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Changed: Keep other servers when upgrading ryzom_installer.ini
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commit
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1 changed files with 17 additions and 14 deletions
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@ -106,22 +106,25 @@ bool CConfigFile::load(const QString &filename)
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m_productHelpUrl = settings.value("url_help").toString();
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m_productComments = settings.value("comments").toString();
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settings.endGroup();
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}
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settings.beginGroup("servers");
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int serversCount = settings.value("size").toInt();
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m_defaultServerIndex = settings.value("default").toInt();
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settings.beginGroup("servers");
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int serversCount = settings.value("size").toInt();
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m_defaultServerIndex = settings.value("default").toInt();
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settings.endGroup();
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// only resize if added servers in local ryzom_installer.ini
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int oldServersCount = m_servers.size();
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if (serversCount > oldServersCount) m_servers.resize(serversCount);
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for (int i = oldServersCount; i < serversCount; ++i)
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{
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CServer &server = m_servers[i];
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settings.beginGroup(QString("server_%1").arg(i));
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server.loadFromSettings(settings);
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settings.endGroup();
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m_servers.resize(serversCount);
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for (int i = 0; i < serversCount; ++i)
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{
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CServer &server = m_servers[i];
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settings.beginGroup(QString("server_%1").arg(i));
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server.loadFromSettings(settings);
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settings.endGroup();
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}
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}
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// custom choices, always keep them
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