Fixed: #919 egs warning by kerozcak

This commit is contained in:
vl 2010-05-20 15:41:41 +02:00
parent e6412d9f25
commit e0e050970a
5 changed files with 15 additions and 15 deletions

View file

@ -32,9 +32,9 @@ namespace BACK_COMPAT
{
// !!! DO NOT EDIT THIS TABLE !!!
/*
static const string OldPlaces[] =
{
/*
"region_groveofconfusion",
"region_hiddensource",
"region_hereticshovel",
@ -552,14 +552,14 @@ static const string OldPlaces[] =
"goo_border_24",
"goo_border_23",
"goo_border_22"
*/
};
static vector<uint16> OldToNewPlaceId;
*/
void initPlacesCompat()
{
static bool initialized = false;
/* static bool initialized = false;
if (initialized)
return;
@ -579,13 +579,14 @@ void initPlacesCompat()
}
initialized = true;
*/
}
uint16 oldToNewPlaceId(uint16 oldId)
{
BOMB_IF( (oldId >= OldToNewPlaceId.size()), "<oldToNewPlaceId> invalid old place index", return 0xffff );
return OldToNewPlaceId[oldId];
// BOMB_IF( (oldId >= OldToNewPlaceId.size()), "<oldToNewPlaceId> invalid old place index", return 0xffff );
// return OldToNewPlaceId[oldId];
return oldId;
}
} // namespace BACK_COMPAT

View file

@ -15,7 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "spawn_zones_back_compat.h"
//#include "spawn_zones_back_compat.h"
// game_share
#include "game_share/utils.h"
@ -27,14 +27,13 @@ using namespace NLMISC;
using namespace NLNET;
using namespace std;
/*
namespace BACK_COMPAT
{
// !!! DO NOT EDIT THIS TABLE !!!
static const string OldSpawnZones[] =
{
/*
"spawn_global_fyros_matis",
"spawn_global_tryker_matis",
"spawn_global_bagne_matis",
@ -616,7 +615,6 @@ static const string OldSpawnZones[] =
"spawn_outpost_prime_root_01",
"spawn_outpost_prime_root_02",
"spawn_outpost_prime_root_03"
*/
};
static vector<uint16> OldToNewSpawnZoneId;
@ -650,3 +648,4 @@ uint16 oldToNewSpawnZoneId(uint16 oldId)
}
} // namespace BACK_COMPAT
*/

View file

@ -16,7 +16,7 @@
#ifndef RY_SPAWN_ZONES_BACK_COMPAT_H
#define RY_SPAWN_ZONES_BACK_COMPAT_H
/*
namespace BACK_COMPAT
{
@ -24,7 +24,7 @@ void initSpawnZonesCompat();
uint16 oldToNewSpawnZoneId(uint16 oldId);
} // namespace BACK_COMPAT
*/
#endif // RY_SPAWN_ZONES_BACK_COMPAT_H

View file

@ -23,7 +23,7 @@
#include "game_share/fame.h"
#include "game_share/continent.h"
#include "backward_compatibility/spawn_zones_back_compat.h"
//#include "backward_compatibility/spawn_zones_back_compat.h"
#include "player_manager/character_respawn_points.h"
#include "player_manager/character.h"
#include "pvp_manager/pvp_manager_2.h"

View file

@ -43,7 +43,7 @@
#include "pvp_manager/pvp_manager_2.h"
#include "pvp_manager/pvp_safe_zone.h"
#include "backward_compatibility/spawn_zones_back_compat.h"
//#include "backward_compatibility/spawn_zones_back_compat.h"
#include "backward_compatibility/places_back_compat.h"
#include "pvp_manager/pvp.h"
@ -636,7 +636,7 @@ void CZoneManager::initInstance()
CPVPManager::getInstance()->applyConfigToPVPZones();
// for backward compatibility
BACK_COMPAT::initSpawnZonesCompat();
//BACK_COMPAT::initSpawnZonesCompat();
BACK_COMPAT::initPlacesCompat();