This commit is contained in:
botanic 2014-04-07 06:27:49 -07:00
commit cd9deab467
45 changed files with 1664 additions and 1485 deletions

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@ -3,3 +3,10 @@ a409552f83cb55a5c20f867fd7bcae1d0083d01a ryzomcore_0_8_0
0000000000000000000000000000000000000000 ryzomcore_0_8_0 0000000000000000000000000000000000000000 ryzomcore_0_8_0
0000000000000000000000000000000000000000 ryzomcore_0_8_0 0000000000000000000000000000000000000000 ryzomcore_0_8_0
4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 ryzomcore_0_8_0 4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 ryzomcore_0_8_0
2e439cca8c3746df8ea64e1aab2d4d2ab9ca95d8 latest-default-graft
2e439cca8c3746df8ea64e1aab2d4d2ab9ca95d8 latest-default-graft
e4680cd1f1ce24747c4db73eeb4b107f6f6c45d4 latest-default-graft
e4680cd1f1ce24747c4db73eeb4b107f6f6c45d4 latest-default-graft
8162b598e9e233ce0886d3b8b41151f12a7bff01 latest-default-graft
8162b598e9e233ce0886d3b8b41151f12a7bff01 latest-default-graft
5f0b297fb908985504cef899469bfca9a9f9816c latest-default-graft

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@ -236,8 +236,6 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
OPTION(WITH_COVERAGE "With Code Coverage Support" OFF) OPTION(WITH_COVERAGE "With Code Coverage Support" OFF)
OPTION(WITH_PCH "With Precompiled Headers" ON ) OPTION(WITH_PCH "With Precompiled Headers" ON )
OPTION(FINAL_VERSION "Build in Final Version mode" ON ) OPTION(FINAL_VERSION "Build in Final Version mode" ON )
OPTION(WITH_PERFHUD "Build with NVIDIA PerfHUD support" OFF )
OPTION(WITH_PATCH_SUPPORT "Build with in-game Patch Support" OFF )
# Default to static building on Windows. # Default to static building on Windows.
IF(WIN32) IF(WIN32)
@ -325,6 +323,7 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
OPTION(WITH_LIBOVR "With LibOVR support" OFF) OPTION(WITH_LIBOVR "With LibOVR support" OFF)
OPTION(WITH_LIBVR "With LibVR support" OFF) OPTION(WITH_LIBVR "With LibVR support" OFF)
OPTION(WITH_PERFHUD "With NVIDIA PerfHUD support" OFF)
ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS) ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS) MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS)
@ -343,6 +342,7 @@ MACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS)
OPTION(WITH_RYZOM_TOOLS "Build Ryzom Core Tools" ON ) OPTION(WITH_RYZOM_TOOLS "Build Ryzom Core Tools" ON )
OPTION(WITH_RYZOM_SERVER "Build Ryzom Core Services" ON ) OPTION(WITH_RYZOM_SERVER "Build Ryzom Core Services" ON )
OPTION(WITH_RYZOM_SOUND "Enable Ryzom Core Sound" ON ) OPTION(WITH_RYZOM_SOUND "Enable Ryzom Core Sound" ON )
OPTION(WITH_RYZOM_PATCH "Enable Ryzom in-game patch support" OFF)
### ###
# Optional support # Optional support
@ -889,7 +889,7 @@ MACRO(NL_SETUP_BUILD)
SET(NL_RELEASE_CFLAGS "${NL_RELEASE_CFLAGS} -g") SET(NL_RELEASE_CFLAGS "${NL_RELEASE_CFLAGS} -g")
ELSE(WITH_SYMBOLS) ELSE(WITH_SYMBOLS)
IF(APPLE) IF(APPLE)
SET(NL_RELEASE_LINKFLAGS "-Wl,-dead_strip -Wl,-x ${NL_RELEASE_LINKFLAGS}") SET(NL_RELEASE_LINKFLAGS "-Wl,-dead_strip ${NL_RELEASE_LINKFLAGS}")
ELSE(APPLE) ELSE(APPLE)
SET(NL_RELEASE_LINKFLAGS "-Wl,-s ${NL_RELEASE_LINKFLAGS}") SET(NL_RELEASE_LINKFLAGS "-Wl,-s ${NL_RELEASE_LINKFLAGS}")
ENDIF(APPLE) ENDIF(APPLE)

View file

@ -88,7 +88,7 @@ public:
/** return the bounding box of the shape. Default is to return Null bbox. /** return the bounding box of the shape. Default is to return Null bbox.
*/ */
virtual void getAABBox(NLMISC::CAABBox &bbox) const; virtual void getAABBox(NLMISC::CAABBox &bbox) const;
/// get an approximation of the number of triangles this instance will render for a fixed distance. /// get an approximation of the number of triangles this instance will render for a fixed distance.
virtual float getNumTriangles (float distance); virtual float getNumTriangles (float distance);
@ -98,7 +98,7 @@ public:
NLMISC_DECLARE_CLASS(CSkeletonShape); NLMISC_DECLARE_CLASS(CSkeletonShape);
/// flush textures used by this shape. /// flush textures used by this shape.
virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {} virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {}
// @} // @}

View file

@ -60,6 +60,7 @@ public:
{ {
StereoDisplay, StereoDisplay,
StereoHMD, StereoHMD,
StereoNGHMD,
}; };
enum TStereoDeviceLibrary enum TStereoDeviceLibrary

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@ -0,0 +1,62 @@
/**
* \file stereo_ng_hmd.h
* \brief IStereoNGHMD
* \date 2014-04-01 10:53GMT
* \author Jan Boon (Kaetemi)
* IStereoNGHMD
*/
/*
* Copyright (C) 2014 by authors
*
* This file is part of NL3D.
* NL3D is free software: you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* NL3D is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
* Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with NL3D. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NL3D_STEREO_NG_HMD_H
#define NL3D_STEREO_NG_HMD_H
#include <nel/misc/types_nl.h>
// STL includes
// NeL includes
// Project includes
#include <nel/3d/stereo_hmd.h>
namespace NL3D {
/**
* \brief IStereoNGHMD
* \date 2014-04-01 10:53GMT
* \author Jan Boon (Kaetemi)
* IStereoNGHMD
*/
class IStereoNGHMD : public IStereoHMD
{
public:
IStereoNGHMD();
virtual ~IStereoNGHMD();
/// Kill the player
virtual void killUser() const = 0;
}; /* class IStereoNGHMD */
} /* namespace NL3D */
#endif /* #ifndef NL3D_STEREO_NG_HMD_H */
/* end of file */

View file

@ -697,6 +697,8 @@ SOURCE_GROUP(Stereo FILES
../../include/nel/3d/stereo_display.h ../../include/nel/3d/stereo_display.h
stereo_hmd.cpp stereo_hmd.cpp
../../include/nel/3d/stereo_hmd.h ../../include/nel/3d/stereo_hmd.h
stereo_ng_hmd.cpp
../../include/nel/3d/stereo_ng_hmd.h
stereo_ovr.cpp stereo_ovr.cpp
stereo_ovr_fp.cpp stereo_ovr_fp.cpp
../../include/nel/3d/stereo_ovr.h ../../include/nel/3d/stereo_ovr.h

View file

@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright (c) 2013 The Khronos Group Inc. ** Copyright (c) 2013-2014 The Khronos Group Inc.
** **
** Permission is hereby granted, free of charge, to any person obtaining a ** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the ** copy of this software and/or associated documentation files (the
@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at ** used to make the header, and the header can be found at
** http://www.opengl.org/registry/ ** http://www.opengl.org/registry/
** **
** Khronos $Revision: 23855 $ on $Date: 2013-11-02 22:54:48 -0700 (Sat, 02 Nov 2013) $ ** Khronos $Revision: 26007 $ on $Date: 2014-03-19 01:28:09 -0700 (Wed, 19 Mar 2014) $
*/ */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern #define GLAPI extern
#endif #endif
#define GL_GLEXT_VERSION 20131102 #define GL_GLEXT_VERSION 20140319
/* Generated C header for: /* Generated C header for:
* API: gl * API: gl
@ -1485,7 +1485,7 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum atta
typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
@ -1505,7 +1505,7 @@ GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLui
GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
#endif #endif
#endif /* GL_VERSION_3_2 */ #endif /* GL_VERSION_3_2 */
@ -2144,6 +2144,10 @@ GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
@ -2432,6 +2436,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum
#define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_VERTEX_BINDING_STRIDE 0x82D8
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
#define GL_DISPLAY_LIST 0x82E7 #define GL_DISPLAY_LIST 0x82E7
typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
@ -4836,6 +4841,20 @@ GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name);
#endif #endif
#endif /* GL_AMD_name_gen_delete */ #endif /* GL_AMD_name_gen_delete */
#ifndef GL_AMD_occlusion_query_event
#define GL_AMD_occlusion_query_event 1
#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param);
#endif
#endif /* GL_AMD_occlusion_query_event */
#ifndef GL_AMD_performance_monitor #ifndef GL_AMD_performance_monitor
#define GL_AMD_performance_monitor 1 #define GL_AMD_performance_monitor 1
#define GL_COUNTER_TYPE_AMD 0x8BC0 #define GL_COUNTER_TYPE_AMD 0x8BC0
@ -6163,7 +6182,7 @@ typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintp
typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
@ -6419,7 +6438,7 @@ GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, G
GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
@ -7062,6 +7081,10 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */ #endif /* GL_EXT_separate_specular_color */
#ifndef GL_EXT_shader_image_load_formatted
#define GL_EXT_shader_image_load_formatted 1
#endif /* GL_EXT_shader_image_load_formatted */
#ifndef GL_EXT_shader_image_load_store #ifndef GL_EXT_shader_image_load_store
#define GL_EXT_shader_image_load_store 1 #define GL_EXT_shader_image_load_store 1
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
@ -8108,6 +8131,52 @@ GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void
#endif #endif
#endif /* GL_INTEL_parallel_arrays */ #endif /* GL_INTEL_parallel_arrays */
#ifndef GL_INTEL_performance_query
#define GL_INTEL_performance_query 1
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
#define GL_PERFQUERY_WAIT_INTEL 0x83FB
#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
#endif
#endif /* GL_INTEL_performance_query */
#ifndef GL_MESAX_texture_stack #ifndef GL_MESAX_texture_stack
#define GL_MESAX_texture_stack 1 #define GL_MESAX_texture_stack 1
#define GL_TEXTURE_1D_STACK_MESAX 0x8759 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
@ -8202,6 +8271,15 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#endif #endif
#endif /* GL_NVX_conditional_render */ #endif /* GL_NVX_conditional_render */
#ifndef GL_NVX_gpu_memory_info
#define GL_NVX_gpu_memory_info 1
#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
#endif /* GL_NVX_gpu_memory_info */
#ifndef GL_NV_bindless_multi_draw_indirect #ifndef GL_NV_bindless_multi_draw_indirect
#define GL_NV_bindless_multi_draw_indirect 1 #define GL_NV_bindless_multi_draw_indirect 1
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
@ -8248,6 +8326,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#define GL_NV_blend_equation_advanced 1 #define GL_NV_blend_equation_advanced 1
#define GL_BLEND_OVERLAP_NV 0x9281 #define GL_BLEND_OVERLAP_NV 0x9281
#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
#define GL_BLUE_NV 0x1905
#define GL_COLORBURN_NV 0x929A #define GL_COLORBURN_NV 0x929A
#define GL_COLORDODGE_NV 0x9299 #define GL_COLORDODGE_NV 0x9299
#define GL_CONJOINT_NV 0x9284 #define GL_CONJOINT_NV 0x9284
@ -8261,6 +8340,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#define GL_DST_OUT_NV 0x928D #define GL_DST_OUT_NV 0x928D
#define GL_DST_OVER_NV 0x9289 #define GL_DST_OVER_NV 0x9289
#define GL_EXCLUSION_NV 0x92A0 #define GL_EXCLUSION_NV 0x92A0
#define GL_GREEN_NV 0x1904
#define GL_HARDLIGHT_NV 0x929B #define GL_HARDLIGHT_NV 0x929B
#define GL_HARDMIX_NV 0x92A9 #define GL_HARDMIX_NV 0x92A9
#define GL_HSL_COLOR_NV 0x92AF #define GL_HSL_COLOR_NV 0x92AF
@ -8282,6 +8362,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#define GL_PLUS_CLAMPED_NV 0x92B1 #define GL_PLUS_CLAMPED_NV 0x92B1
#define GL_PLUS_DARKER_NV 0x9292 #define GL_PLUS_DARKER_NV 0x9292
#define GL_PLUS_NV 0x9291 #define GL_PLUS_NV 0x9291
#define GL_RED_NV 0x1903
#define GL_SCREEN_NV 0x9295 #define GL_SCREEN_NV 0x9295
#define GL_SOFTLIGHT_NV 0x929C #define GL_SOFTLIGHT_NV 0x929C
#define GL_SRC_ATOP_NV 0x928E #define GL_SRC_ATOP_NV 0x928E
@ -8291,6 +8372,7 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#define GL_SRC_OVER_NV 0x9288 #define GL_SRC_OVER_NV 0x9288
#define GL_UNCORRELATED_NV 0x9282 #define GL_UNCORRELATED_NV 0x9282
#define GL_VIVIDLIGHT_NV 0x92A6 #define GL_VIVIDLIGHT_NV 0x92A6
#define GL_XOR_NV 0x1506
typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES #ifdef GL_GLEXT_PROTOTYPES
@ -9350,6 +9432,17 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_storage_buffer_object 1 #define GL_NV_shader_storage_buffer_object 1
#endif /* GL_NV_shader_storage_buffer_object */ #endif /* GL_NV_shader_storage_buffer_object */
#ifndef GL_NV_shader_thread_group
#define GL_NV_shader_thread_group 1
#define GL_WARP_SIZE_NV 0x9339
#define GL_WARPS_PER_SM_NV 0x933A
#define GL_SM_COUNT_NV 0x933B
#endif /* GL_NV_shader_thread_group */
#ifndef GL_NV_shader_thread_shuffle
#define GL_NV_shader_thread_shuffle 1
#endif /* GL_NV_shader_thread_shuffle */
#ifndef GL_NV_tessellation_program5 #ifndef GL_NV_tessellation_program5
#define GL_NV_tessellation_program5 1 #define GL_NV_tessellation_program5 1
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
@ -9625,7 +9718,7 @@ typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void
typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
@ -9636,7 +9729,7 @@ GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAdd
GLAPI void APIENTRY glVDPAUFiniNV (void); GLAPI void APIENTRY glVDPAUFiniNV (void);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access);

View file

@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright (c) 2013 The Khronos Group Inc. ** Copyright (c) 2013-2014 The Khronos Group Inc.
** **
** Permission is hereby granted, free of charge, to any person obtaining a ** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the ** copy of this software and/or associated documentation files (the
@ -33,10 +33,10 @@ extern "C" {
** used to make the header, and the header can be found at ** used to make the header, and the header can be found at
** http://www.opengl.org/registry/ ** http://www.opengl.org/registry/
** **
** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ ** Khronos $Revision: 25923 $ on $Date: 2014-03-17 03:54:56 -0700 (Mon, 17 Mar 2014) $
*/ */
#define GLX_GLXEXT_VERSION 20131028 #define GLX_GLXEXT_VERSION 20140317
/* Generated C header for: /* Generated C header for:
* API: glx * API: glx
@ -49,6 +49,7 @@ extern "C" {
#ifndef GLX_VERSION_1_3 #ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1 #define GLX_VERSION_1_3 1
typedef XID GLXContextID;
typedef struct __GLXFBConfigRec *GLXFBConfig; typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXWindow; typedef XID GLXWindow;
typedef XID GLXPbuffer; typedef XID GLXPbuffer;
@ -272,7 +273,6 @@ __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#ifndef GLX_EXT_import_context #ifndef GLX_EXT_import_context
#define GLX_EXT_import_context 1 #define GLX_EXT_import_context 1
typedef XID GLXContextID;
#define GLX_SHARE_CONTEXT_EXT 0x800A #define GLX_SHARE_CONTEXT_EXT 0x800A
#define GLX_VISUAL_ID_EXT 0x800B #define GLX_VISUAL_ID_EXT 0x800B
#define GLX_SCREEN_EXT 0x800C #define GLX_SCREEN_EXT 0x800C
@ -407,6 +407,32 @@ GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixm
#endif #endif
#endif /* GLX_MESA_pixmap_colormap */ #endif /* GLX_MESA_pixmap_colormap */
#ifndef GLX_MESA_query_renderer
#define GLX_MESA_query_renderer 1
#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
#define GLX_RENDERER_VERSION_MESA 0x8185
#define GLX_RENDERER_ACCELERATED_MESA 0x8186
#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
#define GLX_RENDERER_ID_MESA 0x818E
typedef Bool ( *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value);
typedef const char *( *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute);
typedef Bool ( *PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
typedef const char *( *PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int *value);
const char *glXQueryCurrentRendererStringMESA (int attribute);
Bool glXQueryRendererIntegerMESA (Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
const char *glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute);
#endif
#endif /* GLX_MESA_query_renderer */
#ifndef GLX_MESA_release_buffers #ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1 #define GLX_MESA_release_buffers 1
typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
@ -433,6 +459,14 @@ void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLe
#endif #endif
#endif /* GLX_NV_copy_image */ #endif /* GLX_NV_copy_image */
#ifndef GLX_NV_delay_before_swap
#define GLX_NV_delay_before_swap 1
typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds);
#endif
#endif /* GLX_NV_delay_before_swap */
#ifndef GLX_NV_float_buffer #ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1 #define GLX_NV_float_buffer 1
#define GLX_FLOAT_COMPONENTS_NV 0x20B0 #define GLX_FLOAT_COMPONENTS_NV 0x20B0

View file

@ -6,7 +6,7 @@ extern "C" {
#endif #endif
/* /*
** Copyright (c) 2013 The Khronos Group Inc. ** Copyright (c) 2013-2014 The Khronos Group Inc.
** **
** Permission is hereby granted, free of charge, to any person obtaining a ** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the ** copy of this software and/or associated documentation files (the
@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at ** used to make the header, and the header can be found at
** http://www.opengl.org/registry/ ** http://www.opengl.org/registry/
** **
** Khronos $Revision: 23730 $ on $Date: 2013-10-28 15:16:34 -0700 (Mon, 28 Oct 2013) $ ** Khronos $Revision: 25923 $ on $Date: 2014-03-17 03:54:56 -0700 (Mon, 17 Mar 2014) $
*/ */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@ -41,7 +41,7 @@ extern "C" {
#include <windows.h> #include <windows.h>
#endif #endif
#define WGL_WGLEXT_VERSION 20131028 #define WGL_WGLEXT_VERSION 20140317
/* Generated C header for: /* Generated C header for:
* API: wgl * API: wgl

File diff suppressed because it is too large Load diff

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@ -109,6 +109,17 @@ struct CGlExtensions
bool OESDrawTexture; bool OESDrawTexture;
bool OESMapBuffer; bool OESMapBuffer;
// extensions to get memory info
// GL_NVX_gpu_memory_info
bool NVXGPUMemoryInfo;
// GL_ATI_meminfo
bool ATIMeminfo;
// WGL_AMD_gpu_association
bool WGLAMDGPUAssociation;
public: public:
/// \name Disable Hardware feature. False by default. setuped by IDriver /// \name Disable Hardware feature. False by default. setuped by IDriver
@ -151,7 +162,6 @@ public:
ATIVertexArrayObject= false; ATIVertexArrayObject= false;
ATIEnvMapBumpMap = false; ATIEnvMapBumpMap = false;
ATIFragmentShader = false; ATIFragmentShader = false;
ATIVertexArrayObject = false;
ATIMapObjectBuffer = false; ATIMapObjectBuffer = false;
ATIVertexAttribArrayObject = false; ATIVertexAttribArrayObject = false;
EXTVertexShader= false; EXTVertexShader= false;
@ -176,6 +186,10 @@ public:
OESDrawTexture = false; OESDrawTexture = false;
OESMapBuffer = false; OESMapBuffer = false;
NVXGPUMemoryInfo = false;
ATIMeminfo = false;
WGLAMDGPUAssociation = false;
/// \name Disable Hardware feature. False by default. setuped by IDriver /// \name Disable Hardware feature. False by default. setuped by IDriver
DisableHardwareVertexProgram= false; DisableHardwareVertexProgram= false;
DisableHardwarePixelProgram= false; DisableHardwarePixelProgram= false;
@ -225,12 +239,15 @@ public:
result += NVOcclusionQuery ? "NVOcclusionQuery " : ""; result += NVOcclusionQuery ? "NVOcclusionQuery " : "";
result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : ""; result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : "";
result += ARBMultisample ? "ARBMultisample " : ""; result += ARBMultisample ? "ARBMultisample " : "";
result += NVXGPUMemoryInfo ? "NVXGPUMemoryInfo " : "";
result += ATIMeminfo ? "ATIMeminfo " : "";
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
result += "\n WindowsGL: "; result += "\n WindowsGL: ";
result += WGLARBPBuffer ? "WGLARBPBuffer " : ""; result += WGLARBPBuffer ? "WGLARBPBuffer " : "";
result += WGLARBPixelFormat ? "WGLARBPixelFormat " : ""; result += WGLARBPixelFormat ? "WGLARBPixelFormat " : "";
result += WGLEXTSwapControl ? "WGLEXTSwapControl " : ""; result += WGLEXTSwapControl ? "WGLEXTSwapControl " : "";
result += WGLAMDGPUAssociation ? "WGLAMDGPUAssociation " : "";
#elif defined(NL_OS_MAC) #elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX) #elif defined(NL_OS_UNIX)
result += "\n GLX: "; result += "\n GLX: ";
@ -294,230 +311,228 @@ void registerGlExtensions(CGlExtensions &ext);
// OES_mapbuffer. // OES_mapbuffer.
//=============== //===============
extern NEL_PFNGLMAPBUFFEROESPROC nglMapBufferOES; extern PFNGLMAPBUFFEROESPROC nglMapBufferOES;
extern NEL_PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES; extern PFNGLUNMAPBUFFEROESPROC nglUnmapBufferOES;
extern NEL_PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES; extern PFNGLGETBUFFERPOINTERVOESPROC nglGetBufferPointervOES;
extern NEL_PFNGLBUFFERSUBDATAPROC nglBufferSubData; extern PFNGLDRAWTEXFOESPROC nglDrawTexfOES;
extern PFNGLDRAWTEXFOESPROC nglDrawTexfOES;
// GL_OES_framebuffer_object // GL_OES_framebuffer_object
extern NEL_PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES; extern PFNGLISRENDERBUFFEROESPROC nglIsRenderbufferOES;
extern NEL_PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES; extern PFNGLBINDRENDERBUFFEROESPROC nglBindRenderbufferOES;
extern NEL_PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES; extern PFNGLDELETERENDERBUFFERSOESPROC nglDeleteRenderbuffersOES;
extern NEL_PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES; extern PFNGLGENRENDERBUFFERSOESPROC nglGenRenderbuffersOES;
extern NEL_PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES; extern PFNGLRENDERBUFFERSTORAGEOESPROC nglRenderbufferStorageOES;
extern NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES; extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC nglGetRenderbufferParameterivOES;
extern NEL_PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES; extern PFNGLISFRAMEBUFFEROESPROC nglIsFramebufferOES;
extern NEL_PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES; extern PFNGLBINDFRAMEBUFFEROESPROC nglBindFramebufferOES;
extern NEL_PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES; extern PFNGLDELETEFRAMEBUFFERSOESPROC nglDeleteFramebuffersOES;
extern NEL_PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES; extern PFNGLGENFRAMEBUFFERSOESPROC nglGenFramebuffersOES;
extern NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES; extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC nglCheckFramebufferStatusOES;
extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES; extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC nglFramebufferRenderbufferOES;
extern NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES; extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC nglFramebufferTexture2DOES;
extern NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES; extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC nglGetFramebufferAttachmentParameterivOES;
extern NEL_PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES; extern PFNGLGENERATEMIPMAPOESPROC nglGenerateMipmapOES;
// GL_OES_texture_cube_map // GL_OES_texture_cube_map
extern NEL_PFNGLTEXGENFOESPROC nglTexGenfOES; extern PFNGLTEXGENFOESPROC nglTexGenfOES;
extern NEL_PFNGLTEXGENFVOESPROC nglTexGenfvOES; extern PFNGLTEXGENFVOESPROC nglTexGenfvOES;
extern NEL_PFNGLTEXGENIOESPROC nglTexGeniOES; extern PFNGLTEXGENIOESPROC nglTexGeniOES;
extern NEL_PFNGLTEXGENIVOESPROC nglTexGenivOES; extern PFNGLTEXGENIVOESPROC nglTexGenivOES;
extern NEL_PFNGLTEXGENXOESPROC nglTexGenxOES; extern PFNGLTEXGENXOESPROC nglTexGenxOES;
extern NEL_PFNGLTEXGENXVOESPROC nglTexGenxvOES; extern PFNGLTEXGENXVOESPROC nglTexGenxvOES;
extern NEL_PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES; extern PFNGLGETTEXGENFVOESPROC nglGetTexGenfvOES;
extern NEL_PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES; extern PFNGLGETTEXGENIVOESPROC nglGetTexGenivOES;
extern NEL_PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES; extern PFNGLGETTEXGENXVOESPROC nglGetTexGenxvOES;
#else #else
// ARB_multitexture // ARB_multitexture
//================= //=================
extern NEL_PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB; extern PFNGLACTIVETEXTUREARBPROC nglActiveTextureARB;
extern NEL_PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB; extern PFNGLCLIENTACTIVETEXTUREARBPROC nglClientActiveTextureARB;
extern NEL_PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB; extern PFNGLMULTITEXCOORD1SARBPROC nglMultiTexCoord1sARB;
extern NEL_PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB; extern PFNGLMULTITEXCOORD1IARBPROC nglMultiTexCoord1iARB;
extern NEL_PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; extern PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB;
extern NEL_PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB; extern PFNGLMULTITEXCOORD1FARBPROC nglMultiTexCoord1fARB;
extern NEL_PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB; extern PFNGLMULTITEXCOORD1DARBPROC nglMultiTexCoord1dARB;
extern NEL_PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB; extern PFNGLMULTITEXCOORD2SARBPROC nglMultiTexCoord2sARB;
extern NEL_PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB; extern PFNGLMULTITEXCOORD2IARBPROC nglMultiTexCoord2iARB;
extern NEL_PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB; extern PFNGLMULTITEXCOORD2FARBPROC nglMultiTexCoord2fARB;
extern NEL_PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB; extern PFNGLMULTITEXCOORD2DARBPROC nglMultiTexCoord2dARB;
extern NEL_PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB; extern PFNGLMULTITEXCOORD3SARBPROC nglMultiTexCoord3sARB;
extern NEL_PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB; extern PFNGLMULTITEXCOORD3IARBPROC nglMultiTexCoord3iARB;
extern NEL_PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB; extern PFNGLMULTITEXCOORD3FARBPROC nglMultiTexCoord3fARB;
extern NEL_PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB; extern PFNGLMULTITEXCOORD3DARBPROC nglMultiTexCoord3dARB;
extern NEL_PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB; extern PFNGLMULTITEXCOORD4SARBPROC nglMultiTexCoord4sARB;
extern NEL_PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB; extern PFNGLMULTITEXCOORD4IARBPROC nglMultiTexCoord4iARB;
extern NEL_PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB; extern PFNGLMULTITEXCOORD4FARBPROC nglMultiTexCoord4fARB;
extern NEL_PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB; extern PFNGLMULTITEXCOORD4DARBPROC nglMultiTexCoord4dARB;
extern NEL_PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB; extern PFNGLMULTITEXCOORD1SVARBPROC nglMultiTexCoord1svARB;
extern NEL_PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB; extern PFNGLMULTITEXCOORD1IVARBPROC nglMultiTexCoord1ivARB;
extern NEL_PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB; extern PFNGLMULTITEXCOORD1FVARBPROC nglMultiTexCoord1fvARB;
extern NEL_PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB; extern PFNGLMULTITEXCOORD1DVARBPROC nglMultiTexCoord1dvARB;
extern NEL_PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB; extern PFNGLMULTITEXCOORD2SVARBPROC nglMultiTexCoord2svARB;
extern NEL_PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB; extern PFNGLMULTITEXCOORD2IVARBPROC nglMultiTexCoord2ivARB;
extern NEL_PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB; extern PFNGLMULTITEXCOORD2FVARBPROC nglMultiTexCoord2fvARB;
extern NEL_PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB; extern PFNGLMULTITEXCOORD2DVARBPROC nglMultiTexCoord2dvARB;
extern NEL_PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB; extern PFNGLMULTITEXCOORD3SVARBPROC nglMultiTexCoord3svARB;
extern NEL_PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB; extern PFNGLMULTITEXCOORD3IVARBPROC nglMultiTexCoord3ivARB;
extern NEL_PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB; extern PFNGLMULTITEXCOORD3FVARBPROC nglMultiTexCoord3fvARB;
extern NEL_PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB; extern PFNGLMULTITEXCOORD3DVARBPROC nglMultiTexCoord3dvARB;
extern NEL_PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB; extern PFNGLMULTITEXCOORD4SVARBPROC nglMultiTexCoord4svARB;
extern NEL_PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB; extern PFNGLMULTITEXCOORD4IVARBPROC nglMultiTexCoord4ivARB;
extern NEL_PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB; extern PFNGLMULTITEXCOORD4FVARBPROC nglMultiTexCoord4fvARB;
extern NEL_PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB; extern PFNGLMULTITEXCOORD4DVARBPROC nglMultiTexCoord4dvARB;
// ARB_TextureCompression. // ARB_TextureCompression.
//======================== //========================
extern NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB; extern PFNGLCOMPRESSEDTEXIMAGE3DARBPROC nglCompressedTexImage3DARB;
extern NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB; extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC nglCompressedTexImage2DARB;
extern NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB; extern PFNGLCOMPRESSEDTEXIMAGE1DARBPROC nglCompressedTexImage1DARB;
extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB; extern PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC nglCompressedTexSubImage3DARB;
extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB; extern PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC nglCompressedTexSubImage2DARB;
extern NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB; extern PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC nglCompressedTexSubImage1DARB;
extern NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB; extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC nglGetCompressedTexImageARB;
// VertexArrayRangeNV. // VertexArrayRangeNV.
//==================== //====================
extern NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV; extern PFNGLFLUSHVERTEXARRAYRANGENVPROC nglFlushVertexArrayRangeNV;
extern NEL_PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV; extern PFNGLVERTEXARRAYRANGENVPROC nglVertexArrayRangeNV;
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
extern PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV; extern PFNWGLALLOCATEMEMORYNVPROC nwglAllocateMemoryNV;
extern PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV; extern PFNWGLFREEMEMORYNVPROC nwglFreeMemoryNV;
#elif defined(NL_OS_UNIX) && !defined(NL_OS_MAC) #elif defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
extern NEL_PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV; extern PFNGLXALLOCATEMEMORYNVPROC nglXAllocateMemoryNV;
extern NEL_PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV; extern PFNGLXFREEMEMORYNVPROC nglXFreeMemoryNV;
#endif #endif
// FenceNV. // FenceNV.
//==================== //====================
extern NEL_PFNGLDELETEFENCESNVPROC nglDeleteFencesNV; extern PFNGLDELETEFENCESNVPROC nglDeleteFencesNV;
extern NEL_PFNGLGENFENCESNVPROC nglGenFencesNV; extern PFNGLGENFENCESNVPROC nglGenFencesNV;
extern NEL_PFNGLISFENCENVPROC nglIsFenceNV; extern PFNGLISFENCENVPROC nglIsFenceNV;
extern NEL_PFNGLTESTFENCENVPROC nglTestFenceNV; extern PFNGLTESTFENCENVPROC nglTestFenceNV;
extern NEL_PFNGLGETFENCEIVNVPROC nglGetFenceivNV; extern PFNGLGETFENCEIVNVPROC nglGetFenceivNV;
extern NEL_PFNGLFINISHFENCENVPROC nglFinishFenceNV; extern PFNGLFINISHFENCENVPROC nglFinishFenceNV;
extern NEL_PFNGLSETFENCENVPROC nglSetFenceNV; extern PFNGLSETFENCENVPROC nglSetFenceNV;
// VertexWeighting. // VertexWeighting.
//================== //==================
extern NEL_PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT; extern PFNGLVERTEXWEIGHTFEXTPROC nglVertexWeightfEXT;
extern NEL_PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT; extern PFNGLVERTEXWEIGHTFVEXTPROC nglVertexWeightfvEXT;
extern NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT; extern PFNGLVERTEXWEIGHTPOINTEREXTPROC nglVertexWeightPointerEXT;
// VertexProgramExtension. // VertexProgramExtension.
//======================== //========================
extern NEL_PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV; extern PFNGLAREPROGRAMSRESIDENTNVPROC nglAreProgramsResidentNV;
extern NEL_PFNGLBINDPROGRAMNVPROC nglBindProgramNV; extern PFNGLBINDPROGRAMNVPROC nglBindProgramNV;
extern NEL_PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV; extern PFNGLDELETEPROGRAMSNVPROC nglDeleteProgramsNV;
extern NEL_PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV; extern PFNGLEXECUTEPROGRAMNVPROC nglExecuteProgramNV;
extern NEL_PFNGLGENPROGRAMSNVPROC nglGenProgramsNV; extern PFNGLGENPROGRAMSNVPROC nglGenProgramsNV;
extern NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV; extern PFNGLGETPROGRAMPARAMETERDVNVPROC nglGetProgramParameterdvNV;
extern NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV; extern PFNGLGETPROGRAMPARAMETERFVNVPROC nglGetProgramParameterfvNV;
extern NEL_PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV; extern PFNGLGETPROGRAMIVNVPROC nglGetProgramivNV;
extern NEL_PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV; extern PFNGLGETPROGRAMSTRINGNVPROC nglGetProgramStringNV;
extern NEL_PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV; extern PFNGLGETTRACKMATRIXIVNVPROC nglGetTrackMatrixivNV;
extern NEL_PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV; extern PFNGLGETVERTEXATTRIBDVNVPROC nglGetVertexAttribdvNV;
extern NEL_PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV; extern PFNGLGETVERTEXATTRIBFVNVPROC nglGetVertexAttribfvNV;
extern NEL_PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV; extern PFNGLGETVERTEXATTRIBIVNVPROC nglGetVertexAttribivNV;
extern NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV; extern PFNGLGETVERTEXATTRIBPOINTERVNVPROC nglGetVertexAttribPointervNV;
extern NEL_PFNGLISPROGRAMNVPROC nglIsProgramNV; extern PFNGLISPROGRAMNVPROC nglIsProgramNV;
extern NEL_PFNGLLOADPROGRAMNVPROC nglLoadProgramNV; extern PFNGLLOADPROGRAMNVPROC nglLoadProgramNV;
extern NEL_PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV; extern PFNGLPROGRAMPARAMETER4DNVPROC nglProgramParameter4dNV;
extern NEL_PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV; extern PFNGLPROGRAMPARAMETER4DVNVPROC nglProgramParameter4dvNV;
extern NEL_PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV; extern PFNGLPROGRAMPARAMETER4FNVPROC nglProgramParameter4fNV;
extern NEL_PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV; extern PFNGLPROGRAMPARAMETER4FVNVPROC nglProgramParameter4fvNV;
extern NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV; extern PFNGLPROGRAMPARAMETERS4DVNVPROC nglProgramParameters4dvNV;
extern NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV; extern PFNGLPROGRAMPARAMETERS4FVNVPROC nglProgramParameters4fvNV;
extern NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV; extern PFNGLREQUESTRESIDENTPROGRAMSNVPROC nglRequestResidentProgramsNV;
extern NEL_PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV; extern PFNGLTRACKMATRIXNVPROC nglTrackMatrixNV;
extern NEL_PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV; extern PFNGLVERTEXATTRIBPOINTERNVPROC nglVertexAttribPointerNV;
extern NEL_PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV; extern PFNGLVERTEXATTRIB1DNVPROC nglVertexAttrib1dNV;
extern NEL_PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV; extern PFNGLVERTEXATTRIB1DVNVPROC nglVertexAttrib1dvNV;
extern NEL_PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV; extern PFNGLVERTEXATTRIB1FNVPROC nglVertexAttrib1fNV;
extern NEL_PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV; extern PFNGLVERTEXATTRIB1FVNVPROC nglVertexAttrib1fvNV;
extern NEL_PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV; extern PFNGLVERTEXATTRIB1SNVPROC nglVertexAttrib1sNV;
extern NEL_PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV; extern PFNGLVERTEXATTRIB1SVNVPROC nglVertexAttrib1svNV;
extern NEL_PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV; extern PFNGLVERTEXATTRIB2DNVPROC nglVertexAttrib2dNV;
extern NEL_PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV; extern PFNGLVERTEXATTRIB2DVNVPROC nglVertexAttrib2dvNV;
extern NEL_PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV; extern PFNGLVERTEXATTRIB2FNVPROC nglVertexAttrib2fNV;
extern NEL_PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV; extern PFNGLVERTEXATTRIB2FVNVPROC nglVertexAttrib2fvNV;
extern NEL_PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV; extern PFNGLVERTEXATTRIB2SNVPROC nglVertexAttrib2sNV;
extern NEL_PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV; extern PFNGLVERTEXATTRIB2SVNVPROC nglVertexAttrib2svNV;
extern NEL_PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV; extern PFNGLVERTEXATTRIB3DNVPROC nglVertexAttrib3dNV;
extern NEL_PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV; extern PFNGLVERTEXATTRIB3DVNVPROC nglVertexAttrib3dvNV;
extern NEL_PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV; extern PFNGLVERTEXATTRIB3FNVPROC nglVertexAttrib3fNV;
extern NEL_PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV; extern PFNGLVERTEXATTRIB3FVNVPROC nglVertexAttrib3fvNV;
extern NEL_PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV; extern PFNGLVERTEXATTRIB3SNVPROC nglVertexAttrib3sNV;
extern NEL_PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV; extern PFNGLVERTEXATTRIB3SVNVPROC nglVertexAttrib3svNV;
extern NEL_PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV; extern PFNGLVERTEXATTRIB4DNVPROC nglVertexAttrib4dNV;
extern NEL_PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV; extern PFNGLVERTEXATTRIB4DVNVPROC nglVertexAttrib4dvNV;
extern NEL_PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV; extern PFNGLVERTEXATTRIB4FNVPROC nglVertexAttrib4fNV;
extern NEL_PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV; extern PFNGLVERTEXATTRIB4FVNVPROC nglVertexAttrib4fvNV;
extern NEL_PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV; extern PFNGLVERTEXATTRIB4SNVPROC nglVertexAttrib4sNV;
extern NEL_PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV; extern PFNGLVERTEXATTRIB4SVNVPROC nglVertexAttrib4svNV;
extern NEL_PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV; extern PFNGLVERTEXATTRIB4UBVNVPROC nglVertexAttrib4ubvNV;
extern NEL_PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV; extern PFNGLVERTEXATTRIBS1DVNVPROC nglVertexAttribs1dvNV;
extern NEL_PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV; extern PFNGLVERTEXATTRIBS1FVNVPROC nglVertexAttribs1fvNV;
extern NEL_PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV; extern PFNGLVERTEXATTRIBS1SVNVPROC nglVertexAttribs1svNV;
extern NEL_PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV; extern PFNGLVERTEXATTRIBS2DVNVPROC nglVertexAttribs2dvNV;
extern NEL_PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV; extern PFNGLVERTEXATTRIBS2FVNVPROC nglVertexAttribs2fvNV;
extern NEL_PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV; extern PFNGLVERTEXATTRIBS2SVNVPROC nglVertexAttribs2svNV;
extern NEL_PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV; extern PFNGLVERTEXATTRIBS3DVNVPROC nglVertexAttribs3dvNV;
extern NEL_PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV; extern PFNGLVERTEXATTRIBS3FVNVPROC nglVertexAttribs3fvNV;
extern NEL_PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV; extern PFNGLVERTEXATTRIBS3SVNVPROC nglVertexAttribs3svNV;
extern NEL_PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV; extern PFNGLVERTEXATTRIBS4DVNVPROC nglVertexAttribs4dvNV;
extern NEL_PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV; extern PFNGLVERTEXATTRIBS4FVNVPROC nglVertexAttribs4fvNV;
extern NEL_PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV; extern PFNGLVERTEXATTRIBS4SVNVPROC nglVertexAttribs4svNV;
extern NEL_PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV; extern PFNGLVERTEXATTRIBS4UBVNVPROC nglVertexAttribs4ubvNV;
// VertexShaderExtension. // VertexShaderExtension.
//======================== //========================
extern NEL_PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT; extern PFNGLBEGINVERTEXSHADEREXTPROC nglBeginVertexShaderEXT;
extern NEL_PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT; extern PFNGLENDVERTEXSHADEREXTPROC nglEndVertexShaderEXT;
extern NEL_PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT; extern PFNGLBINDVERTEXSHADEREXTPROC nglBindVertexShaderEXT;
extern NEL_PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT; extern PFNGLGENVERTEXSHADERSEXTPROC nglGenVertexShadersEXT;
extern NEL_PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT; extern PFNGLDELETEVERTEXSHADEREXTPROC nglDeleteVertexShaderEXT;
extern NEL_PFNGLSHADEROP1EXTPROC nglShaderOp1EXT; extern PFNGLSHADEROP1EXTPROC nglShaderOp1EXT;
extern NEL_PFNGLSHADEROP2EXTPROC nglShaderOp2EXT; extern PFNGLSHADEROP2EXTPROC nglShaderOp2EXT;
extern NEL_PFNGLSHADEROP3EXTPROC nglShaderOp3EXT; extern PFNGLSHADEROP3EXTPROC nglShaderOp3EXT;
extern NEL_PFNGLSWIZZLEEXTPROC nglSwizzleEXT; extern PFNGLSWIZZLEEXTPROC nglSwizzleEXT;
extern NEL_PFNGLWRITEMASKEXTPROC nglWriteMaskEXT; extern PFNGLWRITEMASKEXTPROC nglWriteMaskEXT;
extern NEL_PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT; extern PFNGLINSERTCOMPONENTEXTPROC nglInsertComponentEXT;
extern NEL_PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT; extern PFNGLEXTRACTCOMPONENTEXTPROC nglExtractComponentEXT;
extern NEL_PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT; extern PFNGLGENSYMBOLSEXTPROC nglGenSymbolsEXT;
extern NEL_PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT; extern PFNGLSETINVARIANTEXTPROC nglSetInvariantEXT;
extern NEL_PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT; extern PFNGLSETLOCALCONSTANTEXTPROC nglSetLocalConstantEXT;
extern NEL_PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT; extern PFNGLVARIANTPOINTEREXTPROC nglVariantPointerEXT;
extern NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT; extern PFNGLENABLEVARIANTCLIENTSTATEEXTPROC nglEnableVariantClientStateEXT;
extern NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT; extern PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC nglDisableVariantClientStateEXT;
extern NEL_PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT; extern PFNGLBINDLIGHTPARAMETEREXTPROC nglBindLightParameterEXT;
extern NEL_PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT; extern PFNGLBINDMATERIALPARAMETEREXTPROC nglBindMaterialParameterEXT;
extern NEL_PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT; extern PFNGLBINDTEXGENPARAMETEREXTPROC nglBindTexGenParameterEXT;
extern NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT; extern PFNGLBINDTEXTUREUNITPARAMETEREXTPROC nglBindTextureUnitParameterEXT;
extern NEL_PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT; extern PFNGLBINDPARAMETEREXTPROC nglBindParameterEXT;
extern NEL_PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT; extern PFNGLISVARIANTENABLEDEXTPROC nglIsVariantEnabledEXT;
extern NEL_PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT; extern PFNGLGETVARIANTBOOLEANVEXTPROC nglGetVariantBooleanvEXT;
extern NEL_PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT; extern PFNGLGETVARIANTINTEGERVEXTPROC nglGetVariantIntegervEXT;
extern NEL_PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT; extern PFNGLGETVARIANTFLOATVEXTPROC nglGetVariantFloatvEXT;
extern NEL_PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT; extern PFNGLGETVARIANTPOINTERVEXTPROC nglGetVariantPointervEXT;
extern NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT; extern PFNGLGETINVARIANTBOOLEANVEXTPROC nglGetInvariantBooleanvEXT;
extern NEL_PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT; extern PFNGLGETINVARIANTINTEGERVEXTPROC nglGetInvariantIntegervEXT;
extern NEL_PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT; extern PFNGLGETINVARIANTFLOATVEXTPROC nglGetInvariantFloatvEXT;
extern NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT; extern PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC nglGetLocalConstantBooleanvEXT;
extern NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT; extern PFNGLGETLOCALCONSTANTINTEGERVEXTPROC nglGetLocalConstantIntegervEXT;
extern NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT; extern PFNGLGETLOCALCONSTANTFLOATVEXTPROC nglGetLocalConstantFloatvEXT;
// ATI_envmap_bumpmap extension // ATI_envmap_bumpmap extension
@ -530,100 +545,100 @@ extern PFNGLGETTEXBUMPPARAMETERFVATIPROC nglGetTexBumpParameterfvATI;
// SecondaryColor extension // SecondaryColor extension
//======================== //========================
extern NEL_PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT; extern PFNGLSECONDARYCOLOR3BEXTPROC nglSecondaryColor3bEXT;
extern NEL_PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT; extern PFNGLSECONDARYCOLOR3BVEXTPROC nglSecondaryColor3bvEXT;
extern NEL_PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT; extern PFNGLSECONDARYCOLOR3DEXTPROC nglSecondaryColor3dEXT;
extern NEL_PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT; extern PFNGLSECONDARYCOLOR3DVEXTPROC nglSecondaryColor3dvEXT;
extern NEL_PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT; extern PFNGLSECONDARYCOLOR3FEXTPROC nglSecondaryColor3fEXT;
extern NEL_PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT; extern PFNGLSECONDARYCOLOR3FVEXTPROC nglSecondaryColor3fvEXT;
extern NEL_PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT; extern PFNGLSECONDARYCOLOR3IEXTPROC nglSecondaryColor3iEXT;
extern NEL_PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT; extern PFNGLSECONDARYCOLOR3IVEXTPROC nglSecondaryColor3ivEXT;
extern NEL_PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT; extern PFNGLSECONDARYCOLOR3SEXTPROC nglSecondaryColor3sEXT;
extern NEL_PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT; extern PFNGLSECONDARYCOLOR3SVEXTPROC nglSecondaryColor3svEXT;
extern NEL_PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT; extern PFNGLSECONDARYCOLOR3UBEXTPROC nglSecondaryColor3ubEXT;
extern NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT; extern PFNGLSECONDARYCOLOR3UBVEXTPROC nglSecondaryColor3ubvEXT;
extern NEL_PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT; extern PFNGLSECONDARYCOLOR3UIEXTPROC nglSecondaryColor3uiEXT;
extern NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT; extern PFNGLSECONDARYCOLOR3UIVEXTPROC nglSecondaryColor3uivEXT;
extern NEL_PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT; extern PFNGLSECONDARYCOLOR3USEXTPROC nglSecondaryColor3usEXT;
extern NEL_PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT; extern PFNGLSECONDARYCOLOR3USVEXTPROC nglSecondaryColor3usvEXT;
extern NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT; extern PFNGLSECONDARYCOLORPOINTEREXTPROC nglSecondaryColorPointerEXT;
// BlendColor extension // BlendColor extension
//======================== //========================
extern NEL_PFNGLBLENDCOLOREXTPROC nglBlendColorEXT; extern PFNGLBLENDCOLOREXTPROC nglBlendColorEXT;
// GL_ATI_vertex_array_object extension // GL_ATI_vertex_array_object extension
//======================== //========================
extern NEL_PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI; extern PFNGLNEWOBJECTBUFFERATIPROC nglNewObjectBufferATI;
extern NEL_PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI; extern PFNGLISOBJECTBUFFERATIPROC nglIsObjectBufferATI;
extern NEL_PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI; extern PFNGLUPDATEOBJECTBUFFERATIPROC nglUpdateObjectBufferATI;
extern NEL_PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI; extern PFNGLGETOBJECTBUFFERFVATIPROC nglGetObjectBufferfvATI;
extern NEL_PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI; extern PFNGLGETOBJECTBUFFERIVATIPROC nglGetObjectBufferivATI;
extern NEL_PFNGLDELETEOBJECTBUFFERATIPROC nglDeleteObjectBufferATI; extern PFNGLFREEOBJECTBUFFERATIPROC nglFreeObjectBufferATI;
extern NEL_PFNGLARRAYOBJECTATIPROC nglArrayObjectATI; extern PFNGLARRAYOBJECTATIPROC nglArrayObjectATI;
extern NEL_PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI; extern PFNGLGETARRAYOBJECTFVATIPROC nglGetArrayObjectfvATI;
extern NEL_PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI; extern PFNGLGETARRAYOBJECTIVATIPROC nglGetArrayObjectivATI;
extern NEL_PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI; extern PFNGLVARIANTARRAYOBJECTATIPROC nglVariantArrayObjectATI;
extern NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI; extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC nglGetVariantArrayObjectfvATI;
extern NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI; extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC nglGetVariantArrayObjectivATI;
// GL_ATI_map_object_buffer // GL_ATI_map_object_buffer
//=================================== //===================================
extern NEL_PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI; extern PFNGLMAPOBJECTBUFFERATIPROC nglMapObjectBufferATI;
extern NEL_PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI; extern PFNGLUNMAPOBJECTBUFFERATIPROC nglUnmapObjectBufferATI;
// GL_ATI_fragment_shader extension // GL_ATI_fragment_shader extension
//=================================== //===================================
extern NEL_PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI; extern PFNGLGENFRAGMENTSHADERSATIPROC nglGenFragmentShadersATI;
extern NEL_PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI; extern PFNGLBINDFRAGMENTSHADERATIPROC nglBindFragmentShaderATI;
extern NEL_PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI; extern PFNGLDELETEFRAGMENTSHADERATIPROC nglDeleteFragmentShaderATI;
extern NEL_PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI; extern PFNGLBEGINFRAGMENTSHADERATIPROC nglBeginFragmentShaderATI;
extern NEL_PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI; extern PFNGLENDFRAGMENTSHADERATIPROC nglEndFragmentShaderATI;
extern NEL_PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI; extern PFNGLPASSTEXCOORDATIPROC nglPassTexCoordATI;
extern NEL_PFNGLSAMPLEMAPATIPROC nglSampleMapATI; extern PFNGLSAMPLEMAPATIPROC nglSampleMapATI;
extern NEL_PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI; extern PFNGLCOLORFRAGMENTOP1ATIPROC nglColorFragmentOp1ATI;
extern NEL_PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI; extern PFNGLCOLORFRAGMENTOP2ATIPROC nglColorFragmentOp2ATI;
extern NEL_PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI; extern PFNGLCOLORFRAGMENTOP3ATIPROC nglColorFragmentOp3ATI;
extern NEL_PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI; extern PFNGLALPHAFRAGMENTOP1ATIPROC nglAlphaFragmentOp1ATI;
extern NEL_PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI; extern PFNGLALPHAFRAGMENTOP2ATIPROC nglAlphaFragmentOp2ATI;
extern NEL_PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI; extern PFNGLALPHAFRAGMENTOP3ATIPROC nglAlphaFragmentOp3ATI;
extern NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI; extern PFNGLSETFRAGMENTSHADERCONSTANTATIPROC nglSetFragmentShaderConstantATI;
// GL_ATI_vertex_attrib_array_object // GL_ATI_vertex_attrib_array_object
//================================== //==================================
extern NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI; extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC nglVertexAttribArrayObjectATI;
extern NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI; extern PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC nglGetVertexAttribArrayObjectfvATI;
extern NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI; extern PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC nglGetVertexAttribArrayObjectivATI;
// GL_ARB_fragment_shader_extension // GL_ARB_fragment_shader_extension
//================================== //==================================
extern NEL_PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB; extern PFNGLPROGRAMSTRINGARBPROC nglProgramStringARB;
extern NEL_PFNGLBINDPROGRAMARBPROC nglBindProgramARB; extern PFNGLBINDPROGRAMARBPROC nglBindProgramARB;
extern NEL_PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB; extern PFNGLDELETEPROGRAMSARBPROC nglDeleteProgramsARB;
extern NEL_PFNGLGENPROGRAMSARBPROC nglGenProgramsARB; extern PFNGLGENPROGRAMSARBPROC nglGenProgramsARB;
extern NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB; extern PFNGLPROGRAMENVPARAMETER4DARBPROC nglProgramEnvParameter4dARB;
extern NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB; extern PFNGLPROGRAMENVPARAMETER4DVARBPROC nglProgramEnvParameter4dvARB;
extern NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB; extern PFNGLPROGRAMENVPARAMETER4FARBPROC nglProgramEnvParameter4fARB;
extern NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB; extern PFNGLPROGRAMENVPARAMETER4FVARBPROC nglProgramEnvParameter4fvARB;
extern NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB; extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC nglGetProgramLocalParameter4dARB;
extern NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB; extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC nglGetProgramLocalParameter4dvARB;
extern NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB; extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC nglGetProgramLocalParameter4fARB;
extern NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB; extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC nglGetProgramLocalParameter4fvARB;
extern NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB; extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC nglGetProgramEnvParameterdvARB;
extern NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB; extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC nglGetProgramEnvParameterfvARB;
extern NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB; extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC nglGetProgramLocalParameterdvARB;
extern NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB; extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC nglGetProgramLocalParameterfvARB;
extern NEL_PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB; extern PFNGLGETPROGRAMIVARBPROC nglGetProgramivARB;
extern NEL_PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB; extern PFNGLGETPROGRAMSTRINGARBPROC nglGetProgramStringARB;
extern NEL_PFNGLISPROGRAMARBPROC nglIsProgramARB; extern PFNGLISPROGRAMARBPROC nglIsProgramARB;
// GL_ARB_vertex_buffer_object // GL_ARB_vertex_buffer_object
//================================== //==================================
@ -708,13 +723,13 @@ extern PFNGLISPROGRAMARBPROC nglIsProgramARB;
// GL_NV_occlusion_query // GL_NV_occlusion_query
//================================== //==================================
extern NEL_PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV; extern PFNGLGENOCCLUSIONQUERIESNVPROC nglGenOcclusionQueriesNV;
extern NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV; extern PFNGLDELETEOCCLUSIONQUERIESNVPROC nglDeleteOcclusionQueriesNV;
extern NEL_PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV; extern PFNGLISOCCLUSIONQUERYNVPROC nglIsOcclusionQueryNV;
extern NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV; extern PFNGLBEGINOCCLUSIONQUERYNVPROC nglBeginOcclusionQueryNV;
extern NEL_PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV; extern PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV;
extern NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV; extern PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV;
extern NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV; extern PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
@ -743,46 +758,60 @@ extern PFNWGLGETSWAPINTERVALEXTPROC nwglGetSwapIntervalEXT;
// WGL_ARB_extensions_string // WGL_ARB_extensions_string
extern PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB; extern PFNWGLGETEXTENSIONSSTRINGARBPROC nwglGetExtensionsStringARB;
// WGL_AMD_gpu_association
//========================
extern PFNWGLGETGPUIDSAMDPROC nwglGetGPUIDsAMD;
extern PFNWGLGETGPUINFOAMDPROC nwglGetGPUInfoAMD;
extern PFNWGLGETCONTEXTGPUIDAMDPROC nwglGetContextGPUIDAMD;
extern PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC nwglCreateAssociatedContextAMD;
extern PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC nwglCreateAssociatedContextAttribsAMD;
extern PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC nwglDeleteAssociatedContextAMD;
extern PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC nwglMakeAssociatedContextCurrentAMD;
extern PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC nwglGetCurrentAssociatedContextAMD;
extern PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC nwglBlitContextFramebufferAMD;
#elif defined(NL_OS_MAC) #elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX) #elif defined(NL_OS_UNIX)
// Swap control extensions // Swap control extensions
//=========================== //===========================
extern NEL_PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT; extern PFNGLXSWAPINTERVALEXTPROC nglXSwapIntervalEXT;
extern PFNGLXSWAPINTERVALSGIPROC nglXSwapIntervalSGI; extern PFNGLXSWAPINTERVALSGIPROC nglXSwapIntervalSGI;
extern NEL_PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA; extern PFNGLXSWAPINTERVALMESAPROC nglXSwapIntervalMESA;
extern NEL_PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA; extern PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA;
#endif #endif
// GL_EXT_framebuffer_object // GL_EXT_framebuffer_object
extern NEL_PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT; extern PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT;
extern NEL_PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT; extern PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT;
extern NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT; extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC nglCheckFramebufferStatusEXT;
extern NEL_PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT; extern PFNGLGENFRAMEBUFFERSEXTPROC nglGenFramebuffersEXT;
extern NEL_PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT; extern PFNGLBINDFRAMEBUFFEREXTPROC nglBindFramebufferEXT;
extern NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT; extern PFNGLFRAMEBUFFERTEXTURE2DEXTPROC nglFramebufferTexture2DEXT;
extern NEL_PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT; extern PFNGLGENRENDERBUFFERSEXTPROC nglGenRenderbuffersEXT;
extern NEL_PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT; extern PFNGLBINDRENDERBUFFEREXTPROC nglBindRenderbufferEXT;
extern NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT; extern PFNGLRENDERBUFFERSTORAGEEXTPROC nglRenderbufferStorageEXT;
extern NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT; extern PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC nglFramebufferRenderbufferEXT;
extern NEL_PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT; extern PFNGLDELETERENDERBUFFERSEXTPROC nglDeleteRenderbuffersEXT;
extern NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT; extern PFNGLDELETEFRAMEBUFFERSEXTPROC nglDeleteFramebuffersEXT;
extern NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT; extern PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC nglGetRenderbufferParameterivEXT;
extern NEL_PFNGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT; extern PFNGLGENERATEMIPMAPEXTPROC nglGenerateMipmapEXT;
// GL_EXT_framebuffer_blit // GL_EXT_framebuffer_blit
extern NEL_PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT; extern PFNGLBLITFRAMEBUFFEREXTPROC nglBlitFramebufferEXT;
// GL_EXT_framebuffer_multisample // GL_EXT_framebuffer_multisample
extern NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT; extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC nglRenderbufferStorageMultisampleEXT;
// GL_ARB_multisample // GL_ARB_multisample
extern NEL_PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB; extern PFNGLSAMPLECOVERAGEARBPROC nglSampleCoverageARB;
#endif // USE_OPENGLES #endif // USE_OPENGLES

View file

@ -25,44 +25,8 @@ extern "C" {
#endif #endif
#ifdef USE_OPENGLES #ifdef USE_OPENGLES
// OES_mapbuffer
//==============
typedef void* (APIENTRY * NEL_PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
typedef GLboolean (APIENTRY * NEL_PFNGLUNMAPBUFFEROESPROC) (GLenum target);
typedef void (APIENTRY * NEL_PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
typedef void (APIENTRY * NEL_PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
// GL_OES_framebuffer_object
//==================================
typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
typedef void (APIENTRY * NEL_PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
typedef void (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRY * NEL_PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
typedef void (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
typedef void (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRY * NEL_PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
typedef void (APIENTRY * NEL_PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
// GL_OES_texture_cube_map
//==================================
typedef void (APIENTRY * NEL_PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
typedef void (APIENTRY * NEL_PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
typedef void (APIENTRY * NEL_PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
typedef void (APIENTRY * NEL_PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
typedef void (APIENTRY * NEL_PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
// use same defines for OpenGL and OpenGL ES to simplify the code
#define GL_MULTISAMPLE_ARB GL_MULTISAMPLE #define GL_MULTISAMPLE_ARB GL_MULTISAMPLE
#define GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_CUBE_MAP_OES #define GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_CUBE_MAP_OES
#define GL_NONE 0 #define GL_NONE 0
@ -86,346 +50,6 @@ typedef void (APIENTRY * NEL_PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pnam
#else #else
// ***************************************************************************
// ***************************************************************************
// The NEL Functions Typedefs.
// Must do it for compatibilities with futures version of gl.h
// eg: version 1.2 does not define PFNGLACTIVETEXTUREARBPROC. Hence, do it now, with our special name
// ***************************************************************************
// ***************************************************************************
#define WGL_COVERAGE_SAMPLES_NV 0x2042
#define WGL_COLOR_SAMPLES_NV 0x20B9
// ARB_multitexture
//=================
typedef void (APIENTRY * NEL_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * NEL_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRY * NEL_PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
// ARB_TextureCompression.
//========================
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRY * NEL_PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img);
// VertexArrayRangeNV.
//====================
typedef void (APIENTRY * NEL_PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
typedef void (APIENTRY * NEL_PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer);
// FenceNV.
//====================
typedef void (APIENTRY * NEL_PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
typedef void (APIENTRY * NEL_PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
typedef GLboolean (APIENTRY * NEL_PFNGLISFENCENVPROC) (GLuint fence);
typedef GLboolean (APIENTRY * NEL_PFNGLTESTFENCENVPROC) (GLuint fence);
typedef void (APIENTRY * NEL_PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (APIENTRY * NEL_PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
// VertexWeighting.
//==================
typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
typedef void (APIENTRY * NEL_PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
// VertexProgramExtension.
//========================
typedef GLboolean (APIENTRY * NEL_PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
typedef void (APIENTRY * NEL_PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
typedef void (APIENTRY * NEL_PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRY * NEL_PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
typedef void (APIENTRY * NEL_PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRY * NEL_PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
typedef void (APIENTRY * NEL_PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
typedef GLboolean (APIENTRY * NEL_PFNGLISPROGRAMNVPROC) (GLuint id);
typedef void (APIENTRY * NEL_PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
typedef void (APIENTRY * NEL_PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
// VertexShaderExtension (EXT)
//============================
typedef void (APIENTRY * NEL_PFNGLBEGINVERTEXSHADEREXTPROC) ( void );
typedef void (APIENTRY * NEL_PFNGLENDVERTEXSHADEREXTPROC) ( void );
typedef void (APIENTRY * NEL_PFNGLBINDVERTEXSHADEREXTPROC) ( GLuint id );
typedef GLuint (APIENTRY * NEL_PFNGLGENVERTEXSHADERSEXTPROC) ( GLuint range );
typedef void (APIENTRY * NEL_PFNGLDELETEVERTEXSHADEREXTPROC) ( GLuint id );
typedef void (APIENTRY * NEL_PFNGLSHADEROP1EXTPROC) ( GLenum op, GLuint res, GLuint arg1 );
typedef void (APIENTRY * NEL_PFNGLSHADEROP2EXTPROC) ( GLenum op, GLuint res, GLuint arg1, GLuint arg2 );
typedef void (APIENTRY * NEL_PFNGLSHADEROP3EXTPROC) ( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 );
typedef void (APIENTRY * NEL_PFNGLSWIZZLEEXTPROC) ( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW );
typedef void (APIENTRY * NEL_PFNGLWRITEMASKEXTPROC) ( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW );
typedef void (APIENTRY * NEL_PFNGLINSERTCOMPONENTEXTPROC) ( GLuint res, GLuint src, GLuint num );
typedef void (APIENTRY * NEL_PFNGLEXTRACTCOMPONENTEXTPROC) ( GLuint res, GLuint src, GLuint num );
typedef GLuint (APIENTRY * NEL_PFNGLGENSYMBOLSEXTPROC) ( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) ;
typedef void (APIENTRY * NEL_PFNGLSETINVARIANTEXTPROC) ( GLuint id, GLenum type, void *addr );
typedef void (APIENTRY * NEL_PFNGLSETLOCALCONSTANTEXTPROC) ( GLuint id, GLenum type, void *addr );
typedef void (APIENTRY * NEL_PFNGLVARIANTPOINTEREXTPROC) ( GLuint id, GLenum type, GLuint stride, void *addr );
typedef void (APIENTRY * NEL_PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) ( GLuint id);
typedef void (APIENTRY * NEL_PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) ( GLuint id);
typedef GLuint (APIENTRY * NEL_PFNGLBINDLIGHTPARAMETEREXTPROC) ( GLenum light, GLenum value);
typedef GLuint (APIENTRY * NEL_PFNGLBINDMATERIALPARAMETEREXTPROC) ( GLenum face, GLenum value);
typedef GLuint (APIENTRY * NEL_PFNGLBINDTEXGENPARAMETEREXTPROC) ( GLenum unit, GLenum coord, GLenum value);
typedef GLuint (APIENTRY * NEL_PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) ( GLenum unit, GLenum value);
typedef GLuint (APIENTRY * NEL_PFNGLBINDPARAMETEREXTPROC) ( GLenum value);
typedef GLboolean (APIENTRY * NEL_PFNGLISVARIANTENABLEDEXTPROC) ( GLuint id, GLenum cap);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTPOINTERVEXTPROC) ( GLuint id, GLenum value, void **data);
typedef void (APIENTRY * NEL_PFNGLGETINVARIANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * NEL_PFNGLGETINVARIANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * NEL_PFNGLGETINVARIANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data);
typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) ( GLuint id, GLenum value, GLboolean *data);
typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) ( GLuint id, GLenum value, GLint *data);
typedef void (APIENTRY * NEL_PFNGLGETLOCALCONSTANTFLOATVEXTPROC) ( GLuint id, GLenum value, GLfloat *data);
// SecondaryColor extension
//========================
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
typedef void (APIENTRY * NEL_PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
// BlendColor extension
//========================
typedef void (APIENTRY * NEL_PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
// GL_ATI_vertex_array_object extension
//========================
typedef GLuint (APIENTRY * NEL_PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
typedef GLboolean (APIENTRY * NEL_PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
typedef void (APIENTRY * NEL_PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
typedef void (APIENTRY * NEL_PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLDELETEOBJECTBUFFERATIPROC) (GLuint buffer);
typedef void (APIENTRY * NEL_PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (APIENTRY * NEL_PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
typedef void (APIENTRY * NEL_PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
typedef void (APIENTRY * NEL_PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
// GL_ATI_fragment_shader extension
//==================================
typedef GLuint (APIENTRY *NEL_PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
typedef GLvoid (APIENTRY *NEL_PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
typedef GLvoid (APIENTRY *NEL_PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
typedef GLvoid (APIENTRY *NEL_PFNGLBEGINFRAGMENTSHADERATIPROC)();
typedef GLvoid (APIENTRY *NEL_PFNGLENDFRAGMENTSHADERATIPROC)();
typedef GLvoid (APIENTRY *NEL_PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
typedef GLvoid (APIENTRY *NEL_PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
GLuint arg1Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
GLuint arg2Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
GLuint arg2Mod, GLuint arg3, GLuint arg3Rep,
GLuint arg3Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod,
GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
GLuint arg1, GLuint arg1Rep, GLuint arg1Mod,
GLuint arg2, GLuint arg2Rep, GLuint arg2Mod,
GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
typedef GLvoid (APIENTRY *NEL_PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value);
// GL_ATI_map_object_buffer
//==================================
typedef void *(APIENTRY * NEL_PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer);
typedef void (APIENTRY * NEL_PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer);
// GL_ATI_vertex_attrib_array_object
//==================================
typedef GLvoid (APIENTRY * NEL_PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
typedef GLvoid (APIENTRY * NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat *params);
typedef GLvoid (APIENTRY * NEL_PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint *params);
// GL_ARB_fragment_program
//==================================
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len,const GLvoid *string);
typedef GLvoid (APIENTRY *NEL_PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
typedef GLvoid (APIENTRY *NEL_PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs);
typedef GLvoid (APIENTRY *NEL_PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble *params);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef GLvoid (APIENTRY *NEL_PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, int *params);
typedef GLvoid (APIENTRY *NEL_PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, GLvoid *string);
typedef GLboolean (APIENTRY *NEL_PFNGLISPROGRAMARBPROC)(GLuint program);
typedef GLboolean (APIENTRY * NEL_PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
typedef GLboolean (APIENTRY * NEL_PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
typedef GLenum (APIENTRY * NEL_PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum pname);
typedef GLvoid (APIENTRY * NEL_PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
typedef GLvoid (APIENTRY * NEL_PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
typedef GLvoid (APIENTRY * NEL_PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef GLvoid (APIENTRY * NEL_PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
typedef GLvoid (APIENTRY * NEL_PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
typedef GLvoid (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef GLvoid (APIENTRY * NEL_PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef GLvoid (APIENTRY * NEL_PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
typedef GLvoid (APIENTRY * NEL_PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
typedef GLvoid (APIENTRY * NEL_PFNGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLvoid (APIENTRY * NEL_PFNGENERATEMIPMAPEXTPROC) (GLenum target);
typedef GLvoid (APIENTRY * NEL_PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLvoid (APIENTRY * NEL_PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
#ifndef NL_GL_NV_occlusion_query
#define NL_GL_NV_occlusion_query 1
typedef GLvoid (APIENTRY * NEL_PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
typedef GLvoid (APIENTRY * NEL_PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRY * NEL_PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef GLvoid (APIENTRY * NEL_PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef GLvoid (APIENTRY * NEL_PFNGLENDOCCLUSIONQUERYNVPROC) ();
typedef GLvoid (APIENTRY * NEL_PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef GLvoid (APIENTRY * NEL_PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
#endif /* GL_NV_occlusion_query */
#ifndef NL_GL_ARB_multisample
#define NL_GL_ARB_multisample 1
typedef GLvoid (APIENTRY * NEL_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
#endif
#if defined(NL_OS_MAC) #if defined(NL_OS_MAC)
// Mac GL extensions // Mac GL extensions
@ -433,18 +57,6 @@ typedef GLvoid (APIENTRY * NEL_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, G
#elif defined(NL_OS_UNIX) #elif defined(NL_OS_UNIX)
// GLX extensions // GLX extensions
#ifndef NL_GLX_EXT_swap_control
#define NL_GLX_EXT_swap_control 1
#ifndef GLX_EXT_swap_control
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
#endif
typedef GLint (APIENTRY * NEL_PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, GLint interval);
#endif // NL_GLX_EXT_swap_control
#ifndef NL_GLX_MESA_swap_control #ifndef NL_GLX_MESA_swap_control
#define NL_GLX_MESA_swap_control 1 #define NL_GLX_MESA_swap_control 1

View file

@ -1809,7 +1809,7 @@ void CDriverGL::fenceOnCurVBHardIfNeeded(IVertexBufferHardGL *newVBHard)
#ifndef USE_OPENGLES #ifndef USE_OPENGLES
// If old is not a VBHard, or if not a NVidia VBHard, no-op. // If old is not a VBHard, or if not a NVidia VBHard, no-op.
if( _CurrentVertexBufferHard==NULL || !_CurrentVertexBufferHard->VBType == IVertexBufferHardGL::NVidiaVB) if( _CurrentVertexBufferHard==NULL || _CurrentVertexBufferHard->VBType != IVertexBufferHardGL::NVidiaVB)
return; return;
// if we do not activate the same (NB: newVBHard==NULL if not a VBHard). // if we do not activate the same (NB: newVBHard==NULL if not a VBHard).

View file

@ -551,7 +551,7 @@ void CVertexArrayRangeATI::free()
_HeapMemory.reset(); _HeapMemory.reset();
// Free special memory. // Free special memory.
nglDeleteObjectBufferATI(_VertexObjectId); nglFreeObjectBufferATI(_VertexObjectId);
_Allocated= false; _Allocated= false;
_VertexArraySize= 0; _VertexArraySize= 0;
@ -839,7 +839,7 @@ bool CVertexArrayRangeMapObjectATI::allocate(uint32 size, CVertexBuffer::TPrefer
if (vertexObjectId) if (vertexObjectId)
{ {
// free the object // free the object
nglDeleteObjectBufferATI(vertexObjectId); nglFreeObjectBufferATI(vertexObjectId);
// //
_SizeAllocated = size; _SizeAllocated = size;
_VBType = vbType; _VBType = vbType;
@ -924,7 +924,7 @@ CVertexBufferHardGLMapObjectATI::CVertexBufferHardGLMapObjectATI(CDriverGL *drv,
CVertexBufferHardGLMapObjectATI::~CVertexBufferHardGLMapObjectATI() CVertexBufferHardGLMapObjectATI::~CVertexBufferHardGLMapObjectATI()
{ {
H_AUTO_OGL(CVertexBufferHardGLMapObjectATI_CVertexBufferHardGLMapObjectATIDtor) H_AUTO_OGL(CVertexBufferHardGLMapObjectATI_CVertexBufferHardGLMapObjectATIDtor)
if (_VertexObjectId) nglDeleteObjectBufferATI(_VertexObjectId); if (_VertexObjectId) nglFreeObjectBufferATI(_VertexObjectId);
#ifdef NL_DEBUG #ifdef NL_DEBUG
if (_VertexPtr) if (_VertexPtr)
{ {
@ -1114,7 +1114,7 @@ void CVertexArrayRangeMapObjectATI::updateLostBuffers()
{ {
nlassert((*it)->_VertexObjectId); nlassert((*it)->_VertexObjectId);
nlassert(nglIsObjectBufferATI((*it)->_VertexObjectId)); nlassert(nglIsObjectBufferATI((*it)->_VertexObjectId));
nglDeleteObjectBufferATI((*it)->_VertexObjectId); nglFreeObjectBufferATI((*it)->_VertexObjectId);
(*it)->_VertexObjectId = 0; (*it)->_VertexObjectId = 0;
(*it)->VB->setLocation(CVertexBuffer::NotResident); (*it)->VB->setLocation(CVertexBuffer::NotResident);
} }

View file

@ -14,6 +14,9 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef STDOPENGL_H
#define STDOPENGL_H
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include <cstdlib> #include <cstdlib>
@ -67,5 +70,33 @@
#include "nel/misc/mem_stream.h" #include "nel/misc/mem_stream.h"
#include "nel/misc/time_nl.h" #include "nel/misc/time_nl.h"
#include "nel/misc/command.h" #include "nel/misc/command.h"
#include "nel/misc/matrix.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/rgba.h"
#include "nel/misc/event_emitter.h"
#include "nel/misc/bit_set.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/heap_memory.h"
#include "nel/misc/event_emitter_multi.h"
#include "nel/misc/time_nl.h"
#include "nel/misc/rect.h"
#include "nel/misc/mouse_device.h"
#include "nel/misc/dynloadlib.h"
#include "nel/misc/file.h"
#include "nel/3d/driver.h" #include "nel/3d/driver.h"
#include "nel/3d/material.h"
#include "nel/3d/vertex_buffer.h"
#include "nel/3d/ptr_set.h"
#include "nel/3d/texture_cube.h"
#include "nel/3d/vertex_program_parse.h"
#include "nel/3d/viewport.h"
#include "nel/3d/scissor.h"
#include "nel/3d/light.h"
#include "nel/3d/occlusion_query.h"
#include "nel/3d/u_driver.h"
#include "nel/3d/light.h"
#include "nel/3d/index_buffer.h"
#endif

View file

@ -0,0 +1,55 @@
/**
* \file stereo_hmd.cpp
* \brief IStereoNGHMD
* \date 2014-04-01 10:53GMT
* \author Jan Boon (Kaetemi)
* IStereoNGHMD
*/
/*
* Copyright (C) 2014 by authors
*
* This file is part of NL3D.
* NL3D is free software: you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* NL3D is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
* Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with NL3D. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/3d/stereo_ng_hmd.h>
// STL includes
// NeL includes
// #include <nel/misc/debug.h>
// Project includes
using namespace std;
// using namespace NLMISC;
namespace NL3D {
IStereoNGHMD::IStereoNGHMD()
{
}
IStereoNGHMD::~IStereoNGHMD()
{
}
} /* namespace NL3D */
/* end of file */

View file

@ -4094,7 +4094,8 @@ namespace NLGUI
void CGroupHTML::requestTerminated(HTRequest * request ) void CGroupHTML::requestTerminated(HTRequest * request )
{ {
// this callback is being called for every request terminated // this callback is being called for every request terminated
if( request == _LibWWW->Request ){ if (request == _LibWWW->Request)
{
// set the browser as complete // set the browser as complete
_Browsing = false; _Browsing = false;
updateRefreshButton(); updateRefreshButton();

View file

@ -5,10 +5,14 @@ ADD_SUBDIRECTORY(client_sheets)
IF(WITH_RYZOM_CLIENT) IF(WITH_RYZOM_CLIENT)
# These are Windows/MFC apps # These are Windows/MFC apps
SET(SEVENZIP_LIBRARY "ryzom_sevenzip") SET(SEVENZIP_LIBRARY "ryzom_sevenzip")
ADD_SUBDIRECTORY(seven_zip) ADD_SUBDIRECTORY(seven_zip)
IF(WITH_RYZOM_PATCH)
ADD_DEFINITIONS(-DRZ_USE_PATCH)
ENDIF(WITH_RYZOM_PATCH)
FILE(GLOB CFG ../*.cfg ../*.cfg.in) FILE(GLOB CFG ../*.cfg ../*.cfg.in)
FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc) FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc)
FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp) FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp)

View file

@ -536,15 +536,17 @@ int main(int argc, char **argv)
strcpy(filename, argv[0]); strcpy(filename, argv[0]);
// ignore signal SIGPIPE generated by libwww // ignore signal SIGPIPE generated by libwww
signal(SIGPIPE, sigHandler); signal(SIGPIPE, sigHandler);
// Delete the .sh file because it s not useful anymore
if (NLMISC::CFile::fileExists("updt_nl.sh"))
NLMISC::CFile::deleteFile("updt_nl.sh");
#endif #endif
// initialize patch manager and set the ryzom full path, before it's used // initialize patch manager and set the ryzom full path, before it's used
CPatchManager *pPM = CPatchManager::getInstance(); CPatchManager *pPM = CPatchManager::getInstance();
pPM->setRyzomFilename(NLMISC::CFile::getFilename(filename)); pPM->setRyzomFilename(filename);
///////////////////////////////// /////////////////////////////////
// Initialize the application. // // Initialize the application. //

View file

@ -422,16 +422,16 @@ CClientConfig::CClientConfig()
MouseOverFX = "sfx_selection_mouseover.ps"; MouseOverFX = "sfx_selection_mouseover.ps";
SelectionFXSize = 0.8f; SelectionFXSize = 0.8f;
// only force patching under Windows by default #if RZ_USE_PATCH
#if WITH_PATCH_SUPPORT PatchWanted = true;
PatchWanted = true; #else
#else PatchWanted = false;
PatchWanted = false; #endif
#endif
PatchUrl = ""; PatchUrl.clear();
PatchletUrl = ""; PatchletUrl.clear();
PatchVersion = ""; PatchVersion.clear();
PatchServer = ""; PatchServer.clear();
WebIgMainDomain = "atys.ryzom.com"; WebIgMainDomain = "atys.ryzom.com";
WebIgTrustedDomains.push_back(WebIgMainDomain); WebIgTrustedDomains.push_back(WebIgMainDomain);

View file

@ -473,7 +473,7 @@ void CGameContextMenu::update()
// Action possible only if the client is not already busy and the selection is able to do this with you.. // Action possible only if the client is not already busy and the selection is able to do this with you..
_TextFollow->setActive( _TextFollow->setActive(
selection && selection &&
(! selection->slot() == UserEntity->slot()) && (selection->slot() != UserEntity->slot()) &&
(!selection->isForageSource()) && (!selection->isForageSource()) &&
(selection->isDead()==false) && (selection->isDead()==false) &&
(((availablePrograms & (1 << BOTCHATTYPE::DontFollow)) == 0))); (((availablePrograms & (1 << BOTCHATTYPE::DontFollow)) == 0)));
@ -484,7 +484,7 @@ void CGameContextMenu::update()
if(_TextAssist) if(_TextAssist)
{ {
// Action possible only if the client is not already busy and the selection is able to do this with you.. // Action possible only if the client is not already busy and the selection is able to do this with you..
_TextAssist->setActive(!R2::getEditor().isDMing() && selection && (! selection->slot() == UserEntity->slot()) && (!selection->isForageSource()) && (selection->isDead()==false)); _TextAssist->setActive(!R2::getEditor().isDMing() && selection && (selection->slot() != UserEntity->slot()) && (!selection->isForageSource()) && (selection->isDead()==false));
// See also below for mount/packer // See also below for mount/packer
} }

View file

@ -28,6 +28,7 @@ using namespace NLMISC;
NL3D::UDriver *Driver = 0; // The main 3D Driver NL3D::UDriver *Driver = 0; // The main 3D Driver
NL3D::IStereoDisplay *StereoDisplay = NULL; // Stereo display NL3D::IStereoDisplay *StereoDisplay = NULL; // Stereo display
NL3D::IStereoHMD *StereoHMD = NULL; // Head mount display NL3D::IStereoHMD *StereoHMD = NULL; // Head mount display
NL3D::IStereoNGHMD *StereoNGHMD = NULL; // HMD with player death support
CSoundManager *SoundMngr = 0; // the sound manager CSoundManager *SoundMngr = 0; // the sound manager
NL3D::UMaterial GenericMat; // Generic Material NL3D::UMaterial GenericMat; // Generic Material
NL3D::UTextContext *TextContext = 0; // Context for all the text in the client. NL3D::UTextContext *TextContext = 0; // Context for all the text in the client.
@ -68,6 +69,8 @@ bool PermanentlyBanned = false;
bool IgnoreEntityDbUpdates = false; bool IgnoreEntityDbUpdates = false;
bool FreeTrial = false; bool FreeTrial = false;
bool NoLogout = false;
std::vector<std::pair< std::vector<std::pair<
std::string, std::string> > VRDeviceCache; std::string, std::string> > VRDeviceCache;

View file

@ -42,6 +42,7 @@ namespace NL3D
class UWaterEnvMap; class UWaterEnvMap;
class IStereoDisplay; class IStereoDisplay;
class IStereoHMD; class IStereoHMD;
class IStereoNGHMD;
} }
class CEntityAnimationManager; class CEntityAnimationManager;
@ -81,6 +82,7 @@ const float ExtraZoneLoadingVision = 100.f;
extern NL3D::UDriver *Driver; // The main 3D Driver extern NL3D::UDriver *Driver; // The main 3D Driver
extern NL3D::IStereoDisplay *StereoDisplay; // Stereo display extern NL3D::IStereoDisplay *StereoDisplay; // Stereo display
extern NL3D::IStereoHMD *StereoHMD; // Head mount display extern NL3D::IStereoHMD *StereoHMD; // Head mount display
extern NL3D::IStereoNGHMD *StereoNGHMD; // HMD with player death support
extern CSoundManager *SoundMngr; // the sound manager extern CSoundManager *SoundMngr; // the sound manager
extern NL3D::UMaterial GenericMat; // Generic Material extern NL3D::UMaterial GenericMat; // Generic Material
extern NL3D::UTextContext *TextContext; // Context for all the text in the client. extern NL3D::UTextContext *TextContext; // Context for all the text in the client.
@ -128,6 +130,8 @@ extern std::string Cookie, FSAddr;
extern std::string RingMainURL; extern std::string RingMainURL;
extern bool FreeTrial; extern bool FreeTrial;
extern bool NoLogout;
void resetTextContext (const char *font, bool resetInterfaceManager); void resetTextContext (const char *font, bool resetInterfaceManager);
#endif // CL_GLOBAL_H #endif // CL_GLOBAL_H

View file

@ -40,6 +40,7 @@
#include "nel/3d/u_text_context.h" #include "nel/3d/u_text_context.h"
#include "nel/3d/u_shape_bank.h" #include "nel/3d/u_shape_bank.h"
#include "nel/3d/stereo_hmd.h" #include "nel/3d/stereo_hmd.h"
#include "nel/3d/stereo_ng_hmd.h"
// Net. // Net.
#include "nel/net/email.h" #include "nel/net/email.h"
// Ligo. // Ligo.
@ -639,10 +640,15 @@ void initStereoDisplayDevice()
StereoDisplay = IStereoDisplay::createDevice(*deviceInfo); StereoDisplay = IStereoDisplay::createDevice(*deviceInfo);
if (StereoDisplay) if (StereoDisplay)
{ {
if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD) if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD
|| deviceInfo->Class == CStereoDeviceInfo::StereoNGHMD)
{ {
nlinfo("VR [C]: Stereo display device is a HMD"); nlinfo("VR [C]: Stereo display device is a HMD");
StereoHMD = static_cast<IStereoHMD *>(StereoDisplay); StereoHMD = static_cast<IStereoHMD *>(StereoDisplay);
if (deviceInfo->Class == CStereoDeviceInfo::StereoNGHMD)
{
StereoNGHMD = static_cast<IStereoNGHMD *>(StereoDisplay);
}
} }
if (Driver) // VR_DRIVER if (Driver) // VR_DRIVER
{ {
@ -829,13 +835,6 @@ void prelogInit()
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile); CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
// tmp for patcher debug
extern void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf);
extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
tmpFlagMainlandPatchCategories(ClientCfg.ConfigFile);
tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile);
// check "BuildName" in ClientCfg // check "BuildName" in ClientCfg
//nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit //nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit

View file

@ -15,7 +15,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_BOT_CHAT_PAGE_RING_SESSIONS_H #ifndef CL_BOT_CHAT_PAGE_RING_SESSIONS_H
#define CL_BOT_CHAT_PAGE_RING_SSSIONS_H #define CL_BOT_CHAT_PAGE_RING_SESSIONS_H
#include "bot_chat_page.h" #include "bot_chat_page.h"
#include "../entity_cl.h" #include "../entity_cl.h"

View file

@ -21,8 +21,6 @@
// Memory // Memory
#include <memory> #include <memory>
#include "game_share/ryzom_version.h"
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"
#include "nel/misc/o_xml.h" #include "nel/misc/o_xml.h"
#include "nel/misc/algo.h" #include "nel/misc/algo.h"
@ -131,29 +129,7 @@ using namespace NLGUI;
#include "parser_modules.h" #include "parser_modules.h"
#include "../global.h" #include "../global.h"
#include "user_agent.h"
#ifdef HAVE_REVISION_H
#include "revision.h"
#endif
#if defined(HAVE_X86_64)
#define RYZOM_ARCH "x64"
#elif defined(HAVE_X86)
#define RYZOM_ARCH "x86"
#elif defined(HAVE_ARM)
#define RYZOM_ARCH "arm"
#else
#define RYZOM_ARCH "unknow"
#endif
#if defined(NL_OS_WINDOWS)
#define RYZOM_SYSTEM "windows"
#elif defined(NL_OS_MAC)
#define RYZOM_SYSTEM "mac"
#elif defined(NL_OS_UNIX)
#define RYZOM_SYSTEM "unix"
#else
#define RYZOM_SYSTEM "unkown"
#endif
using namespace NLMISC; using namespace NLMISC;
@ -489,18 +465,10 @@ CInterfaceManager::CInterfaceManager()
CViewTextID::setTextProvider( &SMTextProvider ); CViewTextID::setTextProvider( &SMTextProvider );
CViewTextFormated::setFormatter( &RyzomTextFormatter ); CViewTextFormated::setFormatter( &RyzomTextFormatter );
char buffer[256];
#ifdef REVISION
sprintf(buffer, "%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#else
sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH);
#endif
CGroupHTML::options.trustedDomains = ClientCfg.WebIgTrustedDomains; CGroupHTML::options.trustedDomains = ClientCfg.WebIgTrustedDomains;
CGroupHTML::options.languageCode = ClientCfg.getHtmlLanguageCode(); CGroupHTML::options.languageCode = ClientCfg.getHtmlLanguageCode();
CGroupHTML::options.appName = "Ryzom"; CGroupHTML::options.appName = "Ryzom";
CGroupHTML::options.appVersion = buffer; CGroupHTML::options.appVersion = getUserAgent();
NLGUI::CDBManager::getInstance()->resizeBanks( NB_CDB_BANKS ); NLGUI::CDBManager::getInstance()->resizeBanks( NB_CDB_BANKS );
interfaceLinkUpdater = new CInterfaceLink::CInterfaceLinkUpdater(); interfaceLinkUpdater = new CInterfaceLink::CInterfaceLinkUpdater();
@ -1121,6 +1089,7 @@ void CInterfaceManager::configureQuitDialogBox()
// Show Launch Editor if not in editor mode // Show Launch Editor if not in editor mode
CInterfaceElement *eltCancel = quitDlg->getElement(quitDialogStr+":cancel"); CInterfaceElement *eltCancel = quitDlg->getElement(quitDialogStr+":cancel");
CInterfaceElement *eltEdit = quitDlg->getElement(quitDialogStr+":launch_editor"); CInterfaceElement *eltEdit = quitDlg->getElement(quitDialogStr+":launch_editor");
if (eltEdit) if (eltEdit)
{ {
if (UserRoleInSession != R2::TUserRole::ur_editor && !sessionOwner) if (UserRoleInSession != R2::TUserRole::ur_editor && !sessionOwner)
@ -1191,6 +1160,18 @@ void CInterfaceManager::configureQuitDialogBox()
eltQuitNow->setActive(false); eltQuitNow->setActive(false);
} }
} }
if (NoLogout)
{
eltEdit->setY(0);
eltEdit->setActive(false);
eltQuit->setY(0);
eltQuit->setActive(false);
eltQuitNow->setY(0);
eltQuitNow->setActive(false);
eltRet->setY(0);
eltRet->setActive(false);
}
} }
// Make all controls have the same size // Make all controls have the same size

View file

@ -16,7 +16,7 @@
#ifndef IF_OPTIONS_RZ #ifndef IF_OPTIONS_RZ
#define IP_OPTIONS_RZ #define IF_OPTIONS_RZ
#include "nel/gui/interface_options.h" #include "nel/gui/interface_options.h"

View file

@ -18,16 +18,14 @@
// Includes // Includes
// //
#include "stdpch.h"
#include <sys/stat.h> #include <sys/stat.h>
#ifdef NL_OS_WINDOWS #ifndef NL_OS_WINDOWS
//windows doesnt have unistd.h
#else
#include <unistd.h> #include <unistd.h>
#endif #endif
#include "stdpch.h"
#include <memory> #include <memory>
#include <errno.h> #include <errno.h>
@ -36,8 +34,8 @@
#ifdef USE_CURL #ifdef USE_CURL
#include <curl/curl.h> #include <curl/curl.h>
#endif #endif
#include <zlib.h>
#include <zlib.h>
#include "nel/misc/debug.h" #include "nel/misc/debug.h"
#include "nel/misc/path.h" #include "nel/misc/path.h"
@ -46,10 +44,10 @@
#include "nel/misc/big_file.h" #include "nel/misc/big_file.h"
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"
#define NL_USE_SEVENZIP 1 #define RZ_USE_SEVENZIP 1
// 7 zip includes // 7 zip includes
#ifdef NL_USE_SEVENZIP #ifdef RZ_USE_SEVENZIP
#include "seven_zip/7zCrc.h" #include "seven_zip/7zCrc.h"
#include "seven_zip/7zIn.h" #include "seven_zip/7zIn.h"
#include "seven_zip/7zExtract.h" #include "seven_zip/7zExtract.h"
@ -70,7 +68,7 @@
#endif #endif
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
#include <direct.h> #include <direct.h>
#endif #endif
// //
@ -81,35 +79,6 @@
static std::vector<std::string> ForceMainlandPatchCategories; static std::vector<std::string> ForceMainlandPatchCategories;
static std::vector<std::string> ForceRemovePatchCategories; static std::vector<std::string> ForceRemovePatchCategories;
// TMP for debug : force some category in the patch to be flagged as 'mainland' until
// the actual file is updated
void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf)
{
NLMISC::CConfigFile::CVar *catList = cf.getVarPtr("ForceMainlandPatchCategories");
if (catList)
{
for (uint k = 0; k < catList->size(); ++k)
{
ForceMainlandPatchCategories.push_back(catList->asString(k));
}
}
}
// TMP for debug : force some category in the patch to be flagged as 'mainland' until
// the actual file is updated
void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf)
{
NLMISC::CConfigFile::CVar *catList = cf.getVarPtr("RemovePatchCategories");
if (catList)
{
for (uint k = 0; k < catList->size(); ++k)
{
ForceRemovePatchCategories.push_back(catList->asString(k));
}
}
}
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;
@ -118,11 +87,12 @@ extern string VersionName;
extern string R2ServerVersion; extern string R2ServerVersion;
#ifdef __CLIENT_INSTALL_EXE__ #ifdef __CLIENT_INSTALL_EXE__
extern std::string TheTmpInstallDirectory; extern std::string TheTmpInstallDirectory;
extern std::string ClientLauncherUrl; extern std::string ClientLauncherUrl;
#else #else
std::string TheTmpInstallDirectory ="patch/client_install"; std::string TheTmpInstallDirectory = "patch/client_install";
#endif #endif
// **************************************************************************** // ****************************************************************************
// **************************************************************************** // ****************************************************************************
// **************************************************************************** // ****************************************************************************
@ -141,7 +111,7 @@ struct EPatchDownloadException : public Exception
CPatchManager *CPatchManager::_Instance = NULL; CPatchManager *CPatchManager::_Instance = NULL;
#ifdef NL_USE_SEVENZIP #ifdef RZ_USE_SEVENZIP
/// Input stream class for 7zip archive /// Input stream class for 7zip archive
class CNel7ZipInStream : public _ISzInStream class CNel7ZipInStream : public _ISzInStream
{ {
@ -199,7 +169,11 @@ CPatchManager::CPatchManager() : State("t_state"), DataScanState("t_data_scan_st
{ {
DescFilename = "ryzom_xxxxx.idx"; DescFilename = "ryzom_xxxxx.idx";
#ifdef NL_OS_WINDOWS
UpdateBatchFilename = "updt_nl.bat"; UpdateBatchFilename = "updt_nl.bat";
#else
UpdateBatchFilename = "updt_nl.sh";
#endif
// use current directory by default // use current directory by default
setClientRootPath("./"); setClientRootPath("./");
@ -221,6 +195,13 @@ CPatchManager::CPatchManager() : State("t_state"), DataScanState("t_data_scan_st
_AsyncDownloader = NULL; _AsyncDownloader = NULL;
_StateListener = NULL; _StateListener = NULL;
_StartRyzomAtEnd = true; _StartRyzomAtEnd = true;
#ifdef NL_OS_UNIX
// don't use cfg, exe and dll from Windows version
ForceRemovePatchCategories.clear();
ForceRemovePatchCategories.push_back("main_exedll");
ForceRemovePatchCategories.push_back("main_cfg");
#endif
} }
// **************************************************************************** // ****************************************************************************
@ -279,16 +260,20 @@ void CPatchManager::init(const std::vector<std::string>& patchURIs, const std::s
try try
{ {
CConfigFile *cf; CConfigFile *cf;
#ifdef RY_BG_DOWNLOADER
cf = &theApp.ConfigFile; #ifdef RY_BG_DOWNLOADER
#else cf = &theApp.ConfigFile;
cf = &ClientCfg.ConfigFile; #else
#endif cf = &ClientCfg.ConfigFile;
#endif
std::string appName = "ryzom_live"; std::string appName = "ryzom_live";
if (cf->getVarPtr("Application")) if (cf->getVarPtr("Application"))
{ {
appName = cf->getVar("Application").asString(0); appName = cf->getVar("Application").asString(0);
} }
std::string versionFileName = appName + ".version"; std::string versionFileName = appName + ".version";
getServerFile(versionFileName); getServerFile(versionFileName);
@ -300,13 +285,14 @@ void CPatchManager::init(const std::vector<std::string>& patchURIs, const std::s
versionFile.getline(buffer, 1024); versionFile.getline(buffer, 1024);
CSString line(buffer); CSString line(buffer);
#ifdef NL_DEBUG #ifdef NL_DEBUG
CConfigFile::CVar *forceVersion = cf->getVarPtr("ForceVersion"); CConfigFile::CVar *forceVersion = cf->getVarPtr("ForceVersion");
if (forceVersion != NULL)
{ if (forceVersion != NULL)
line = forceVersion->asString(); {
} line = forceVersion->asString();
#endif }
#endif
ServerVersion = line.firstWord(true); ServerVersion = line.firstWord(true);
VersionName = line.firstWord(true); VersionName = line.firstWord(true);
@ -314,7 +300,7 @@ void CPatchManager::init(const std::vector<std::string>& patchURIs, const std::s
// force the R2ServerVersion // force the R2ServerVersion
R2ServerVersion = ServerVersion; R2ServerVersion = ServerVersion;
#ifdef __CLIENT_INSTALL_EXE__ #ifdef __CLIENT_INSTALL_EXE__
{ {
//The install program load a the url of the mini web site in the patch directory //The install program load a the url of the mini web site in the patch directory
@ -352,7 +338,7 @@ void CPatchManager::init(const std::vector<std::string>& patchURIs, const std::s
} }
} }
} }
#endif #endif
} }
catch (...) catch (...)
{ {
@ -422,6 +408,7 @@ void CPatchManager::startCheckThread(bool includeBackgroundPatch)
nlassert (thread != NULL); nlassert (thread != NULL);
thread->start (); thread->start ();
} }
// **************************************************************************** // ****************************************************************************
bool CPatchManager::isCheckThreadEnded(bool &ok) bool CPatchManager::isCheckThreadEnded(bool &ok)
{ {
@ -746,7 +733,6 @@ void CPatchManager::deleteBatchFile()
// **************************************************************************** // ****************************************************************************
void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool wantRyzomRestart, bool useBatchFile) void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool wantRyzomRestart, bool useBatchFile)
{ {
uint nblab = 0; uint nblab = 0;
FILE *fp = NULL; FILE *fp = NULL;
@ -760,14 +746,13 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
string err = toString("Can't open file '%s' for writing: code=%d %s (error code 29)", UpdateBatchFilename.c_str(), errno, strerror(errno)); string err = toString("Can't open file '%s' for writing: code=%d %s (error code 29)", UpdateBatchFilename.c_str(), errno, strerror(errno));
throw Exception (err); throw Exception (err);
} }
//use bat if windows if not use sh //use bat if windows if not use sh
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, "@echo off\n"); fprintf(fp, "@echo off\n");
#elif NL_OS_MAC #else
//mac patcher doesn't work yet fprintf(fp, "#!/bin/sh\n");
#else #endif
fprintf(fp, "#!/bin/sh\npwd\n");
#endif
} }
// Unpack files with category ExtractPath non empty // Unpack files with category ExtractPath non empty
@ -799,6 +784,7 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
throw; throw;
} }
if (!result) if (!result)
{ {
//:TODO: handle exception? //:TODO: handle exception?
@ -818,19 +804,17 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
string SrcPath = ClientPatchPath; string SrcPath = ClientPatchPath;
string DstPath = rCat.getUnpackTo(); string DstPath = rCat.getUnpackTo();
NLMISC::CFile::createDirectoryTree(DstPath); NLMISC::CFile::createDirectoryTree(DstPath);
// this file must be moved
// this file must be moved
if (useBatchFile) if (useBatchFile)
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
SrcPath = CPath::standardizeDosPath(SrcPath); SrcPath = CPath::standardizeDosPath(SrcPath);
DstPath = CPath::standardizeDosPath(DstPath); DstPath = CPath::standardizeDosPath(DstPath);
#elif NL_OS_MAC #else
//no patcher on mac yet SrcPath = CPath::standardizePath(SrcPath);
#else DstPath = CPath::standardizePath(DstPath);
SrcPath = CPath::standardizePath(SrcPath); #endif
DstPath = CPath::standardizePath(DstPath);
#endif
} }
std::string SrcName = SrcPath + vFilenames[fff]; std::string SrcName = SrcPath + vFilenames[fff];
@ -838,21 +822,17 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
if (useBatchFile) if (useBatchFile)
{ {
//write windows .bat format else write sh format // write windows .bat format else write sh format
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, ":loop%u\n", nblab); fprintf(fp, ":loop%u\n", nblab);
fprintf(fp, "attrib -r -a -s -h %s\n", DstName.c_str()); fprintf(fp, "attrib -r -a -s -h %s\n", DstName.c_str());
fprintf(fp, "del %s\n", DstName.c_str()); fprintf(fp, "del %s\n", DstName.c_str());
fprintf(fp, "if exist %s goto loop%u\n", DstName.c_str(), nblab); fprintf(fp, "if exist %s goto loop%u\n", DstName.c_str(), nblab);
fprintf(fp, "move %s %s\n", SrcName.c_str(), DstPath.c_str()); fprintf(fp, "move %s %s\n", SrcName.c_str(), DstPath.c_str());
#elif NL_OS_MAC #else
//no patcher on osx fprintf(fp, "rm -rf %s\n", DstName.c_str());
#else fprintf(fp, "mv %s %s\n", SrcName.c_str(), DstPath.c_str());
fprintf(fp, "chmod 777 %s\n", DstName.c_str()); #endif
fprintf(fp, "rm -rf %s\n", DstName.c_str());
fprintf(fp, "mv %s %s\n", SrcName.c_str(), DstPath.c_str());
#endif
} }
else else
{ {
@ -869,26 +849,25 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
// Finalize batch file // Finalize batch file
if (NLMISC::CFile::isExists("patch") && NLMISC::CFile::isDirectory("patch")) if (NLMISC::CFile::isExists("patch") && NLMISC::CFile::isDirectory("patch"))
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
if (useBatchFile) if (useBatchFile)
{ {
fprintf(fp, ":looppatch\n"); fprintf(fp, ":looppatch\n");
} }
#endif #endif
vector<string> vFileList; vector<string> vFileList;
CPath::getPathContent ("patch", false, false, true, vFileList, NULL, false); CPath::getPathContent ("patch", false, false, true, vFileList, NULL, false);
for(uint32 i = 0; i < vFileList.size(); ++i) for(uint32 i = 0; i < vFileList.size(); ++i)
{ {
if (useBatchFile) if (useBatchFile)
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, "del %s\n", CPath::standardizeDosPath(vFileList[i]).c_str()); fprintf(fp, "del %s\n", CPath::standardizeDosPath(vFileList[i]).c_str());
#elif NL_OS_MAC #else
//no patcher on MAC yet fprintf(fp, "rm -f %s\n", CPath::standardizePath(vFileList[i]).c_str());
#else #endif
fprintf(fp, "rm -f %s\n", CPath::standardizePath(vFileList[i]).c_str());
#endif
} }
else else
{ {
@ -898,14 +877,12 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
if (useBatchFile) if (useBatchFile)
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, "rd /Q /S patch\n"); fprintf(fp, "rd /Q /S patch\n");
fprintf(fp, "if exist patch goto looppatch\n"); fprintf(fp, "if exist patch goto looppatch\n");
#elif NL_OS_MAC #else
//no patcher on mac yet fprintf(fp, "rm -rf patch\n");
#else #endif
fprintf(fp, "rm -rf patch\n");
#endif
} }
else else
{ {
@ -917,11 +894,11 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
{ {
if (wantRyzomRestart) if (wantRyzomRestart)
{ {
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, "start %s %%1 %%2 %%3\n", RyzomFilename.c_str()); fprintf(fp, "start %s %%1 %%2 %%3\n", RyzomFilename.c_str());
#else #else
fprintf(fp, "/opt/tita/%s $1 $2 $3\n", RyzomFilename.c_str()); fprintf(fp, "%s $1 $2 $3\n", RyzomFilename.c_str());
#endif #endif
} }
bool writeError = ferror(fp) != 0; bool writeError = ferror(fp) != 0;
@ -996,9 +973,11 @@ void CPatchManager::executeBatchFile()
#else #else
// Start the child process. // Start the child process.
bool r2Mode = false; bool r2Mode = false;
#ifndef RY_BG_DOWNLOADER
r2Mode = ClientCfg.R2Mode; #ifndef RY_BG_DOWNLOADER
#endif r2Mode = ClientCfg.R2Mode;
#endif
string strCmdLine; string strCmdLine;
strCmdLine = "./" + UpdateBatchFilename; strCmdLine = "./" + UpdateBatchFilename;
@ -1006,21 +985,25 @@ void CPatchManager::executeBatchFile()
chmod(strCmdLine.c_str(), S_IRWXU); chmod(strCmdLine.c_str(), S_IRWXU);
if (r2Mode) if (r2Mode)
{ {
if (execl(strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str()) == -1) if (execl(strCmdLine.c_str(), strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str(), (char *) NULL) == -1)
{ {
int errsv = errno; int errsv = errno;
nlerror("Execl Error: %d %s", errsv, strCmdLine.c_str(), (char *) NULL); nlerror("Execl Error: %d %s", errsv, strCmdLine.c_str(), (char *) NULL);
} else { }
else
{
nlinfo("Ran batch file r2Mode Success"); nlinfo("Ran batch file r2Mode Success");
} }
} }
else else
{ {
if (execl(strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str(), LoginShardId, (char *) NULL) == -1) if (execl(strCmdLine.c_str(), strCmdLine.c_str(), LoginLogin.c_str(), LoginPassword.c_str(), toString(LoginShardId).c_str(), (char *) NULL) == -1)
{ {
int errsv = errno; int errsv = errno;
nlerror("Execl r2mode Error: %d %s", errsv, strCmdLine.c_str()); nlerror("Execl r2mode Error: %d %s", errsv, strCmdLine.c_str());
} else { }
else
{
nlinfo("Ran batch file Success"); nlinfo("Ran batch file Success");
} }
} }
@ -1340,7 +1323,7 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de
DownloadInProgress = true; DownloadInProgress = true;
try try
{ {
#ifdef USE_CURL #ifdef USE_CURL
ucstring s = CI18N::get("uiDLWithCurl") + " " + dest; ucstring s = CI18N::get("uiDLWithCurl") + " " + dest;
setState(true, s); setState(true, s);
@ -1395,7 +1378,7 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de
fclose(fp); fclose(fp);
curl_global_cleanup(); curl_global_cleanup();
CurrentFile = ""; CurrentFile.clear();
if (diskFull) if (diskFull)
{ {
@ -1437,9 +1420,9 @@ void CPatchManager::downloadFileWithCurl (const string &source, const string &de
throw EPatchDownloadException (NLMISC::toString("curl download failed: (ec %d %d)", res, r)); throw EPatchDownloadException (NLMISC::toString("curl download failed: (ec %d %d)", res, r));
} }
#else #else
throw Exception("USE_CURL is not defined, no curl method"); throw Exception("USE_CURL is not defined, no curl method");
#endif #endif
} }
catch(...) catch(...)
{ {
@ -2153,10 +2136,8 @@ void CPatchManager::getCorruptedFileInfo(const SFileToPatch &ftp, ucstring &sTra
bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::string &destFileName) bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::string &destFileName)
{ {
#ifdef NL_USE_SEVENZIP #ifdef RZ_USE_SEVENZIP
nlinfo("Uncompressing 7zip archive '%s' to '%s'", nlinfo("Uncompressing 7zip archive '%s' to '%s'", sevenZipFile.c_str(), destFileName.c_str());
sevenZipFile.c_str(),
destFileName.c_str());
// init seven zip // init seven zip
ISzAlloc allocImp; ISzAlloc allocImp;
@ -2245,7 +2226,7 @@ bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::strin
bool CPatchManager::unpackLZMA(const std::string &lzmaFile, const std::string &destFileName) bool CPatchManager::unpackLZMA(const std::string &lzmaFile, const std::string &destFileName)
{ {
#ifdef NL_USE_SEVENZIP #ifdef RZ_USE_SEVENZIP
nldebug("unpackLZMA : decompression the lzma file '%s' into output file '%s", lzmaFile.c_str(), destFileName.c_str()); nldebug("unpackLZMA : decompression the lzma file '%s' into output file '%s", lzmaFile.c_str(), destFileName.c_str());
CIFile inStream(lzmaFile); CIFile inStream(lzmaFile);
uint32 inSize = inStream.getFileSize(); uint32 inSize = inStream.getFileSize();
@ -2357,10 +2338,24 @@ void CCheckThread::run ()
return; return;
} }
sint32 nServerVersion; sint32 nServerVersion, nClientVersion;
fromString(sServerVersion, nServerVersion); fromString(sServerVersion, nServerVersion);
fromString(sClientVersion, nClientVersion);
if (sClientVersion != sServerVersion) #ifdef NL_OS_UNIX
string sClientNewVersion = ClientCfg.BuildName;
sint32 nClientNewVersion;
fromString(sClientNewVersion, nClientNewVersion);
// servers files are not compatible with current client, use last client version
if (nClientNewVersion && nServerVersion > nClientNewVersion)
{
nServerVersion = nClientNewVersion;
}
#endif
if (nClientVersion != nServerVersion)
{ {
// first, try in the version subdirectory // first, try in the version subdirectory
try try

View file

@ -21,6 +21,9 @@
// INCLUDES // // INCLUDES //
////////////// //////////////
#include "stdpch.h" #include "stdpch.h"
#include "nel/3d/stereo_ng_hmd.h"
// Client. // Client.
#include "../../input.h" #include "../../input.h"
#include "../user_controls.h" #include "../user_controls.h"
@ -28,6 +31,7 @@
#include "../../view.h" #include "../../view.h"
#include "../../interface_v3/interface_manager.h" #include "../../interface_v3/interface_manager.h"
#include "../../entities.h" #include "../../entities.h"
#include "global.h"
/////////// ///////////
@ -61,6 +65,9 @@ void CUserControls::deathModeStart()
_InternalView = false; _InternalView = false;
// Show/hide all or parts of the user body (after _InternaView is set). // Show/hide all or parts of the user body (after _InternaView is set).
UserEntity->updateVisualDisplay(); UserEntity->updateVisualDisplay();
// Kill the player
if (StereoNGHMD)
StereoNGHMD->killUser();
}// deathModeStart // }// deathModeStart //
//----------------------------------------------- //-----------------------------------------------

View file

@ -3555,6 +3555,13 @@ void impulseSetNpcIconTimer(NLMISC::CBitMemStream &impulse)
CNPCIconCache::getInstance().setMissionGiverTimer(delay); CNPCIconCache::getInstance().setMissionGiverTimer(delay);
} }
void impulseEventDisableLogoutButton(NLMISC::CBitMemStream &impulse)
{
NoLogout = true;
CInterfaceManager *im = CInterfaceManager::getInstance();
im->configureQuitDialogBox();
}
//----------------------------------------------- //-----------------------------------------------
// initializeNetwork : // initializeNetwork :
//----------------------------------------------- //-----------------------------------------------
@ -3704,6 +3711,8 @@ void initializeNetwork()
GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_DESC", impulseSetNpcIconDesc ); GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_DESC", impulseSetNpcIconDesc );
GenericMsgHeaderMngr.setCallback( "NPC_ICON:SVR_EVENT_MIS_AVL", impulseServerEventForMissionAvailability ); GenericMsgHeaderMngr.setCallback( "NPC_ICON:SVR_EVENT_MIS_AVL", impulseServerEventForMissionAvailability );
GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_TIMER", impulseSetNpcIconTimer ); GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_TIMER", impulseSetNpcIconTimer );
GenericMsgHeaderMngr.setCallback( "EVENT:DISABLE_LOGOUT_BUTTON", impulseEventDisableLogoutButton );
} }

View file

@ -206,14 +206,14 @@ CDynamicMapClient(eid, clientGateway, luaState)
void CDynamicMapClientEventForwarder::nodeErased(const std::string& instanceId, const std::string& attrName, sint32 position) void CDynamicMapClientEventForwarder::nodeErased(const std::string& instanceId, const std::string& attrName, sint32 position)
{ {
//H_AUTO(R2_CDynamicMapClientEventForwarder_nodeErased) //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeErased)
if (!getEditor().getMode() == CEditor::EditionMode) return; if (getEditor().getMode() != CEditor::EditionMode) return;
getEditor().nodeErased(instanceId, attrName, position); getEditor().nodeErased(instanceId, attrName, position);
} }
void CDynamicMapClientEventForwarder::nodeSet(const std::string& instanceId, const std::string& attrName, CObject* value) void CDynamicMapClientEventForwarder::nodeSet(const std::string& instanceId, const std::string& attrName, CObject* value)
{ {
//H_AUTO(R2_CDynamicMapClientEventForwarder_nodeSet) //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeSet)
if (!getEditor().getMode() == CEditor::EditionMode) return; if (getEditor().getMode() != CEditor::EditionMode) return;
getEditor().nodeSet(instanceId, attrName, value); getEditor().nodeSet(instanceId, attrName, value);
} }
@ -221,7 +221,7 @@ void CDynamicMapClientEventForwarder::nodeInserted(const std::string& instanceId
const std::string& key, CObject* value) const std::string& key, CObject* value)
{ {
//H_AUTO(R2_CDynamicMapClientEventForwarder_nodeInserted) //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeInserted)
if (!getEditor().getMode() == CEditor::EditionMode) return; if (getEditor().getMode() != CEditor::EditionMode) return;
getEditor().nodeInserted(instanceId, attrName, position, key, value); getEditor().nodeInserted(instanceId, attrName, position, key, value);
} }
@ -230,14 +230,14 @@ void CDynamicMapClientEventForwarder::nodeMoved(
const std::string& destInstanceId, const std::string& destAttrName, sint32 destPosition) const std::string& destInstanceId, const std::string& destAttrName, sint32 destPosition)
{ {
//H_AUTO(R2_CDynamicMapClientEventForwarder_nodeMoved) //H_AUTO(R2_CDynamicMapClientEventForwarder_nodeMoved)
if (!getEditor().getMode() == CEditor::EditionMode) return; if (getEditor().getMode() != CEditor::EditionMode) return;
getEditor().nodeMoved(instanceId, attrName, position, destInstanceId, destAttrName, destPosition); getEditor().nodeMoved(instanceId, attrName, position, destInstanceId, destAttrName, destPosition);
} }
void CDynamicMapClientEventForwarder::scenarioUpdated(CObject* highLevel, bool willTP, uint32 initialActIndex) void CDynamicMapClientEventForwarder::scenarioUpdated(CObject* highLevel, bool willTP, uint32 initialActIndex)
{ {
//H_AUTO(R2_CDynamicMapClientEventForwarder_scenarioUpdated) //H_AUTO(R2_CDynamicMapClientEventForwarder_scenarioUpdated)
if (!getEditor().getMode() == CEditor::EditionMode) return; if (getEditor().getMode() != CEditor::EditionMode) return;
getEditor().scenarioUpdated(highLevel, willTP, initialActIndex); getEditor().scenarioUpdated(highLevel, willTP, initialActIndex);
} }

View file

@ -36,6 +36,7 @@
#include "nel/3d/u_visual_collision_manager.h" #include "nel/3d/u_visual_collision_manager.h"
#include "nel/3d/u_shape_bank.h" #include "nel/3d/u_shape_bank.h"
#include "nel/3d/stereo_hmd.h" #include "nel/3d/stereo_hmd.h"
#include "nel/3d/stereo_ng_hmd.h"
// Client // Client
#include "global.h" #include "global.h"
#include "release.h" #include "release.h"
@ -516,9 +517,13 @@ void releaseStereoDisplayDevice()
{ {
if (StereoDisplay) if (StereoDisplay)
{ {
if (NoLogout && StereoNGHMD)
StereoNGHMD->killUser();
delete StereoDisplay; delete StereoDisplay;
StereoDisplay = NULL; StereoDisplay = NULL;
StereoHMD = NULL; StereoHMD = NULL;
StereoNGHMD = NULL;
} }
IStereoDisplay::releaseAllLibraries(); IStereoDisplay::releaseAllLibraries();
} }

View file

@ -0,0 +1,65 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "user_agent.h"
#include "game_share/ryzom_version.h"
#ifdef HAVE_REVISION_H
#include "revision.h"
#endif
#if defined(HAVE_X86_64)
#define RYZOM_ARCH "x64"
#elif defined(HAVE_X86)
#define RYZOM_ARCH "x86"
#elif defined(HAVE_ARM)
#define RYZOM_ARCH "arm"
#else
#define RYZOM_ARCH "unknown"
#endif
#if defined(NL_OS_WINDOWS)
#define RYZOM_SYSTEM "windows"
#elif defined(NL_OS_MAC)
#define RYZOM_SYSTEM "mac"
#elif defined(NL_OS_UNIX)
#define RYZOM_SYSTEM "unix"
#else
#define RYZOM_SYSTEM "unknown"
#endif
std::string getUserAgent()
{
static std::string s_userAgent;
if (s_userAgent.empty())
{
char buffer[256];
#ifdef REVISION
sprintf(buffer, "%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#else
sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH);
#endif
s_userAgent = buffer;
}
return s_userAgent;
}

View file

@ -0,0 +1,87 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_USER_AGENT_H
#define CL_USER_AGENT_H
std::string getUserAgent();
#endif // CL_USER_AGENT_H
/* End of user_agent.h */

View file

@ -1111,8 +1111,8 @@
sendto="EGS" sendto="EGS"
format="u32 u32 uc" format="u32 u32 uc"
description="set the cursom of the item in inventory $inventory in slot $slot to $text" /> description="set the cursom of the item in inventory $inventory in slot $slot to $text" />
<leaf name="DUMMY" <leaf name="DISABLE_LOGOUT_BUTTON"
description="stupid server....." /> description="disables the logout button on the client" />
</branch> </branch>
<branch name="TOTEM"> <branch name="TOTEM">
<leaf name="BUILD" <leaf name="BUILD"

View file

@ -14,7 +14,7 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h" #include "stdpch.h"
#include "send_chat.h" #include "send_chat.h"
/** /**
@ -81,7 +81,6 @@ void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupT
sendMessageViaMirror("IOS", msgout); sendMessageViaMirror("IOS", msgout);
} }
/** /**
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
* Chat group can be constructed from CChatGroup class. * Chat group can be constructed from CChatGroup class.
@ -169,7 +168,6 @@ void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId,
sendMessageViaMirror("IOS", msgout); sendMessageViaMirror("IOS", msgout);
} }
/** /**
* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings * Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
* phraseId is a phrase id obtained through the string manager * phraseId is a phrase id obtained through the string manager

View file

@ -62,6 +62,11 @@ class Helpers{
$smarty -> assign( $key, $value ); $smarty -> assign( $key, $value );
} }
//load ams content variables that are language dependent
foreach ( $variables['ams_content'] as $key => $value){
$smarty -> assign( $key, $value);
}
//smarty inheritance for loading the matching wrapper layout (with the matching menu bar) //smarty inheritance for loading the matching wrapper layout (with the matching menu bar)
if( isset($vars['permission']) && $vars['permission'] == 3 ){ if( isset($vars['permission']) && $vars['permission'] == 3 ){
$inherited = "extends:layout_admin.tpl|"; $inherited = "extends:layout_admin.tpl|";

View file

@ -5,6 +5,9 @@
login_info = "Please enter your MySQL Username and Password to install the database.<br>This is being loaded because the is_installed file is missing.<br>This process will take about 30 seconds." login_info = "Please enter your MySQL Username and Password to install the database.<br>This is being loaded because the is_installed file is missing.<br>This process will take about 30 seconds."
login_here = "here" login_here = "here"
[ams_content]
ams_title="Ryzom Account Mangement System"
[dashboard] [dashboard]
home_title = "Introduction" home_title = "Introduction"
home_info = "Welcome to the Ryzom Core - Account Management System" home_info = "Welcome to the Ryzom Core - Account Management System"
@ -126,8 +129,8 @@ go_home = "Go Home"
userlist_info = "welcome to the userlist" userlist_info = "welcome to the userlist"
[login] [login]
login_info = "Please login with your Username and Password." login_info = "Please login with your Email/Username and Password."
login_error_message = "The username/password were not correct!" login_error_message = "The Email/username/password were not correct!"
login_register_message ="<strong>Register</strong> If you don't have an account yet, create one" login_register_message ="<strong>Register</strong> If you don't have an account yet, create one"
login_here = "here" login_here = "here"
login_forgot_password_message = "In case you forgot your password, click" login_forgot_password_message = "In case you forgot your password, click"

View file

@ -1,6 +1,9 @@
; This is a sample configuration file ; This is a sample configuration file
; Comments start with ';', as in php.ini ; Comments start with ';', as in php.ini
[ams_content]
ams_title="Ryzom Account Mangement System"
[dashboard] [dashboard]
home_title = "Presentation" home_title = "Presentation"
home_info = "Bienvenue sur le Ryzom Core - Account Management System" home_info = "Bienvenue sur le Ryzom Core - Account Management System"
@ -116,8 +119,8 @@ go_home = "Allez au main page"
userlist_info = "bienvenue sur le userlist page!" userlist_info = "bienvenue sur le userlist page!"
[login] [login]
login_info = "S'il vous plait vous connecter avec votre nom d'utilisateur et mot de passe." login_info = "S'il vous plait vous connecter avec votre Email/nom d'utilisateur et mot de passe."
login_error_message = "Le remplie nom d'utilisateur / mot de passe ne sont pas correctes!" login_error_message = "Le remplie Email/nom d'utilisateur / mot de passe ne sont pas correctes!"
login_register_message ="<strong> Inscrivez-vous </strong> Si vous n'avez pas encore de compte, creez-en un" login_register_message ="<strong> Inscrivez-vous </strong> Si vous n'avez pas encore de compte, creez-en un"
login_here = "ici" login_here = "ici"
login_forgot_password_message = "Dans le cas ou vous avez oublie votre mot de passe, cliquez" login_forgot_password_message = "Dans le cas ou vous avez oublie votre mot de passe, cliquez"

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@ -70,15 +70,15 @@ class WebUsers extends Users{
/** /**
* check if the login username and password match the db. * check if the login username/email and password match the db.
* @param $username the inserted username * @param $value the inserted username or email
* @param $password the inserted password (unhashed) * @param $password the inserted password (unhashed)
* @return the logged in user's db row as array if login was a success, else "fail" will be returned. * @return the logged in user's db row as array if login was a success, else "fail" will be returned.
*/ */
public static function checkLoginMatch($username,$password){ public static function checkLoginMatch($value,$password){
$dbw = new DBLayer("web"); $dbw = new DBLayer("web");
$statement = $dbw->execute("SELECT * FROM ams_user WHERE Login=:user", array('user' => $username)); $statement = $dbw->execute("SELECT * FROM ams_user WHERE Login=:value OR Email:value", array('value' => $value));
$row = $statement->fetch(); $row = $statement->fetch();
$salt = substr($row['Password'],0,2); $salt = substr($row['Password'],0,2);
$hashed_input_pass = crypt($password, $salt); $hashed_input_pass = crypt($password, $salt);
@ -91,7 +91,7 @@ class WebUsers extends Users{
/** /**
* returns te id for a given username * returns the id for a given username
* @param $username the username * @param $username the username
* @return the user's id linked to the username * @return the user's id linked to the username
*/ */
@ -104,7 +104,7 @@ class WebUsers extends Users{
/** /**
* returns te id for a given emailaddress * returns the id for a given emailaddress
* @param $email the emailaddress * @param $email the emailaddress
* @return the user's id linked to the emailaddress * @return the user's id linked to the emailaddress
*/ */

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@ -9,15 +9,16 @@ function login(){
global $INGAME_WEBPATH; global $INGAME_WEBPATH;
global $WEBPATH; global $WEBPATH;
try{ try{
$username = filter_var($_POST['Username'],FILTER_SANITIZE_STRING); $login_value = filter_var($_POST['LoginValue'],FILTER_SANITIZE_STRING);
$password = filter_var($_POST['Password'],FILTER_SANITIZE_STRING); $password = filter_var($_POST['Password'],FILTER_SANITIZE_STRING);
//check if the filtered sent POST data returns a match with the DB //check if the filtered sent POST data returns a match with the DB
$result = WebUsers::checkLoginMatch($username, $password); $result = WebUsers::checkLoginMatch($login_value, $password);
if( $result != "fail"){ if( $result != "fail"){
//handle successful login //handle successful login
$_SESSION['user'] = $username; $_SESSION['user'] = $result['Login'];
$_SESSION['id'] = WebUsers::getId($username); $_SESSION['id'] = $result['UId'];
$_SESSION['ticket_user'] = serialize(Ticket_User::constr_ExternId($_SESSION['id'])); $_SESSION['ticket_user'] = serialize(Ticket_User::constr_ExternId($_SESSION['id']));
$user = new WebUsers($_SESSION['id']); $user = new WebUsers($_SESSION['id']);
$_SESSION['Language'] = $user->getLanguage(); $_SESSION['Language'] = $user->getLanguage();

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@ -13,7 +13,6 @@
//load required pages and turn error reporting on/off //load required pages and turn error reporting on/off
error_reporting(E_ALL); error_reporting(E_ALL);
ini_set('display_errors', 'on'); ini_set('display_errors', 'on');
require_once( '../../ams_lib/libinclude.php' );
if (!file_exists('../is_installed')) { if (!file_exists('../is_installed')) {
//if is_installed doesnt exist run setup //if is_installed doesnt exist run setup
require( 'installer/libsetup.php' ); require( 'installer/libsetup.php' );
@ -24,6 +23,7 @@ if (!file_exists('../is_installed')) {
//if config exists then include it //if config exists then include it
require( '../config.php' ); require( '../config.php' );
} }
require_once( $AMS_LIB'/libinclude.php' );
session_start(); session_start();
//Running Cron? //Running Cron?

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@ -34,7 +34,7 @@
if (!isset($_POST['function'])) { if (!isset($_POST['function'])) {
//require the pages that are being needed. //require the pages that are being needed.
require_once( '../config.default.php' ); require_once( '../config.default.php' );
require_once( '../../ams_lib/libinclude.php' ); require_once( $AMS_LIB.'/libinclude.php' );
ini_set( "display_errors", true ); ini_set( "display_errors", true );
error_reporting( E_ALL ); error_reporting( E_ALL );
@ -70,7 +70,7 @@
//SETUP THE WWW DB //SETUP THE WWW DB
$dbw = new DBLayer("install", "web"); $dbw = new DBLayer("install", "web");
$sql = " $sql = "
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['web']['name'] ."`; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['web']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci;
USE `". $cfg['db']['web']['name'] . "`; USE `". $cfg['db']['web']['name'] . "`;
DROP TABLE IF EXISTS ams_user; DROP TABLE IF EXISTS ams_user;
@ -96,7 +96,7 @@
$dbl = new DBLayer("install", "lib"); $dbl = new DBLayer("install", "lib");
$sql = " $sql = "
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['lib']['name'] ."`; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['lib']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci;
USE `" . $cfg['db']['lib']['name'] ."`; USE `" . $cfg['db']['lib']['name'] ."`;
DROP TABLE IF EXISTS `" . $cfg['db']['lib']['name'] ."`.`ams_querycache`; DROP TABLE IF EXISTS `" . $cfg['db']['lib']['name'] ."`.`ams_querycache`;
@ -502,7 +502,7 @@
//SETUP THE SHARD DB //SETUP THE SHARD DB
$dbs = new DBLayer("install", "shard"); $dbs = new DBLayer("install", "shard");
$sql = " $sql = "
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['shard']['name'] ."`; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['shard']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci;
USE `". $cfg['db']['shard']['name'] . "`; USE `". $cfg['db']['shard']['name'] . "`;
CREATE TABLE IF NOT EXISTS `domain` ( CREATE TABLE IF NOT EXISTS `domain` (
@ -620,7 +620,7 @@
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."`; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."`;
USE `". $cfg['db']['tool']['name'] . "`; USE `". $cfg['db']['tool']['name'] . "`;
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."` DEFAULT CHARACTER SET latin1 COLLATE latin1_swedish_ci; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['tool']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci;
USE `" . $cfg['db']['tool']['name'] ."`; USE `" . $cfg['db']['tool']['name'] ."`;
CREATE TABLE IF NOT EXISTS `neltool_annotations` ( CREATE TABLE IF NOT EXISTS `neltool_annotations` (
@ -1400,7 +1400,7 @@
//SETUP THE OPEN_SHARD DB //SETUP THE OPEN_SHARD DB
$dbw = new DBLayer("install", "ring"); $dbw = new DBLayer("install", "ring");
$sql = " $sql = "
CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['ring']['name'] ."`; CREATE DATABASE IF NOT EXISTS `" . $cfg['db']['ring']['name'] ."` DEFAULT CHARACTER SET utf8 COLLATE utf8_unicode_ci;
USE `" . $cfg['db']['ring']['name'] ."`; USE `" . $cfg['db']['ring']['name'] ."`;
CREATE TABLE IF NOT EXISTS `characters` ( CREATE TABLE IF NOT EXISTS `characters` (

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@ -12,7 +12,7 @@
http://twitter.com/halalit_usman http://twitter.com/halalit_usman
--> -->
<meta charset="utf-8"> <meta charset="utf-8">
<title>Ryzom Account Management System</title> <title>{$ams_title}</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="ryzom,ams"> <meta name="description" content="ryzom,ams">
<meta name="author" content="Daan Janssens & Matthew Lagoe"> <meta name="author" content="Daan Janssens & Matthew Lagoe">

View file

@ -14,8 +14,8 @@
</div> </div>
<form method="post" action="index.php{if isset($getstring)}{$getstring}{/if}" class="form-horizontal"> <form method="post" action="index.php{if isset($getstring)}{$getstring}{/if}" class="form-horizontal">
<fieldset> <fieldset>
<div data-rel="tooltip" class="input-prepend" data-original-title="Username"> <div data-rel="tooltip" class="input-prepend" data-original-title="Username/Email">
<span class="add-on"><i class="icon-user"></i></span><input type="text" value="" id="Username" name="Username" class="input-large span10" placeholder="Username"> <span class="add-on"><i class="icon-user"></i></span><input type="text" value="" id="LoginValue" name="LoginValue" class="input-large span10" placeholder="Username or Email">
</div> </div>
<div class="clearfix"></div> <div class="clearfix"></div>