Changed: #825 object_viewer warnings

This commit is contained in:
kervala 2010-09-25 22:52:01 +02:00
parent b4f9506d27
commit ccb3748c21
12 changed files with 21 additions and 126 deletions

View file

@ -1,12 +1,5 @@
FILE(GLOB SRC *.cpp *.h)
LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/std_afx2.h
${CMAKE_CURRENT_SOURCE_DIR}/std_afx2.cpp)
ENABLE_LANGUAGE(RC)
ADD_DEFINITIONS(-D_AFXDLL)
SET(CMAKE_MFC_FLAG 2)
ADD_LIBRARY(object_viewer_dll SHARED ${SRC} object_viewer.rc)
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
@ -22,7 +15,11 @@ NL_DEFAULT_PROPS(object_viewer_dll "NeL, Tools, 3D: Object Viewer DLL")
NL_ADD_RUNTIME_FLAGS(object_viewer_dll)
NL_ADD_LIB_SUFFIX(object_viewer_dll)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -DOBJECT_VIEWER_LIB_EXPORTS)
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DOBJECT_VIEWER_LIB_EXPORTS)
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(object_viewer_dll ${CMAKE_CURRENT_SOURCE_DIR}/std_afx.h ${CMAKE_CURRENT_SOURCE_DIR}/std_afx.cpp)
ENDIF(WITH_PCH)
INSTALL(TARGETS object_viewer_dll LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
INSTALL(FILES object_viewer.cfg DESTINATION bin COMPONENT tools3d)

View file

@ -424,7 +424,7 @@ void CAnimationSetDlg::OnListUp()
// Backup the string
CString text;
PlayList.GetText (sel, text);
DWORD data = PlayList.GetItemData (sel);
DWORD_PTR data = PlayList.GetItemData (sel);
// Remove the node
PlayList.DeleteString (sel);
@ -450,7 +450,7 @@ void CAnimationSetDlg::OnListDown()
// Backup the string
CString text;
PlayList.GetText (sel, text);
DWORD data = PlayList.GetItemData (sel);
DWORD_PTR data = PlayList.GetItemData (sel);
// Remove the node
PlayList.DeleteString (sel);

View file

@ -71,7 +71,7 @@ BOOL CBinOpDlg::OnInitDialog()
void CBinOpDlg::OnSelchangeBinOp()
{
UpdateData() ;
newOp(m_BinOp.GetItemData(m_BinOp.GetCurSel())) ;
newOp((uint32)m_BinOp.GetItemData(m_BinOp.GetCurSel())) ;
}
void CBinOpDlg::OnClose()

View file

@ -50,7 +50,7 @@ static T *DupSerializable(const T *in) throw(NLMISC::EStream)
std::copy(ms.buffer(), ms.buffer() + ms.length(), datas.begin());
ms.resetPtrTable();
ms.invert();
ms.fill(&datas[0], datas.size());
ms.fill(&datas[0], (uint32)datas.size());
nlassert(ms.isReading());
T *newObj = NULL;
TSerializePolicy::serial(newObj, ms);

View file

@ -130,9 +130,9 @@ void CEditMorphMeshDlg::OnAdd()
std::vector<std::string> shapeNames;
shapeNames.resize(_CM->getNumShapes() + 1);
_CM->getShapesNames(&shapeNames[0]);
uint index = shapeNames.size() - 1;
uint index = (uint)shapeNames.size() - 1;
shapeNames[index] = shapeName;
_CM->setShapes(&shapeNames[0], shapeNames.size());
_CM->setShapes(&shapeNames[0], (uint)shapeNames.size());
std::vector<sint> numVerts;
_CM->getShapeNumVerts(numVerts);
m_MeshList.AddString(getShapeDescStr(index, numVerts[index]).c_str());
@ -151,7 +151,7 @@ void CEditMorphMeshDlg::OnRemove()
shapeNames.resize(_CM->getNumShapes());
_CM->getShapesNames(&shapeNames[0]);
shapeNames.erase(shapeNames.begin() + selItem);
_CM->setShapes(&shapeNames[0], shapeNames.size());
_CM->setShapes(&shapeNames[0], (uint)shapeNames.size());
if (_CM->getNumShapes() == 2)
{
GetDlgItem(IDC_REMOVE)->EnableWindow(FALSE);
@ -172,7 +172,7 @@ void CEditMorphMeshDlg::OnInsert()
shapeNames.resize(_CM->getNumShapes());
_CM->getShapesNames(&shapeNames[0]);
shapeNames.insert(shapeNames.begin() + selItem, shapeName);
_CM->setShapes(&shapeNames[0], shapeNames.size());
_CM->setShapes(&shapeNames[0], (uint)shapeNames.size());
GetDlgItem(IDC_REMOVE)->EnableWindow(TRUE);
touchPSState();
updateMeshList();
@ -190,7 +190,7 @@ void CEditMorphMeshDlg::OnUp()
shapeNames.resize(_CM->getNumShapes());
_CM->getShapesNames(&shapeNames[0]);
std::swap(shapeNames[selItem - 1], shapeNames[selItem]);
_CM->setShapes(&shapeNames[0], shapeNames.size());
_CM->setShapes(&shapeNames[0], (uint)shapeNames.size());
GetDlgItem(IDC_REMOVE)->EnableWindow(TRUE);
updateMeshList();
m_MeshList.SetCurSel(selItem - 1);
@ -206,7 +206,7 @@ void CEditMorphMeshDlg::OnDown()
shapeNames.resize(_CM->getNumShapes());
_CM->getShapesNames(&shapeNames[0]);
std::swap(shapeNames[selItem + 1], shapeNames[selItem]);
_CM->setShapes(&shapeNames[0], shapeNames.size());
_CM->setShapes(&shapeNames[0], (uint)shapeNames.size());
GetDlgItem(IDC_REMOVE)->EnableWindow(TRUE);
updateMeshList();
m_MeshList.SetCurSel(selItem + 1);

View file

@ -292,7 +292,7 @@ void CLocatedProperties::OnEditTriggerOnDeath()
{
UpdateData();
CLBExternIDDlg dlg(_Located->getTriggerEmitterID());
int res = dlg.DoModal();
INT_PTR res = dlg.DoModal();
if ( res == IDOK )
{
if (dlg.getNewID() != _Located->getTriggerEmitterID())

View file

@ -55,7 +55,7 @@ void CSchemeManager::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
f.serialVersion(1);
if (!f.isReading())
{
sint32 size = _SchemeMap.size();
sint32 size = (sint32)_SchemeMap.size();
f.serial(size);
for (TSchemeMap::iterator smIt = _SchemeMap.begin(); smIt != _SchemeMap.end(); ++smIt)
{

View file

@ -1056,7 +1056,7 @@ void CSkeletonScaleDlg::refreshSaveButton()
sint CSkeletonScaleDlg::getBoneForMirror(uint boneId, std::string &mirrorName)
{
sint side= 0;
sint pos;
std::string::size_type pos;
nlassert(_SkeletonModel && boneId<_SkeletonModel->Bones.size());
mirrorName= _SkeletonModel->Bones[boneId].getBoneName();

View file

@ -1,18 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std_afx2.h"

View file

@ -1,84 +0,0 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_STDAFX2_H__9B22CB86_1929_11D5_9CD4_0050DAC3A412__INCLUDED_)
#define AFX_STDAFX2_H__9B22CB86_1929_11D5_9CD4_0050DAC3A412__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxole.h> // MFC OLE classes
#include <afxodlgs.h> // MFC OLE dialog classes
#include <afxdisp.h> // MFC Automation classes
#endif // _AFX_NO_OLE_SUPPORT
#ifndef _AFX_NO_DB_SUPPORT
#include <afxdb.h> // MFC ODBC database classes
#endif // _AFX_NO_DB_SUPPORT
#ifndef _AFX_NO_DAO_SUPPORT
#include <afxdao.h> // MFC DAO database classes
#endif // _AFX_NO_DAO_SUPPORT
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//#include "resource.h"
#include "nel/misc/common.h"
#include "nel/misc/stream.h"
#include "nel/misc/vector.h"
#include "nel/misc/matrix.h"
#include "3d/particle_system.h"
#include "3d/ps_located.h"
#include "3d/ps_particle.h"
#include "3d/ps_force.h"
#include "3d/ps_emitter.h"
#include "3d/ps_zone.h"
#include <vector>
#include <map>
#include <algorithm>
#include "animation_dlg.h"
#include "animation_set_dlg.h"
#include "main_dlg.h"
#include "object_viewer.h"
#include "object_viewer_interface.h"
#include "select_string.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__9B22CB86_1929_11D5_9CD4_0050DAC3A412__INCLUDED_)

View file

@ -200,7 +200,7 @@ uint32 CWaterPoolEditor::getCurrentPoolID()
{
UpdateData();
nlassert(m_PoolList.GetCurSel() != LB_ERR); // must always have something selected
return m_PoolList.GetItemData(m_PoolList.GetCurSel());
return (uint32)m_PoolList.GetItemData(m_PoolList.GetCurSel());
}
//===================================================================

View file

@ -1,7 +1,7 @@
FILE(GLOB SRC *.cpp *.h)
ENABLE_LANGUAGE(RC)
ADD_DEFINITIONS(-D_AFXDLL)
ADD_DEFINITIONS(${MFC_DEFINITIONS})
SET(CMAKE_MFC_FLAG 2)
ADD_EXECUTABLE(object_viewer WIN32 ${SRC} object_viewer_exe.rc)