mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-30 04:40:53 +00:00
merge
This commit is contained in:
commit
cad19bba81
10 changed files with 249 additions and 16 deletions
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@ -64,7 +64,7 @@
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#include "nel/../../src/ligo/ligo_error.h"
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#include "nel/../../src/ligo/ligo_material.h"
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#include "nel/../../src/ligo/transition.h"
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#include "nel/../../src/ligo/zone_bank.h"
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#include "nel/ligo/zone_bank.h"
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#include "max_to_ligo.h"
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@ -36,14 +36,6 @@ static const char* comp[]={"Red", "Green", "Blue", "Alpha", ""};
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bool RemovePath (std::string& path, const char* absolutePathToRemplace);
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//TODO titegus: Get rid of that .... F2 Key not cross-platform ?? What the point in not performing Border Check ??
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bool zouille ()
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{
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//return (GetAsyncKeyState(VK_F2)&(1<<15)) != 0;
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return false;
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};
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// Rotate a buffer
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void rotateBuffer (std::vector<NLMISC::CBGRA> &Buffer, uint &Width, uint &Height)
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{
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@ -303,7 +295,7 @@ bool TileList::setTile128 (int tile, const std::string& name, NL3D::CTile::TBitm
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else
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error=tileBankBrowser.getTileSet(_tileSet)->checkTile128 (type, border, pixel, composante);
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if ((error!=CTileSet::ok)&&(error!=CTileSet::addFirstA128128)&&!zouille ())
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if ((error!=CTileSet::ok)&&(error!=CTileSet::addFirstA128128))
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{
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QString pixelMessage = QObject::tr("%1\nPixel: %2(%3).\nContinue ?").arg(CTileSet::getErrorMessage (error)).arg(pixel).arg(comp[composante]);
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return ( QMessageBox::Yes == QMessageBox::question( NULL, QObject::tr("Can't set Bitmap"), pixelMessage, QMessageBox::Yes | QMessageBox::No) );
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@ -367,7 +359,7 @@ bool TileList::setTile256 (int tile, const std::string& name, NL3D::CTile::TBitm
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error=CTileSet::ok;
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else
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error=tileBankBrowser.getTileSet(_tileSet)->checkTile256 (type, border, pixel, composante);
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if ((error!=CTileSet::ok)&&!zouille())
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if ((error!=CTileSet::ok))
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{
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QString pixelMessage = QObject::tr("%1\nPixel: %2(%3).\nContinue ?").arg(CTileSet::getErrorMessage (error)).arg(pixel).arg(comp[composante]);
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return ( QMessageBox::Yes == QMessageBox::question( NULL, QObject::tr("Can't set Bitmap"), pixelMessage, QMessageBox::Yes | QMessageBox::No) );
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@ -429,7 +421,7 @@ bool TileList::setTileTransition (int tile, const std::string& name, NL3D::CTile
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error=CTileSet::ok;
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else
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error=tileBankBrowser.getTileSet(_tileSet)->checkTile128 (type, border, pixel, composante);
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if ((error!=CTileSet::ok)&&(error!=CTileSet::addFirstA128128)&&!zouille ())
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if ((error!=CTileSet::ok)&&(error!=CTileSet::addFirstA128128))
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{
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QString pixelMessage = QObject::tr("%1\nPixel: %2(%3).\nContinue ?").arg(CTileSet::getErrorMessage (error)).arg(pixel).arg(comp[composante]);
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return ( QMessageBox::Yes == QMessageBox::question( NULL, QObject::tr("Can't set Bitmap"), pixelMessage, QMessageBox::Yes | QMessageBox::No) );
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@ -540,7 +532,7 @@ bool TileList::setTileTransitionAlpha (int tile, const std::string& name, int ro
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int pixel=-1;
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int composante=4;
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if (((error=tileBankBrowser.getTileSet(_tileSet)->checkTileTransition ((CTileSet::TTransition)tile, CTile::alpha, border, indexError,
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pixel, composante))!=CTileSet::ok)&&!zouille ())
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pixel, composante))!=CTileSet::ok))
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{
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QString pixelMessage;
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if ((error==CTileSet::topInterfaceProblem)||(error==CTileSet::bottomInterfaceProblem)||(error==CTileSet::leftInterfaceProblem)
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105
code/ryzom/server/shard_start_cmake.bat
Normal file
105
code/ryzom/server/shard_start_cmake.bat
Normal file
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@ -0,0 +1,105 @@
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@echo off
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REM This script will start all the services with good parameters
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REM set MODE=Debug
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set MODE=..\..\build\bin\Release
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rem AS
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start %MODE%\ryzom_admin_service.exe --fulladminname=admin_executor_service --shortadminname=AES
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem bms_master
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start %MODE%\ryzom_backup_service --writepid -P49990
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem egs
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start %MODE%\ryzom_entities_game_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem gpms
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start %MODE%\ryzom_gpm_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem ios
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start %MODE%\ryzom_ios_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem rns
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start %MODE%\ryzom_naming_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem rws
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start %MODE%\ryzom_welcome_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem ts
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start %MODE%\ryzom_tick_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem ms
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start %MODE%\ryzom_mirror_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem ais_newbyland
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start %MODE%\ryzom_ai_service --writepid -mCommon:Newbieland:Post
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem mfs
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start %MODE%\ryzom_mail_forum_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem su
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start %MODE%\ryzom_shard_unifier_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem fes
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start %MODE%\ryzom_frontend_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem sbs
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start %MODE%\ryzom_session_browser_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem lgs
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start %MODE%\ryzom_logger_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem lgs
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start %MODE%\ryzom_dynamic_scenario_service --writepid
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rem wait 2s (yes, i didn't find a better way to wait N seconds)
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ping -n 2 127.0.0.1 > NUL 2>&1
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rem ras
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start %MODE%\ryzom_admin_service --fulladminname=admin_service --shortadminname=AS --writepid
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54
code/ryzom/server/shard_stop_cmake.bat
Normal file
54
code/ryzom/server/shard_stop_cmake.bat
Normal file
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@ -0,0 +1,54 @@
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@echo off
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REM This script will kill all the services launched by shard_start.bat
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rem AS
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taskkill /IM ryzom_admin_service.exe
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rem bms_master
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taskkill /IM ryzom_backup_service.exe
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rem egs
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taskkill /IM ryzom_entities_game_service.exe
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rem gpms
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taskkill /IM ryzom_gpm_service.exe
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rem ios
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taskkill /IM ryzom_ios_service.exe
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rem rns
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taskkill /IM ryzom_naming_service.exe
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rem rws
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taskkill /IM ryzom_welcome_service.exe
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rem ts
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taskkill /IM ryzom_tick_service.exe
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rem ms
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taskkill /IM ryzom_mirror_service.exe
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rem ais_newbyland
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taskkill /IM ryzom_ai_service.exe
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rem mfs
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taskkill /IM ryzom_mail_forum_service.exe
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rem su
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taskkill /IM ryzom_shard_unifier_service.exe
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rem fes
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taskkill /IM ryzom_frontend_service.exe
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rem sbs
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taskkill /IM ryzom_session_browser_server.exe
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rem lgs
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taskkill /IM ryzom_logger_service.exe
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rem dss
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taskkill /IM ryzom_dynamic_scenario_service.exe
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rem ras
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taskkill /IM ryzom_admin_service.exe
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@ -1,3 +1,8 @@
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ADD_SUBDIRECTORY(land_export)
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ADD_SUBDIRECTORY(land_export_lib)
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ADD_SUBDIRECTORY(world_editor)
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ADD_SUBDIRECTORY(world_editor_primitive_plugin)
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# This is an old plugin and is deprecated. It doesn't even compile anymore.
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#ADD_SUBDIRECTORY(world_editor_plugin)
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@ -0,0 +1,30 @@
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FILE(GLOB SRC *.cpp *.h)
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LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/export_cb_dlg.cpp ${CMAKE_CURRENT_SOURCE_DIR}/builder_logic.cpp)
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ENABLE_LANGUAGE(RC)
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ADD_DEFINITIONS(${MFC_DEFINITIONS})
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SET(CMAKE_MFC_FLAG 2)
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ADD_EXECUTABLE(world_editor WIN32 ${SRC} world_editor.rc res/world_editor.rc2)
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SOURCE_GROUP(Resources FILES world_editor.rc res/world_editor.rc2)
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor
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nelmisc
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nelligo
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nel3d
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nelgeorges
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nelpacs
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${LIBXML2_LIBRARIES})
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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NL_DEFAULT_PROPS(world_editor "Ryzom, Tools, World: World Editor")
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NL_ADD_RUNTIME_FLAGS(world_editor)
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IF(WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(world_editor ${CMAKE_CURRENT_SOURCE_DIR}/stdafx.h ${CMAKE_CURRENT_SOURCE_DIR}/stdafx.cpp)
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ENDIF(WITH_PCH)
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INSTALL(TARGETS world_editor RUNTIME DESTINATION bin COMPONENT tools)
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@ -105,8 +105,8 @@
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#include <nel/pacs/u_global_retriever.h>
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#include <nel/ligo/ligo_config.h>
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#include <ligo/zone_bank.h>
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#include <ligo/zone_region.h>
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#include <nel/ligo/zone_bank.h>
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#include <nel/ligo/zone_region.h>
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extern bool DontUse3D;
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@ -22,7 +22,7 @@
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#define AFX_WORLD_EDITOR_DOC_H__79C92BF7_274F_4B2C_A546_91B7E5218C49__INCLUDED_
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#include <nel/ligo/primitive_class.h>
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#include <nel/../../src/ligo/zone_region.h>
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#include <nel/ligo/zone_region.h>
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#include <hash_set>
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#if _MSC_VER > 1000
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@ -0,0 +1,26 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_plugin SHARED ${SRC} world_editor_plugin.rc)
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel
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Version.lib)
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NL_DEFAULT_PROPS(world_editor_plugin "Ryzom, Tools, World: World Editor Plugin DLL")
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NL_ADD_RUNTIME_FLAGS(world_editor_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DOBJECT_VIEWER_LIB_EXPORTS)
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IF(WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(world_editor_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
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ENDIF(WITH_PCH)
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INSTALL(TARGETS world_editor_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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INSTALL(FILES WorldEditorPlugin.cfg DESTINATION bin COMPONENT tools3d)
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@ -0,0 +1,21 @@
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FILE(GLOB SRC *.cpp *.h)
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ADD_LIBRARY(world_editor_primitive_plugin SHARED ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(world_editor_primitive_plugin
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nelmisc
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nel3d
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nelsound
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nelsnd_lowlevel)
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NL_DEFAULT_PROPS(world_editor_primitive_plugin "Ryzom, Tools, World: World Editor Primitive Plugin")
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NL_ADD_RUNTIME_FLAGS(world_editor_primitive_plugin)
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NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION lib RUNTIME DESTINATION bin ARCHIVE DESTINATION lib COMPONENT tools3d)
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