mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-17 21:11:39 +00:00
Changed: Added VideoMemory variable in cfg to force video memory to use (useful if Ryzom can't detect the correct amount of video memory or when using several clients at once)
This commit is contained in:
parent
bd2257568d
commit
ce846b9d95
3 changed files with 23 additions and 8 deletions
|
@ -419,6 +419,7 @@ CClientConfig::CClientConfig()
|
|||
HDTextureInstalled = false;
|
||||
Fog = true; // Fog is on by default
|
||||
WaitVBL = false;
|
||||
VideoMemory = 0;
|
||||
|
||||
FXAA = true;
|
||||
|
||||
|
@ -1051,6 +1052,8 @@ void CClientConfig::setValues()
|
|||
|
||||
// WaitVBL
|
||||
READ_BOOL_FV(WaitVBL)
|
||||
// VideoMemory
|
||||
READ_INT_FV(VideoMemory);
|
||||
|
||||
READ_INT_DEV(TimerMode)
|
||||
|
||||
|
|
|
@ -255,6 +255,8 @@ struct CClientConfig
|
|||
bool Fog;
|
||||
/// Enable/Disable VSync
|
||||
bool WaitVBL;
|
||||
/// Force or auto-detect video memory (in MiB)
|
||||
sint VideoMemory;
|
||||
|
||||
/// Timer mode. 0 : QueryPerformanceCounter, 1 : timeGetTime.
|
||||
uint TimerMode;
|
||||
|
|
|
@ -891,18 +891,28 @@ void initMainLoop()
|
|||
// only detect amount of video memory if using HD textures
|
||||
if (ClientCfg.HDEntityTexture)
|
||||
{
|
||||
// determine video memory using 3D driver
|
||||
videoMemory = Driver->getTotalVideoMemory();
|
||||
if (ClientCfg.VideoMemory <= 0)
|
||||
{
|
||||
// determine video memory using 3D driver
|
||||
videoMemory = Driver->getTotalVideoMemory();
|
||||
|
||||
// if unable to determine, use plaform methods
|
||||
if (videoMemory < 0) videoMemory = CSystemUtils::getTotalVideoMemory();
|
||||
// if unable to determine, use plaform methods
|
||||
if (videoMemory <= 0) videoMemory = CSystemUtils::getTotalVideoMemory();
|
||||
|
||||
// in the worst case, use default value of 128 MiB
|
||||
if (videoMemory < 0) videoMemory = 128 * 1024;
|
||||
// in the worst case, use default value of 128 MiB
|
||||
if (videoMemory <= 0) videoMemory = 128 * 1024;
|
||||
|
||||
videoMemory /= 1024; // size in MiB
|
||||
videoMemory /= 1024; // size in MiB
|
||||
|
||||
nlinfo("Video memory detected: %d MiB", videoMemory);
|
||||
nlinfo("Video memory detected: %d MiB", videoMemory);
|
||||
}
|
||||
else
|
||||
{
|
||||
// force video memory (at least 32 MiB)
|
||||
videoMemory = ClientCfg.VideoMemory < 32 ? 32:ClientCfg.VideoMemory;
|
||||
|
||||
nlinfo("Video memory forced: %d MiB", videoMemory);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue