Changed: Provide a fake sound name for fake CSound created by music channel

This commit is contained in:
kaetemi 2012-04-13 03:10:13 +02:00
parent ac948b8a53
commit de4e298fb6
2 changed files with 19 additions and 1 deletions

View file

@ -54,6 +54,8 @@ CSourceMusicChannel::~CSourceMusicChannel()
bool CSourceMusicChannel::play(const std::string &filepath, bool async, bool loop) bool CSourceMusicChannel::play(const std::string &filepath, bool async, bool loop)
{ {
// delete previous source if any
// note that this waits for the source's thread to finish if the source was still playing
if (m_Source) if (m_Source)
delete m_Source; delete m_Source;
@ -71,12 +73,14 @@ bool CSourceMusicChannel::play(const std::string &filepath, bool async, bool loo
void CSourceMusicChannel::stop() void CSourceMusicChannel::stop()
{ {
// stop but don't delete the source, deleting source may cause waiting for thread
if (m_Source) if (m_Source)
m_Source->stop(); m_Source->stop();
} }
void CSourceMusicChannel::reset() void CSourceMusicChannel::reset()
{ {
// forces the source to be deleted, happens when audio mixer is reset
delete m_Source; delete m_Source;
m_Source = NULL; m_Source = NULL;
} }
@ -96,7 +100,16 @@ void CSourceMusicChannel::resume()
bool CSourceMusicChannel::isEnded() bool CSourceMusicChannel::isEnded()
{ {
if (m_Source) if (m_Source)
return m_Source->isEnded(); {
if (m_Source->isEnded())
{
// we can delete the source now without worrying about thread wait
delete m_Source;
m_Source = NULL;
return true;
}
return false;
}
return true; return true;
} }

View file

@ -73,6 +73,11 @@ void CStreamFileSound::serial(NLMISC::IStream &s)
void CStreamFileSound::setMusicFilePath(const std::string &filePath, bool async, bool loop) void CStreamFileSound::setMusicFilePath(const std::string &filePath, bool async, bool loop)
{ {
#if !FINAL_VERSION
_Name = NLMISC::CStringMapper::map(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
#else
_Name = NLMISC::CStringMapper::map("<MusicChannel>");
#endif
_ConeInnerAngle = NLMISC::Pi * 2; _ConeInnerAngle = NLMISC::Pi * 2;
_ConeOuterAngle = NLMISC::Pi * 2; _ConeOuterAngle = NLMISC::Pi * 2;
_Looping = loop; _Looping = loop;