mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-18 21:26:12 +00:00
Merged in Gsoc14-ryzomAppImprovements (pull request #1)
Merging Gsoc 14 branch with default
This commit is contained in:
parent
7277168baf
commit
c4ce26501c
3396 changed files with 2632 additions and 2954 deletions
|
@ -160,6 +160,7 @@ code/build/*
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code/build-2010/*
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build/*
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install/*
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build_vc*
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code/nel/tools/build_gamedata/configuration/buildsite.py
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# Linux nel compile
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|
|
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@ -2,7 +2,7 @@
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#
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# NeL
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# Authors: Nevrax and the NeL Community
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# Version: 0.9.0
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# Version: 0.9.1
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#
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# Notes:
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# * Changing install location: add -DCMAKE_INSTALL_PREFIX:PATH=/my/new/path
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|
@ -48,7 +48,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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PROJECT(RyzomCore CXX C)
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SET(NL_VERSION_MAJOR 0)
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SET(NL_VERSION_MINOR 9)
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SET(NL_VERSION_PATCH 0)
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SET(NL_VERSION_PATCH 1)
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SET(NL_VERSION "${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}.${NL_VERSION_PATCH}")
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#-----------------------------------------------------------------------------
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|
@ -131,6 +131,13 @@ IF(FINAL_VERSION)
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ADD_DEFINITIONS(-DFINAL_VERSION=1)
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ENDIF(FINAL_VERSION)
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IF(WITH_SSE2)
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ADD_DEFINITIONS(-DNL_HAS_SSE2)
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IF(WITH_SSE3)
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ADD_DEFINITIONS(-DNL_HAS_SSE3)
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ENDIF(WITH_SSE3)
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ENDIF(WITH_SSE2)
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IF(WITH_QT)
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FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui QtXml QtOpenGL REQUIRED)
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ENDIF(WITH_QT)
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|
|
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@ -1,46 +1,52 @@
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# - Find DirectInput
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# Find the DirectSound includes and libraries
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#
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# MAXSDK_DIR - 3DSMAX SDK root directory
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# MAXSDK_INCLUDE_DIR - where to find baseinterface.h
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# MAXSDK_LIBRARIES - List of libraries when using 3DSMAX.
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# MAXSDK_FOUND - True if MAX SDK found.
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if(MAXSDK_INCLUDE_DIR)
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# Already in cache, be silent
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set(MAXSDK_FIND_QUIETLY TRUE)
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# Already in cache, be silent
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SET(MAXSDK_FIND_QUIETLY TRUE)
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endif(MAXSDK_INCLUDE_DIR)
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find_path(MAXSDK_INCLUDE_DIR max.h
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FIND_PATH(MAXSDK_DIR
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"include/maxversion.h"
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HINTS
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"$ENV{MAXSDK_DIR}"
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PATHS
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"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/include"
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"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/include"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/include"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/include"
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||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/include"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/include"
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)
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find_path(MAXSDK_CS_INCLUDE_DIR bipexp.h
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PATHS
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"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/include/CS"
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"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/include/CS"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/include/CS"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/include/CS"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/include/CS"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/include/CS"
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"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk"
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"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk"
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)
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FIND_PATH(MAXSDK_INCLUDE_DIR
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max.h
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HINTS
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${MAXSDK_DIR}/include
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)
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FIND_PATH(MAXSDK_CS_INCLUDE_DIR bipexp.h
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HINTS
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${MAXSDK_DIR}/include/CS
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)
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IF(TARGET_X64)
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SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/x64/lib)
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ELSE(TARGET_X64)
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SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/lib)
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ENDIF(TARGET_X64)
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MACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
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FIND_LIBRARY(${MYLIBRARY}
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NAMES ${MYLIBRARYNAME}
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PATHS
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"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/lib"
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||||
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/lib"
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||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/lib"
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||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/lib"
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||||
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/lib"
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"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/lib"
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||||
)
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NAMES ${MYLIBRARYNAME}
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HINTS
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${MAXSDK_LIBRARY_DIRS}
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)
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ENDMACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
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|
||||
FIND_3DS_LIBRARY(MAXSDK_CORE_LIBRARY core)
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|
|
|
@ -23,8 +23,15 @@ FIND_PATH(FMOD_INCLUDE_DIR
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PATH_SUFFIXES fmod fmod3
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)
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IF(TARGET_X64)
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SET(FMOD_LIBRARY_NAMES fmod64 fmod)
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ELSE(TARGET_X64)
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SET(FMOD_LIBRARY_NAMES fmodvc fmod)
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ENDIF(TARGET_X64)
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FIND_LIBRARY(FMOD_LIBRARY
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NAMES fmod fmodvc libfmod fmod64
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NAMES
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${FMOD_LIBRARY_NAMES}
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PATHS
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$ENV{FMOD_DIR}/lib
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/usr/local/lib
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|
|
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@ -118,13 +118,13 @@ MACRO(NL_DEFAULT_PROPS name label)
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ENDIF(NL_LIB_PREFIX)
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ENDIF(${type} STREQUAL SHARED_LIBRARY)
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IF(${type} STREQUAL EXECUTABLE AND WIN32)
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IF(${type} STREQUAL EXECUTABLE AND WIN32 AND NOT MINGW)
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SET_TARGET_PROPERTIES(${name} PROPERTIES
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VERSION ${NL_VERSION}
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SOVERSION ${NL_VERSION_MAJOR}
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COMPILE_FLAGS "/GA"
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LINK_FLAGS "/VERSION:${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}")
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ENDIF(${type} STREQUAL EXECUTABLE AND WIN32)
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||||
ENDIF(${type} STREQUAL EXECUTABLE AND WIN32 AND NOT MINGW)
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ENDMACRO(NL_DEFAULT_PROPS)
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###
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@ -324,6 +324,13 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
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OPTION(WITH_LIBOVR "With LibOVR support" OFF)
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OPTION(WITH_LIBVR "With LibVR support" OFF)
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||||
OPTION(WITH_PERFHUD "With NVIDIA PerfHUD support" OFF)
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||||
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OPTION(WITH_SSE2 "With SSE2" ON )
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OPTION(WITH_SSE3 "With SSE3" ON )
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||||
|
||||
IF(NOT MSVC)
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||||
OPTION(WITH_GCC_FPMATH_BOTH "With GCC -mfpmath=both" OFF)
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ENDIF(NOT MSVC)
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||||
ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
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||||
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||||
MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS)
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||||
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@ -614,6 +621,14 @@ MACRO(NL_SETUP_BUILD)
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|||
ENDIF(CLANG)
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||||
ENDIF(WIN32)
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||||
|
||||
IF(WITH_SSE3)
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||||
ADD_PLATFORM_FLAGS("-msse3")
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||||
ENDIF(WITH_SSE3)
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||||
|
||||
IF(WITH_GCC_FPMATH_BOTH)
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||||
ADD_PLATFORM_FLAGS("-mfpmath=both")
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||||
ENDIF(WITH_GCC_FPMATH_BOTH)
|
||||
|
||||
IF(APPLE)
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||||
IF(NOT XCODE)
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||||
IF(CMAKE_OSX_ARCHITECTURES)
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||||
|
@ -875,9 +890,9 @@ MACRO(NL_SETUP_BUILD)
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ENDIF(APPLE)
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||||
|
||||
# Fix "relocation R_X86_64_32 against.." error on x64 platforms
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||||
IF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS)
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IF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS AND NOT MINGW)
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||||
ADD_PLATFORM_FLAGS("-fPIC")
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||||
ENDIF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS)
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ENDIF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS AND NOT MINGW)
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||||
|
||||
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} -ftemplate-depth-48")
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|
||||
|
|
|
@ -290,7 +290,7 @@ public:
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|||
* \param matrix transformation matrix
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* \param hotspot position of string origine
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||||
*/
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||||
void render3D (IDriver& driver,CMatrix matrix,THotSpot hotspot = MiddleMiddle);
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void render3D (IDriver& driver, const CMatrix &matrix, THotSpot hotspot = MiddleMiddle);
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};
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|
|
|
@ -182,7 +182,7 @@ public:
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|||
IDriver();
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virtual ~IDriver();
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||||
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||||
virtual bool init(uint windowIcon = 0, emptyProc exitFunc = 0) = 0;
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virtual bool init(uintptr_t windowIcon = 0, emptyProc exitFunc = 0) = 0;
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|
||||
/// Deriver should calls IDriver::release() first, to destroy all driver components (textures, shaders, VBuffers).
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||||
virtual bool release();
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||||
|
@ -1341,7 +1341,7 @@ public:
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|||
* NB: if implementation does not support it, 0 may be returned. OpenGL ones return the Texture ID.
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||||
* NB: unlike isTextureExist(), this method is not thread safe.
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||||
*/
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virtual uint getTextureHandle(const ITexture&tex) = 0;
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||||
virtual uintptr_t getTextureHandle(const ITexture&tex) = 0;
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||||
|
||||
// see if the Multiply-Add Tex Env operator is supported (see CMaterial::Mad)
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||||
virtual bool supportMADOperator() const = 0;
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||||
|
|
|
@ -123,7 +123,7 @@ public:
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|||
|
||||
/// \name Object
|
||||
// @{
|
||||
CDriverUser (uint windowIcon, UDriver::TDriver driver, emptyProc exitFunc = 0);
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||||
CDriverUser (uintptr_t windowIcon, UDriver::TDriver driver, emptyProc exitFunc = 0);
|
||||
virtual ~CDriverUser();
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||||
// @}
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||||
|
||||
|
|
|
@ -24,8 +24,11 @@
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|||
#include "nel/misc/geom_ext.h"
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||||
#include "nel/misc/line.h"
|
||||
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#if defined (NL_COMP_MINGW)
|
||||
# define NL3D_GL_DLL_NAME "libnel_drv_opengl_win"
|
||||
# define NL3D_GLES_DLL_NAME "libnel_drv_opengles_win"
|
||||
# define NL3D_D3D_DLL_NAME "libnel_drv_direct3d_win"
|
||||
#elif defined (NL_OS_WINDOWS)
|
||||
# define NL3D_GL_DLL_NAME "nel_drv_opengl_win"
|
||||
# define NL3D_GLES_DLL_NAME "nel_drv_opengles_win"
|
||||
# define NL3D_D3D_DLL_NAME "nel_drv_direct3d_win"
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||||
|
|
|
@ -108,281 +108,6 @@ public:
|
|||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// SSE Matrix
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
|
||||
|
||||
/** For fast vector/point multiplication. Special usage for Skinning.
|
||||
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
|
||||
*/
|
||||
class CMatrix3x4SSE
|
||||
{
|
||||
public:
|
||||
// Order them in memory column first, for SSE column multiplication.
|
||||
float a11, a21, a31, a41;
|
||||
float a12, a22, a32, a42;
|
||||
float a13, a23, a33, a43;
|
||||
float a14, a24, a34, a44;
|
||||
|
||||
// Copy from a matrix.
|
||||
void set(const CMatrix &mat)
|
||||
{
|
||||
const float *m =mat.get();
|
||||
a11= m[0]; a12= m[4]; a13= m[8] ; a14= m[12];
|
||||
a21= m[1]; a22= m[5]; a23= m[9] ; a24= m[13];
|
||||
a31= m[2]; a32= m[6]; a33= m[10]; a34= m[14];
|
||||
// not used.
|
||||
a41= 0 ; a42= 0 ; a43= 0 ; a44= 1;
|
||||
}
|
||||
|
||||
|
||||
// mulSetvector. NB: in should be different as v!! (else don't work).
|
||||
void mulSetVector(const CVector &vin, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, vin
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load in vector in op[0]
|
||||
movss xmm0, [eax]vin.x
|
||||
movss xmm1, [eax]vin.y
|
||||
movss xmm2, [eax]vin.z
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm0, xmm0, 0
|
||||
shufps xmm1, xmm1, 0
|
||||
shufps xmm2, xmm2, 0
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
|
||||
// write the result.
|
||||
movss [edi]vout.x, xmm0
|
||||
shufps xmm0, xmm0, 33
|
||||
movss [edi]vout.y, xmm0
|
||||
movhlps xmm0, xmm0
|
||||
movss [edi]vout.z, xmm0
|
||||
}
|
||||
}
|
||||
// mulSetpoint. NB: in should be different as v!! (else don't work).
|
||||
void mulSetPoint(const CVector &vin, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, vin
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load in vector in op[0]
|
||||
movss xmm0, [eax]vin.x
|
||||
movss xmm1, [eax]vin.y
|
||||
movss xmm2, [eax]vin.z
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm0, xmm0, 0
|
||||
shufps xmm1, xmm1, 0
|
||||
shufps xmm2, xmm2, 0
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
// Add Matrix translate column vector
|
||||
addps xmm0, [ebx]this.a14
|
||||
|
||||
// write the result.
|
||||
movss [edi]vout.x, xmm0
|
||||
shufps xmm0, xmm0, 33
|
||||
movss [edi]vout.y, xmm0
|
||||
movhlps xmm0, xmm0
|
||||
movss [edi]vout.z, xmm0
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// mulSetvector. NB: vin should be different as v!! (else don't work).
|
||||
void mulSetVector(const CVector &vin, float scale, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, vin
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load in vector in op[0]
|
||||
movss xmm0, [eax]vin.x
|
||||
movss xmm1, [eax]vin.y
|
||||
movss xmm2, [eax]vin.z
|
||||
// Load scale in op[0]
|
||||
movss xmm3, scale
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm0, xmm0, 0
|
||||
shufps xmm1, xmm1, 0
|
||||
shufps xmm2, xmm2, 0
|
||||
shufps xmm3, xmm3, 0
|
||||
// Store vertex column in other regs.
|
||||
movaps xmm5, xmm0
|
||||
movaps xmm6, xmm1
|
||||
movaps xmm7, xmm2
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
|
||||
// mul final result with scale
|
||||
mulps xmm0, xmm3
|
||||
|
||||
// store it in xmm4 for future use.
|
||||
movaps xmm4, xmm0
|
||||
}
|
||||
}
|
||||
// mulSetpoint. NB: vin should be different as v!! (else don't work).
|
||||
void mulSetPoint(const CVector &vin, float scale, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, vin
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load in vector in op[0]
|
||||
movss xmm0, [eax]vin.x
|
||||
movss xmm1, [eax]vin.y
|
||||
movss xmm2, [eax]vin.z
|
||||
// Load scale in op[0]
|
||||
movss xmm3, scale
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm0, xmm0, 0
|
||||
shufps xmm1, xmm1, 0
|
||||
shufps xmm2, xmm2, 0
|
||||
shufps xmm3, xmm3, 0
|
||||
// Store vertex column in other regs.
|
||||
movaps xmm5, xmm0
|
||||
movaps xmm6, xmm1
|
||||
movaps xmm7, xmm2
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
// Add Matrix translate column vector
|
||||
addps xmm0, [ebx]this.a14
|
||||
|
||||
// mul final result with scale
|
||||
mulps xmm0, xmm3
|
||||
|
||||
// store it in xmm4 for future use.
|
||||
movaps xmm4, xmm0
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// mulAddvector. NB: vin should be different as v!! (else don't work).
|
||||
void mulAddVector(const CVector &/* vin */, float scale, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load vin vector loaded in mulSetVector
|
||||
movaps xmm0, xmm5
|
||||
movaps xmm1, xmm6
|
||||
movaps xmm2, xmm7
|
||||
// Load scale in op[0]
|
||||
movss xmm3, scale
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm3, xmm3, 0
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
|
||||
// mul final result with scale
|
||||
mulps xmm0, xmm3
|
||||
|
||||
// Add result, with prec sum.
|
||||
addps xmm0, xmm4
|
||||
|
||||
// store it in xmm4 for future use.
|
||||
movaps xmm4, xmm0
|
||||
|
||||
// write the result.
|
||||
movss [edi]vout.x, xmm0
|
||||
shufps xmm0, xmm0, 33
|
||||
movss [edi]vout.y, xmm0
|
||||
movhlps xmm0, xmm0
|
||||
movss [edi]vout.z, xmm0
|
||||
}
|
||||
}
|
||||
// mulAddpoint. NB: vin should be different as v!! (else don't work).
|
||||
void mulAddPoint(const CVector &/* vin */, float scale, CVector &vout)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov ebx, this
|
||||
mov edi, vout
|
||||
// Load vin vector loaded in mulSetPoint
|
||||
movaps xmm0, xmm5
|
||||
movaps xmm1, xmm6
|
||||
movaps xmm2, xmm7
|
||||
// Load scale in op[0]
|
||||
movss xmm3, scale
|
||||
// Expand op[0] to op[1], op[2], op[3]
|
||||
shufps xmm3, xmm3, 0
|
||||
// Mul each vector with 3 Matrix column
|
||||
mulps xmm0, [ebx]this.a11
|
||||
mulps xmm1, [ebx]this.a12
|
||||
mulps xmm2, [ebx]this.a13
|
||||
// Add each column vector.
|
||||
addps xmm0, xmm1
|
||||
addps xmm0, xmm2
|
||||
// Add Matrix translate column vector
|
||||
addps xmm0, [ebx]this.a14
|
||||
|
||||
// mul final result with scale
|
||||
mulps xmm0, xmm3
|
||||
|
||||
// Add result, with prec sum.
|
||||
addps xmm0, xmm4
|
||||
|
||||
// store it in xmm4 for future use.
|
||||
movaps xmm4, xmm0
|
||||
|
||||
// write the result.
|
||||
movss [edi]vout.x, xmm0
|
||||
shufps xmm0, xmm0, 33
|
||||
movss [edi]vout.y, xmm0
|
||||
movhlps xmm0, xmm0
|
||||
movss [edi]vout.z, xmm0
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#else // NL_OS_WINDOWS
|
||||
/// dummy CMatrix3x4SSE for non windows platform
|
||||
class CMatrix3x4SSE : public CMatrix3x4 { };
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
} // NL3D
|
||||
|
||||
|
||||
|
|
|
@ -1178,9 +1178,6 @@ private:
|
|||
CPSMultiMap<uint32, CPSLocatedBindable *>::M TLBMap;
|
||||
TLBMap _LBMap;
|
||||
|
||||
float _AutoLODStartDistPercent;
|
||||
uint8 _AutoLODDegradationExponent;
|
||||
|
||||
CPSAttribMaker<NLMISC::CRGBA> *_ColorAttenuationScheme;
|
||||
NLMISC::CRGBA _GlobalColor;
|
||||
NLMISC::CRGBA _GlobalColorLighted;
|
||||
|
@ -1206,6 +1203,11 @@ private:
|
|||
bool _HiddenAtCurrentFrame : 1;
|
||||
bool _HiddenAtPreviousFrame : 1;
|
||||
|
||||
// The two following members have been moved after the bitfield to workaround a MSVC 64-bit compiler bug (fixed in VS2013)
|
||||
// For more info, see: http://connect.microsoft.com/VisualStudio/feedback/details/777184/c-compiler-bug-vtable-pointer-put-at-wrong-offset-in-64-bit-mode
|
||||
float _AutoLODStartDistPercent;
|
||||
uint8 _AutoLODDegradationExponent;
|
||||
|
||||
static bool _SerialIdentifiers;
|
||||
static bool _ForceDisplayBBox;
|
||||
|
||||
|
|
|
@ -54,7 +54,7 @@ public:
|
|||
// The index of the skin rdrPass
|
||||
uint16 RdrPassIndex;
|
||||
// The texture id of the specular texture. This is the sort Key.
|
||||
uint32 SpecId;
|
||||
uintptr_t SpecId;
|
||||
|
||||
bool operator<(const CSkinSpecularRdrPass &o) const
|
||||
{
|
||||
|
|
|
@ -845,8 +845,8 @@ public:
|
|||
/**
|
||||
* This is the static function which build a UDriver, the root for all 3D functions.
|
||||
*/
|
||||
static UDriver *createDriver(uint windowIcon = 0, bool direct3d = false, emptyProc exitFunc = 0);
|
||||
static UDriver *createDriver(uint windowIcon, TDriver driver, emptyProc exitFunc = 0);
|
||||
static UDriver *createDriver(uintptr_t windowIcon = 0, bool direct3d = false, emptyProc exitFunc = 0);
|
||||
static UDriver *createDriver(uintptr_t windowIcon, TDriver driver, emptyProc exitFunc = 0);
|
||||
|
||||
/**
|
||||
* Purge static memory
|
||||
|
|
|
@ -53,12 +53,14 @@ namespace NLGUI
|
|||
bool show() const {return _PointerVisible;}
|
||||
|
||||
void draw(){}
|
||||
|
||||
|
||||
/// set button state
|
||||
void setButtonState(NLMISC::TMouseButton state) { _Buttons = state; }
|
||||
/// get buttons state
|
||||
NLMISC::TMouseButton getButtonState() const { return _Buttons; }
|
||||
|
||||
static const sint32 InvalidCoord = 0x80000000;
|
||||
|
||||
protected:
|
||||
// (x,y) is from the TopLeft corner of the window
|
||||
sint32 _PointerX; // Current pointer position (raw, before snapping)
|
||||
|
|
|
@ -34,7 +34,9 @@
|
|||
#include "events.h"
|
||||
#include "rect.h"
|
||||
#include "game_device.h"
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
|
@ -101,7 +103,7 @@ public:
|
|||
* \param we A windows eventsemitter. Can be NULL. Needed if you want to mix WIN32 events and Direct Input events
|
||||
* (for example, a Direct Input Mouse and a Win32 Keyboard)
|
||||
*/
|
||||
static CDIEventEmitter *create(HINSTANCE hinst, HWND hwnd, CWinEventEmitter *we);
|
||||
static CDIEventEmitter *create(HINSTANCE hinst, HWND hwnd, CWinEventEmitter *we) throw(EDirectInput);
|
||||
~CDIEventEmitter();
|
||||
public:
|
||||
|
||||
|
|
|
@ -53,7 +53,8 @@ public:
|
|||
uint getNumAllocatedBlocks() const { return _NumAlloc; }
|
||||
private:
|
||||
class CChunk;
|
||||
class CNode
|
||||
|
||||
class NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT) CNode
|
||||
{
|
||||
public:
|
||||
CChunk *Chunk; // the Chunk this node belongs to.
|
||||
|
|
|
@ -74,7 +74,7 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#ifdef NL_COMP_VC
|
||||
// Visual C++ warning : ebp maybe modified
|
||||
# pragma warning(disable:4731)
|
||||
#endif
|
||||
|
|
|
@ -220,7 +220,7 @@ private:
|
|||
|
||||
static TOldWinProcMap _OldWinProcMap;
|
||||
|
||||
bool initInternal(HINSTANCE hInstance, HWND ownerWindow, uint32 localId, uint32 foreignId = NULL);
|
||||
bool initInternal(HINSTANCE hInstance, HWND ownerWindow, uint32 localId, uint32 foreignId = 0);
|
||||
|
||||
private:
|
||||
static LRESULT CALLBACK listenerProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
|
|
@ -53,7 +53,8 @@ class CPlane;
|
|||
* \author Nevrax France
|
||||
* \date 2000
|
||||
*/
|
||||
class CMatrix
|
||||
|
||||
class NL_ALIGN_SSE2 CMatrix
|
||||
{
|
||||
public:
|
||||
/// Rotation Order.
|
||||
|
|
|
@ -178,6 +178,9 @@ private:
|
|||
|
||||
// Error message
|
||||
std::string _ErrorString;
|
||||
|
||||
// System dependant structure for locale
|
||||
void* _Locale;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -29,6 +29,12 @@
|
|||
# endif // NLMISC_HEAP_ALLOCATION_NDEBUG
|
||||
#endif // NL_USE_DEFAULT_MEMORY_MANAGER
|
||||
|
||||
#ifndef NL_OV_USE_NEW_ALLOCATOR
|
||||
# ifdef NL_HAS_SSE2
|
||||
# define NL_OV_USE_NEW_ALLOCATOR
|
||||
# endif // NL_HAS_SSE2
|
||||
#endif // NL_OV_USE_NEW_ALLOCATOR
|
||||
|
||||
namespace NLMISC {
|
||||
|
||||
|
||||
|
|
|
@ -86,6 +86,10 @@
|
|||
# define NL_COMP_VC_VERSION 60
|
||||
# define NL_COMP_NEED_PARAM_ON_METHOD
|
||||
# endif
|
||||
# elif defined(__MINGW32__)
|
||||
# define NL_COMP_MINGW
|
||||
# define NL_COMP_GCC
|
||||
# define NL_NO_ASM
|
||||
# endif
|
||||
# if defined(_HAS_TR1) && (_HAS_TR1 + 0) // VC9 TR1 feature pack or later
|
||||
# define NL_ISO_STDTR1_AVAILABLE
|
||||
|
@ -93,9 +97,13 @@
|
|||
# define NL_ISO_STDTR1_NAMESPACE std::tr1
|
||||
# endif
|
||||
# ifdef _DEBUG
|
||||
# define NL_DEBUG
|
||||
# ifndef NL_DEBUG
|
||||
# define NL_DEBUG
|
||||
# endif
|
||||
# elif defined (NDEBUG)
|
||||
# define NL_RELEASE
|
||||
# ifndef NL_RELEASE
|
||||
# define NL_RELEASE
|
||||
# endif
|
||||
# else
|
||||
# error "Don't know the compilation mode"
|
||||
# endif
|
||||
|
@ -109,7 +117,9 @@
|
|||
# define _WIN32_WINNT 0x0600 // force VISTA minimal version in 64 bits
|
||||
# endif
|
||||
// define NOMINMAX to be sure that windows includes will not define min max macros, but instead, use the stl template
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
#else
|
||||
# ifdef __APPLE__
|
||||
# define NL_OS_MAC
|
||||
|
@ -142,7 +152,7 @@
|
|||
//
|
||||
// NL_ISO_TEMPLATE_SPEC can be used in front of an instanciated class-template member data definition,
|
||||
// because sometimes MSVC++ 6 produces an error C2908 with a definition with template <>.
|
||||
#if defined(NL_OS_WINDOWS) || (defined(__GNUC__) && ((__GNUC__ < 3) || (__GNUC__ == 3 && __GNUC_MINOR__ <= 3)))
|
||||
#if defined(NL_COMP_VC) || (defined(__GNUC__) && ((__GNUC__ < 3) || (__GNUC__ == 3 && __GNUC_MINOR__ <= 3)))
|
||||
# define NL_ISO_SYNTAX 0
|
||||
# define NL_ISO_TEMPLATE_SPEC
|
||||
#else
|
||||
|
@ -328,6 +338,57 @@ typedef unsigned int uint; // at least 32bits (depend of processor)
|
|||
|
||||
#endif // NL_OS_UNIX
|
||||
|
||||
|
||||
// #ifdef NL_ENABLE_FORCE_INLINE
|
||||
# ifdef NL_COMP_VC
|
||||
# define NL_FORCE_INLINE __forceinline
|
||||
# elif defined(NL_COMP_GCC)
|
||||
# define NL_FORCE_INLINE inline __attribute__((always_inline))
|
||||
# else
|
||||
# define NL_FORCE_INLINE inline
|
||||
# endif
|
||||
// #else
|
||||
// # define NL_FORCE_INLINE inline
|
||||
// #endif
|
||||
|
||||
|
||||
#ifdef NL_COMP_VC
|
||||
#define NL_ALIGN(nb) __declspec(align(nb))
|
||||
#else
|
||||
#define NL_ALIGN(nb) __attribute__((aligned(nb)))
|
||||
#endif
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#include <stdlib.h>
|
||||
#include <intrin.h>
|
||||
#include <malloc.h>
|
||||
inline void *aligned_malloc(size_t size, size_t alignment) { return _aligned_malloc(size, alignment); }
|
||||
inline void aligned_free(void *ptr) { _aligned_free(ptr); }
|
||||
#else
|
||||
#include <malloc.h>
|
||||
inline void *aligned_malloc(size_t size, size_t alignment) { return memalign(alignment, size); }
|
||||
inline void aligned_free(void *ptr) { free(ptr); }
|
||||
#endif /* NL_COMP_ */
|
||||
|
||||
|
||||
#ifdef NL_HAS_SSE2
|
||||
|
||||
#define NL_DEFAULT_MEMORY_ALIGNMENT 16
|
||||
#define NL_ALIGN_SSE2 NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT)
|
||||
|
||||
extern void *operator new(size_t size) throw(std::bad_alloc);
|
||||
extern void *operator new[](size_t size) throw(std::bad_alloc);
|
||||
extern void operator delete(void *p) throw();
|
||||
extern void operator delete[](void *p) throw();
|
||||
|
||||
#else /* NL_HAS_SSE2 */
|
||||
|
||||
#define NL_DEFAULT_MEMORY_ALIGNMENT 4
|
||||
#define NL_ALIGN_SSE2
|
||||
|
||||
#endif /* NL_HAS_SSE2 */
|
||||
|
||||
|
||||
// CHashMap, CHashSet and CHashMultiMap definitions
|
||||
#if defined(_STLPORT_VERSION) // STLport detected
|
||||
# include <hash_map>
|
||||
|
@ -388,8 +449,8 @@ typedef uint16 ucchar;
|
|||
|
||||
|
||||
// To define a 64bits constant; ie: UINT64_CONSTANT(0x123456781234)
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 80)
|
||||
#ifdef NL_COMP_VC
|
||||
# if (NL_COMP_VC_VERSION >= 80)
|
||||
# define INT64_CONSTANT(c) (c##LL)
|
||||
# define SINT64_CONSTANT(c) (c##LL)
|
||||
# define UINT64_CONSTANT(c) (c##LL)
|
||||
|
|
|
@ -22,7 +22,9 @@
|
|||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
#include "displayer.h"
|
||||
|
|
|
@ -50,10 +50,10 @@ public:
|
|||
virtual ~CBufSock();
|
||||
|
||||
/// Sets the application identifier
|
||||
void setAppId( uint64 id ) { _AppId = id; }
|
||||
void setAppId( uintptr_t id ) { _AppId = id; }
|
||||
|
||||
/// Returns the application identifier
|
||||
uint64 appId() const { return _AppId; }
|
||||
uintptr_t appId() const { return _AppId; }
|
||||
|
||||
/// Returns a string with the characteristics of the object
|
||||
std::string asString() const;
|
||||
|
@ -256,7 +256,7 @@ private:
|
|||
NLMISC::CObjectVector<uint8> _ReadyToSendBuffer;
|
||||
TBlockSize _RTSBIndex;
|
||||
|
||||
uint64 _AppId;
|
||||
uintptr_t _AppId;
|
||||
|
||||
// Connected state (from the user's point of view, i.e. changed when the connection/disconnection event is at the front of the receive queue)
|
||||
bool _ConnectedState;
|
||||
|
|
|
@ -34,8 +34,8 @@ extern uint16 gScreenHeight;
|
|||
|
||||
class NeLDriver {
|
||||
public:
|
||||
NeLDriver(NL3D::UDriver *driver) { m_Driver=driver; }
|
||||
virtual ~NeLDriver() { ; }
|
||||
NeLDriver(NL3D::UDriver *driver):m_Driver(driver), m_TextContext(NULL), m_Scene(NULL) { }
|
||||
virtual ~NeLDriver() { }
|
||||
|
||||
void init();
|
||||
void update();
|
||||
|
|
|
@ -38,7 +38,9 @@
|
|||
#include "nel/3d/event_mouse_listener.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
@ -360,7 +362,7 @@ int main()
|
|||
}
|
||||
++itAcc;
|
||||
}
|
||||
if ((vCluster.size() == 0) && (DispCS[0].pIG == pCurIG))
|
||||
if (vCluster.empty() && (DispCS[0].pIG == pCurIG))
|
||||
{
|
||||
vCluster.push_back (pClipTrav->RootCluster);
|
||||
}
|
||||
|
|
|
@ -30,7 +30,9 @@
|
|||
#include "nel/3d/driver_user.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ CConfiguration::~CConfiguration()
|
|||
void CConfiguration::init()
|
||||
{
|
||||
// verify data
|
||||
nlassert(!m_ConfigCallbacks.size());
|
||||
nlassert(m_ConfigCallbacks.empty());
|
||||
|
||||
// load config
|
||||
m_ConfigFile.load(NLQT_CONFIG_FILE);
|
||||
|
|
|
@ -29,7 +29,9 @@
|
|||
#include <nel/3d/u_instance.h>
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -14,7 +14,9 @@
|
|||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#ifdef __GNUC__
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
||||
#ifndef NL_OS_WINDOWS
|
||||
#include "kbhit.h"
|
||||
#include <termios.h>
|
||||
#include <unistd.h> // for read()
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
#include "nel/net/callback_server.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -37,7 +37,9 @@
|
|||
#include "nel/net/transport_class.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -37,7 +37,9 @@
|
|||
#include "nel/net/transport_class.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -34,7 +34,9 @@
|
|||
#include "nel/net/login_server.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -43,7 +43,9 @@
|
|||
#include "receive_task.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -18,7 +18,9 @@
|
|||
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#elif defined NL_OS_UNIX
|
||||
|
||||
|
|
|
@ -143,11 +143,13 @@ void CComputedString::render2D (IDriver& driver,
|
|||
/*------------------------------------------------------------------*\
|
||||
render3D()
|
||||
\*------------------------------------------------------------------*/
|
||||
void CComputedString::render3D (IDriver& driver,CMatrix matrix,THotSpot hotspot)
|
||||
void CComputedString::render3D (IDriver& driver, const CMatrix &matrixp, THotSpot hotspot)
|
||||
{
|
||||
if (Vertices.getNumVertices() == 0)
|
||||
return;
|
||||
|
||||
CMatrix matrix = matrixp;
|
||||
|
||||
// get window size
|
||||
uint32 wndWidth, wndHeight;
|
||||
driver.getWindowSize(wndWidth, wndHeight);
|
||||
|
|
|
@ -103,7 +103,6 @@ void CDeform2d::doDeform(const TPoint2DVect &surf, IDriver *drv, IPerturbUV *uvp
|
|||
static CVertexBuffer vb;
|
||||
vb.setName("CDeform2d");
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag);
|
||||
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ NL_DEFAULT_PROPS(nel_drv_direct3d_win "NeL, Driver, Video: Direct3D")
|
|||
NL_ADD_RUNTIME_FLAGS(nel_drv_direct3d_win)
|
||||
NL_ADD_LIB_SUFFIX(nel_drv_direct3d_win)
|
||||
|
||||
ADD_DEFINITIONS(/Ddriver_direct3d_EXPORTS)
|
||||
ADD_DEFINITIONS(-DRIVER_DIRECT3D_EXPORTS)
|
||||
|
||||
IF(WITH_PCH)
|
||||
ADD_NATIVE_PRECOMPILED_HEADER(nel_drv_direct3d_win ${CMAKE_CURRENT_SOURCE_DIR}/stddirect3d.h ${CMAKE_CURRENT_SOURCE_DIR}/stddirect3d.cpp)
|
||||
|
|
|
@ -110,6 +110,10 @@ IDriver* createD3DDriverInstance ()
|
|||
|
||||
#else
|
||||
|
||||
#ifdef NL_COMP_MINGW
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
__declspec(dllexport) IDriver* NL3D_createIDriverInstance ()
|
||||
{
|
||||
return new CDriverD3D;
|
||||
|
@ -119,7 +123,9 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion ()
|
|||
{
|
||||
return IDriver::InterfaceVersion;
|
||||
}
|
||||
|
||||
#ifdef NL_COMP_MINGW
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*static*/ bool CDriverD3D::_CacheTest[CacheTest_Count] =
|
||||
|
@ -379,7 +385,7 @@ void CDriverD3D::resetRenderVariables()
|
|||
}
|
||||
for (i=0; i<MaxTexture; i++)
|
||||
{
|
||||
if ((uint32)(_TexturePtrStateCache[i].Texture) != 0xcccccccc)
|
||||
if ((uintptr_t)(_TexturePtrStateCache[i].Texture) != 0xcccccccc)
|
||||
{
|
||||
touchRenderVariable (&(_TexturePtrStateCache[i]));
|
||||
// reset texture because it may reference an old render target
|
||||
|
@ -419,7 +425,7 @@ void CDriverD3D::resetRenderVariables()
|
|||
|
||||
for (i=0; i<MaxLight; i++)
|
||||
{
|
||||
if (*(uint32*)(&(_LightCache[i].Light)) != 0xcccccccc)
|
||||
if (*(uintptr_t*)(&(_LightCache[i].Light)) != 0xcccccccc)
|
||||
{
|
||||
_LightCache[i].EnabledTouched = true;
|
||||
touchRenderVariable (&(_LightCache[i]));
|
||||
|
@ -514,7 +520,7 @@ void CDriverD3D::initRenderVariables()
|
|||
for (i=0; i<MaxTexture; i++)
|
||||
{
|
||||
_TexturePtrStateCache[i].StageID = i;
|
||||
*(uint32*)&(_TexturePtrStateCache[i].Texture) = 0xcccccccc;
|
||||
*(uintptr_t*)&(_TexturePtrStateCache[i].Texture) = 0xcccccccc;
|
||||
_TexturePtrStateCache[i].Modified = false;
|
||||
}
|
||||
for (i=0; i<MaxSampler; i++)
|
||||
|
@ -543,7 +549,7 @@ void CDriverD3D::initRenderVariables()
|
|||
for (i=0; i<MaxLight; ++i)
|
||||
{
|
||||
_LightCache[i].LightIndex = uint8(i);
|
||||
*(uint32*)&(_LightCache[i].Light) = 0xcccccccc;
|
||||
*(uintptr_t*)&(_LightCache[i].Light) = 0xcccccccc;
|
||||
_LightCache[i].Modified = false;
|
||||
}
|
||||
_VertexProgramCache.Modified = false;
|
||||
|
@ -1063,7 +1069,7 @@ void CDriverD3D::updateRenderVariablesInternal()
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
static void D3DWndProc(CDriverD3D *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
void D3DWndProc(CDriverD3D *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
H_AUTO_D3D(D3DWndProc);
|
||||
|
||||
|
@ -1231,7 +1237,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CDriverD3D::init (uint windowIcon, emptyProc exitFunc)
|
||||
bool CDriverD3D::init (uintptr_t windowIcon, emptyProc exitFunc)
|
||||
{
|
||||
H_AUTO_D3D(CDriver3D_init );
|
||||
|
||||
|
@ -1481,7 +1487,7 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r
|
|||
break;
|
||||
}
|
||||
}
|
||||
#endif WITH_PERFHUD
|
||||
#endif /* WITH_PERFHUD */
|
||||
// Create the D3D device
|
||||
HRESULT result = _D3D->CreateDevice (adapter, _Rasterizer, _HWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_PUREDEVICE, ¶meters, &_DeviceInterface);
|
||||
if (result != D3D_OK)
|
||||
|
|
|
@ -1,2 +1,4 @@
|
|||
EXPORTS NL3D_createIDriverInstance
|
||||
EXPORTS NL3D_interfaceVersion
|
||||
LIBRARY nel_drv_direct3d_win_r
|
||||
EXPORTS
|
||||
NL3D_createIDriverInstance
|
||||
NL3D_interfaceVersion
|
|
@ -839,7 +839,7 @@ public:
|
|||
// ***************************************************************************
|
||||
|
||||
// Mode initialisation, requests
|
||||
virtual bool init (uint windowIcon = 0, emptyProc exitFunc = 0);
|
||||
virtual bool init (uintptr_t windowIcon = 0, emptyProc exitFunc = 0);
|
||||
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable) throw(EBadDisplay);
|
||||
virtual bool release();
|
||||
virtual bool setMode(const GfxMode& mode);
|
||||
|
@ -953,7 +953,7 @@ public:
|
|||
virtual void setSwapVBLInterval(uint interval);
|
||||
virtual uint getSwapVBLInterval();
|
||||
virtual void swapTextureHandle(ITexture &tex0, ITexture &tex1);
|
||||
virtual uint getTextureHandle(const ITexture&tex);
|
||||
virtual uintptr_t getTextureHandle(const ITexture&tex);
|
||||
|
||||
// Matrix, viewport and frustum
|
||||
virtual void setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective = true);
|
||||
|
@ -1893,7 +1893,7 @@ public:
|
|||
H_AUTO_D3D(CDriverD3D_setSamplerState);
|
||||
nlassert (_DeviceInterface);
|
||||
nlassert (sampler<MaxSampler);
|
||||
nlassert (samplerState<MaxSamplerState);
|
||||
nlassert ((int)samplerState<(int)MaxSamplerState);
|
||||
|
||||
// Ref on the state
|
||||
CSamplerState &_samplerState = _SamplerStateCache[sampler][samplerState];
|
||||
|
@ -2025,7 +2025,7 @@ public:
|
|||
|
||||
// Remap high matrices indexes
|
||||
type = (D3DTRANSFORMSTATETYPE)remapMatrixIndex (type);
|
||||
nlassert (type<MaxMatrixState);
|
||||
nlassert ((int)type<(int)MaxMatrixState);
|
||||
|
||||
CMatrixState &theMatrix = _MatrixCache[type];
|
||||
#ifdef NL_D3D_USE_RENDER_STATE_CACHE
|
||||
|
|
|
@ -46,7 +46,7 @@ CIBDrvInfosD3D::CIBDrvInfosD3D(CDriverD3D *drv, ItIBDrvInfoPtrList it, CIndexBuf
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
extern uint indexCount=0;
|
||||
uint indexCount=0;
|
||||
|
||||
CIBDrvInfosD3D::~CIBDrvInfosD3D()
|
||||
{
|
||||
|
|
|
@ -1091,7 +1091,7 @@ void CDriverD3D::swapTextureHandle(ITexture &tex0, ITexture &tex1)
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
uint CDriverD3D::getTextureHandle(const ITexture &tex)
|
||||
uintptr_t CDriverD3D::getTextureHandle(const ITexture &tex)
|
||||
{
|
||||
H_AUTO_D3D(CDriverD3D_getTextureHandle)
|
||||
// If DrvShare not setuped
|
||||
|
@ -1104,7 +1104,7 @@ uint CDriverD3D::getTextureHandle(const ITexture &tex)
|
|||
if(!d3dtext)
|
||||
return 0;
|
||||
|
||||
return (uint)(d3dtext->Texture);
|
||||
return (uintptr_t)(d3dtext->Texture);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -59,7 +59,7 @@ CVBDrvInfosD3D::CVBDrvInfosD3D(CDriverD3D *drv, ItVBDrvInfoPtrList it, CVertexBu
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
extern uint vertexCount=0;
|
||||
uint vertexCount=0;
|
||||
|
||||
CVBDrvInfosD3D::~CVBDrvInfosD3D()
|
||||
{
|
||||
|
@ -173,7 +173,7 @@ uint8 *CVBDrvInfosD3D::lock (uint begin, uint end, bool readOnly)
|
|||
|
||||
void *pbData;
|
||||
if (VertexBuffer->Lock ( begin, end-begin, &pbData, readOnly?D3DLOCK_READONLY:0) != D3D_OK)
|
||||
return false;
|
||||
return NULL;
|
||||
|
||||
// Lock Profile?
|
||||
if(driver->_VBHardProfiling /*&& Hardware*/)
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ NL_ADD_RUNTIME_FLAGS(${NLDRV_OGL_LIB})
|
|||
IF(WIN32)
|
||||
INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
|
||||
TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
|
||||
ADD_DEFINITIONS(/DDRIVER_OPENGL_EXPORTS)
|
||||
ADD_DEFINITIONS(-DDRIVER_OPENGL_EXPORTS)
|
||||
ENDIF(WIN32)
|
||||
|
||||
IF(APPLE)
|
||||
|
|
|
@ -108,7 +108,10 @@ IDriver* createGlDriverInstance ()
|
|||
#else
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
#ifdef NL_COMP_MINGW
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
__declspec(dllexport) IDriver* NL3D_createIDriverInstance ()
|
||||
{
|
||||
return new CDriverGL;
|
||||
|
@ -118,7 +121,9 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion ()
|
|||
{
|
||||
return IDriver::InterfaceVersion;
|
||||
}
|
||||
|
||||
#ifdef NL_COMP_MINGW
|
||||
}
|
||||
#endif
|
||||
#elif defined (NL_OS_UNIX)
|
||||
|
||||
extern "C"
|
||||
|
@ -478,6 +483,11 @@ bool CDriverGL::setupDisplay()
|
|||
glLightModeli((GLenum)GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_SEPARATE_SPECULAR_COLOR_EXT);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (_Extensions.ARBFragmentShader)
|
||||
{
|
||||
_ForceNativeFragmentPrograms = false;
|
||||
}
|
||||
|
||||
_VertexProgramEnabled= false;
|
||||
_PixelProgramEnabled= false;
|
||||
|
@ -2652,7 +2662,7 @@ void CDriverGL::checkTextureOn() const
|
|||
bool CDriverGL::supportOcclusionQuery() const
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_supportOcclusionQuery)
|
||||
return _Extensions.NVOcclusionQuery;
|
||||
return _Extensions.NVOcclusionQuery || _Extensions.ARBOcclusionQuery;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -2683,11 +2693,14 @@ bool CDriverGL::supportFrameBufferObject() const
|
|||
IOcclusionQuery *CDriverGL::createOcclusionQuery()
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_createOcclusionQuery)
|
||||
nlassert(_Extensions.NVOcclusionQuery);
|
||||
nlassert(_Extensions.NVOcclusionQuery || _Extensions.ARBOcclusionQuery);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
GLuint id;
|
||||
nglGenOcclusionQueriesNV(1, &id);
|
||||
if (_Extensions.NVOcclusionQuery)
|
||||
nglGenOcclusionQueriesNV(1, &id);
|
||||
else
|
||||
nglGenQueriesARB(1, &id);
|
||||
if (id == 0) return NULL;
|
||||
COcclusionQueryGL *oqgl = new COcclusionQueryGL;
|
||||
oqgl->Driver = this;
|
||||
|
@ -2714,7 +2727,10 @@ void CDriverGL::deleteOcclusionQuery(IOcclusionQuery *oq)
|
|||
oqgl->Driver = NULL;
|
||||
nlassert(oqgl->ID != 0);
|
||||
GLuint id = oqgl->ID;
|
||||
nglDeleteOcclusionQueriesNV(1, &id);
|
||||
if (_Extensions.NVOcclusionQuery)
|
||||
nglDeleteOcclusionQueriesNV(1, &id);
|
||||
else
|
||||
nglDeleteQueriesARB(1, &id);
|
||||
_OcclusionQueryList.erase(oqgl->Iterator);
|
||||
if (oqgl == _CurrentOcclusionQuery)
|
||||
{
|
||||
|
@ -2733,7 +2749,10 @@ void COcclusionQueryGL::begin()
|
|||
nlassert(Driver);
|
||||
nlassert(Driver->_CurrentOcclusionQuery == NULL); // only one query at a time
|
||||
nlassert(ID);
|
||||
nglBeginOcclusionQueryNV(ID);
|
||||
if (Driver->_Extensions.NVOcclusionQuery)
|
||||
nglBeginOcclusionQueryNV(ID);
|
||||
else
|
||||
nglBeginQueryARB(GL_SAMPLES_PASSED, ID);
|
||||
Driver->_CurrentOcclusionQuery = this;
|
||||
OcclusionType = NotAvailable;
|
||||
VisibleCount = 0;
|
||||
|
@ -2749,7 +2768,10 @@ void COcclusionQueryGL::end()
|
|||
nlassert(Driver);
|
||||
nlassert(Driver->_CurrentOcclusionQuery == this); // only one query at a time
|
||||
nlassert(ID);
|
||||
nglEndOcclusionQueryNV();
|
||||
if (Driver->_Extensions.NVOcclusionQuery)
|
||||
nglEndOcclusionQueryNV();
|
||||
else
|
||||
nglEndQueryARB(GL_SAMPLES_PASSED);
|
||||
Driver->_CurrentOcclusionQuery = NULL;
|
||||
#endif
|
||||
}
|
||||
|
@ -2765,15 +2787,29 @@ IOcclusionQuery::TOcclusionType COcclusionQueryGL::getOcclusionType()
|
|||
nlassert(Driver->_CurrentOcclusionQuery != this); // can't query result between a begin/end pair!
|
||||
if (OcclusionType == NotAvailable)
|
||||
{
|
||||
GLuint result;
|
||||
// retrieve result
|
||||
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_AVAILABLE_NV, &result);
|
||||
if (result != GL_FALSE)
|
||||
if (Driver->_Extensions.NVOcclusionQuery)
|
||||
{
|
||||
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_NV, &result);
|
||||
OcclusionType = result != 0 ? NotOccluded : Occluded;
|
||||
VisibleCount = (uint) result;
|
||||
// Note : we could return the exact number of pixels that passed the z-test, but this value is not supported by all implementation (Direct3D ...)
|
||||
GLuint result;
|
||||
// retrieve result
|
||||
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_AVAILABLE_NV, &result);
|
||||
if (result != GL_FALSE)
|
||||
{
|
||||
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_NV, &result);
|
||||
OcclusionType = result != 0 ? NotOccluded : Occluded;
|
||||
VisibleCount = (uint) result;
|
||||
// Note : we could return the exact number of pixels that passed the z-test, but this value is not supported by all implementation (Direct3D ...)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GLuint result;
|
||||
nglGetQueryObjectuivARB(ID, GL_QUERY_RESULT_AVAILABLE, &result);
|
||||
if (result != GL_FALSE)
|
||||
{
|
||||
nglGetQueryObjectuivARB(ID, GL_QUERY_RESULT, &result);
|
||||
OcclusionType = result != 0 ? NotOccluded : Occluded;
|
||||
VisibleCount = (uint) result;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,2 +1,4 @@
|
|||
EXPORTS NL3D_createIDriverInstance
|
||||
EXPORTS NL3D_interfaceVersion
|
||||
LIBRARY nel_drv_opengl_win_r
|
||||
EXPORTS
|
||||
NL3D_createIDriverInstance
|
||||
NL3D_interfaceVersion
|
|
@ -304,7 +304,7 @@ public:
|
|||
|
||||
virtual bool isLost() const { return false; } // there's no notion of 'lost device" in OpenGL
|
||||
|
||||
virtual bool init (uint windowIcon = 0, emptyProc exitFunc = 0);
|
||||
virtual bool init (uintptr_t windowIcon = 0, emptyProc exitFunc = 0);
|
||||
|
||||
virtual void disableHardwareVertexProgram();
|
||||
virtual void disableHardwarePixelProgram();
|
||||
|
@ -632,7 +632,7 @@ public:
|
|||
|
||||
virtual void swapTextureHandle(ITexture &tex0, ITexture &tex1);
|
||||
|
||||
virtual uint getTextureHandle(const ITexture&tex);
|
||||
virtual uintptr_t getTextureHandle(const ITexture&tex);
|
||||
|
||||
/// \name Material multipass.
|
||||
/** NB: setupMaterial() must be called before thoses methods.
|
||||
|
@ -1591,6 +1591,7 @@ private:
|
|||
// @}
|
||||
// misc
|
||||
public:
|
||||
friend class COcclusionQueryGL;
|
||||
static GLenum NLCubeFaceToGLCubeFace[6];
|
||||
static CMaterial::CTexEnv _TexEnvReplace;
|
||||
// occlusion query
|
||||
|
|
|
@ -449,6 +449,16 @@ PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV;
|
|||
PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV;
|
||||
PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
|
||||
|
||||
// ARB_occlusion_query
|
||||
PFNGLGENQUERIESPROC nglGenQueriesARB;
|
||||
PFNGLDELETEQUERIESPROC nglDeleteQueriesARB;
|
||||
PFNGLISQUERYPROC nglIsQueryARB;
|
||||
PFNGLBEGINQUERYPROC nglBeginQueryARB;
|
||||
PFNGLENDQUERYPROC nglEndQueryARB;
|
||||
PFNGLGETQUERYIVPROC nglGetQueryivARB;
|
||||
PFNGLGETQUERYOBJECTIVPROC nglGetQueryObjectivARB;
|
||||
PFNGLGETQUERYOBJECTUIVPROC nglGetQueryObjectuivARB;
|
||||
|
||||
// GL_EXT_framebuffer_object
|
||||
PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT;
|
||||
PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT;
|
||||
|
@ -1239,6 +1249,15 @@ static bool setupNVFragmentProgram2(const char *glext)
|
|||
return true;
|
||||
}
|
||||
|
||||
// *********************************
|
||||
static bool setupARBFragmentShader(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupNVFragmentProgram2);
|
||||
CHECK_EXT("GL_ARB_fragment_shader");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupARBVertexBufferObject(const char *glext)
|
||||
{
|
||||
|
@ -1371,6 +1390,26 @@ static bool setupNVOcclusionQuery(const char *glext)
|
|||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupARBOcclusionQuery(const char *glext)
|
||||
{
|
||||
H_AUTO_OGL(setupARBOcclusionQuery);
|
||||
CHECK_EXT("ARB_occlusion_query");
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
CHECK_ADDRESS(PFNGLGENQUERIESPROC, glGenQueriesARB);
|
||||
CHECK_ADDRESS(PFNGLDELETEQUERIESPROC, glDeleteQueriesARB);
|
||||
CHECK_ADDRESS(PFNGLISQUERYPROC, glIsQueryARB);
|
||||
CHECK_ADDRESS(PFNGLBEGINQUERYPROC, glBeginQueryARB);
|
||||
CHECK_ADDRESS(PFNGLENDQUERYPROC, glEndQueryARB);
|
||||
CHECK_ADDRESS(PFNGLGETQUERYIVPROC, glGetQueryivARB);
|
||||
CHECK_ADDRESS(PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectivARB);
|
||||
CHECK_ADDRESS(PFNGLGETQUERYOBJECTUIVPROC, glGetQueryObjectuivARB);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
static bool setupNVTextureRectangle(const char *glext)
|
||||
|
@ -1597,7 +1636,7 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
{
|
||||
ext.NVVertexProgram = setupNVVertexProgram(glext);
|
||||
ext.EXTVertexShader = setupEXTVertexShader(glext);
|
||||
ext.ARBVertexProgram= setupARBVertexProgram(glext);
|
||||
ext.ARBVertexProgram = setupARBVertexProgram(glext);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1612,6 +1651,7 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
{
|
||||
ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
|
||||
ext.NVFragmentProgram2 = setupNVFragmentProgram2(glext);
|
||||
ext.ARBFragmentShader = setupARBFragmentShader(glext);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1663,6 +1703,9 @@ void registerGlExtensions(CGlExtensions &ext)
|
|||
// Check NV_occlusion_query
|
||||
ext.NVOcclusionQuery = setupNVOcclusionQuery(glext);
|
||||
|
||||
// Check ARB_occlusion_query
|
||||
ext.ARBOcclusionQuery = setupARBOcclusionQuery(glext);
|
||||
|
||||
// Check GL_NV_texture_rectangle
|
||||
ext.NVTextureRectangle = setupNVTextureRectangle(glext);
|
||||
|
||||
|
|
|
@ -58,6 +58,7 @@ struct CGlExtensions
|
|||
bool EXTVertexShader;
|
||||
bool NVTextureShader;
|
||||
bool NVOcclusionQuery;
|
||||
bool ARBOcclusionQuery;
|
||||
bool NVTextureRectangle;
|
||||
bool EXTTextureRectangle;
|
||||
bool ARBTextureRectangle;
|
||||
|
@ -103,6 +104,7 @@ struct CGlExtensions
|
|||
bool ARBVertexProgram;
|
||||
bool ARBTextureNonPowerOfTwo;
|
||||
bool ARBMultisample;
|
||||
bool ARBFragmentShader;
|
||||
|
||||
// NV Pixel Programs
|
||||
bool NVFragmentProgram2;
|
||||
|
@ -177,7 +179,9 @@ public:
|
|||
ARBTextureRectangle = false;
|
||||
ARBTextureNonPowerOfTwo = false;
|
||||
ARBMultisample = false;
|
||||
ARBFragmentShader = false;
|
||||
NVOcclusionQuery = false;
|
||||
ARBOcclusionQuery = false;
|
||||
FrameBufferObject = false;
|
||||
FrameBufferBlit = false;
|
||||
FrameBufferMultisample = false;
|
||||
|
@ -239,6 +243,7 @@ public:
|
|||
result += EXTSecondaryColor ? "EXTSecondaryColor " : "";
|
||||
result += EXTBlendColor ? "EXTBlendColor " : "";
|
||||
result += NVOcclusionQuery ? "NVOcclusionQuery " : "";
|
||||
result += ARBOcclusionQuery ? "ARBOcclusionQuery " : "";
|
||||
result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : "";
|
||||
result += ARBMultisample ? "ARBMultisample " : "";
|
||||
result += NVXGPUMemoryInfo ? "NVXGPUMemoryInfo " : "";
|
||||
|
@ -737,7 +742,16 @@ extern PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV;
|
|||
extern PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV;
|
||||
extern PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
|
||||
|
||||
|
||||
// ARB_occlusion_query
|
||||
//==================================
|
||||
extern PFNGLGENQUERIESPROC nglGenQueriesARB;
|
||||
extern PFNGLDELETEQUERIESPROC nglDeleteQueriesARB;
|
||||
extern PFNGLISQUERYPROC nglIsQueryARB;
|
||||
extern PFNGLBEGINQUERYPROC nglBeginQueryARB;
|
||||
extern PFNGLENDQUERYPROC nglEndQueryARB;
|
||||
extern PFNGLGETQUERYIVPROC nglGetQueryivARB;
|
||||
extern PFNGLGETQUERYOBJECTIVPROC nglGetQueryObjectivARB;
|
||||
extern PFNGLGETQUERYOBJECTUIVPROC nglGetQueryObjectuivARB;
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -2269,7 +2269,7 @@ void CDriverGL::swapTextureHandle(ITexture &tex0, ITexture &tex1)
|
|||
|
||||
|
||||
// ***************************************************************************
|
||||
uint CDriverGL::getTextureHandle(const ITexture &tex)
|
||||
uintptr_t CDriverGL::getTextureHandle(const ITexture &tex)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_getTextureHandle)
|
||||
// If DrvShare not setuped
|
||||
|
|
|
@ -296,7 +296,7 @@ bool GlWndProc(CDriverGL *driver, XEvent &e)
|
|||
#endif // NL_OS_UNIX
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
|
||||
bool CDriverGL::init (uintptr_t windowIcon, emptyProc exitFunc)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_init)
|
||||
|
||||
|
|
|
@ -37,7 +37,9 @@
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <windowsx.h>
|
||||
#endif
|
||||
|
|
|
@ -82,13 +82,13 @@ void UDriver::setMatrixMode2D43()
|
|||
}
|
||||
|
||||
// ***************************************************************************
|
||||
UDriver *UDriver::createDriver(uint windowIcon, bool direct3d, emptyProc exitFunc)
|
||||
UDriver *UDriver::createDriver(uintptr_t windowIcon, bool direct3d, emptyProc exitFunc)
|
||||
{
|
||||
return new CDriverUser (windowIcon, direct3d ? CDriverUser::Direct3d:CDriverUser::OpenGl, exitFunc);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
UDriver *UDriver::createDriver(uint windowIcon, TDriver driver, emptyProc exitFunc)
|
||||
UDriver *UDriver::createDriver(uintptr_t windowIcon, TDriver driver, emptyProc exitFunc)
|
||||
{
|
||||
return new CDriverUser (windowIcon, (CDriverUser::TDriver)driver, exitFunc);
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ bool CDriverUser::_StaticInit= false;
|
|||
|
||||
|
||||
// ***************************************************************************
|
||||
CDriverUser::CDriverUser (uint windowIcon, TDriver driver, emptyProc exitFunc)
|
||||
CDriverUser::CDriverUser (uintptr_t windowIcon, TDriver driver, emptyProc exitFunc)
|
||||
{
|
||||
// The enum of IDriver and UDriver MUST be the same!!!
|
||||
nlassert((uint)IDriver::idCount == (uint)UDriver::idCount);
|
||||
|
|
|
@ -35,7 +35,9 @@
|
|||
#endif // HAVE_CONFIG_H
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#else // NL_OS_WINDOWS
|
||||
# include <dlfcn.h>
|
||||
|
|
|
@ -109,7 +109,7 @@ CRGBA CFastHLSModifier::convert(uint H, uint L, uint S)
|
|||
return col;
|
||||
}
|
||||
|
||||
#if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
|
||||
#if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 71)
|
||||
# pragma warning( push )
|
||||
# pragma warning( disable : 4799 )
|
||||
#endif
|
||||
|
@ -124,7 +124,6 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
|
|||
static uint64 mmBlank = 0;
|
||||
static uint64 mmOne = INT64_CONSTANT(0x00FF00FF00FF00FF);
|
||||
static uint64 mmGray = INT64_CONSTANT(0x0080008000800080);
|
||||
static uint64 mmInterpBufer[4]= {0,0,0,INT64_CONSTANT(0x00FF00FF00FF00FF)};
|
||||
|
||||
/*
|
||||
dLum is actually 0xFFFFFF00 + realDLum
|
||||
|
@ -136,6 +135,8 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
|
|||
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
if(CSystemInfo::hasMMX())
|
||||
{
|
||||
static uint64 mmInterpBufer[4]= {0,0,0,INT64_CONSTANT(0x00FF00FF00FF00FF)};
|
||||
|
||||
__asm
|
||||
{
|
||||
mov edi, offset mmInterpBufer
|
||||
|
@ -262,7 +263,7 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
|
|||
#pragma managed(pop)
|
||||
#endif
|
||||
|
||||
#if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
|
||||
#if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 71)
|
||||
# pragma warning( pop )
|
||||
#endif
|
||||
|
||||
|
|
|
@ -271,7 +271,7 @@ void CFlareModel::traverseRender()
|
|||
float depthRangeNear, depthRangeFar;
|
||||
drv->getDepthRange(depthRangeNear, depthRangeFar);
|
||||
z = (depthRangeFar - depthRangeNear) * z + depthRangeNear;
|
||||
if (!v.size() || z > v[0]) // test against z-buffer
|
||||
if (v.empty() || z > v[0]) // test against z-buffer
|
||||
{
|
||||
visibilityRatio = 0.f;
|
||||
}
|
||||
|
|
|
@ -354,7 +354,7 @@ void CLodCharacterShape::buildMesh(const std::string &name, const CLodCharacte
|
|||
const vector<CVector> &normals= lodBuild.Normals;
|
||||
|
||||
nlassert(numVertices>0);
|
||||
nlassert(triangleIndices.size()>0);
|
||||
nlassert(!triangleIndices.empty());
|
||||
nlassert((triangleIndices.size()%3)==0);
|
||||
nlassert(skinWeights.size() == numVertices);
|
||||
nlassert(uvs.size() == numVertices);
|
||||
|
|
|
@ -16,6 +16,10 @@
|
|||
|
||||
#include "std3d.h"
|
||||
|
||||
#ifdef NL_HAS_SSE2
|
||||
# include <xmmintrin.h>
|
||||
#endif
|
||||
|
||||
#include "nel/misc/bsphere.h"
|
||||
#include "nel/misc/fast_mem.h"
|
||||
#include "nel/misc/system_info.h"
|
||||
|
@ -39,124 +43,6 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// CMatrix3x4SSE array correctly aligned
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
#define NL3D_SSE_ALIGNEMENT 16
|
||||
/**
|
||||
* A CMatrix3x4SSE array correctly aligned
|
||||
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
|
||||
*/
|
||||
class CMatrix3x4SSEArray
|
||||
{
|
||||
private:
|
||||
void *_AllocData;
|
||||
void *_Data;
|
||||
uint _Size;
|
||||
uint _Capacity;
|
||||
|
||||
public:
|
||||
CMatrix3x4SSEArray()
|
||||
{
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
}
|
||||
~CMatrix3x4SSEArray()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
CMatrix3x4SSEArray(const CMatrix3x4SSEArray &other)
|
||||
{
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
*this= other;
|
||||
}
|
||||
CMatrix3x4SSEArray &operator=(const CMatrix3x4SSEArray &other)
|
||||
{
|
||||
if( this == &other)
|
||||
return *this;
|
||||
resize(other.size());
|
||||
// copy data from aligned pointers to aligned pointers.
|
||||
memcpy(_Data, other._Data, size() * sizeof(CMatrix3x4SSE) );
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
CMatrix3x4SSE *getPtr()
|
||||
{
|
||||
return (CMatrix3x4SSE*)_Data;
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
delete [] ((uint8 *)_AllocData);
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
}
|
||||
|
||||
void resize(uint n)
|
||||
{
|
||||
// reserve ??
|
||||
if(n>_Capacity)
|
||||
reserve( max(2*_Capacity, n));
|
||||
_Size= n;
|
||||
}
|
||||
|
||||
void reserve(uint n)
|
||||
{
|
||||
if(n==0)
|
||||
clear();
|
||||
else if(n>_Capacity)
|
||||
{
|
||||
// Alloc new data.
|
||||
void *newAllocData;
|
||||
void *newData;
|
||||
|
||||
// Alloc for alignement.
|
||||
newAllocData= new uint8 [n * sizeof(CMatrix3x4SSE) + NL3D_SSE_ALIGNEMENT-1];
|
||||
if(newAllocData==NULL)
|
||||
throw Exception("SSE Allocation Failed");
|
||||
|
||||
// Align ptr
|
||||
newData= (void*) ( ((ptrdiff_t)newAllocData+NL3D_SSE_ALIGNEMENT-1) & (~(NL3D_SSE_ALIGNEMENT-1)) );
|
||||
|
||||
// copy valid data from old to new.
|
||||
memcpy(newData, _Data, size() * sizeof(CMatrix3x4SSE) );
|
||||
|
||||
// release old.
|
||||
if(_AllocData)
|
||||
delete [] ((uint8*)_AllocData);
|
||||
|
||||
// change ptrs and capacity.
|
||||
_Data= newData;
|
||||
_AllocData= newAllocData;
|
||||
_Capacity= n;
|
||||
|
||||
// TestYoyo
|
||||
//nlwarning("YOYO Tst SSE P4: %X, %d", _Data, n);
|
||||
}
|
||||
}
|
||||
|
||||
uint size() const {return _Size;}
|
||||
|
||||
|
||||
CMatrix3x4SSE &operator[](uint i) {return ((CMatrix3x4SSE*)_Data)[i];}
|
||||
};
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -39,7 +39,23 @@ static void applyArraySkinNormalT(uint numMatrixes, uint32 *infPtr, CMesh::CSkin
|
|||
{
|
||||
/* Prefetch all vertex/normal before, it is to be faster.
|
||||
*/
|
||||
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
#ifdef NL_HAS_SSE2
|
||||
{
|
||||
uint nInfTmp= nInf;
|
||||
uint32 *infTmpPtr= infPtr;
|
||||
for(;nInfTmp>0;nInfTmp--, infTmpPtr++)
|
||||
{
|
||||
uint index= *infTmpPtr;
|
||||
CMesh::CSkinWeight *srcSkin= srcSkinPtr + index;
|
||||
CVector *srcVertex= srcVertexPtr + index;
|
||||
CVector *srcNormal= srcNormalPtr + index;
|
||||
|
||||
_mm_prefetch((const char *)(void *)srcSkin, _MM_HINT_T1);
|
||||
_mm_prefetch((const char *)(void *)srcVertex, _MM_HINT_T1);
|
||||
_mm_prefetch((const char *)(void *)srcNormal, _MM_HINT_T1);
|
||||
}
|
||||
}
|
||||
#elif defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
{
|
||||
uint nInfTmp= nInf;
|
||||
uint32 *infTmpPtr= infPtr;
|
||||
|
@ -176,7 +192,25 @@ static void applyArraySkinTangentSpaceT(uint numMatrixes, uint32 *infPtr, CMesh:
|
|||
{
|
||||
/* Prefetch all vertex/normal/tgSpace before, it is faster.
|
||||
*/
|
||||
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
#ifdef NL_HAS_SSE2
|
||||
{
|
||||
uint nInfTmp= nInf;
|
||||
uint32 *infTmpPtr= infPtr;
|
||||
for(;nInfTmp>0;nInfTmp--, infTmpPtr++)
|
||||
{
|
||||
uint index= *infTmpPtr;
|
||||
CMesh::CSkinWeight *srcSkin= srcSkinPtr + index;
|
||||
CVector *srcVertex= srcVertexPtr + index;
|
||||
CVector *srcNormal= srcNormalPtr + index;
|
||||
CVector *srcTgSpace= tgSpacePtr + index;
|
||||
|
||||
_mm_prefetch((const char *)(void *)srcSkin, _MM_HINT_T1);
|
||||
_mm_prefetch((const char *)(void *)srcVertex, _MM_HINT_T1);
|
||||
_mm_prefetch((const char *)(void *)srcNormal, _MM_HINT_T1);
|
||||
_mm_prefetch((const char *)(void *)srcTgSpace, _MM_HINT_T1);
|
||||
}
|
||||
}
|
||||
#elif defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
|
||||
{
|
||||
uint nInfTmp= nInf;
|
||||
uint32 *infTmpPtr= infPtr;
|
||||
|
|
|
@ -2247,123 +2247,6 @@ void CMeshMRMSkinnedGeom::getSkinWeights (std::vector<CMesh::CSkinWeight> &skinW
|
|||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
// CMatrix3x4SSE array correctly aligned
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
#define NL3D_SSE_ALIGNEMENT 16
|
||||
/**
|
||||
* A CMatrix3x4SSEArray array correctly aligned
|
||||
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
|
||||
*/
|
||||
class CMatrix3x4SSEArray
|
||||
{
|
||||
private:
|
||||
void *_AllocData;
|
||||
void *_Data;
|
||||
uint _Size;
|
||||
uint _Capacity;
|
||||
|
||||
public:
|
||||
CMatrix3x4SSEArray()
|
||||
{
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
}
|
||||
~CMatrix3x4SSEArray()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
CMatrix3x4SSEArray(const CMatrix3x4SSEArray &other)
|
||||
{
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
*this= other;
|
||||
}
|
||||
CMatrix3x4SSEArray &operator=(const CMatrix3x4SSEArray &other)
|
||||
{
|
||||
if( this == &other)
|
||||
return *this;
|
||||
resize(other.size());
|
||||
// copy data from aligned pointers to aligned pointers.
|
||||
memcpy(_Data, other._Data, size() * sizeof(CMatrix3x4SSE) );
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
CMatrix3x4SSE *getPtr()
|
||||
{
|
||||
return (CMatrix3x4SSE*)_Data;
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
delete [] ((uint8 *) _AllocData);
|
||||
_AllocData= NULL;
|
||||
_Data= NULL;
|
||||
_Size= 0;
|
||||
_Capacity= 0;
|
||||
}
|
||||
|
||||
void resize(uint n)
|
||||
{
|
||||
// reserve ??
|
||||
if(n>_Capacity)
|
||||
reserve( max(2*_Capacity, n));
|
||||
_Size= n;
|
||||
}
|
||||
|
||||
void reserve(uint n)
|
||||
{
|
||||
if(n==0)
|
||||
clear();
|
||||
else if(n>_Capacity)
|
||||
{
|
||||
// Alloc new data.
|
||||
void *newAllocData;
|
||||
void *newData;
|
||||
|
||||
// Alloc for alignement.
|
||||
newAllocData= new uint8 [n * sizeof(CMatrix3x4SSE) + NL3D_SSE_ALIGNEMENT-1];
|
||||
if(newAllocData==NULL)
|
||||
throw Exception("SSE Allocation Failed");
|
||||
|
||||
// Align ptr
|
||||
newData= (void*) ( ((ptrdiff_t)newAllocData+NL3D_SSE_ALIGNEMENT-1) & (~(NL3D_SSE_ALIGNEMENT-1)) );
|
||||
|
||||
// copy valid data from old to new.
|
||||
memcpy(newData, _Data, size() * sizeof(CMatrix3x4SSE) );
|
||||
|
||||
// release old.
|
||||
if(_AllocData)
|
||||
delete [] ((uint8*)_AllocData);
|
||||
|
||||
// change ptrs and capacity.
|
||||
_Data= newData;
|
||||
_AllocData= newAllocData;
|
||||
_Capacity= n;
|
||||
|
||||
// TestYoyo
|
||||
//nlwarning("YOYO Tst SSE P4: %X, %d", _Data, n);
|
||||
}
|
||||
}
|
||||
|
||||
uint size() const {return _Size;}
|
||||
|
||||
|
||||
CMatrix3x4SSE &operator[](uint i) {return ((CMatrix3x4SSE*)_Data)[i];}
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -59,7 +59,6 @@ void CMotionBlur::performMotionBlur(IDriver *driver, float motionBlurAmount)
|
|||
static CVertexBuffer vb ;
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag ) ;
|
||||
vb.setNumVertices(4) ;
|
||||
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
|
||||
|
||||
uint32 width, height ;
|
||||
driver->getWindowSize(width, height) ;
|
||||
|
|
|
@ -94,7 +94,7 @@ const char *CProgramIndex::Names[NUM_UNIFORMS] =
|
|||
|
||||
void IProgram::buildInfo(CSource *source)
|
||||
{
|
||||
nlassert(!m_Source);
|
||||
// nlassert(!m_Source); // VALID: When deleting driver and creating new one.
|
||||
|
||||
m_Source = source;
|
||||
|
||||
|
|
|
@ -519,7 +519,6 @@ void CPSFanLight::getVBnIB(CVertexBuffer *&retVb, CIndexBuffer *&retIb)
|
|||
vb.setName("CPSFanLight");
|
||||
ib.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
ib.setNumIndexes(size * _NbFans * 3);
|
||||
ib.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
|
||||
// pointer on the current index to fill
|
||||
CIndexBufferReadWrite iba;
|
||||
ib.lock (iba);
|
||||
|
|
|
@ -421,7 +421,6 @@ void CPSGravity::show()
|
|||
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag);
|
||||
vb.setNumVertices(6);
|
||||
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
|
||||
{
|
||||
CVertexBufferReadWrite vba;
|
||||
vb.lock (vba);
|
||||
|
@ -434,7 +433,6 @@ void CPSGravity::show()
|
|||
}
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setNumIndexes(2*4);
|
||||
pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
|
||||
{
|
||||
CIndexBufferReadWrite ibaWrite;
|
||||
pb.lock (ibaWrite);
|
||||
|
|
|
@ -971,7 +971,6 @@ CPSRibbon::CVBnPB &CPSRibbon::getVBnPB()
|
|||
);
|
||||
vb.setNumVertices((_UsedNbSegs + 1) * numRibbonInVB * numVerticesInSlice); // 1 seg = 1 line + terminal vertices
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
|
||||
// set the primitive block size
|
||||
if (_BraceMode)
|
||||
{
|
||||
|
|
|
@ -582,7 +582,6 @@ CPSRibbonLookAt::CVBnPB &CPSRibbonLookAt::getVBnPB()
|
|||
CIndexBuffer &pb = VBnPB.PB;
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setNumIndexes((_UsedNbSegs << 1) * numRibbonInVB * 3);
|
||||
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
|
||||
CIndexBufferReadWrite iba;
|
||||
pb.lock (iba);
|
||||
/// Setup the pb and vb parts. Not very fast but executed only once
|
||||
|
|
|
@ -530,7 +530,6 @@ void CPSShockWave::getVBnPB(CVertexBuffer *&retVb, CIndexBuffer *&retPb)
|
|||
vb.lock (vba);
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setNumIndexes(2 * 3 * size * _NbSeg);
|
||||
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
|
||||
CIndexBufferReadWrite ibaWrite;
|
||||
pb.lock (ibaWrite);
|
||||
uint finalIndex = 0;
|
||||
|
|
|
@ -422,7 +422,6 @@ CPSTailDot::CVBnPB &CPSTailDot::getVBnPB()
|
|||
CIndexBuffer &pb = VBnPB.PB;
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setNumIndexes(2 * _UsedNbSegs * numRibbonInVB);
|
||||
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
|
||||
/// Setup the pb and vb parts. Not very fast but executed only once
|
||||
uint vbIndex = 0;
|
||||
uint pbIndex = 0;
|
||||
|
|
|
@ -117,7 +117,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
|
|||
CVertexBuffer vb;
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag);
|
||||
vb.setNumVertices(8);
|
||||
vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
|
||||
|
||||
{
|
||||
CVertexBufferReadWrite vba;
|
||||
|
@ -146,7 +145,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
|
|||
CIndexBuffer pb;
|
||||
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
|
||||
pb.setNumIndexes(2*12);
|
||||
pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
|
||||
{
|
||||
CIndexBufferReadWrite ibaWrite;
|
||||
pb.lock (ibaWrite);
|
||||
|
@ -208,7 +206,6 @@ void CPSUtil::displayArrow(IDriver *driver, const CVector &start, const CVector
|
|||
CVertexBuffer vb;
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag);
|
||||
vb.setNumVertices(5);
|
||||
vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
|
||||
|
||||
|
||||
{
|
||||
|
|
|
@ -753,7 +753,13 @@ bool CInstanceGroup::addToSceneWhenAllShapesLoaded (CScene& scene, IDriver *driv
|
|||
{
|
||||
_Instances[i]->clipUnlinkFromAll();
|
||||
for (j = 0; j < _InstancesInfos[i].Clusters.size(); ++j)
|
||||
_ClusterInstances[_InstancesInfos[i].Clusters[j]]->clipAddChild( _Instances[i] );
|
||||
{
|
||||
uint32 clusterInst = _InstancesInfos[i].Clusters[j];
|
||||
if (clusterInst < _ClusterInstances.size())
|
||||
_ClusterInstances[clusterInst]->clipAddChild( _Instances[i] );
|
||||
else
|
||||
nlwarning("IG: BUG: Cluster infos size %u, indexing %u", (uint32)_ClusterInstances.size(), clusterInst);
|
||||
}
|
||||
// For the first time we have to set all the instances to NOT move (and not be rebinded)
|
||||
_Instances[i]->freeze();
|
||||
_Instances[i]->setClusterSystem (this);
|
||||
|
@ -1307,7 +1313,6 @@ void CInstanceGroup::displayDebugClusters(IDriver *drv, class CTextContext *tx
|
|||
const uint maxVertices= 10000;
|
||||
vb.setVertexFormat(CVertexBuffer::PositionFlag);
|
||||
vb.setNumVertices(maxVertices);
|
||||
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
|
||||
CIndexBuffer clusterTriangles;
|
||||
CIndexBuffer clusterLines;
|
||||
CIndexBuffer portalTriangles;
|
||||
|
|
|
@ -37,7 +37,9 @@
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <winbase.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
|
|
@ -647,8 +647,7 @@ namespace NLGUI
|
|||
{
|
||||
if(!parseLUAScript(root))
|
||||
{
|
||||
nlwarning ("could not parse 'lua'");
|
||||
exit( EXIT_FAILURE );
|
||||
nlerror ("could not parse 'lua'");
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -362,7 +362,7 @@ namespace NLGUI
|
|||
{
|
||||
nlassert(key);
|
||||
nlassert(isValid());
|
||||
if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a function value '%p' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename()));
|
||||
if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a function value '%p' at key %s on object '%s' of type %s (not a table).", (void *)value, key, getId().c_str(), getTypename()));
|
||||
CLuaStackChecker lsc(_LuaState);
|
||||
push();
|
||||
_LuaState->push(key);
|
||||
|
|
|
@ -30,7 +30,9 @@
|
|||
#include "nel/misc/hierarchical_timer.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
#include <WinSock2.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace NLGUI
|
|||
CViewBase( param ),
|
||||
_Buttons( NLMISC::noButton )
|
||||
{
|
||||
_PointerX = _PointerY = _PointerOldX = _PointerOldY = _PointerDownX = _PointerDownY = 0;
|
||||
_PointerX = _PointerY = _PointerOldX = _PointerOldY = _PointerDownX = _PointerDownY = InvalidCoord;
|
||||
_PointerDown = false;
|
||||
_PointerVisible = true;
|
||||
}
|
||||
|
|
|
@ -63,6 +63,8 @@
|
|||
#include "nel/misc/file.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
|
|
@ -25,7 +25,9 @@
|
|||
#include "nel/misc/o_xml.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#ifndef NL_COMP_MINGW
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ ENDIF(WITH_STATIC OR WIN32)
|
|||
# For DirectInput (di_event_emitter)
|
||||
IF(WIN32)
|
||||
INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
|
||||
TARGET_LINK_LIBRARIES(nelmisc ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(nelmisc ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY} winmm dbghelp)
|
||||
ENDIF(WIN32)
|
||||
|
||||
IF(UNIX)
|
||||
|
@ -39,7 +39,7 @@ ENDIF(UNIX)
|
|||
|
||||
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${PNG_INCLUDE_DIR} config_file)
|
||||
|
||||
TARGET_LINK_LIBRARIES(nelmisc ${CMAKE_THREAD_LIBS_INIT} ${LIBXML2_LIBRARIES})
|
||||
TARGET_LINK_LIBRARIES(nelmisc ${CMAKE_THREAD_LIBS_INIT} ${LIBXML2_LIBRARIES} ${ZLIB_LIBRARY})
|
||||
SET_TARGET_PROPERTIES(nelmisc PROPERTIES LINK_INTERFACE_LIBRARIES "")
|
||||
NL_DEFAULT_PROPS(nelmisc "NeL, Library: NeL Misc")
|
||||
NL_ADD_RUNTIME_FLAGS(nelmisc)
|
||||
|
|
|
@ -26,6 +26,9 @@
|
|||
#include <csetjmp>
|
||||
extern "C"
|
||||
{
|
||||
#ifdef NL_COMP_MINGW
|
||||
# define HAVE_BOOLEAN
|
||||
#endif
|
||||
#include <jpeglib.h>
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -53,7 +53,9 @@
|
|||
# define _WIN32_WINNT 0x0400
|
||||
# endif
|
||||
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#elif defined (NL_OS_UNIX)
|
||||
# define NL_WIN_CALLBACK
|
||||
|
|
|
@ -20,7 +20,9 @@
|
|||
#include "nel/misc/common.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <io.h>
|
||||
# include <tchar.h>
|
||||
|
@ -37,6 +39,7 @@
|
|||
|
||||
using namespace std;
|
||||
|
||||
#ifndef NL_COMP_MINGW
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# pragma message( " " )
|
||||
|
||||
|
@ -69,6 +72,36 @@ extern "C" long _ftol2( double dblSource ) { return _ftol( dblSource ); }
|
|||
|
||||
|
||||
#endif // NL_OS_WINDOWS
|
||||
#endif // !NL_COMP_MINGW
|
||||
|
||||
|
||||
#ifdef NL_HAS_SSE2
|
||||
|
||||
void *operator new(size_t size) throw(std::bad_alloc)
|
||||
{
|
||||
void *p = aligned_malloc(size, NL_DEFAULT_MEMORY_ALIGNMENT);
|
||||
if (p == NULL) throw std::bad_alloc();
|
||||
return p;
|
||||
}
|
||||
|
||||
void *operator new[](size_t size) throw(std::bad_alloc)
|
||||
{
|
||||
void *p = aligned_malloc(size, NL_DEFAULT_MEMORY_ALIGNMENT);
|
||||
if (p == NULL) throw std::bad_alloc();
|
||||
return p;
|
||||
}
|
||||
|
||||
void operator delete(void *p) throw()
|
||||
{
|
||||
aligned_free(p);
|
||||
}
|
||||
|
||||
void operator delete[](void *p) throw()
|
||||
{
|
||||
aligned_free(p);
|
||||
}
|
||||
|
||||
#endif /* NL_HAS_SSE2 */
|
||||
|
||||
|
||||
#ifdef DEBUG_NEW
|
||||
|
@ -1040,7 +1073,7 @@ bool openDoc (const char *document)
|
|||
HINSTANCE result = ShellExecuteA(NULL, "open", document, NULL,NULL, SW_SHOWDEFAULT);
|
||||
|
||||
// If it failed, get the .htm regkey and lookup the program
|
||||
if ((UINT)result <= HINSTANCE_ERROR)
|
||||
if ((uintptr_t)result <= HINSTANCE_ERROR)
|
||||
{
|
||||
if (GetRegKey(HKEY_CLASSES_ROOT, ext.c_str(), key) == ERROR_SUCCESS)
|
||||
{
|
||||
|
|
|
@ -34,8 +34,10 @@
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define _WIN32_WINDOWS 0x0410
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define WINVER 0x0400
|
||||
# define NOMINMAX
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <direct.h>
|
||||
# include <tchar.h>
|
||||
|
@ -445,7 +447,7 @@ public:
|
|||
|
||||
EDebug() { _Reason = "Nothing about EDebug"; }
|
||||
|
||||
~EDebug () { }
|
||||
virtual ~EDebug() throw() {}
|
||||
|
||||
EDebug(EXCEPTION_POINTERS * pexp) : m_pexp(pexp) { nlassert(pexp != 0); createWhat(); }
|
||||
EDebug(const EDebug& se) : m_pexp(se.m_pexp) { createWhat(); }
|
||||
|
@ -755,7 +757,7 @@ public:
|
|||
|
||||
HANDLE getProcessHandle()
|
||||
{
|
||||
return CSystemInfo::isNT()?GetCurrentProcess():(HANDLE)GetCurrentProcessId();
|
||||
return CSystemInfo::isNT()?GetCurrentProcess():(HANDLE)(uintptr_t)GetCurrentProcessId();
|
||||
}
|
||||
|
||||
// return true if found
|
||||
|
@ -797,7 +799,7 @@ public:
|
|||
while (findAndErase(rawType, "classvector<char,class char_traits<char>,class allocator<char> >", "string")) ;
|
||||
}
|
||||
|
||||
string getFuncInfo (DWORD funcAddr, DWORD stackAddr)
|
||||
string getFuncInfo (uintptr_t funcAddr, uintptr_t stackAddr)
|
||||
{
|
||||
string str ("NoSymbol");
|
||||
|
||||
|
@ -853,7 +855,7 @@ public:
|
|||
|
||||
if (stop==0 && (parse[i] == ',' || parse[i] == ')'))
|
||||
{
|
||||
ULONG *addr = (ULONG*)(stackAddr) + 2 + pos2++;
|
||||
uintptr_t *addr = (uintptr_t*)(stackAddr) + 2 + pos2++;
|
||||
|
||||
string displayType = type;
|
||||
cleanType (type, displayType);
|
||||
|
@ -882,7 +884,7 @@ public:
|
|||
}
|
||||
else if (type == "char*")
|
||||
{
|
||||
if (!IsBadReadPtr(addr,sizeof(char*)) && *addr != NULL)
|
||||
if (!IsBadReadPtr(addr,sizeof(char*)) && *addr != 0)
|
||||
{
|
||||
if (!IsBadStringPtrA((char*)*addr,32))
|
||||
{
|
||||
|
@ -920,7 +922,7 @@ public:
|
|||
{
|
||||
if (!IsBadReadPtr(addr,sizeof(string*)))
|
||||
{
|
||||
if (*addr != NULL)
|
||||
if (*addr != 0)
|
||||
{
|
||||
if (!IsBadReadPtr((void*)*addr,sizeof(string)))
|
||||
sprintf (tmp, "\"%s\"", ((string*)*addr)->c_str());
|
||||
|
@ -929,9 +931,9 @@ public:
|
|||
}
|
||||
else
|
||||
{
|
||||
if (!IsBadReadPtr(addr,sizeof(ULONG*)))
|
||||
if (!IsBadReadPtr(addr,sizeof(uintptr_t*)))
|
||||
{
|
||||
if(*addr == NULL)
|
||||
if(*addr == 0)
|
||||
sprintf (tmp, "<NULL>");
|
||||
else
|
||||
sprintf (tmp, "0x%p", *addr);
|
||||
|
@ -956,7 +958,7 @@ public:
|
|||
if (disp != 0)
|
||||
{
|
||||
str += " + ";
|
||||
str += toString ((uint32)disp);
|
||||
str += toString ((uintptr_t)disp);
|
||||
str += " bytes";
|
||||
}
|
||||
}
|
||||
|
@ -1166,7 +1168,8 @@ void createDebug (const char *logPath, bool logInFile, bool eraseLastLog)
|
|||
initAcquireTimeMap();
|
||||
#endif
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#ifndef NL_COMP_MINGW
|
||||
# ifdef NL_OS_WINDOWS
|
||||
// if (!IsDebuggerPresent ())
|
||||
{
|
||||
// Use an environment variable to share the value among the EXE and its child DLLs
|
||||
|
@ -1180,7 +1183,8 @@ void createDebug (const char *logPath, bool logInFile, bool eraseLastLog)
|
|||
SetEnvironmentVariable( SE_TRANSLATOR_IN_MAIN_MODULE, _T("1") );
|
||||
}
|
||||
}
|
||||
#endif // NL_OS_WINDOWS
|
||||
# endif // NL_OS_WINDOWS
|
||||
#endif //!NL_COMP_MINGW
|
||||
|
||||
INelContext::getInstance().setErrorLog(new CLog (CLog::LOG_ERROR));
|
||||
INelContext::getInstance().setWarningLog(new CLog (CLog::LOG_WARNING));
|
||||
|
|
|
@ -217,7 +217,7 @@ static void BuildCtrlName(LPCDIDEVICEOBJECTINSTANCE lpddoi,
|
|||
|
||||
//============================================================================
|
||||
// A callback to enumerate the controls of a device
|
||||
static BOOL CALLBACK DIEnumDeviceObjectsCallback
|
||||
BOOL CALLBACK DIEnumDeviceObjectsCallback
|
||||
(
|
||||
LPCDIDEVICEOBJECTINSTANCE lpddoi,
|
||||
LPVOID pvRef
|
||||
|
|
|
@ -113,8 +113,8 @@ static const CKeyConv DIToNel[] =
|
|||
{DIK_CONVERT, KeyCONVERT, "CONVERT", false},
|
||||
{DIK_NOCONVERT, KeyNONCONVERT, "NOCONVERT", true},
|
||||
//
|
||||
{DIK_KANA, KeyKANA, false},
|
||||
{DIK_KANJI, KeyKANJI, false},
|
||||
{DIK_KANA, KeyKANA, "KANA", false},
|
||||
{DIK_KANJI, KeyKANJI, "KANJI", false},
|
||||
};
|
||||
|
||||
|
||||
|
@ -164,7 +164,7 @@ CDIKeyboard::CDIKeyboard(CWinEventEmitter *we, HWND hwnd)
|
|||
_RepeatPeriod = (uint) (1000.f / (keybSpeed * (27.5f / 31.f) + 2.5f));
|
||||
}
|
||||
// get keyboard layout
|
||||
_KBLayout = ::GetKeyboardLayout(NULL);
|
||||
_KBLayout = ::GetKeyboardLayout(0);
|
||||
|
||||
_RepetitionDisabled.resize(NumKeys);
|
||||
_RepetitionDisabled.clearAll();
|
||||
|
|
|
@ -27,6 +27,12 @@
|
|||
#define new DEBUG_NEW
|
||||
#endif
|
||||
|
||||
#ifdef NL_COMP_MINGW
|
||||
# undef FIELD_OFFSET
|
||||
# define FIELD_OFFSET(t,f) offsetof(t,f)
|
||||
#endif
|
||||
|
||||
|
||||
namespace NLMISC
|
||||
{
|
||||
|
||||
|
@ -78,7 +84,7 @@ void CDIMouse::setMouseMode(TAxis axis, TAxisMode axisMode)
|
|||
//======================================================
|
||||
CDIMouse::TAxisMode CDIMouse::getMouseMode(TAxis axis) const
|
||||
{
|
||||
nlassert(axis < NumMouseAxis);
|
||||
nlassert((int)axis < (int)NumMouseAxis);
|
||||
return _MouseAxisMode[axis];
|
||||
}
|
||||
|
||||
|
|
|
@ -39,8 +39,10 @@
|
|||
// these defines is for IsDebuggerPresent(). it'll not compile on windows 95
|
||||
// just comment this and the IsDebuggerPresent to compile on windows 95
|
||||
# define _WIN32_WINDOWS 0x0410
|
||||
# define WINVER 0x0400
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define WINVER 0x0400
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#else
|
||||
# define IsDebuggerPresent() false
|
||||
|
|
|
@ -57,7 +57,7 @@ void *nlGetSymbolAddress(NL_LIB_HANDLE libHandle, const std::string &procName)
|
|||
{
|
||||
void *res = 0;
|
||||
#ifdef NL_OS_WINDOWS
|
||||
res = GetProcAddress(libHandle, procName.c_str());
|
||||
res = (void *)GetProcAddress(libHandle, procName.c_str());
|
||||
#elif defined(NL_OS_UNIX)
|
||||
res = dlsym(libHandle, procName.c_str());
|
||||
#else
|
||||
|
|
|
@ -33,6 +33,9 @@ CFixedSizeAllocator::CFixedSizeAllocator(uint numBytesPerBlock, uint numBlockPer
|
|||
_NumChunks = 0;
|
||||
nlassert(numBytesPerBlock > 1);
|
||||
_NumBytesPerBlock = numBytesPerBlock;
|
||||
const uint mask = NL_DEFAULT_MEMORY_ALIGNMENT - 1;
|
||||
_NumBytesPerBlock = (_NumBytesPerBlock + mask) & ~mask;
|
||||
nlassert(_NumBytesPerBlock >= numBytesPerBlock);
|
||||
_NumBlockPerChunk = std::max(numBlockPerChunk, (uint) 3);
|
||||
_NumAlloc = 0;
|
||||
}
|
||||
|
@ -67,12 +70,14 @@ void *CFixedSizeAllocator::alloc()
|
|||
return _FreeSpace->unlink();
|
||||
}
|
||||
|
||||
#define aligned_offsetof(s, m) ((offsetof(s, m) + (NL_DEFAULT_MEMORY_ALIGNMENT - 1)) & ~(NL_DEFAULT_MEMORY_ALIGNMENT - 1))
|
||||
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::free(void *block)
|
||||
{
|
||||
if (!block) return;
|
||||
/// get the node from the object
|
||||
CNode *node = (CNode *) ((uint8 *) block - offsetof(CNode, Next));
|
||||
CNode *node = (CNode *) ((uint8 *) block - aligned_offsetof(CNode, Next));
|
||||
//
|
||||
nlassert(node->Chunk != NULL);
|
||||
nlassert(node->Chunk->Allocator == this);
|
||||
|
@ -84,7 +89,9 @@ void CFixedSizeAllocator::free(void *block)
|
|||
// *****************************************************************************************************************
|
||||
uint CFixedSizeAllocator::CChunk::getBlockSizeWithOverhead() const
|
||||
{
|
||||
return std::max((uint)(sizeof(CNode) - offsetof(CNode, Next)),(uint)(Allocator->getNumBytesPerBlock())) + offsetof(CNode, Next);
|
||||
nlctassert((sizeof(CNode) % NL_DEFAULT_MEMORY_ALIGNMENT) == 0);
|
||||
return std::max((uint)(sizeof(CNode) - aligned_offsetof(CNode, Next)),
|
||||
(uint)(Allocator->getNumBytesPerBlock())) + aligned_offsetof(CNode, Next);
|
||||
}
|
||||
|
||||
// *****************************************************************************************************************
|
||||
|
@ -105,7 +112,7 @@ CFixedSizeAllocator::CChunk::~CChunk()
|
|||
nlassert(NumFreeObjs == 0);
|
||||
nlassert(Allocator->_NumChunks > 0);
|
||||
-- (Allocator->_NumChunks);
|
||||
delete[] Mem;
|
||||
aligned_free(Mem); //delete[] Mem;
|
||||
}
|
||||
|
||||
// *****************************************************************************************************************
|
||||
|
@ -115,7 +122,7 @@ void CFixedSizeAllocator::CChunk::init(CFixedSizeAllocator *alloc)
|
|||
nlassert(alloc != NULL);
|
||||
Allocator = alloc;
|
||||
//
|
||||
Mem = new uint8[getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk()];
|
||||
Mem = (uint8 *)aligned_malloc(getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk(), NL_DEFAULT_MEMORY_ALIGNMENT); // new uint8[getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk()];
|
||||
//
|
||||
getNode(0).Chunk = this;
|
||||
getNode(0).Next = &getNode(1);
|
||||
|
@ -179,7 +186,7 @@ void *CFixedSizeAllocator::CNode::unlink()
|
|||
*Prev = Next;
|
||||
nlassert(Chunk->NumFreeObjs > 0);
|
||||
Chunk->grab(); // tells the containing chunk that a node has been allocated
|
||||
return (void *) &Next;
|
||||
return (void *)((uintptr_t)(this) + aligned_offsetof(CNode, Next)); //(void *) &Next;
|
||||
}
|
||||
|
||||
// *****************************************************************************************************************
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
#include "nel/misc/log.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <process.h>
|
||||
# include <windows.h>
|
||||
#else
|
||||
|
|
|
@ -140,6 +140,7 @@ inline void CMatrix::testExpandRot() const
|
|||
self->Scale33= 1;
|
||||
}
|
||||
}
|
||||
|
||||
inline void CMatrix::testExpandProj() const
|
||||
{
|
||||
if(hasProj())
|
||||
|
|
|
@ -24,7 +24,9 @@
|
|||
#include "nel/misc/debug.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <imagehlp.h>
|
||||
# pragma comment(lib, "imagehlp.lib")
|
||||
|
@ -148,7 +150,11 @@ static string getSourceInfo (DWORD_TYPE addr)
|
|||
return str;
|
||||
}
|
||||
|
||||
static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAddress)
|
||||
#ifdef NL_OS_WIN64
|
||||
static DWORD64 __stdcall GetModuleBase(HANDLE hProcess, DWORD64 dwReturnAddress)
|
||||
#else
|
||||
static DWORD __stdcall GetModuleBase(HANDLE hProcess, DWORD dwReturnAddress)
|
||||
#endif
|
||||
{
|
||||
IMAGEHLP_MODULE moduleInfo;
|
||||
|
||||
|
@ -169,9 +175,15 @@ static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAd
|
|||
|
||||
if (cch && (lstrcmp(szFile, "DBFN")== 0))
|
||||
{
|
||||
if (!SymLoadModule(hProcess,
|
||||
NULL, "MN",
|
||||
NULL, (DWORD) memoryBasicInfo.AllocationBase, 0))
|
||||
char mn[] = { 'M', 'N', 0x00 };
|
||||
#ifdef NL_OS_WIN64
|
||||
if (!SymLoadModule64(
|
||||
#else
|
||||
if (!SymLoadModule(
|
||||
#endif
|
||||
hProcess,
|
||||
NULL, mn,
|
||||
NULL, (uintptr_t)memoryBasicInfo.AllocationBase, 0))
|
||||
{
|
||||
// DWORD dwError = GetLastError();
|
||||
// nlinfo("Error: %d", dwError);
|
||||
|
@ -179,17 +191,23 @@ static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAd
|
|||
}
|
||||
else
|
||||
{
|
||||
if (!SymLoadModule(hProcess,
|
||||
NULL, ((cch) ? szFile : NULL),
|
||||
NULL, (DWORD) memoryBasicInfo.AllocationBase, 0))
|
||||
#ifdef NL_OS_WIN64
|
||||
if (!SymLoadModule64(
|
||||
#else
|
||||
if (!SymLoadModule(
|
||||
#endif
|
||||
hProcess,
|
||||
NULL, ((cch) ? szFile : NULL),
|
||||
NULL, (uintptr_t)memoryBasicInfo.AllocationBase, 0))
|
||||
{
|
||||
// DWORD dwError = GetLastError();
|
||||
// nlinfo("Error: %d", dwError);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
return (DWORD) memoryBasicInfo.AllocationBase;
|
||||
return (uintptr_t)memoryBasicInfo.AllocationBase;
|
||||
}
|
||||
// else
|
||||
// nlinfo("Error is %d", GetLastError());
|
||||
|
@ -250,19 +268,13 @@ static void displayCallStack (CLog *log)
|
|||
return;
|
||||
}
|
||||
|
||||
#ifdef NL_OS_WIN64
|
||||
WOW64_CONTEXT context;
|
||||
#else
|
||||
// FIXME: Implement this for MinGW
|
||||
#ifndef NL_COMP_MINGW
|
||||
CONTEXT context;
|
||||
#endif
|
||||
::ZeroMemory (&context, sizeof(context));
|
||||
context.ContextFlags = CONTEXT_FULL;
|
||||
|
||||
#ifdef NL_OS_WIN64
|
||||
if (Wow64GetThreadContext (GetCurrentThread(), &context) == FALSE)
|
||||
#else
|
||||
if (GetThreadContext (GetCurrentThread(), &context) == FALSE)
|
||||
#endif
|
||||
{
|
||||
nlwarning ("DISP: GetThreadContext(%p) failed", GetCurrentThread());
|
||||
return;
|
||||
|
@ -270,12 +282,20 @@ static void displayCallStack (CLog *log)
|
|||
|
||||
STACKFRAME callStack;
|
||||
::ZeroMemory (&callStack, sizeof(callStack));
|
||||
callStack.AddrPC.Mode = AddrModeFlat;
|
||||
|
||||
#ifdef NL_OS_WIN64
|
||||
callStack.AddrPC.Offset = context.Rip;
|
||||
callStack.AddrStack.Offset = context.Rsp;
|
||||
callStack.AddrFrame.Offset = context.Rbp;
|
||||
#else
|
||||
callStack.AddrPC.Offset = context.Eip;
|
||||
callStack.AddrStack.Mode = AddrModeFlat;
|
||||
callStack.AddrStack.Offset = context.Esp;
|
||||
callStack.AddrFrame.Mode = AddrModeFlat;
|
||||
callStack.AddrFrame.Offset = context.Ebp;
|
||||
#endif
|
||||
|
||||
callStack.AddrPC.Mode = AddrModeFlat;
|
||||
callStack.AddrStack.Mode = AddrModeFlat;
|
||||
callStack.AddrFrame.Mode = AddrModeFlat;
|
||||
|
||||
for (uint32 i = 0; ; i++)
|
||||
{
|
||||
|
@ -283,12 +303,13 @@ static void displayCallStack (CLog *log)
|
|||
|
||||
#ifdef NL_OS_WIN64
|
||||
MachineType = IMAGE_FILE_MACHINE_AMD64;
|
||||
BOOL res = StackWalk64(MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
|
||||
NULL, NULL, SymFunctionTableAccess, GetModuleBase, NULL);
|
||||
#else
|
||||
MachineType = IMAGE_FILE_MACHINE_I386;
|
||||
#endif
|
||||
|
||||
BOOL res = StackWalk (MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
|
||||
BOOL res = StackWalk(MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
|
||||
NULL, NULL, SymFunctionTableAccess, GetModuleBase, NULL);
|
||||
#endif
|
||||
|
||||
/* if (res == FALSE)
|
||||
{
|
||||
|
@ -309,6 +330,7 @@ static void displayCallStack (CLog *log)
|
|||
|
||||
log->displayNL (" %s : %s", srcInfo.c_str(), symInfo.c_str());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#else // NL_OS_WINDOWS
|
||||
|
|
|
@ -44,8 +44,10 @@ using namespace std;
|
|||
// these defines are for IsDebuggerPresent(). It'll not compile on windows 95
|
||||
// just comment this and the IsDebuggerPresent to compile on windows 95
|
||||
#define _WIN32_WINDOWS 0x0410
|
||||
#define WINVER 0x0400
|
||||
#define NOMINMAX
|
||||
#ifndef NL_COMP_MINGW
|
||||
# define WINVER 0x0400
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
#ifdef DEBUG_NEW
|
||||
|
|
|
@ -23,6 +23,11 @@
|
|||
// Include from libxml2
|
||||
#include <libxml/xmlerror.h>
|
||||
|
||||
#if defined(NL_OS_WINDOWS) && defined(NL_COMP_VC_VERSION) && NL_COMP_VC_VERSION >= 80
|
||||
#define USE_LOCALE_SPRINTF
|
||||
#include <locale.h>
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
#ifdef DEBUG_NEW
|
||||
|
@ -38,11 +43,22 @@ const char SEPARATOR = ' ';
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
#ifdef USE_LOCALE_SPRINTF
|
||||
|
||||
#define writenumber(src,format,digits) \
|
||||
char number_as_cstring [digits+1]; \
|
||||
_sprintf_l( number_as_cstring, format, (_locale_t)_Locale, src ); \
|
||||
serialSeparatedBufferOut( number_as_cstring );
|
||||
|
||||
#else
|
||||
|
||||
#define writenumber(src,format,digits) \
|
||||
char number_as_cstring [digits+1]; \
|
||||
sprintf( number_as_cstring, format, src ); \
|
||||
serialSeparatedBufferOut( number_as_cstring );
|
||||
|
||||
#endif
|
||||
|
||||
// ***************************************************************************
|
||||
// XML callbacks
|
||||
// ***************************************************************************
|
||||
|
@ -133,6 +149,13 @@ COXml::COXml () : IStream (false /* Output mode */)
|
|||
|
||||
// Push begin
|
||||
_PushBegin = false;
|
||||
|
||||
#ifdef USE_LOCALE_SPRINTF
|
||||
// create C numeric locale
|
||||
_Locale = _create_locale(LC_NUMERIC, "C");
|
||||
#else
|
||||
_Locale = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -192,6 +215,10 @@ COXml::~COXml ()
|
|||
{
|
||||
// Flush document to the internal stream
|
||||
flush ();
|
||||
|
||||
#ifdef USE_LOCALE_SPRINTF
|
||||
if (_Locale) _free_locale((_locale_t)_Locale);
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -68,21 +68,23 @@ void *CObjectArenaAllocator::alloc(uint size)
|
|||
if (size >= _MaxAllocSize)
|
||||
{
|
||||
// use standard allocator
|
||||
uint8 *block = new uint8[size + sizeof(uint)]; // an additionnal uint is needed to store size of block
|
||||
nlctassert(NL_DEFAULT_MEMORY_ALIGNMENT >= sizeof(uint));
|
||||
uint8 *block = (uint8 *)aligned_malloc(NL_DEFAULT_MEMORY_ALIGNMENT + size, NL_DEFAULT_MEMORY_ALIGNMENT); //new uint8[size + sizeof(uint)]; // an additionnal uint is needed to store size of block
|
||||
if (!block) return NULL;
|
||||
#ifdef NL_DEBUG
|
||||
_MemBlockToAllocID[block] = _AllocID;
|
||||
#endif
|
||||
*(uint *) block = size;
|
||||
return block + sizeof(uint);
|
||||
return block + NL_DEFAULT_MEMORY_ALIGNMENT;
|
||||
}
|
||||
uint entry = ((size + (_Granularity - 1)) / _Granularity) ;
|
||||
nlassert(entry < _ObjectSizeToAllocator.size());
|
||||
if (!_ObjectSizeToAllocator[entry])
|
||||
{
|
||||
_ObjectSizeToAllocator[entry] = new CFixedSizeAllocator(entry * _Granularity + sizeof(uint), _MaxAllocSize / size); // an additionnal uint is needed to store size of block
|
||||
_ObjectSizeToAllocator[entry] = new CFixedSizeAllocator(entry * _Granularity + NL_DEFAULT_MEMORY_ALIGNMENT, _MaxAllocSize / size); // an additionnal uint is needed to store size of block
|
||||
}
|
||||
void *block = _ObjectSizeToAllocator[entry]->alloc();
|
||||
nlassert(((uintptr_t)block % NL_DEFAULT_MEMORY_ALIGNMENT) == 0);
|
||||
#ifdef NL_DEBUG
|
||||
if (block)
|
||||
{
|
||||
|
@ -91,14 +93,14 @@ void *CObjectArenaAllocator::alloc(uint size)
|
|||
++_AllocID;
|
||||
#endif
|
||||
*(uint *) block = size;
|
||||
return (void *) ((uint8 *) block + sizeof(uint));
|
||||
return (void *) ((uint8 *) block + NL_DEFAULT_MEMORY_ALIGNMENT);
|
||||
}
|
||||
|
||||
// *****************************************************************************************************************
|
||||
void CObjectArenaAllocator::free(void *block)
|
||||
{
|
||||
if (!block) return;
|
||||
uint8 *realBlock = (uint8 *) block - sizeof(uint); // a uint is used at start of block to give its size
|
||||
uint8 *realBlock = (uint8 *) block - NL_DEFAULT_MEMORY_ALIGNMENT; // sizeof(uint); // a uint is used at start of block to give its size
|
||||
uint size = *(uint *) realBlock;
|
||||
if (size >= _MaxAllocSize)
|
||||
{
|
||||
|
@ -107,7 +109,7 @@ void CObjectArenaAllocator::free(void *block)
|
|||
nlassert(it != _MemBlockToAllocID.end());
|
||||
_MemBlockToAllocID.erase(it);
|
||||
#endif
|
||||
delete realBlock;
|
||||
aligned_free(realBlock);
|
||||
return;
|
||||
}
|
||||
uint entry = ((size + (_Granularity - 1)) / _Granularity);
|
||||
|
|
|
@ -25,7 +25,9 @@
|
|||
#include "nel/misc/xml_pack.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <sys/types.h>
|
||||
# include <sys/stat.h>
|
||||
|
|
|
@ -23,7 +23,9 @@
|
|||
#include "nel/misc/path.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
# include <windowsx.h>
|
||||
# include <winuser.h>
|
||||
|
@ -157,8 +159,10 @@ static LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM
|
|||
// if the dtor call order is not good.
|
||||
//exit(EXIT_SUCCESS);
|
||||
#ifdef NL_OS_WINDOWS
|
||||
#ifndef NL_COMP_MINGW
|
||||
// disable the Windows popup telling that the application aborted and disable the dr watson report.
|
||||
_set_abort_behavior(0, _WRITE_ABORT_MSG | _CALL_REPORTFAULT);
|
||||
#endif
|
||||
#endif
|
||||
// quit without calling atexit or static object dtors.
|
||||
abort();
|
||||
|
@ -232,7 +236,7 @@ TReportResult report (const std::string &title, const std::string &header, const
|
|||
|
||||
// create the edit control
|
||||
HWND edit = CreateWindowW (L"EDIT", NULL, WS_BORDER | WS_CHILD | WS_VISIBLE | WS_HSCROLL | WS_VSCROLL | ES_READONLY | ES_LEFT | ES_MULTILINE, 7, 70, 429, 212, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (edit, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (edit, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
// set the edit text limit to lot of :)
|
||||
SendMessage (edit, EM_LIMITTEXT, ~0U, 0);
|
||||
|
@ -246,7 +250,7 @@ TReportResult report (const std::string &title, const std::string &header, const
|
|||
{
|
||||
// create the combo box control
|
||||
checkIgnore = CreateWindowW (L"BUTTON", L"Don't display this report again", WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX | BS_CHECKBOX, 7, 290, 429, 18, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (checkIgnore, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (checkIgnore, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
if(ignoreNextTime)
|
||||
{
|
||||
|
@ -256,28 +260,28 @@ TReportResult report (const std::string &title, const std::string &header, const
|
|||
|
||||
// create the debug button control
|
||||
debug = CreateWindowW (L"BUTTON", L"Debug", WS_CHILD | WS_VISIBLE, 7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (debug, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (debug, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
if (debugButton == 0)
|
||||
EnableWindow(debug, FALSE);
|
||||
|
||||
// create the ignore button control
|
||||
ignore = CreateWindowW (L"BUTTON", L"Ignore", WS_CHILD | WS_VISIBLE, 75+7+7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (ignore, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (ignore, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
if (ignoreButton == 0)
|
||||
EnableWindow(ignore, FALSE);
|
||||
|
||||
// create the quit button control
|
||||
quit = CreateWindowW (L"BUTTON", L"Quit", WS_CHILD | WS_VISIBLE, 75+75+7+7+7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (quit, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (quit, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
if (quitButton == 0)
|
||||
EnableWindow(quit, FALSE);
|
||||
|
||||
// create the debug button control
|
||||
sendReport = CreateWindowW (L"BUTTON", L"Don't send the report", WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, 7, 315+32, 429, 18, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (sendReport, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (sendReport, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
string formatedHeader;
|
||||
if (header.empty())
|
||||
|
@ -302,7 +306,7 @@ TReportResult report (const std::string &title, const std::string &header, const
|
|||
|
||||
// create the label control
|
||||
HWND label = CreateWindowW (L"STATIC", (LPCWSTR)uc.c_str(), WS_CHILD | WS_VISIBLE /*| SS_WHITERECT*/, 7, 7, 429, 51, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
|
||||
SendMessage (label, WM_SETFONT, (LONG) font, TRUE);
|
||||
SendMessage (label, WM_SETFONT, (WPARAM) font, TRUE);
|
||||
|
||||
|
||||
DebugDefaultBehavior = debugButton==1;
|
||||
|
|
|
@ -20,7 +20,9 @@
|
|||
#include "nel/misc/debug.h"
|
||||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
# define NOMINMAX
|
||||
# ifndef NL_COMP_MINGW
|
||||
# define NOMINMAX
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#else
|
||||
# include <sys/types.h>
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue