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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-19 13:46:13 +00:00
Fixed: #1301 Now works correctly with translucent tiles.
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a5f2bb3cf4
commit
d27bed6d66
4 changed files with 43 additions and 11 deletions
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@ -1,5 +1,4 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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@ -100,14 +99,15 @@ QGraphicsItem *LandscapeScene::createItemZone(const LigoData &data, const ZonePo
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// Enable bilinear filtering
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item->setTransformationMode(Qt::SmoothTransformation);
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NLLIGO::CZoneBankElement *zoneBankItem = m_zoneBuilder->getZoneBank().getElementByZoneName(data.zoneName);
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sint32 sizeX = 1, sizeY = 1;
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sizeX = float(pixmap->width()) / m_zoneBuilder->pixmapDatabase()->textureSize();
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sizeY = float(pixmap->width()) / m_zoneBuilder->pixmapDatabase()->textureSize();
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sint32 deltaX = 0, deltaY = 0;
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// Calculate offset for graphics item (for items with size that are larger than 1)
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if ((zoneBankItem->getSizeX() > 1) || (zoneBankItem->getSizeY() > 1))
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if ((sizeX > 1) || (sizeY > 1))
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{
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sint32 sizeX = zoneBankItem->getSizeX(), sizeY = zoneBankItem->getSizeY();
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if (data.flip == 0)
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{
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switch (data.rot)
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@ -165,6 +165,8 @@ QGraphicsItem *LandscapeScene::createItemZone(const LigoData &data, const ZonePo
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// for not full item zone
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item->setZValue(LAYER_ZONES);
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item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
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return item;
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}
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@ -178,6 +180,7 @@ QGraphicsItem *LandscapeScene::createItemEmptyZone(const ZonePosition &zonePos)
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// Get image from pixmap database
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QPixmap *pixmap = m_zoneBuilder->pixmapDatabase()->pixmap(QString(STRING_UNUSED));
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if (pixmap == 0)
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return 0;
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@ -195,6 +198,8 @@ QGraphicsItem *LandscapeScene::createItemEmptyZone(const ZonePosition &zonePos)
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// for not full item zone
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item->setZValue(LAYER_EMPTY_ZONES);
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item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
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return item;
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}
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@ -97,14 +97,15 @@ QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const Zo
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// Enable bilinear filtering
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item->setTransformationMode(Qt::SmoothTransformation);
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NLLIGO::CZoneBankElement *zoneBankItem = m_zoneBuilderBase->getZoneBank().getElementByZoneName(data.zoneName);
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sint32 sizeX = 1, sizeY = 1;
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sizeX = float(pixmap->width()) / m_zoneBuilderBase->pixmapDatabase()->textureSize();
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sizeY = float(pixmap->width()) / m_zoneBuilderBase->pixmapDatabase()->textureSize();
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sint32 deltaX = 0, deltaY = 0;
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// Calculate offset for graphics item (for items with size that are larger than 1)
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if ((zoneBankItem->getSizeX() > 1) || (zoneBankItem->getSizeY() > 1))
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if ((sizeX > 1) || (sizeY > 1))
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{
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sint32 sizeX = zoneBankItem->getSizeX(), sizeY = zoneBankItem->getSizeY();
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if (data.flip == 0)
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{
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switch (data.rot)
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@ -162,6 +163,8 @@ QGraphicsItem *LandscapeSceneBase::createItemZone(const LigoData &data, const Zo
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// for not full item zone
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item->setZValue(LAYER_ZONES);
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item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
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return item;
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}
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@ -192,6 +195,8 @@ QGraphicsItem *LandscapeSceneBase::createItemEmptyZone(const ZonePosition &zoneP
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// for not full item zone
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item->setZValue(LAYER_EMPTY_ZONES);
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item->setShapeMode(QGraphicsPixmapItem::BoundingRectShape);
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return item;
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}
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@ -27,6 +27,7 @@
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// Qt includes
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#include <QtCore/QDir>
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#include <QtGui/QPainter>
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#include <QtGui/QMessageBox>
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#include <QtGui/QApplication>
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#include <QtGui/QProgressDialog>
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@ -35,12 +36,23 @@ namespace LandscapeEditor
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{
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PixmapDatabase::PixmapDatabase(int textureSize)
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: m_textureSize(textureSize)
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: m_textureSize(textureSize),
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m_errorPixmap(0)
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{
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m_errorPixmap = new QPixmap(QSize(m_textureSize, m_textureSize));
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QPainter painter(m_errorPixmap);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.fillRect(m_errorPixmap->rect(), QBrush(QColor(Qt::black)));
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painter.setFont(QFont("Helvetica [Cronyx]", 14));
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painter.setPen(QPen(Qt::red, 2, Qt::SolidLine));
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painter.drawText(m_errorPixmap->rect(), Qt::AlignCenter | Qt::TextWordWrap,
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QObject::tr("Pixmap and LIGO files not found. Set the correct data path and reload landscape."));
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painter.end();
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}
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PixmapDatabase::~PixmapDatabase()
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{
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delete m_errorPixmap;
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reset();
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}
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@ -73,9 +85,19 @@ bool PixmapDatabase::loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zon
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if (pixmap->isNull())
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{
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// Generate filled pixmap
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QPixmap *emptyPixmap = new QPixmap(QSize(sizeX * m_textureSize, sizeY * m_textureSize));
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QPainter painter(emptyPixmap);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.fillRect(emptyPixmap->rect(), QBrush(QColor(Qt::black)));
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painter.setFont(QFont("Helvetica [Cronyx]", 18));
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painter.setPen(QPen(Qt::red, 2, Qt::SolidLine));
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painter.drawText(emptyPixmap->rect(), Qt::AlignCenter, QObject::tr("Pixmap not found"));
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painter.end();
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delete pixmap;
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m_pixmapMap.insert(zonePixmapName, emptyPixmap);
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}
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// All pixmaps must be have same size
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if (pixmap->width() != sizeX * m_textureSize)
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else if (pixmap->width() != sizeX * m_textureSize)
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{
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QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(sizeX * m_textureSize, sizeY * m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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delete pixmap;
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@ -114,7 +136,7 @@ QStringList PixmapDatabase::listPixmaps() const
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QPixmap *PixmapDatabase::pixmap(const QString &zoneName) const
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{
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QPixmap *result = 0;
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QPixmap *result = m_errorPixmap;
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if (!m_pixmapMap.contains(zoneName))
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nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
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else
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@ -1,5 +1,4 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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@ -61,6 +60,7 @@ public:
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private:
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int m_textureSize;
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QPixmap *m_errorPixmap;
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QMap<QString, QPixmap *> m_pixmapMap;
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};
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