From 59a5cb7e6b8fa865880ae9add66dca3c97da3487 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Thu, 4 Dec 2014 13:21:12 +0100 Subject: [PATCH 1/3] Fix crash with patch mesh attach --HG-- branch : hotfix --- code/nel/tools/3d/plugin_max/nel_patch_edit/np_epm_attach.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/nel/tools/3d/plugin_max/nel_patch_edit/np_epm_attach.cpp b/code/nel/tools/3d/plugin_max/nel_patch_edit/np_epm_attach.cpp index 64a3296f0..d2843df1c 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_edit/np_epm_attach.cpp +++ b/code/nel/tools/3d/plugin_max/nel_patch_edit/np_epm_attach.cpp @@ -37,7 +37,6 @@ int EditPatchMod::DoAttach(INode *node, PatchMesh *attPatch, RPatchMesh *rattPat nodes.DisposeTemporary(); return 0; } - patchData->BeginEdit(ip->GetTime()); // If the mesh isn't yet cached, this will cause it to get cached. RPatchMesh *rpatch; @@ -49,6 +48,7 @@ int EditPatchMod::DoAttach(INode *node, PatchMesh *attPatch, RPatchMesh *rattPat } patchData->RecordTopologyTags(patch); RecordTopologyTags(); + patchData->BeginEdit(ip->GetTime()); // Transform the shape for attachment: // If reorienting, just translate to align pivots From 4d67a41f9473986952f306d195ef9ad915eb4336 Mon Sep 17 00:00:00 2001 From: dfighter1985 Date: Sun, 21 Dec 2014 22:55:27 +0100 Subject: [PATCH 2/3] CCtrlTextbutton checkcoords should call it's text's checkcoords method. Fix #219. --HG-- branch : hotfix --- code/nel/include/nel/gui/ctrl_text_button.h | 1 + code/nel/src/gui/ctrl_text_button.cpp | 9 +++++++++ 2 files changed, 10 insertions(+) diff --git a/code/nel/include/nel/gui/ctrl_text_button.h b/code/nel/include/nel/gui/ctrl_text_button.h index d2b49ffa9..4f5251a8b 100644 --- a/code/nel/include/nel/gui/ctrl_text_button.h +++ b/code/nel/include/nel/gui/ctrl_text_button.h @@ -51,6 +51,7 @@ namespace NLGUI // Init part virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup); + virtual void checkCoords(); virtual void updateCoords(); virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); } diff --git a/code/nel/src/gui/ctrl_text_button.cpp b/code/nel/src/gui/ctrl_text_button.cpp index cdf9ea0d2..2fb19a9fc 100644 --- a/code/nel/src/gui/ctrl_text_button.cpp +++ b/code/nel/src/gui/ctrl_text_button.cpp @@ -868,6 +868,15 @@ namespace NLGUI } } + // *************************************************************************** + void CCtrlTextButton::checkCoords() + { + if( _ViewText != NULL ) + _ViewText->checkCoords(); + + CCtrlBaseButton::checkCoords(); + } + // *************************************************************************** void CCtrlTextButton::updateCoords() From f9c81f37404ee482c7a5da381cc6b5ca8f951b6f Mon Sep 17 00:00:00 2001 From: kaetemi Date: Mon, 22 Dec 2014 14:21:01 +0100 Subject: [PATCH 3/3] ryzomcore/v0.11.2 --HG-- branch : hotfix --- code/CMakeLists.txt | 4 ++-- code/nel/tools/3d/plugin_max/nel_patch_edit/mods.rc | 8 ++++---- code/ryzom/common/src/game_share/ryzom_version.h | 5 ++++- 3 files changed, 10 insertions(+), 7 deletions(-) diff --git a/code/CMakeLists.txt b/code/CMakeLists.txt index bd36abe61..0f9a72ac6 100644 --- a/code/CMakeLists.txt +++ b/code/CMakeLists.txt @@ -2,7 +2,7 @@ # # NeL # Authors: Nevrax and the NeL Community -# Version: 0.11.1 +# Version: 0.11.2 # # Notes: # * Changing install location: add -DCMAKE_INSTALL_PREFIX:PATH=/my/new/path @@ -48,7 +48,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.6) PROJECT(RyzomCore CXX C) SET(NL_VERSION_MAJOR 0) SET(NL_VERSION_MINOR 11) -SET(NL_VERSION_PATCH 1) +SET(NL_VERSION_PATCH 2) SET(NL_VERSION "${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}.${NL_VERSION_PATCH}") #----------------------------------------------------------------------------- diff --git a/code/nel/tools/3d/plugin_max/nel_patch_edit/mods.rc b/code/nel/tools/3d/plugin_max/nel_patch_edit/mods.rc index 243e02da8..6de328356 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_edit/mods.rc +++ b/code/nel/tools/3d/plugin_max/nel_patch_edit/mods.rc @@ -514,8 +514,8 @@ END // VS_VERSION_INFO VERSIONINFO - FILEVERSION 0, 11, 0, 0 - PRODUCTVERSION 0, 11, 0, 0 + FILEVERSION 0, 11, 2, 0 + PRODUCTVERSION 0, 11, 2, 0 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -533,13 +533,13 @@ BEGIN VALUE "Comments", "Based on Kinetix 3D Studio Max 3.0 plugin sample\0" VALUE "CompanyName", "Ryzom Core" VALUE "FileDescription", "NeL Patch Edit" - VALUE "FileVersion", "0.11.0" + VALUE "FileVersion", "0.11.2" VALUE "InternalName", "neleditpatch" VALUE "LegalCopyright", "Copyright © 2000 Nevrax Ltd. Copyright © 1998 Autodesk Inc." VALUE "LegalTrademarks", "The following are registered trademarks of Autodesk, Inc.: 3D Studio MAX. The following are trademarks of Autodesk, Inc.: Kinetix, Kinetix(logo), BIPED, Physique, Character Studio, MAX DWG, DWG Unplugged, Heidi, FLI, FLC, DXF." VALUE "OriginalFilename", "neleditpatch.dlm" VALUE "ProductName", "Ryzom Core" - VALUE "ProductVersion", "0.11.0" + VALUE "ProductVersion", "0.11.2" END END BLOCK "VarFileInfo" diff --git a/code/ryzom/common/src/game_share/ryzom_version.h b/code/ryzom/common/src/game_share/ryzom_version.h index de4524626..915f9ed1c 100644 --- a/code/ryzom/common/src/game_share/ryzom_version.h +++ b/code/ryzom/common/src/game_share/ryzom_version.h @@ -17,7 +17,10 @@ #ifndef RYZOM_VERSION_H #define RYZOM_VERSION_H -#define RYZOM_VERSION "ryzomcore/v0.11.1" +#define RYZOM_VERSION "ryzomcore" \ + "/" \ + "v0.11.2" \ + "" #endif // RYZOM_VERSION_H