile, 128);
}
catch (Exception& except)
catch (const Exception& except)
{
// Error message
nlwarning ("ERROR writing %s: %s\n", filename, except.what());
@ -3080,13 +3080,13 @@ void CZoneLighter::lightWater(CWaterShape &ws, const CMatrix &MT, const CLightDe
diffuseTex->writeTGA(of, 24);
of.close();
}
catch (NLMISC::Exception &)
catch (const NLMISC::Exception &)
{
nlwarning("Zone lighter : while lighting a water shape, writing %s failed! ", texFileName.c_str());
}
}
}
catch(NLMISC::Exception &e)
catch(const NLMISC::Exception &e)
{
nlwarning("Water shape lighting failed !");
nlwarning(e.what());

View file

@ -233,6 +233,7 @@ const CType* CFormElm::getType ()
warning (false, "getType", "This node is not an atom.");
return 0;
}
// ***************************************************************************
bool CFormElm::getValue (string &/* result */, TEval /* evaluate */) const

View file

@ -105,7 +105,7 @@ CType *CFormLoader::loadType (const char *filename)
type = NULL;
}
}
catch (Exception &e)
catch (const Exception &e)
{
// Output error
warning (false, "loadType", "Error while loading the form (%s): %s", filename, e.what());
@ -179,7 +179,7 @@ CFormDfn *CFormLoader::loadFormDfn (const char *filename, bool forceLoad)
_MapFormDfn.erase (lowerStr);
}
}
catch (Exception &e)
catch (const Exception &e)
{
// Output error
warning (false, "loadFormDfn", "Error while loading the form (%s): %s", filename, e.what());
@ -276,7 +276,7 @@ UForm *CFormLoader::loadForm (const char *filename)
_MapForm.erase (lowerStr);
}
}
catch (Exception &e)
catch (const Exception &e)
{
// Output error
warning (false, "loadForm", "Error while loading the form (%s): %s", filename, e.what());

View file

@ -220,7 +220,7 @@ bool CLigoConfig::readPrimitiveClass (const char *_fileName, bool parsePrimitive
syntaxError (filename.c_str(), root, "Wrong root node, should be NEL_LIGO_PRIMITIVE_CLASS");
}
}
catch (Exception &e)
catch (const Exception &e)
{
errorMessage ("File read error (%s):%s", filename.c_str(), e.what ());
}

View file

@ -146,7 +146,7 @@ void CZoneBank::debugSaveInit (CZoneBankElement &zbeTmp, const string &fileName)
output.init (&fileOut);
zbeTmp.serial (output);
}
catch (Exception& /*e*/)
catch (const Exception& /*e*/)
{
}
@ -541,7 +541,7 @@ bool CZoneBank::addElement (const std::string &elementName, std::string &error)
error = "Can't open file " + elementName;
}
}
catch (Exception& e)
catch (const Exception& e)
{
error = "Error while loading ligozone "+elementName+" : "+e.what();
}

View file

@ -188,7 +188,7 @@ bool ICommand::execute (const std::string &commandWithArgs, CLog &log, bool quie
{
return CCommandRegistry::getInstance().execute(commandWithArgs, log, quiet, human);
}
catch(exception e)
catch(const exception &e)
{
log.displayNL("Command '%s' thrown an exception :", commandWithArgs.c_str());
log.displayNL(e.what());

View file

@ -27,7 +27,10 @@ using namespace NLMISC;
#define YY_NEVER_INTERACTIVE 1
#ifdef WIN32
#define YY_NO_UNISTD_H 1
#include <io.h>
#define read _read
#define isatty _isatty
#endif
/* Types */
@ -122,6 +125,12 @@ string \"[^\"\n]*\"
if (!cf_Ignore)
{
cflval.Val.Type = T_STRING;
if (strlen(yytext+1) >= sizeof(cflval.Val.String))
{
strcpy (cflval.Val.String, "");
DEBUG_PRINTF("lex: string '%s' exceeds max length\n", yytext);
return STRING;
}
strcpy (cflval.Val.String, yytext+1);
cflval.Val.String[strlen(cflval.Val.String)-1] = '\0';
DEBUG_PRINTF("lex: string '%s' '%s'\n", yytext, cflval.Val.String);
@ -133,6 +142,12 @@ string \"[^\"\n]*\"
if (!cf_Ignore)
{
cflval.Val.Type = T_STRING;
if (strlen(yytext+1) >= sizeof(cflval.Val.String))
{
strcpy (cflval.Val.String, "");
DEBUG_PRINTF("lex: string '%s' exceeds max length\n", yytext);
return VARIABLE;
}
strcpy (cflval.Val.String, yytext);
DEBUG_PRINTF("lex: variable '%s' '%s'\n", yytext, cflval.Val.String);
return VARIABLE;

View file

@ -832,7 +832,7 @@ void CConfigFile::checkConfigFiles ()
{
(*it)->reparse ();
}
catch (EConfigFile &e)
catch (const EConfigFile &e)
{
nlwarning ("CF: Exception will re-read modified config file '%s': %s", (*it)->getFilename().c_str(), e.what ());
}

View file

@ -969,14 +969,12 @@ void force_exception_frame(...) {std::cout.flush();}
static void exceptionTranslator(unsigned, EXCEPTION_POINTERS *pexp)
{
#ifndef NL_NO_DEBUG_FILES
FILE *file = fopen ("exception_catched", "wb");
fclose (file);
CFile::createEmptyFile(getLogDirectory() + "exception_catched");
#endif
if (pexp->ExceptionRecord->ExceptionCode == EXCEPTION_BREAKPOINT)
{
#ifndef NL_NO_DEBUG_FILES
FILE *file2 = fopen ("breakpointed", "wb");
fclose (file2);
CFile::createEmptyFile(getLogDirectory() + "breakpointed");
#endif
return;
}
@ -1018,7 +1016,7 @@ void getCallStack(std::string &result, sint skipNFirst)
array[0] = skipNFirst;
RaiseException (0xACE0ACE, 0, 1, array);
}
catch (EDebug &e)
catch (const EDebug &e)
{
result += e.what();
}
@ -1053,7 +1051,7 @@ void getCallStackAndLog (string &result, sint /* skipNFirst */)
// array[0] = skipNFirst;
// RaiseException (0xACE0ACE, 0, 1, array);
// }
// catch (EDebug &e)
// catch (const EDebug &e)
// {
// result += e.what();
// }
@ -1683,12 +1681,18 @@ NLMISC_CATEGORISED_COMMAND(nel, writeaccess, "write a uint8 value in an invalid
uint8 val = 123;
uint8 *adr = (uint8*)0;
if(args.size() >= 1)
{
#ifdef HAVE_X86_64
adr = (uint8*)(uint64)atoi(args[0].c_str());
uint64 addr64;
NLMISC::fromString(args[0], addr64);
adr = (uint8*)addr64;
#else
adr = (uint8*)atoi(args[0].c_str());
uint32 addr32;
NLMISC::fromString(args[0], addr32);
adr = (uint8*)addr32;
#endif
if(args.size() >= 2) val = (uint8)atoi(args[1].c_str());
}
if(args.size() >= 2) NLMISC::fromString(args[1], val);
*adr = val;
return true;
}
@ -1698,11 +1702,17 @@ NLMISC_CATEGORISED_COMMAND(nel, readaccess, "read a uint8 value in an invalid ad
uint8 val;
uint8 *adr = (uint8*)0;
if(args.size() == 1)
{
#ifdef HAVE_X86_64
adr = (uint8*)(uint64)atoi(args[0].c_str());
uint64 addr64;
NLMISC::fromString(args[0], addr64);
adr = (uint8*)addr64;
#else
adr = (uint8*)atoi(args[0].c_str());
uint32 addr32;
NLMISC::fromString(args[0], addr32);
adr = (uint8*)addr32;
#endif
}
val = *adr;
log.displayNL("value is %hu", (uint16)val);
return true;

View file

@ -84,7 +84,7 @@ bool loadStringFile(const std::string filename, vector<TStringInfo> &stringInfos
buffer = new uint8[size];
fp.serialBuffer(buffer, size);
}
catch(Exception &e)
catch(const Exception &e)
{
nlinfo("Can't open file [%s] (%s)\n", filename.c_str(), e.what());
return true;

View file

@ -120,7 +120,7 @@ void IDisplayer::display ( const CLog::TDisplayInfo& args, const char *message )
{
doDisplay( args, message );
}
catch (Exception &)
catch (const Exception &)
{
// silence
}

View file

@ -365,7 +365,7 @@ void CIFile::getline (char *buffer, uint32 bufferSize)
// read one byte
serialBuffer ((uint8 *)buffer, 1);
}
catch (EFile &)
catch (const EFile &)
{
*buffer = '\0';
return;

View file

@ -419,7 +419,7 @@ namespace NLMISC
}
}
}
catch(EStream &)
catch(const EStream &)
{
nlwarning("CInterWindowMsgQueue : Bad message format in inter window communication");
}

View file

@ -187,6 +187,77 @@ CHashKey getSHA1(const string &filename, bool forcePath)
return hk;
}
/*
*
* HMAC = hash( (Key ^ 0x5c) .. hash( (Key ^0x36) .. Message ) )
*
*/
CHashKey getHMacSHA1(const uint8 *text, uint32 text_len, const uint8 *key, uint32 key_len)
{
SHA1Context sha;
uint8_t SHA1_Key[64];
uint8_t SHA1_Key1[20];
uint8_t SHA1_Key2[20];
string buffer1;
string buffer2;
// Init some vars
for (uint i = 0; i < 64; i++)
SHA1_Key[i] = 0;
// If lenght of key > 64 use sha1 hash
if (key_len > 64) {
uint8_t SHA1_Key0[20];
SHA1Reset(&sha);
SHA1Input(&sha, (const uint8_t*)key, key_len);
SHA1Result(&sha, SHA1_Key0);
CHashKey hk0 (SHA1_Key0);
for (uint i = 0; i < 20; i++)
SHA1_Key[i] = hk0.HashKeyString[i];
} else {
for (uint i = 0; i < key_len; i++)
SHA1_Key[i] = key[i];
}
// Do 0x36 XOR Key
for (uint i = 0; i < 64; i++)
buffer1 += 0x36 ^ SHA1_Key[i];
// Append text
for (uint i = 0; i < text_len; i++)
buffer1 += text[i];
// Get hash
SHA1Reset(&sha);
SHA1Input(&sha, (const uint8_t*)buffer1.c_str(), (uint)buffer1.size());
SHA1Result(&sha, SHA1_Key1);
CHashKey hk1 (SHA1_Key1);
// Do 0x5c XOR Key
for (uint i = 0; i < 64; i++)
buffer2 += 0x5c ^ SHA1_Key[i];
// Append previous hash
for (uint i = 0; i < 20; i++)
buffer2 += hk1.HashKeyString[i];
// Get new hash
SHA1Reset(&sha);
SHA1Input(&sha, (const uint8_t*)buffer2.c_str(), (uint)buffer2.size());
SHA1Result(&sha, SHA1_Key2);
CHashKey hk (SHA1_Key2);
return hk;
}
#ifdef _MFC_VER
#pragma runtime_checks( "", off )
#endif
/*
* Define the SHA1 circular left shift macro
*/

View file

@ -37,7 +37,7 @@ namespace NLMISC {
map<void*,HANDLE> AccessAddressesToHandles;
#else
// Storage for shmid, necessary to destroy the segments
map<TSharedMemId, int> SharedMemIdsToShmids;
map<TSharedMemId, sint> SharedMemIdsToShmids;
#endif
@ -71,7 +71,7 @@ void *CSharedMemory::createSharedMemory( TSharedMemId sharedMemId, uint32 size
#else
// Create a shared memory segment
int shmid = shmget( sharedMemId, size, IPC_CREAT | IPC_EXCL | 0666 );
sint shmid = shmget( sharedMemId, size, IPC_CREAT | IPC_EXCL | 0666 );
if ( shmid == -1 )
return NULL;
SharedMemIdsToShmids.insert( make_pair( sharedMemId, shmid ) );
@ -82,6 +82,7 @@ void *CSharedMemory::createSharedMemory( TSharedMemId sharedMemId, uint32 size
return NULL;
else
return accessAddress;
#endif
}

View file

@ -66,15 +66,20 @@ namespace NLMISC {
vector<string> splitted;
explode(string(buffer), string("\n"), splitted, true);
std::string value;
for(uint32 i = 0; i < splitted.size(); i++)
{
vector<string> sline;
explode(splitted[i], string(":"), sline, true);
if(sline.size() == 2 && trim(sline[0]) == colname)
{
return trim(sline[1]);
value = sline[1];
}
}
if (!value.empty())
return trim(value);
}
nlwarning ("SI: Can't find the colname '%s' in /proc/cpuinfo", colname.c_str());
return "";
@ -805,6 +810,9 @@ string CSystemInfo::getProc ()
#elif defined NL_OS_UNIX
uint processors = 0;
if (fromString(getCpuInfo("processor"), processors)) ++processors;
ProcString = getCpuInfo("model name");
ProcString += " / ?";
ProcString += " Family " + getCpuInfo("cpu family");
@ -815,7 +823,7 @@ string CSystemInfo::getProc ()
ProcString += " / ";
ProcString += getCpuInfo("cpu MHz")+"MHz";
ProcString += " / ";
ProcString += "? Processors found";
ProcString += toString("%u Processors found", processors);
#endif

View file

@ -55,7 +55,7 @@ bool CWordsDictionary::init( const string& configFileName )
cf.load( configFileName );
cfFound = true;
}
catch ( EConfigFile& e )
catch (const EConfigFile &e)
{
nlwarning( "WD: %s", e.what() );
}

View file

@ -451,7 +451,7 @@ void CClientReceiveTask::run()
NbLoop++;
}
catch ( ESocket& )
catch (const ESocket&)
{
LNETL1_DEBUG( "LNETL1: Client connection %s broken", sockId()->asString().c_str() );
sockId()->Sock->disconnect();

View file

@ -829,7 +829,7 @@ void CListenTask::run()
NbLoop++;
}
catch ( ESocket& e )
catch (const ESocket &e)
{
LNETL1_INFO( "LNETL1: Exception in listen thread: %s", e.what() );
// It can occur when too many sockets are open (e.g. 885 connections)
@ -1131,12 +1131,12 @@ void CServerReceiveTask::run()
*/
}
}
// catch ( ESocketConnectionClosed& )
// catch (const ESocketConnectionClosed&)
// {
// LNETL1_DEBUG( "LNETL1: Connection %s closed", serverbufsock->asString().c_str() );
// // The socket went to _Connected=false when throwing the exception
// }
catch ( ESocket& )
catch (const ESocket&)
{
LNETL1_DEBUG( "LNETL1: Connection %s broken", serverbufsock->asString().c_str() );
(*ic)->Sock->disconnect();

View file

@ -280,7 +280,7 @@ void CCallbackClient::connect( const CInetAddress& addr )
_MR_Recorder.recordNext( _MR_UpdateCounter, Connecting, _BufSock, addrmsg );
}
}
catch ( ESocketConnectionFailed& )
catch (const ESocketConnectionFailed&)
{
if ( _MR_RecordingState == Record )
{

View file

@ -155,7 +155,7 @@ void CCallbackNetBase::processOneMessage ()
{
receive (msgin, &tsid);
}
catch (Exception &e)
catch (const Exception &e)
{
nlwarning(e.what());
return;

View file

@ -330,7 +330,7 @@ bool sendEmail (const string &smtpServer, const string &from, const string &to,
ok = true;
}
}
catch (Exception &e)
catch (const Exception &e)
{
nlwarning ("EMAIL: Can't send email: %s", e.what());
goto end;

View file

@ -146,7 +146,7 @@ string CLoginClient::authenticateBegin(const string &loginServiceAddr, const ucs
_LSCallbackClient->disconnect();
_LSCallbackClient->connect (CInetAddress(addr));
}
catch (ESocket &e)
catch (const ESocket &e)
{
delete _LSCallbackClient;
_LSCallbackClient = 0;
@ -226,7 +226,7 @@ string CLoginClient::connectToShard(CLoginCookie &lc, const std::string &addr, C
// have we received the answer?
if (!ShardValidate) return "FES disconnect me";
}
catch (ESocket &e)
catch (const ESocket &e)
{
return string("FES refused the connection (") + e.what () + ")";
}
@ -250,7 +250,7 @@ string CLoginClient::connectToShard (const std::string &addr, CUdpSock &cnx)
//
cnx.connect (CInetAddress(addr));
}
catch (ESocket &e)
catch (const ESocket &e)
{
return string("FES refused the connection (") + e.what () + ")";
}
@ -272,7 +272,7 @@ string CLoginClient::connectToShard (const std::string &addr, CUdpSimSock &cnx)
//
cnx.connect (CInetAddress(addr));
}
catch (ESocket &e)
catch (const ESocket &e)
{
return string("FES refused the connection (") + e.what () + ")";
}

View file

@ -349,17 +349,17 @@ void CLoginServer::init (const string &listenAddress)
try {
cfcbDefaultUserPriv(IService::getInstance()->ConfigFile.getVar("DefaultUserPriv"));
IService::getInstance()->ConfigFile.setCallback("DefaultUserPriv", cfcbDefaultUserPriv);
} catch(Exception &) { }
} catch(const Exception &) { }
try {
cfcbAcceptInvalidCookie (IService::getInstance()->ConfigFile.getVar("AcceptInvalidCookie"));
IService::getInstance()->ConfigFile.setCallback("AcceptInvalidCookie", cfcbAcceptInvalidCookie);
} catch(Exception &) { }
} catch(const Exception &) { }
try {
cfcbTimeBeforeEraseCookie (IService::getInstance()->ConfigFile.getVar("TimeBeforeEraseCookie"));
IService::getInstance()->ConfigFile.setCallback("TimeBeforeEraseCookie", cfcbTimeBeforeEraseCookie);
} catch(Exception &) { }
} catch(const Exception &) { }
// setup the listen address

View file

@ -330,7 +330,7 @@ namespace NLNET
_onProcessModuleMessage(currentSender, currentMessage);
_CurrentMessageFailed = false;
}
catch (NLMISC::Exception e)
catch (const NLMISC::Exception &e)
{
nlwarning("In module task '%s' (cotask message receiver), exception '%e' thrown", typeid(this).name(), e.what());
// an exception have been thrown

View file

@ -109,7 +109,7 @@ namespace NLNET
sd->serial(s);
}
}
catch(EStreamOverflow e)
catch(const EStreamOverflow &)
{
// FAILED to read the security block, rewind to old pos and serial as unknow
nlwarning("Error while reading stream for security data type %u", dataTag);

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