Merged in Gsoc14-ryzomAppImprovements (pull request #1)

Merging Gsoc 14 branch with default
This commit is contained in:
shubham_meena 2014-08-15 01:05:39 +05:30
parent 7277168baf
commit c4ce26501c
3396 changed files with 2632 additions and 2954 deletions

View file

@ -160,6 +160,7 @@ code/build/*
code/build-2010/*
build/*
install/*
build_vc*
code/nel/tools/build_gamedata/configuration/buildsite.py
# Linux nel compile

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@ -2,7 +2,7 @@
#
# NeL
# Authors: Nevrax and the NeL Community
# Version: 0.9.0
# Version: 0.9.1
#
# Notes:
# * Changing install location: add -DCMAKE_INSTALL_PREFIX:PATH=/my/new/path
@ -48,7 +48,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(RyzomCore CXX C)
SET(NL_VERSION_MAJOR 0)
SET(NL_VERSION_MINOR 9)
SET(NL_VERSION_PATCH 0)
SET(NL_VERSION_PATCH 1)
SET(NL_VERSION "${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}.${NL_VERSION_PATCH}")
#-----------------------------------------------------------------------------
@ -131,6 +131,13 @@ IF(FINAL_VERSION)
ADD_DEFINITIONS(-DFINAL_VERSION=1)
ENDIF(FINAL_VERSION)
IF(WITH_SSE2)
ADD_DEFINITIONS(-DNL_HAS_SSE2)
IF(WITH_SSE3)
ADD_DEFINITIONS(-DNL_HAS_SSE3)
ENDIF(WITH_SSE3)
ENDIF(WITH_SSE2)
IF(WITH_QT)
FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui QtXml QtOpenGL REQUIRED)
ENDIF(WITH_QT)

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@ -1,46 +1,52 @@
# - Find DirectInput
# Find the DirectSound includes and libraries
#
# MAXSDK_DIR - 3DSMAX SDK root directory
# MAXSDK_INCLUDE_DIR - where to find baseinterface.h
# MAXSDK_LIBRARIES - List of libraries when using 3DSMAX.
# MAXSDK_FOUND - True if MAX SDK found.
if(MAXSDK_INCLUDE_DIR)
# Already in cache, be silent
set(MAXSDK_FIND_QUIETLY TRUE)
# Already in cache, be silent
SET(MAXSDK_FIND_QUIETLY TRUE)
endif(MAXSDK_INCLUDE_DIR)
find_path(MAXSDK_INCLUDE_DIR max.h
FIND_PATH(MAXSDK_DIR
"include/maxversion.h"
HINTS
"$ENV{MAXSDK_DIR}"
PATHS
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/include"
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/include"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/include"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/include"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/include"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/include"
)
find_path(MAXSDK_CS_INCLUDE_DIR bipexp.h
PATHS
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/include/CS"
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/include/CS"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/include/CS"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/include/CS"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/include/CS"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/include/CS"
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk"
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk"
)
FIND_PATH(MAXSDK_INCLUDE_DIR
max.h
HINTS
${MAXSDK_DIR}/include
)
FIND_PATH(MAXSDK_CS_INCLUDE_DIR bipexp.h
HINTS
${MAXSDK_DIR}/include/CS
)
IF(TARGET_X64)
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/x64/lib)
ELSE(TARGET_X64)
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/lib)
ENDIF(TARGET_X64)
MACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
FIND_LIBRARY(${MYLIBRARY}
NAMES ${MYLIBRARYNAME}
PATHS
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk/lib"
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk/lib"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk/lib"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk/lib"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk/lib"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk/lib"
)
NAMES ${MYLIBRARYNAME}
HINTS
${MAXSDK_LIBRARY_DIRS}
)
ENDMACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
FIND_3DS_LIBRARY(MAXSDK_CORE_LIBRARY core)

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@ -23,8 +23,15 @@ FIND_PATH(FMOD_INCLUDE_DIR
PATH_SUFFIXES fmod fmod3
)
IF(TARGET_X64)
SET(FMOD_LIBRARY_NAMES fmod64 fmod)
ELSE(TARGET_X64)
SET(FMOD_LIBRARY_NAMES fmodvc fmod)
ENDIF(TARGET_X64)
FIND_LIBRARY(FMOD_LIBRARY
NAMES fmod fmodvc libfmod fmod64
NAMES
${FMOD_LIBRARY_NAMES}
PATHS
$ENV{FMOD_DIR}/lib
/usr/local/lib

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@ -118,13 +118,13 @@ MACRO(NL_DEFAULT_PROPS name label)
ENDIF(NL_LIB_PREFIX)
ENDIF(${type} STREQUAL SHARED_LIBRARY)
IF(${type} STREQUAL EXECUTABLE AND WIN32)
IF(${type} STREQUAL EXECUTABLE AND WIN32 AND NOT MINGW)
SET_TARGET_PROPERTIES(${name} PROPERTIES
VERSION ${NL_VERSION}
SOVERSION ${NL_VERSION_MAJOR}
COMPILE_FLAGS "/GA"
LINK_FLAGS "/VERSION:${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}")
ENDIF(${type} STREQUAL EXECUTABLE AND WIN32)
ENDIF(${type} STREQUAL EXECUTABLE AND WIN32 AND NOT MINGW)
ENDMACRO(NL_DEFAULT_PROPS)
###
@ -324,6 +324,13 @@ MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
OPTION(WITH_LIBOVR "With LibOVR support" OFF)
OPTION(WITH_LIBVR "With LibVR support" OFF)
OPTION(WITH_PERFHUD "With NVIDIA PerfHUD support" OFF)
OPTION(WITH_SSE2 "With SSE2" ON )
OPTION(WITH_SSE3 "With SSE3" ON )
IF(NOT MSVC)
OPTION(WITH_GCC_FPMATH_BOTH "With GCC -mfpmath=both" OFF)
ENDIF(NOT MSVC)
ENDMACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
MACRO(NL_SETUP_NELNS_DEFAULT_OPTIONS)
@ -614,6 +621,14 @@ MACRO(NL_SETUP_BUILD)
ENDIF(CLANG)
ENDIF(WIN32)
IF(WITH_SSE3)
ADD_PLATFORM_FLAGS("-msse3")
ENDIF(WITH_SSE3)
IF(WITH_GCC_FPMATH_BOTH)
ADD_PLATFORM_FLAGS("-mfpmath=both")
ENDIF(WITH_GCC_FPMATH_BOTH)
IF(APPLE)
IF(NOT XCODE)
IF(CMAKE_OSX_ARCHITECTURES)
@ -875,9 +890,9 @@ MACRO(NL_SETUP_BUILD)
ENDIF(APPLE)
# Fix "relocation R_X86_64_32 against.." error on x64 platforms
IF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS)
IF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS AND NOT MINGW)
ADD_PLATFORM_FLAGS("-fPIC")
ENDIF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS)
ENDIF(TARGET_X64 AND WITH_STATIC AND NOT WITH_STATIC_DRIVERS AND NOT MINGW)
SET(PLATFORM_CXXFLAGS "${PLATFORM_CXXFLAGS} -ftemplate-depth-48")

View file

@ -290,7 +290,7 @@ public:
* \param matrix transformation matrix
* \param hotspot position of string origine
*/
void render3D (IDriver& driver,CMatrix matrix,THotSpot hotspot = MiddleMiddle);
void render3D (IDriver& driver, const CMatrix &matrix, THotSpot hotspot = MiddleMiddle);
};

View file

@ -182,7 +182,7 @@ public:
IDriver();
virtual ~IDriver();
virtual bool init(uint windowIcon = 0, emptyProc exitFunc = 0) = 0;
virtual bool init(uintptr_t windowIcon = 0, emptyProc exitFunc = 0) = 0;
/// Deriver should calls IDriver::release() first, to destroy all driver components (textures, shaders, VBuffers).
virtual bool release();
@ -1341,7 +1341,7 @@ public:
* NB: if implementation does not support it, 0 may be returned. OpenGL ones return the Texture ID.
* NB: unlike isTextureExist(), this method is not thread safe.
*/
virtual uint getTextureHandle(const ITexture&tex) = 0;
virtual uintptr_t getTextureHandle(const ITexture&tex) = 0;
// see if the Multiply-Add Tex Env operator is supported (see CMaterial::Mad)
virtual bool supportMADOperator() const = 0;

View file

@ -123,7 +123,7 @@ public:
/// \name Object
// @{
CDriverUser (uint windowIcon, UDriver::TDriver driver, emptyProc exitFunc = 0);
CDriverUser (uintptr_t windowIcon, UDriver::TDriver driver, emptyProc exitFunc = 0);
virtual ~CDriverUser();
// @}

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@ -24,8 +24,11 @@
#include "nel/misc/geom_ext.h"
#include "nel/misc/line.h"
#ifdef NL_OS_WINDOWS
#if defined (NL_COMP_MINGW)
# define NL3D_GL_DLL_NAME "libnel_drv_opengl_win"
# define NL3D_GLES_DLL_NAME "libnel_drv_opengles_win"
# define NL3D_D3D_DLL_NAME "libnel_drv_direct3d_win"
#elif defined (NL_OS_WINDOWS)
# define NL3D_GL_DLL_NAME "nel_drv_opengl_win"
# define NL3D_GLES_DLL_NAME "nel_drv_opengles_win"
# define NL3D_D3D_DLL_NAME "nel_drv_direct3d_win"

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@ -108,281 +108,6 @@ public:
};
// ***************************************************************************
// ***************************************************************************
// SSE Matrix
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
/** For fast vector/point multiplication. Special usage for Skinning.
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
*/
class CMatrix3x4SSE
{
public:
// Order them in memory column first, for SSE column multiplication.
float a11, a21, a31, a41;
float a12, a22, a32, a42;
float a13, a23, a33, a43;
float a14, a24, a34, a44;
// Copy from a matrix.
void set(const CMatrix &mat)
{
const float *m =mat.get();
a11= m[0]; a12= m[4]; a13= m[8] ; a14= m[12];
a21= m[1]; a22= m[5]; a23= m[9] ; a24= m[13];
a31= m[2]; a32= m[6]; a33= m[10]; a34= m[14];
// not used.
a41= 0 ; a42= 0 ; a43= 0 ; a44= 1;
}
// mulSetvector. NB: in should be different as v!! (else don't work).
void mulSetVector(const CVector &vin, CVector &vout)
{
__asm
{
mov eax, vin
mov ebx, this
mov edi, vout
// Load in vector in op[0]
movss xmm0, [eax]vin.x
movss xmm1, [eax]vin.y
movss xmm2, [eax]vin.z
// Expand op[0] to op[1], op[2], op[3]
shufps xmm0, xmm0, 0
shufps xmm1, xmm1, 0
shufps xmm2, xmm2, 0
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// write the result.
movss [edi]vout.x, xmm0
shufps xmm0, xmm0, 33
movss [edi]vout.y, xmm0
movhlps xmm0, xmm0
movss [edi]vout.z, xmm0
}
}
// mulSetpoint. NB: in should be different as v!! (else don't work).
void mulSetPoint(const CVector &vin, CVector &vout)
{
__asm
{
mov eax, vin
mov ebx, this
mov edi, vout
// Load in vector in op[0]
movss xmm0, [eax]vin.x
movss xmm1, [eax]vin.y
movss xmm2, [eax]vin.z
// Expand op[0] to op[1], op[2], op[3]
shufps xmm0, xmm0, 0
shufps xmm1, xmm1, 0
shufps xmm2, xmm2, 0
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// Add Matrix translate column vector
addps xmm0, [ebx]this.a14
// write the result.
movss [edi]vout.x, xmm0
shufps xmm0, xmm0, 33
movss [edi]vout.y, xmm0
movhlps xmm0, xmm0
movss [edi]vout.z, xmm0
}
}
// mulSetvector. NB: vin should be different as v!! (else don't work).
void mulSetVector(const CVector &vin, float scale, CVector &vout)
{
__asm
{
mov eax, vin
mov ebx, this
mov edi, vout
// Load in vector in op[0]
movss xmm0, [eax]vin.x
movss xmm1, [eax]vin.y
movss xmm2, [eax]vin.z
// Load scale in op[0]
movss xmm3, scale
// Expand op[0] to op[1], op[2], op[3]
shufps xmm0, xmm0, 0
shufps xmm1, xmm1, 0
shufps xmm2, xmm2, 0
shufps xmm3, xmm3, 0
// Store vertex column in other regs.
movaps xmm5, xmm0
movaps xmm6, xmm1
movaps xmm7, xmm2
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// mul final result with scale
mulps xmm0, xmm3
// store it in xmm4 for future use.
movaps xmm4, xmm0
}
}
// mulSetpoint. NB: vin should be different as v!! (else don't work).
void mulSetPoint(const CVector &vin, float scale, CVector &vout)
{
__asm
{
mov eax, vin
mov ebx, this
mov edi, vout
// Load in vector in op[0]
movss xmm0, [eax]vin.x
movss xmm1, [eax]vin.y
movss xmm2, [eax]vin.z
// Load scale in op[0]
movss xmm3, scale
// Expand op[0] to op[1], op[2], op[3]
shufps xmm0, xmm0, 0
shufps xmm1, xmm1, 0
shufps xmm2, xmm2, 0
shufps xmm3, xmm3, 0
// Store vertex column in other regs.
movaps xmm5, xmm0
movaps xmm6, xmm1
movaps xmm7, xmm2
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// Add Matrix translate column vector
addps xmm0, [ebx]this.a14
// mul final result with scale
mulps xmm0, xmm3
// store it in xmm4 for future use.
movaps xmm4, xmm0
}
}
// mulAddvector. NB: vin should be different as v!! (else don't work).
void mulAddVector(const CVector &/* vin */, float scale, CVector &vout)
{
__asm
{
mov ebx, this
mov edi, vout
// Load vin vector loaded in mulSetVector
movaps xmm0, xmm5
movaps xmm1, xmm6
movaps xmm2, xmm7
// Load scale in op[0]
movss xmm3, scale
// Expand op[0] to op[1], op[2], op[3]
shufps xmm3, xmm3, 0
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// mul final result with scale
mulps xmm0, xmm3
// Add result, with prec sum.
addps xmm0, xmm4
// store it in xmm4 for future use.
movaps xmm4, xmm0
// write the result.
movss [edi]vout.x, xmm0
shufps xmm0, xmm0, 33
movss [edi]vout.y, xmm0
movhlps xmm0, xmm0
movss [edi]vout.z, xmm0
}
}
// mulAddpoint. NB: vin should be different as v!! (else don't work).
void mulAddPoint(const CVector &/* vin */, float scale, CVector &vout)
{
__asm
{
mov ebx, this
mov edi, vout
// Load vin vector loaded in mulSetPoint
movaps xmm0, xmm5
movaps xmm1, xmm6
movaps xmm2, xmm7
// Load scale in op[0]
movss xmm3, scale
// Expand op[0] to op[1], op[2], op[3]
shufps xmm3, xmm3, 0
// Mul each vector with 3 Matrix column
mulps xmm0, [ebx]this.a11
mulps xmm1, [ebx]this.a12
mulps xmm2, [ebx]this.a13
// Add each column vector.
addps xmm0, xmm1
addps xmm0, xmm2
// Add Matrix translate column vector
addps xmm0, [ebx]this.a14
// mul final result with scale
mulps xmm0, xmm3
// Add result, with prec sum.
addps xmm0, xmm4
// store it in xmm4 for future use.
movaps xmm4, xmm0
// write the result.
movss [edi]vout.x, xmm0
shufps xmm0, xmm0, 33
movss [edi]vout.y, xmm0
movhlps xmm0, xmm0
movss [edi]vout.z, xmm0
}
}
};
#else // NL_OS_WINDOWS
/// dummy CMatrix3x4SSE for non windows platform
class CMatrix3x4SSE : public CMatrix3x4 { };
#endif
} // NL3D

View file

@ -1178,9 +1178,6 @@ private:
CPSMultiMap<uint32, CPSLocatedBindable *>::M TLBMap;
TLBMap _LBMap;
float _AutoLODStartDistPercent;
uint8 _AutoLODDegradationExponent;
CPSAttribMaker<NLMISC::CRGBA> *_ColorAttenuationScheme;
NLMISC::CRGBA _GlobalColor;
NLMISC::CRGBA _GlobalColorLighted;
@ -1206,6 +1203,11 @@ private:
bool _HiddenAtCurrentFrame : 1;
bool _HiddenAtPreviousFrame : 1;
// The two following members have been moved after the bitfield to workaround a MSVC 64-bit compiler bug (fixed in VS2013)
// For more info, see: http://connect.microsoft.com/VisualStudio/feedback/details/777184/c-compiler-bug-vtable-pointer-put-at-wrong-offset-in-64-bit-mode
float _AutoLODStartDistPercent;
uint8 _AutoLODDegradationExponent;
static bool _SerialIdentifiers;
static bool _ForceDisplayBBox;

View file

@ -54,7 +54,7 @@ public:
// The index of the skin rdrPass
uint16 RdrPassIndex;
// The texture id of the specular texture. This is the sort Key.
uint32 SpecId;
uintptr_t SpecId;
bool operator<(const CSkinSpecularRdrPass &o) const
{

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@ -845,8 +845,8 @@ public:
/**
* This is the static function which build a UDriver, the root for all 3D functions.
*/
static UDriver *createDriver(uint windowIcon = 0, bool direct3d = false, emptyProc exitFunc = 0);
static UDriver *createDriver(uint windowIcon, TDriver driver, emptyProc exitFunc = 0);
static UDriver *createDriver(uintptr_t windowIcon = 0, bool direct3d = false, emptyProc exitFunc = 0);
static UDriver *createDriver(uintptr_t windowIcon, TDriver driver, emptyProc exitFunc = 0);
/**
* Purge static memory

View file

@ -53,12 +53,14 @@ namespace NLGUI
bool show() const {return _PointerVisible;}
void draw(){}
/// set button state
void setButtonState(NLMISC::TMouseButton state) { _Buttons = state; }
/// get buttons state
NLMISC::TMouseButton getButtonState() const { return _Buttons; }
static const sint32 InvalidCoord = 0x80000000;
protected:
// (x,y) is from the TopLeft corner of the window
sint32 _PointerX; // Current pointer position (raw, before snapping)

View file

@ -34,7 +34,9 @@
#include "events.h"
#include "rect.h"
#include "game_device.h"
#define NOMINMAX
#ifndef NL_COMP_MINGW
# define NOMINMAX
#endif
#include <windows.h>
#include <dinput.h>
@ -101,7 +103,7 @@ public:
* \param we A windows eventsemitter. Can be NULL. Needed if you want to mix WIN32 events and Direct Input events
* (for example, a Direct Input Mouse and a Win32 Keyboard)
*/
static CDIEventEmitter *create(HINSTANCE hinst, HWND hwnd, CWinEventEmitter *we);
static CDIEventEmitter *create(HINSTANCE hinst, HWND hwnd, CWinEventEmitter *we) throw(EDirectInput);
~CDIEventEmitter();
public:

View file

@ -53,7 +53,8 @@ public:
uint getNumAllocatedBlocks() const { return _NumAlloc; }
private:
class CChunk;
class CNode
class NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT) CNode
{
public:
CChunk *Chunk; // the Chunk this node belongs to.

View file

@ -74,7 +74,7 @@
namespace NLMISC
{
#ifdef NL_OS_WINDOWS
#ifdef NL_COMP_VC
// Visual C++ warning : ebp maybe modified
# pragma warning(disable:4731)
#endif

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@ -220,7 +220,7 @@ private:
static TOldWinProcMap _OldWinProcMap;
bool initInternal(HINSTANCE hInstance, HWND ownerWindow, uint32 localId, uint32 foreignId = NULL);
bool initInternal(HINSTANCE hInstance, HWND ownerWindow, uint32 localId, uint32 foreignId = 0);
private:
static LRESULT CALLBACK listenerProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

View file

@ -53,7 +53,8 @@ class CPlane;
* \author Nevrax France
* \date 2000
*/
class CMatrix
class NL_ALIGN_SSE2 CMatrix
{
public:
/// Rotation Order.

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@ -178,6 +178,9 @@ private:
// Error message
std::string _ErrorString;
// System dependant structure for locale
void* _Locale;
};

View file

@ -29,6 +29,12 @@
# endif // NLMISC_HEAP_ALLOCATION_NDEBUG
#endif // NL_USE_DEFAULT_MEMORY_MANAGER
#ifndef NL_OV_USE_NEW_ALLOCATOR
# ifdef NL_HAS_SSE2
# define NL_OV_USE_NEW_ALLOCATOR
# endif // NL_HAS_SSE2
#endif // NL_OV_USE_NEW_ALLOCATOR
namespace NLMISC {

View file

@ -86,6 +86,10 @@
# define NL_COMP_VC_VERSION 60
# define NL_COMP_NEED_PARAM_ON_METHOD
# endif
# elif defined(__MINGW32__)
# define NL_COMP_MINGW
# define NL_COMP_GCC
# define NL_NO_ASM
# endif
# if defined(_HAS_TR1) && (_HAS_TR1 + 0) // VC9 TR1 feature pack or later
# define NL_ISO_STDTR1_AVAILABLE
@ -93,9 +97,13 @@
# define NL_ISO_STDTR1_NAMESPACE std::tr1
# endif
# ifdef _DEBUG
# define NL_DEBUG
# ifndef NL_DEBUG
# define NL_DEBUG
# endif
# elif defined (NDEBUG)
# define NL_RELEASE
# ifndef NL_RELEASE
# define NL_RELEASE
# endif
# else
# error "Don't know the compilation mode"
# endif
@ -109,7 +117,9 @@
# define _WIN32_WINNT 0x0600 // force VISTA minimal version in 64 bits
# endif
// define NOMINMAX to be sure that windows includes will not define min max macros, but instead, use the stl template
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
#else
# ifdef __APPLE__
# define NL_OS_MAC
@ -142,7 +152,7 @@
//
// NL_ISO_TEMPLATE_SPEC can be used in front of an instanciated class-template member data definition,
// because sometimes MSVC++ 6 produces an error C2908 with a definition with template <>.
#if defined(NL_OS_WINDOWS) || (defined(__GNUC__) && ((__GNUC__ < 3) || (__GNUC__ == 3 && __GNUC_MINOR__ <= 3)))
#if defined(NL_COMP_VC) || (defined(__GNUC__) && ((__GNUC__ < 3) || (__GNUC__ == 3 && __GNUC_MINOR__ <= 3)))
# define NL_ISO_SYNTAX 0
# define NL_ISO_TEMPLATE_SPEC
#else
@ -328,6 +338,57 @@ typedef unsigned int uint; // at least 32bits (depend of processor)
#endif // NL_OS_UNIX
// #ifdef NL_ENABLE_FORCE_INLINE
# ifdef NL_COMP_VC
# define NL_FORCE_INLINE __forceinline
# elif defined(NL_COMP_GCC)
# define NL_FORCE_INLINE inline __attribute__((always_inline))
# else
# define NL_FORCE_INLINE inline
# endif
// #else
// # define NL_FORCE_INLINE inline
// #endif
#ifdef NL_COMP_VC
#define NL_ALIGN(nb) __declspec(align(nb))
#else
#define NL_ALIGN(nb) __attribute__((aligned(nb)))
#endif
#ifdef NL_OS_WINDOWS
#include <stdlib.h>
#include <intrin.h>
#include <malloc.h>
inline void *aligned_malloc(size_t size, size_t alignment) { return _aligned_malloc(size, alignment); }
inline void aligned_free(void *ptr) { _aligned_free(ptr); }
#else
#include <malloc.h>
inline void *aligned_malloc(size_t size, size_t alignment) { return memalign(alignment, size); }
inline void aligned_free(void *ptr) { free(ptr); }
#endif /* NL_COMP_ */
#ifdef NL_HAS_SSE2
#define NL_DEFAULT_MEMORY_ALIGNMENT 16
#define NL_ALIGN_SSE2 NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT)
extern void *operator new(size_t size) throw(std::bad_alloc);
extern void *operator new[](size_t size) throw(std::bad_alloc);
extern void operator delete(void *p) throw();
extern void operator delete[](void *p) throw();
#else /* NL_HAS_SSE2 */
#define NL_DEFAULT_MEMORY_ALIGNMENT 4
#define NL_ALIGN_SSE2
#endif /* NL_HAS_SSE2 */
// CHashMap, CHashSet and CHashMultiMap definitions
#if defined(_STLPORT_VERSION) // STLport detected
# include <hash_map>
@ -388,8 +449,8 @@ typedef uint16 ucchar;
// To define a 64bits constant; ie: UINT64_CONSTANT(0x123456781234)
#ifdef NL_OS_WINDOWS
# if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 80)
#ifdef NL_COMP_VC
# if (NL_COMP_VC_VERSION >= 80)
# define INT64_CONSTANT(c) (c##LL)
# define SINT64_CONSTANT(c) (c##LL)
# define UINT64_CONSTANT(c) (c##LL)

View file

@ -22,7 +22,9 @@
#ifdef NL_OS_WINDOWS
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX
#ifndef NL_COMP_MINGW
# define NOMINMAX
#endif
#include <windows.h>
#include "displayer.h"

View file

@ -50,10 +50,10 @@ public:
virtual ~CBufSock();
/// Sets the application identifier
void setAppId( uint64 id ) { _AppId = id; }
void setAppId( uintptr_t id ) { _AppId = id; }
/// Returns the application identifier
uint64 appId() const { return _AppId; }
uintptr_t appId() const { return _AppId; }
/// Returns a string with the characteristics of the object
std::string asString() const;
@ -256,7 +256,7 @@ private:
NLMISC::CObjectVector<uint8> _ReadyToSendBuffer;
TBlockSize _RTSBIndex;
uint64 _AppId;
uintptr_t _AppId;
// Connected state (from the user's point of view, i.e. changed when the connection/disconnection event is at the front of the receive queue)
bool _ConnectedState;

View file

@ -34,8 +34,8 @@ extern uint16 gScreenHeight;
class NeLDriver {
public:
NeLDriver(NL3D::UDriver *driver) { m_Driver=driver; }
virtual ~NeLDriver() { ; }
NeLDriver(NL3D::UDriver *driver):m_Driver(driver), m_TextContext(NULL), m_Scene(NULL) { }
virtual ~NeLDriver() { }
void init();
void update();

View file

@ -38,7 +38,9 @@
#include "nel/3d/event_mouse_listener.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS
@ -360,7 +362,7 @@ int main()
}
++itAcc;
}
if ((vCluster.size() == 0) && (DispCS[0].pIG == pCurIG))
if (vCluster.empty() && (DispCS[0].pIG == pCurIG))
{
vCluster.push_back (pClipTrav->RootCluster);
}

View file

@ -30,7 +30,9 @@
#include "nel/3d/driver_user.h"
#ifdef NL_OS_WINDOWS
#define NOMINMAX
#ifndef NL_COMP_MINGW
#define NOMINMAX
#endif
#include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -47,7 +47,7 @@ CConfiguration::~CConfiguration()
void CConfiguration::init()
{
// verify data
nlassert(!m_ConfigCallbacks.size());
nlassert(m_ConfigCallbacks.empty());
// load config
m_ConfigFile.load(NLQT_CONFIG_FILE);

View file

@ -29,7 +29,9 @@
#include <nel/3d/u_instance.h>
#ifdef NL_OS_WINDOWS
#define NOMINMAX
#ifndef NL_COMP_MINGW
#define NOMINMAX
#endif
#include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -14,7 +14,9 @@
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef __GNUC__
#include "nel/misc/types_nl.h"
#ifndef NL_OS_WINDOWS
#include "kbhit.h"
#include <termios.h>
#include <unistd.h> // for read()

View file

@ -24,7 +24,9 @@
#include "nel/net/callback_server.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -37,7 +37,9 @@
#include "nel/net/transport_class.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -37,7 +37,9 @@
#include "nel/net/transport_class.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -34,7 +34,9 @@
#include "nel/net/login_server.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -43,7 +43,9 @@
#include "receive_task.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -18,7 +18,9 @@
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#elif defined NL_OS_UNIX

View file

@ -143,11 +143,13 @@ void CComputedString::render2D (IDriver& driver,
/*------------------------------------------------------------------*\
render3D()
\*------------------------------------------------------------------*/
void CComputedString::render3D (IDriver& driver,CMatrix matrix,THotSpot hotspot)
void CComputedString::render3D (IDriver& driver, const CMatrix &matrixp, THotSpot hotspot)
{
if (Vertices.getNumVertices() == 0)
return;
CMatrix matrix = matrixp;
// get window size
uint32 wndWidth, wndHeight;
driver.getWindowSize(wndWidth, wndHeight);

View file

@ -103,7 +103,6 @@ void CDeform2d::doDeform(const TPoint2DVect &surf, IDriver *drv, IPerturbUV *uvp
static CVertexBuffer vb;
vb.setName("CDeform2d");
vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag);
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);

View file

@ -10,7 +10,7 @@ NL_DEFAULT_PROPS(nel_drv_direct3d_win "NeL, Driver, Video: Direct3D")
NL_ADD_RUNTIME_FLAGS(nel_drv_direct3d_win)
NL_ADD_LIB_SUFFIX(nel_drv_direct3d_win)
ADD_DEFINITIONS(/Ddriver_direct3d_EXPORTS)
ADD_DEFINITIONS(-DRIVER_DIRECT3D_EXPORTS)
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(nel_drv_direct3d_win ${CMAKE_CURRENT_SOURCE_DIR}/stddirect3d.h ${CMAKE_CURRENT_SOURCE_DIR}/stddirect3d.cpp)

View file

@ -110,6 +110,10 @@ IDriver* createD3DDriverInstance ()
#else
#ifdef NL_COMP_MINGW
extern "C"
{
#endif
__declspec(dllexport) IDriver* NL3D_createIDriverInstance ()
{
return new CDriverD3D;
@ -119,7 +123,9 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion ()
{
return IDriver::InterfaceVersion;
}
#ifdef NL_COMP_MINGW
}
#endif
#endif
/*static*/ bool CDriverD3D::_CacheTest[CacheTest_Count] =
@ -379,7 +385,7 @@ void CDriverD3D::resetRenderVariables()
}
for (i=0; i<MaxTexture; i++)
{
if ((uint32)(_TexturePtrStateCache[i].Texture) != 0xcccccccc)
if ((uintptr_t)(_TexturePtrStateCache[i].Texture) != 0xcccccccc)
{
touchRenderVariable (&(_TexturePtrStateCache[i]));
// reset texture because it may reference an old render target
@ -419,7 +425,7 @@ void CDriverD3D::resetRenderVariables()
for (i=0; i<MaxLight; i++)
{
if (*(uint32*)(&(_LightCache[i].Light)) != 0xcccccccc)
if (*(uintptr_t*)(&(_LightCache[i].Light)) != 0xcccccccc)
{
_LightCache[i].EnabledTouched = true;
touchRenderVariable (&(_LightCache[i]));
@ -514,7 +520,7 @@ void CDriverD3D::initRenderVariables()
for (i=0; i<MaxTexture; i++)
{
_TexturePtrStateCache[i].StageID = i;
*(uint32*)&(_TexturePtrStateCache[i].Texture) = 0xcccccccc;
*(uintptr_t*)&(_TexturePtrStateCache[i].Texture) = 0xcccccccc;
_TexturePtrStateCache[i].Modified = false;
}
for (i=0; i<MaxSampler; i++)
@ -543,7 +549,7 @@ void CDriverD3D::initRenderVariables()
for (i=0; i<MaxLight; ++i)
{
_LightCache[i].LightIndex = uint8(i);
*(uint32*)&(_LightCache[i].Light) = 0xcccccccc;
*(uintptr_t*)&(_LightCache[i].Light) = 0xcccccccc;
_LightCache[i].Modified = false;
}
_VertexProgramCache.Modified = false;
@ -1063,7 +1069,7 @@ void CDriverD3D::updateRenderVariablesInternal()
// ***************************************************************************
static void D3DWndProc(CDriverD3D *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
void D3DWndProc(CDriverD3D *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
H_AUTO_D3D(D3DWndProc);
@ -1231,7 +1237,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
// ***************************************************************************
bool CDriverD3D::init (uint windowIcon, emptyProc exitFunc)
bool CDriverD3D::init (uintptr_t windowIcon, emptyProc exitFunc)
{
H_AUTO_D3D(CDriver3D_init );
@ -1481,7 +1487,7 @@ bool CDriverD3D::setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool r
break;
}
}
#endif WITH_PERFHUD
#endif /* WITH_PERFHUD */
// Create the D3D device
HRESULT result = _D3D->CreateDevice (adapter, _Rasterizer, _HWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_PUREDEVICE, &parameters, &_DeviceInterface);
if (result != D3D_OK)

View file

@ -1,2 +1,4 @@
EXPORTS NL3D_createIDriverInstance
EXPORTS NL3D_interfaceVersion
LIBRARY nel_drv_direct3d_win_r
EXPORTS
NL3D_createIDriverInstance
NL3D_interfaceVersion

View file

@ -839,7 +839,7 @@ public:
// ***************************************************************************
// Mode initialisation, requests
virtual bool init (uint windowIcon = 0, emptyProc exitFunc = 0);
virtual bool init (uintptr_t windowIcon = 0, emptyProc exitFunc = 0);
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable) throw(EBadDisplay);
virtual bool release();
virtual bool setMode(const GfxMode& mode);
@ -953,7 +953,7 @@ public:
virtual void setSwapVBLInterval(uint interval);
virtual uint getSwapVBLInterval();
virtual void swapTextureHandle(ITexture &tex0, ITexture &tex1);
virtual uint getTextureHandle(const ITexture&tex);
virtual uintptr_t getTextureHandle(const ITexture&tex);
// Matrix, viewport and frustum
virtual void setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective = true);
@ -1893,7 +1893,7 @@ public:
H_AUTO_D3D(CDriverD3D_setSamplerState);
nlassert (_DeviceInterface);
nlassert (sampler<MaxSampler);
nlassert (samplerState<MaxSamplerState);
nlassert ((int)samplerState<(int)MaxSamplerState);
// Ref on the state
CSamplerState &_samplerState = _SamplerStateCache[sampler][samplerState];
@ -2025,7 +2025,7 @@ public:
// Remap high matrices indexes
type = (D3DTRANSFORMSTATETYPE)remapMatrixIndex (type);
nlassert (type<MaxMatrixState);
nlassert ((int)type<(int)MaxMatrixState);
CMatrixState &theMatrix = _MatrixCache[type];
#ifdef NL_D3D_USE_RENDER_STATE_CACHE

View file

@ -46,7 +46,7 @@ CIBDrvInfosD3D::CIBDrvInfosD3D(CDriverD3D *drv, ItIBDrvInfoPtrList it, CIndexBuf
// ***************************************************************************
extern uint indexCount=0;
uint indexCount=0;
CIBDrvInfosD3D::~CIBDrvInfosD3D()
{

View file

@ -1091,7 +1091,7 @@ void CDriverD3D::swapTextureHandle(ITexture &tex0, ITexture &tex1)
// ***************************************************************************
uint CDriverD3D::getTextureHandle(const ITexture &tex)
uintptr_t CDriverD3D::getTextureHandle(const ITexture &tex)
{
H_AUTO_D3D(CDriverD3D_getTextureHandle)
// If DrvShare not setuped
@ -1104,7 +1104,7 @@ uint CDriverD3D::getTextureHandle(const ITexture &tex)
if(!d3dtext)
return 0;
return (uint)(d3dtext->Texture);
return (uintptr_t)(d3dtext->Texture);
}
// ***************************************************************************

View file

@ -59,7 +59,7 @@ CVBDrvInfosD3D::CVBDrvInfosD3D(CDriverD3D *drv, ItVBDrvInfoPtrList it, CVertexBu
// ***************************************************************************
extern uint vertexCount=0;
uint vertexCount=0;
CVBDrvInfosD3D::~CVBDrvInfosD3D()
{
@ -173,7 +173,7 @@ uint8 *CVBDrvInfosD3D::lock (uint begin, uint end, bool readOnly)
void *pbData;
if (VertexBuffer->Lock ( begin, end-begin, &pbData, readOnly?D3DLOCK_READONLY:0) != D3D_OK)
return false;
return NULL;
// Lock Profile?
if(driver->_VBHardProfiling /*&& Hardware*/)

View file

@ -19,7 +19,9 @@
#ifdef NL_OS_WINDOWS
# define WIN32_LEAN_AND_MEAN
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#endif

View file

@ -37,7 +37,7 @@ NL_ADD_RUNTIME_FLAGS(${NLDRV_OGL_LIB})
IF(WIN32)
INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
ADD_DEFINITIONS(/DDRIVER_OPENGL_EXPORTS)
ADD_DEFINITIONS(-DDRIVER_OPENGL_EXPORTS)
ENDIF(WIN32)
IF(APPLE)

View file

@ -108,7 +108,10 @@ IDriver* createGlDriverInstance ()
#else
#ifdef NL_OS_WINDOWS
#ifdef NL_COMP_MINGW
extern "C"
{
#endif
__declspec(dllexport) IDriver* NL3D_createIDriverInstance ()
{
return new CDriverGL;
@ -118,7 +121,9 @@ __declspec(dllexport) uint32 NL3D_interfaceVersion ()
{
return IDriver::InterfaceVersion;
}
#ifdef NL_COMP_MINGW
}
#endif
#elif defined (NL_OS_UNIX)
extern "C"
@ -478,6 +483,11 @@ bool CDriverGL::setupDisplay()
glLightModeli((GLenum)GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_SEPARATE_SPECULAR_COLOR_EXT);
#endif
}
if (_Extensions.ARBFragmentShader)
{
_ForceNativeFragmentPrograms = false;
}
_VertexProgramEnabled= false;
_PixelProgramEnabled= false;
@ -2652,7 +2662,7 @@ void CDriverGL::checkTextureOn() const
bool CDriverGL::supportOcclusionQuery() const
{
H_AUTO_OGL(CDriverGL_supportOcclusionQuery)
return _Extensions.NVOcclusionQuery;
return _Extensions.NVOcclusionQuery || _Extensions.ARBOcclusionQuery;
}
// ***************************************************************************
@ -2683,11 +2693,14 @@ bool CDriverGL::supportFrameBufferObject() const
IOcclusionQuery *CDriverGL::createOcclusionQuery()
{
H_AUTO_OGL(CDriverGL_createOcclusionQuery)
nlassert(_Extensions.NVOcclusionQuery);
nlassert(_Extensions.NVOcclusionQuery || _Extensions.ARBOcclusionQuery);
#ifndef USE_OPENGLES
GLuint id;
nglGenOcclusionQueriesNV(1, &id);
if (_Extensions.NVOcclusionQuery)
nglGenOcclusionQueriesNV(1, &id);
else
nglGenQueriesARB(1, &id);
if (id == 0) return NULL;
COcclusionQueryGL *oqgl = new COcclusionQueryGL;
oqgl->Driver = this;
@ -2714,7 +2727,10 @@ void CDriverGL::deleteOcclusionQuery(IOcclusionQuery *oq)
oqgl->Driver = NULL;
nlassert(oqgl->ID != 0);
GLuint id = oqgl->ID;
nglDeleteOcclusionQueriesNV(1, &id);
if (_Extensions.NVOcclusionQuery)
nglDeleteOcclusionQueriesNV(1, &id);
else
nglDeleteQueriesARB(1, &id);
_OcclusionQueryList.erase(oqgl->Iterator);
if (oqgl == _CurrentOcclusionQuery)
{
@ -2733,7 +2749,10 @@ void COcclusionQueryGL::begin()
nlassert(Driver);
nlassert(Driver->_CurrentOcclusionQuery == NULL); // only one query at a time
nlassert(ID);
nglBeginOcclusionQueryNV(ID);
if (Driver->_Extensions.NVOcclusionQuery)
nglBeginOcclusionQueryNV(ID);
else
nglBeginQueryARB(GL_SAMPLES_PASSED, ID);
Driver->_CurrentOcclusionQuery = this;
OcclusionType = NotAvailable;
VisibleCount = 0;
@ -2749,7 +2768,10 @@ void COcclusionQueryGL::end()
nlassert(Driver);
nlassert(Driver->_CurrentOcclusionQuery == this); // only one query at a time
nlassert(ID);
nglEndOcclusionQueryNV();
if (Driver->_Extensions.NVOcclusionQuery)
nglEndOcclusionQueryNV();
else
nglEndQueryARB(GL_SAMPLES_PASSED);
Driver->_CurrentOcclusionQuery = NULL;
#endif
}
@ -2765,15 +2787,29 @@ IOcclusionQuery::TOcclusionType COcclusionQueryGL::getOcclusionType()
nlassert(Driver->_CurrentOcclusionQuery != this); // can't query result between a begin/end pair!
if (OcclusionType == NotAvailable)
{
GLuint result;
// retrieve result
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_AVAILABLE_NV, &result);
if (result != GL_FALSE)
if (Driver->_Extensions.NVOcclusionQuery)
{
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_NV, &result);
OcclusionType = result != 0 ? NotOccluded : Occluded;
VisibleCount = (uint) result;
// Note : we could return the exact number of pixels that passed the z-test, but this value is not supported by all implementation (Direct3D ...)
GLuint result;
// retrieve result
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_AVAILABLE_NV, &result);
if (result != GL_FALSE)
{
nglGetOcclusionQueryuivNV(ID, GL_PIXEL_COUNT_NV, &result);
OcclusionType = result != 0 ? NotOccluded : Occluded;
VisibleCount = (uint) result;
// Note : we could return the exact number of pixels that passed the z-test, but this value is not supported by all implementation (Direct3D ...)
}
}
else
{
GLuint result;
nglGetQueryObjectuivARB(ID, GL_QUERY_RESULT_AVAILABLE, &result);
if (result != GL_FALSE)
{
nglGetQueryObjectuivARB(ID, GL_QUERY_RESULT, &result);
OcclusionType = result != 0 ? NotOccluded : Occluded;
VisibleCount = (uint) result;
}
}
}
#endif

View file

@ -1,2 +1,4 @@
EXPORTS NL3D_createIDriverInstance
EXPORTS NL3D_interfaceVersion
LIBRARY nel_drv_opengl_win_r
EXPORTS
NL3D_createIDriverInstance
NL3D_interfaceVersion

View file

@ -304,7 +304,7 @@ public:
virtual bool isLost() const { return false; } // there's no notion of 'lost device" in OpenGL
virtual bool init (uint windowIcon = 0, emptyProc exitFunc = 0);
virtual bool init (uintptr_t windowIcon = 0, emptyProc exitFunc = 0);
virtual void disableHardwareVertexProgram();
virtual void disableHardwarePixelProgram();
@ -632,7 +632,7 @@ public:
virtual void swapTextureHandle(ITexture &tex0, ITexture &tex1);
virtual uint getTextureHandle(const ITexture&tex);
virtual uintptr_t getTextureHandle(const ITexture&tex);
/// \name Material multipass.
/** NB: setupMaterial() must be called before thoses methods.
@ -1591,6 +1591,7 @@ private:
// @}
// misc
public:
friend class COcclusionQueryGL;
static GLenum NLCubeFaceToGLCubeFace[6];
static CMaterial::CTexEnv _TexEnvReplace;
// occlusion query

View file

@ -449,6 +449,16 @@ PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV;
PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV;
PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
// ARB_occlusion_query
PFNGLGENQUERIESPROC nglGenQueriesARB;
PFNGLDELETEQUERIESPROC nglDeleteQueriesARB;
PFNGLISQUERYPROC nglIsQueryARB;
PFNGLBEGINQUERYPROC nglBeginQueryARB;
PFNGLENDQUERYPROC nglEndQueryARB;
PFNGLGETQUERYIVPROC nglGetQueryivARB;
PFNGLGETQUERYOBJECTIVPROC nglGetQueryObjectivARB;
PFNGLGETQUERYOBJECTUIVPROC nglGetQueryObjectuivARB;
// GL_EXT_framebuffer_object
PFNGLISRENDERBUFFEREXTPROC nglIsRenderbufferEXT;
PFNGLISFRAMEBUFFEREXTPROC nglIsFramebufferEXT;
@ -1239,6 +1249,15 @@ static bool setupNVFragmentProgram2(const char *glext)
return true;
}
// *********************************
static bool setupARBFragmentShader(const char *glext)
{
H_AUTO_OGL(setupNVFragmentProgram2);
CHECK_EXT("GL_ARB_fragment_shader");
return true;
}
// ***************************************************************************
static bool setupARBVertexBufferObject(const char *glext)
{
@ -1371,6 +1390,26 @@ static bool setupNVOcclusionQuery(const char *glext)
return true;
}
// ***************************************************************************
static bool setupARBOcclusionQuery(const char *glext)
{
H_AUTO_OGL(setupARBOcclusionQuery);
CHECK_EXT("ARB_occlusion_query");
#ifndef USE_OPENGLES
CHECK_ADDRESS(PFNGLGENQUERIESPROC, glGenQueriesARB);
CHECK_ADDRESS(PFNGLDELETEQUERIESPROC, glDeleteQueriesARB);
CHECK_ADDRESS(PFNGLISQUERYPROC, glIsQueryARB);
CHECK_ADDRESS(PFNGLBEGINQUERYPROC, glBeginQueryARB);
CHECK_ADDRESS(PFNGLENDQUERYPROC, glEndQueryARB);
CHECK_ADDRESS(PFNGLGETQUERYIVPROC, glGetQueryivARB);
CHECK_ADDRESS(PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectivARB);
CHECK_ADDRESS(PFNGLGETQUERYOBJECTUIVPROC, glGetQueryObjectuivARB);
#endif
return true;
}
// ***************************************************************************
static bool setupNVTextureRectangle(const char *glext)
@ -1597,7 +1636,7 @@ void registerGlExtensions(CGlExtensions &ext)
{
ext.NVVertexProgram = setupNVVertexProgram(glext);
ext.EXTVertexShader = setupEXTVertexShader(glext);
ext.ARBVertexProgram= setupARBVertexProgram(glext);
ext.ARBVertexProgram = setupARBVertexProgram(glext);
}
else
{
@ -1612,6 +1651,7 @@ void registerGlExtensions(CGlExtensions &ext)
{
ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
ext.NVFragmentProgram2 = setupNVFragmentProgram2(glext);
ext.ARBFragmentShader = setupARBFragmentShader(glext);
}
else
{
@ -1663,6 +1703,9 @@ void registerGlExtensions(CGlExtensions &ext)
// Check NV_occlusion_query
ext.NVOcclusionQuery = setupNVOcclusionQuery(glext);
// Check ARB_occlusion_query
ext.ARBOcclusionQuery = setupARBOcclusionQuery(glext);
// Check GL_NV_texture_rectangle
ext.NVTextureRectangle = setupNVTextureRectangle(glext);

View file

@ -58,6 +58,7 @@ struct CGlExtensions
bool EXTVertexShader;
bool NVTextureShader;
bool NVOcclusionQuery;
bool ARBOcclusionQuery;
bool NVTextureRectangle;
bool EXTTextureRectangle;
bool ARBTextureRectangle;
@ -103,6 +104,7 @@ struct CGlExtensions
bool ARBVertexProgram;
bool ARBTextureNonPowerOfTwo;
bool ARBMultisample;
bool ARBFragmentShader;
// NV Pixel Programs
bool NVFragmentProgram2;
@ -177,7 +179,9 @@ public:
ARBTextureRectangle = false;
ARBTextureNonPowerOfTwo = false;
ARBMultisample = false;
ARBFragmentShader = false;
NVOcclusionQuery = false;
ARBOcclusionQuery = false;
FrameBufferObject = false;
FrameBufferBlit = false;
FrameBufferMultisample = false;
@ -239,6 +243,7 @@ public:
result += EXTSecondaryColor ? "EXTSecondaryColor " : "";
result += EXTBlendColor ? "EXTBlendColor " : "";
result += NVOcclusionQuery ? "NVOcclusionQuery " : "";
result += ARBOcclusionQuery ? "ARBOcclusionQuery " : "";
result += NVStateVARWithoutFlush ? "NVStateVARWithoutFlush " : "";
result += ARBMultisample ? "ARBMultisample " : "";
result += NVXGPUMemoryInfo ? "NVXGPUMemoryInfo " : "";
@ -737,7 +742,16 @@ extern PFNGLENDOCCLUSIONQUERYNVPROC nglEndOcclusionQueryNV;
extern PFNGLGETOCCLUSIONQUERYIVNVPROC nglGetOcclusionQueryivNV;
extern PFNGLGETOCCLUSIONQUERYUIVNVPROC nglGetOcclusionQueryuivNV;
// ARB_occlusion_query
//==================================
extern PFNGLGENQUERIESPROC nglGenQueriesARB;
extern PFNGLDELETEQUERIESPROC nglDeleteQueriesARB;
extern PFNGLISQUERYPROC nglIsQueryARB;
extern PFNGLBEGINQUERYPROC nglBeginQueryARB;
extern PFNGLENDQUERYPROC nglEndQueryARB;
extern PFNGLGETQUERYIVPROC nglGetQueryivARB;
extern PFNGLGETQUERYOBJECTIVPROC nglGetQueryObjectivARB;
extern PFNGLGETQUERYOBJECTUIVPROC nglGetQueryObjectuivARB;
#ifdef NL_OS_WINDOWS

View file

@ -2269,7 +2269,7 @@ void CDriverGL::swapTextureHandle(ITexture &tex0, ITexture &tex1)
// ***************************************************************************
uint CDriverGL::getTextureHandle(const ITexture &tex)
uintptr_t CDriverGL::getTextureHandle(const ITexture &tex)
{
H_AUTO_OGL(CDriverGL_getTextureHandle)
// If DrvShare not setuped

View file

@ -296,7 +296,7 @@ bool GlWndProc(CDriverGL *driver, XEvent &e)
#endif // NL_OS_UNIX
// ***************************************************************************
bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
bool CDriverGL::init (uintptr_t windowIcon, emptyProc exitFunc)
{
H_AUTO_OGL(CDriverGL_init)

View file

@ -37,7 +37,9 @@
#ifdef NL_OS_WINDOWS
# define WIN32_LEAN_AND_MEAN
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <windowsx.h>
#endif

View file

@ -82,13 +82,13 @@ void UDriver::setMatrixMode2D43()
}
// ***************************************************************************
UDriver *UDriver::createDriver(uint windowIcon, bool direct3d, emptyProc exitFunc)
UDriver *UDriver::createDriver(uintptr_t windowIcon, bool direct3d, emptyProc exitFunc)
{
return new CDriverUser (windowIcon, direct3d ? CDriverUser::Direct3d:CDriverUser::OpenGl, exitFunc);
}
// ***************************************************************************
UDriver *UDriver::createDriver(uint windowIcon, TDriver driver, emptyProc exitFunc)
UDriver *UDriver::createDriver(uintptr_t windowIcon, TDriver driver, emptyProc exitFunc)
{
return new CDriverUser (windowIcon, (CDriverUser::TDriver)driver, exitFunc);
}
@ -114,7 +114,7 @@ bool CDriverUser::_StaticInit= false;
// ***************************************************************************
CDriverUser::CDriverUser (uint windowIcon, TDriver driver, emptyProc exitFunc)
CDriverUser::CDriverUser (uintptr_t windowIcon, TDriver driver, emptyProc exitFunc)
{
// The enum of IDriver and UDriver MUST be the same!!!
nlassert((uint)IDriver::idCount == (uint)UDriver::idCount);

View file

@ -35,7 +35,9 @@
#endif // HAVE_CONFIG_H
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#else // NL_OS_WINDOWS
# include <dlfcn.h>

View file

@ -109,7 +109,7 @@ CRGBA CFastHLSModifier::convert(uint H, uint L, uint S)
return col;
}
#if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
#if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 71)
# pragma warning( push )
# pragma warning( disable : 4799 )
#endif
@ -124,7 +124,6 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
static uint64 mmBlank = 0;
static uint64 mmOne = INT64_CONSTANT(0x00FF00FF00FF00FF);
static uint64 mmGray = INT64_CONSTANT(0x0080008000800080);
static uint64 mmInterpBufer[4]= {0,0,0,INT64_CONSTANT(0x00FF00FF00FF00FF)};
/*
dLum is actually 0xFFFFFF00 + realDLum
@ -136,6 +135,8 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
if(CSystemInfo::hasMMX())
{
static uint64 mmInterpBufer[4]= {0,0,0,INT64_CONSTANT(0x00FF00FF00FF00FF)};
__asm
{
mov edi, offset mmInterpBufer
@ -262,7 +263,7 @@ uint16 CFastHLSModifier::applyHLSMod(uint16 colorIn, uint8 dHue, uint dLum, uin
#pragma managed(pop)
#endif
#if defined(NL_COMP_VC) && NL_COMP_VC_VERSION >= 71
#if defined(NL_COMP_VC) && (NL_COMP_VC_VERSION >= 71)
# pragma warning( pop )
#endif

View file

@ -271,7 +271,7 @@ void CFlareModel::traverseRender()
float depthRangeNear, depthRangeFar;
drv->getDepthRange(depthRangeNear, depthRangeFar);
z = (depthRangeFar - depthRangeNear) * z + depthRangeNear;
if (!v.size() || z > v[0]) // test against z-buffer
if (v.empty() || z > v[0]) // test against z-buffer
{
visibilityRatio = 0.f;
}

View file

@ -354,7 +354,7 @@ void CLodCharacterShape::buildMesh(const std::string &name, const CLodCharacte
const vector<CVector> &normals= lodBuild.Normals;
nlassert(numVertices>0);
nlassert(triangleIndices.size()>0);
nlassert(!triangleIndices.empty());
nlassert((triangleIndices.size()%3)==0);
nlassert(skinWeights.size() == numVertices);
nlassert(uvs.size() == numVertices);

View file

@ -16,6 +16,10 @@
#include "std3d.h"
#ifdef NL_HAS_SSE2
# include <xmmintrin.h>
#endif
#include "nel/misc/bsphere.h"
#include "nel/misc/fast_mem.h"
#include "nel/misc/system_info.h"
@ -39,124 +43,6 @@ namespace NL3D
{
// ***************************************************************************
// ***************************************************************************
// CMatrix3x4SSE array correctly aligned
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
#define NL3D_SSE_ALIGNEMENT 16
/**
* A CMatrix3x4SSE array correctly aligned
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
*/
class CMatrix3x4SSEArray
{
private:
void *_AllocData;
void *_Data;
uint _Size;
uint _Capacity;
public:
CMatrix3x4SSEArray()
{
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
}
~CMatrix3x4SSEArray()
{
clear();
}
CMatrix3x4SSEArray(const CMatrix3x4SSEArray &other)
{
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
*this= other;
}
CMatrix3x4SSEArray &operator=(const CMatrix3x4SSEArray &other)
{
if( this == &other)
return *this;
resize(other.size());
// copy data from aligned pointers to aligned pointers.
memcpy(_Data, other._Data, size() * sizeof(CMatrix3x4SSE) );
return *this;
}
CMatrix3x4SSE *getPtr()
{
return (CMatrix3x4SSE*)_Data;
}
void clear()
{
delete [] ((uint8 *)_AllocData);
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
}
void resize(uint n)
{
// reserve ??
if(n>_Capacity)
reserve( max(2*_Capacity, n));
_Size= n;
}
void reserve(uint n)
{
if(n==0)
clear();
else if(n>_Capacity)
{
// Alloc new data.
void *newAllocData;
void *newData;
// Alloc for alignement.
newAllocData= new uint8 [n * sizeof(CMatrix3x4SSE) + NL3D_SSE_ALIGNEMENT-1];
if(newAllocData==NULL)
throw Exception("SSE Allocation Failed");
// Align ptr
newData= (void*) ( ((ptrdiff_t)newAllocData+NL3D_SSE_ALIGNEMENT-1) & (~(NL3D_SSE_ALIGNEMENT-1)) );
// copy valid data from old to new.
memcpy(newData, _Data, size() * sizeof(CMatrix3x4SSE) );
// release old.
if(_AllocData)
delete [] ((uint8*)_AllocData);
// change ptrs and capacity.
_Data= newData;
_AllocData= newAllocData;
_Capacity= n;
// TestYoyo
//nlwarning("YOYO Tst SSE P4: %X, %d", _Data, n);
}
}
uint size() const {return _Size;}
CMatrix3x4SSE &operator[](uint i) {return ((CMatrix3x4SSE*)_Data)[i];}
};
// ***************************************************************************
// ***************************************************************************

View file

@ -39,7 +39,23 @@ static void applyArraySkinNormalT(uint numMatrixes, uint32 *infPtr, CMesh::CSkin
{
/* Prefetch all vertex/normal before, it is to be faster.
*/
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
#ifdef NL_HAS_SSE2
{
uint nInfTmp= nInf;
uint32 *infTmpPtr= infPtr;
for(;nInfTmp>0;nInfTmp--, infTmpPtr++)
{
uint index= *infTmpPtr;
CMesh::CSkinWeight *srcSkin= srcSkinPtr + index;
CVector *srcVertex= srcVertexPtr + index;
CVector *srcNormal= srcNormalPtr + index;
_mm_prefetch((const char *)(void *)srcSkin, _MM_HINT_T1);
_mm_prefetch((const char *)(void *)srcVertex, _MM_HINT_T1);
_mm_prefetch((const char *)(void *)srcNormal, _MM_HINT_T1);
}
}
#elif defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
{
uint nInfTmp= nInf;
uint32 *infTmpPtr= infPtr;
@ -176,7 +192,25 @@ static void applyArraySkinTangentSpaceT(uint numMatrixes, uint32 *infPtr, CMesh:
{
/* Prefetch all vertex/normal/tgSpace before, it is faster.
*/
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
#ifdef NL_HAS_SSE2
{
uint nInfTmp= nInf;
uint32 *infTmpPtr= infPtr;
for(;nInfTmp>0;nInfTmp--, infTmpPtr++)
{
uint index= *infTmpPtr;
CMesh::CSkinWeight *srcSkin= srcSkinPtr + index;
CVector *srcVertex= srcVertexPtr + index;
CVector *srcNormal= srcNormalPtr + index;
CVector *srcTgSpace= tgSpacePtr + index;
_mm_prefetch((const char *)(void *)srcSkin, _MM_HINT_T1);
_mm_prefetch((const char *)(void *)srcVertex, _MM_HINT_T1);
_mm_prefetch((const char *)(void *)srcNormal, _MM_HINT_T1);
_mm_prefetch((const char *)(void *)srcTgSpace, _MM_HINT_T1);
}
}
#elif defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
{
uint nInfTmp= nInf;
uint32 *infTmpPtr= infPtr;

View file

@ -2247,123 +2247,6 @@ void CMeshMRMSkinnedGeom::getSkinWeights (std::vector<CMesh::CSkinWeight> &skinW
}
}
// ***************************************************************************
// ***************************************************************************
// CMatrix3x4SSE array correctly aligned
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
#define NL3D_SSE_ALIGNEMENT 16
/**
* A CMatrix3x4SSEArray array correctly aligned
* NB: SSE is no more used (no speed gain, some memory problem), but keep it for possible future usage.
*/
class CMatrix3x4SSEArray
{
private:
void *_AllocData;
void *_Data;
uint _Size;
uint _Capacity;
public:
CMatrix3x4SSEArray()
{
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
}
~CMatrix3x4SSEArray()
{
clear();
}
CMatrix3x4SSEArray(const CMatrix3x4SSEArray &other)
{
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
*this= other;
}
CMatrix3x4SSEArray &operator=(const CMatrix3x4SSEArray &other)
{
if( this == &other)
return *this;
resize(other.size());
// copy data from aligned pointers to aligned pointers.
memcpy(_Data, other._Data, size() * sizeof(CMatrix3x4SSE) );
return *this;
}
CMatrix3x4SSE *getPtr()
{
return (CMatrix3x4SSE*)_Data;
}
void clear()
{
delete [] ((uint8 *) _AllocData);
_AllocData= NULL;
_Data= NULL;
_Size= 0;
_Capacity= 0;
}
void resize(uint n)
{
// reserve ??
if(n>_Capacity)
reserve( max(2*_Capacity, n));
_Size= n;
}
void reserve(uint n)
{
if(n==0)
clear();
else if(n>_Capacity)
{
// Alloc new data.
void *newAllocData;
void *newData;
// Alloc for alignement.
newAllocData= new uint8 [n * sizeof(CMatrix3x4SSE) + NL3D_SSE_ALIGNEMENT-1];
if(newAllocData==NULL)
throw Exception("SSE Allocation Failed");
// Align ptr
newData= (void*) ( ((ptrdiff_t)newAllocData+NL3D_SSE_ALIGNEMENT-1) & (~(NL3D_SSE_ALIGNEMENT-1)) );
// copy valid data from old to new.
memcpy(newData, _Data, size() * sizeof(CMatrix3x4SSE) );
// release old.
if(_AllocData)
delete [] ((uint8*)_AllocData);
// change ptrs and capacity.
_Data= newData;
_AllocData= newAllocData;
_Capacity= n;
// TestYoyo
//nlwarning("YOYO Tst SSE P4: %X, %d", _Data, n);
}
}
uint size() const {return _Size;}
CMatrix3x4SSE &operator[](uint i) {return ((CMatrix3x4SSE*)_Data)[i];}
};
// ***************************************************************************
// ***************************************************************************

View file

@ -59,7 +59,6 @@ void CMotionBlur::performMotionBlur(IDriver *driver, float motionBlurAmount)
static CVertexBuffer vb ;
vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag ) ;
vb.setNumVertices(4) ;
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
uint32 width, height ;
driver->getWindowSize(width, height) ;

View file

@ -94,7 +94,7 @@ const char *CProgramIndex::Names[NUM_UNIFORMS] =
void IProgram::buildInfo(CSource *source)
{
nlassert(!m_Source);
// nlassert(!m_Source); // VALID: When deleting driver and creating new one.
m_Source = source;

View file

@ -519,7 +519,6 @@ void CPSFanLight::getVBnIB(CVertexBuffer *&retVb, CIndexBuffer *&retIb)
vb.setName("CPSFanLight");
ib.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
ib.setNumIndexes(size * _NbFans * 3);
ib.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
// pointer on the current index to fill
CIndexBufferReadWrite iba;
ib.lock (iba);

View file

@ -421,7 +421,6 @@ void CPSGravity::show()
vb.setVertexFormat(CVertexBuffer::PositionFlag);
vb.setNumVertices(6);
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
{
CVertexBufferReadWrite vba;
vb.lock (vba);
@ -434,7 +433,6 @@ void CPSGravity::show()
}
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setNumIndexes(2*4);
pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
{
CIndexBufferReadWrite ibaWrite;
pb.lock (ibaWrite);

View file

@ -971,7 +971,6 @@ CPSRibbon::CVBnPB &CPSRibbon::getVBnPB()
);
vb.setNumVertices((_UsedNbSegs + 1) * numRibbonInVB * numVerticesInSlice); // 1 seg = 1 line + terminal vertices
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
// set the primitive block size
if (_BraceMode)
{

View file

@ -582,7 +582,6 @@ CPSRibbonLookAt::CVBnPB &CPSRibbonLookAt::getVBnPB()
CIndexBuffer &pb = VBnPB.PB;
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setNumIndexes((_UsedNbSegs << 1) * numRibbonInVB * 3);
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
CIndexBufferReadWrite iba;
pb.lock (iba);
/// Setup the pb and vb parts. Not very fast but executed only once

View file

@ -530,7 +530,6 @@ void CPSShockWave::getVBnPB(CVertexBuffer *&retVb, CIndexBuffer *&retPb)
vb.lock (vba);
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setNumIndexes(2 * 3 * size * _NbSeg);
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
CIndexBufferReadWrite ibaWrite;
pb.lock (ibaWrite);
uint finalIndex = 0;

View file

@ -422,7 +422,6 @@ CPSTailDot::CVBnPB &CPSTailDot::getVBnPB()
CIndexBuffer &pb = VBnPB.PB;
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setNumIndexes(2 * _UsedNbSegs * numRibbonInVB);
pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
/// Setup the pb and vb parts. Not very fast but executed only once
uint vbIndex = 0;
uint pbIndex = 0;

View file

@ -117,7 +117,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
CVertexBuffer vb;
vb.setVertexFormat(CVertexBuffer::PositionFlag);
vb.setNumVertices(8);
vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
{
CVertexBufferReadWrite vba;
@ -146,7 +145,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
CIndexBuffer pb;
pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
pb.setNumIndexes(2*12);
pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
{
CIndexBufferReadWrite ibaWrite;
pb.lock (ibaWrite);
@ -208,7 +206,6 @@ void CPSUtil::displayArrow(IDriver *driver, const CVector &start, const CVector
CVertexBuffer vb;
vb.setVertexFormat(CVertexBuffer::PositionFlag);
vb.setNumVertices(5);
vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
{

View file

@ -753,7 +753,13 @@ bool CInstanceGroup::addToSceneWhenAllShapesLoaded (CScene& scene, IDriver *driv
{
_Instances[i]->clipUnlinkFromAll();
for (j = 0; j < _InstancesInfos[i].Clusters.size(); ++j)
_ClusterInstances[_InstancesInfos[i].Clusters[j]]->clipAddChild( _Instances[i] );
{
uint32 clusterInst = _InstancesInfos[i].Clusters[j];
if (clusterInst < _ClusterInstances.size())
_ClusterInstances[clusterInst]->clipAddChild( _Instances[i] );
else
nlwarning("IG: BUG: Cluster infos size %u, indexing %u", (uint32)_ClusterInstances.size(), clusterInst);
}
// For the first time we have to set all the instances to NOT move (and not be rebinded)
_Instances[i]->freeze();
_Instances[i]->setClusterSystem (this);
@ -1307,7 +1313,6 @@ void CInstanceGroup::displayDebugClusters(IDriver *drv, class CTextContext *tx
const uint maxVertices= 10000;
vb.setVertexFormat(CVertexBuffer::PositionFlag);
vb.setNumVertices(maxVertices);
vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
CIndexBuffer clusterTriangles;
CIndexBuffer clusterLines;
CIndexBuffer portalTriangles;

View file

@ -37,7 +37,9 @@
#ifdef NL_OS_WINDOWS
# define WIN32_LEAN_AND_MEAN
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <winbase.h>
#endif // NL_OS_WINDOWS

View file

@ -647,8 +647,7 @@ namespace NLGUI
{
if(!parseLUAScript(root))
{
nlwarning ("could not parse 'lua'");
exit( EXIT_FAILURE );
nlerror ("could not parse 'lua'");
}
}
else

View file

@ -362,7 +362,7 @@ namespace NLGUI
{
nlassert(key);
nlassert(isValid());
if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a function value '%p' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename()));
if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a function value '%p' at key %s on object '%s' of type %s (not a table).", (void *)value, key, getId().c_str(), getTypename()));
CLuaStackChecker lsc(_LuaState);
push();
_LuaState->push(key);

View file

@ -30,7 +30,9 @@
#include "nel/misc/hierarchical_timer.h"
#ifdef NL_OS_WINDOWS
#define NOMINMAX
#ifndef NL_COMP_MINGW
# define NOMINMAX
#endif
#include <WinSock2.h>
#include <windows.h>
#endif

View file

@ -25,7 +25,7 @@ namespace NLGUI
CViewBase( param ),
_Buttons( NLMISC::noButton )
{
_PointerX = _PointerY = _PointerOldX = _PointerOldY = _PointerDownX = _PointerDownY = 0;
_PointerX = _PointerY = _PointerOldX = _PointerOldY = _PointerDownX = _PointerDownY = InvalidCoord;
_PointerDown = false;
_PointerVisible = true;
}

View file

@ -63,6 +63,8 @@
#include "nel/misc/file.h"
#ifdef NL_OS_WINDOWS
#define NOMINMAX
#ifndef NL_COMP_MINGW
#define NOMINMAX
#endif
#include <windows.h>
#endif

View file

@ -25,7 +25,9 @@
#include "nel/misc/o_xml.h"
#ifdef NL_OS_WINDOWS
#ifndef NL_COMP_MINGW
#define NOMINMAX
#endif
#include <windows.h>
#endif // NL_OS_WINDOWS

View file

@ -27,7 +27,7 @@ ENDIF(WITH_STATIC OR WIN32)
# For DirectInput (di_event_emitter)
IF(WIN32)
INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(nelmisc ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
TARGET_LINK_LIBRARIES(nelmisc ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY} winmm dbghelp)
ENDIF(WIN32)
IF(UNIX)
@ -39,7 +39,7 @@ ENDIF(UNIX)
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${PNG_INCLUDE_DIR} config_file)
TARGET_LINK_LIBRARIES(nelmisc ${CMAKE_THREAD_LIBS_INIT} ${LIBXML2_LIBRARIES})
TARGET_LINK_LIBRARIES(nelmisc ${CMAKE_THREAD_LIBS_INIT} ${LIBXML2_LIBRARIES} ${ZLIB_LIBRARY})
SET_TARGET_PROPERTIES(nelmisc PROPERTIES LINK_INTERFACE_LIBRARIES "")
NL_DEFAULT_PROPS(nelmisc "NeL, Library: NeL Misc")
NL_ADD_RUNTIME_FLAGS(nelmisc)

View file

@ -26,6 +26,9 @@
#include <csetjmp>
extern "C"
{
#ifdef NL_COMP_MINGW
# define HAVE_BOOLEAN
#endif
#include <jpeglib.h>
}
#endif

View file

@ -53,7 +53,9 @@
# define _WIN32_WINNT 0x0400
# endif
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#elif defined (NL_OS_UNIX)
# define NL_WIN_CALLBACK

View file

@ -20,7 +20,9 @@
#include "nel/misc/common.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <io.h>
# include <tchar.h>
@ -37,6 +39,7 @@
using namespace std;
#ifndef NL_COMP_MINGW
#ifdef NL_OS_WINDOWS
# pragma message( " " )
@ -69,6 +72,36 @@ extern "C" long _ftol2( double dblSource ) { return _ftol( dblSource ); }
#endif // NL_OS_WINDOWS
#endif // !NL_COMP_MINGW
#ifdef NL_HAS_SSE2
void *operator new(size_t size) throw(std::bad_alloc)
{
void *p = aligned_malloc(size, NL_DEFAULT_MEMORY_ALIGNMENT);
if (p == NULL) throw std::bad_alloc();
return p;
}
void *operator new[](size_t size) throw(std::bad_alloc)
{
void *p = aligned_malloc(size, NL_DEFAULT_MEMORY_ALIGNMENT);
if (p == NULL) throw std::bad_alloc();
return p;
}
void operator delete(void *p) throw()
{
aligned_free(p);
}
void operator delete[](void *p) throw()
{
aligned_free(p);
}
#endif /* NL_HAS_SSE2 */
#ifdef DEBUG_NEW
@ -1040,7 +1073,7 @@ bool openDoc (const char *document)
HINSTANCE result = ShellExecuteA(NULL, "open", document, NULL,NULL, SW_SHOWDEFAULT);
// If it failed, get the .htm regkey and lookup the program
if ((UINT)result <= HINSTANCE_ERROR)
if ((uintptr_t)result <= HINSTANCE_ERROR)
{
if (GetRegKey(HKEY_CLASSES_ROOT, ext.c_str(), key) == ERROR_SUCCESS)
{

View file

@ -34,8 +34,10 @@
#ifdef NL_OS_WINDOWS
# define _WIN32_WINDOWS 0x0410
# ifndef NL_COMP_MINGW
# define WINVER 0x0400
# define NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
# include <direct.h>
# include <tchar.h>
@ -445,7 +447,7 @@ public:
EDebug() { _Reason = "Nothing about EDebug"; }
~EDebug () { }
virtual ~EDebug() throw() {}
EDebug(EXCEPTION_POINTERS * pexp) : m_pexp(pexp) { nlassert(pexp != 0); createWhat(); }
EDebug(const EDebug& se) : m_pexp(se.m_pexp) { createWhat(); }
@ -755,7 +757,7 @@ public:
HANDLE getProcessHandle()
{
return CSystemInfo::isNT()?GetCurrentProcess():(HANDLE)GetCurrentProcessId();
return CSystemInfo::isNT()?GetCurrentProcess():(HANDLE)(uintptr_t)GetCurrentProcessId();
}
// return true if found
@ -797,7 +799,7 @@ public:
while (findAndErase(rawType, "classvector<char,class char_traits<char>,class allocator<char> >", "string")) ;
}
string getFuncInfo (DWORD funcAddr, DWORD stackAddr)
string getFuncInfo (uintptr_t funcAddr, uintptr_t stackAddr)
{
string str ("NoSymbol");
@ -853,7 +855,7 @@ public:
if (stop==0 && (parse[i] == ',' || parse[i] == ')'))
{
ULONG *addr = (ULONG*)(stackAddr) + 2 + pos2++;
uintptr_t *addr = (uintptr_t*)(stackAddr) + 2 + pos2++;
string displayType = type;
cleanType (type, displayType);
@ -882,7 +884,7 @@ public:
}
else if (type == "char*")
{
if (!IsBadReadPtr(addr,sizeof(char*)) && *addr != NULL)
if (!IsBadReadPtr(addr,sizeof(char*)) && *addr != 0)
{
if (!IsBadStringPtrA((char*)*addr,32))
{
@ -920,7 +922,7 @@ public:
{
if (!IsBadReadPtr(addr,sizeof(string*)))
{
if (*addr != NULL)
if (*addr != 0)
{
if (!IsBadReadPtr((void*)*addr,sizeof(string)))
sprintf (tmp, "\"%s\"", ((string*)*addr)->c_str());
@ -929,9 +931,9 @@ public:
}
else
{
if (!IsBadReadPtr(addr,sizeof(ULONG*)))
if (!IsBadReadPtr(addr,sizeof(uintptr_t*)))
{
if(*addr == NULL)
if(*addr == 0)
sprintf (tmp, "<NULL>");
else
sprintf (tmp, "0x%p", *addr);
@ -956,7 +958,7 @@ public:
if (disp != 0)
{
str += " + ";
str += toString ((uint32)disp);
str += toString ((uintptr_t)disp);
str += " bytes";
}
}
@ -1166,7 +1168,8 @@ void createDebug (const char *logPath, bool logInFile, bool eraseLastLog)
initAcquireTimeMap();
#endif
#ifdef NL_OS_WINDOWS
#ifndef NL_COMP_MINGW
# ifdef NL_OS_WINDOWS
// if (!IsDebuggerPresent ())
{
// Use an environment variable to share the value among the EXE and its child DLLs
@ -1180,7 +1183,8 @@ void createDebug (const char *logPath, bool logInFile, bool eraseLastLog)
SetEnvironmentVariable( SE_TRANSLATOR_IN_MAIN_MODULE, _T("1") );
}
}
#endif // NL_OS_WINDOWS
# endif // NL_OS_WINDOWS
#endif //!NL_COMP_MINGW
INelContext::getInstance().setErrorLog(new CLog (CLog::LOG_ERROR));
INelContext::getInstance().setWarningLog(new CLog (CLog::LOG_WARNING));

View file

@ -217,7 +217,7 @@ static void BuildCtrlName(LPCDIDEVICEOBJECTINSTANCE lpddoi,
//============================================================================
// A callback to enumerate the controls of a device
static BOOL CALLBACK DIEnumDeviceObjectsCallback
BOOL CALLBACK DIEnumDeviceObjectsCallback
(
LPCDIDEVICEOBJECTINSTANCE lpddoi,
LPVOID pvRef

View file

@ -113,8 +113,8 @@ static const CKeyConv DIToNel[] =
{DIK_CONVERT, KeyCONVERT, "CONVERT", false},
{DIK_NOCONVERT, KeyNONCONVERT, "NOCONVERT", true},
//
{DIK_KANA, KeyKANA, false},
{DIK_KANJI, KeyKANJI, false},
{DIK_KANA, KeyKANA, "KANA", false},
{DIK_KANJI, KeyKANJI, "KANJI", false},
};
@ -164,7 +164,7 @@ CDIKeyboard::CDIKeyboard(CWinEventEmitter *we, HWND hwnd)
_RepeatPeriod = (uint) (1000.f / (keybSpeed * (27.5f / 31.f) + 2.5f));
}
// get keyboard layout
_KBLayout = ::GetKeyboardLayout(NULL);
_KBLayout = ::GetKeyboardLayout(0);
_RepetitionDisabled.resize(NumKeys);
_RepetitionDisabled.clearAll();

View file

@ -27,6 +27,12 @@
#define new DEBUG_NEW
#endif
#ifdef NL_COMP_MINGW
# undef FIELD_OFFSET
# define FIELD_OFFSET(t,f) offsetof(t,f)
#endif
namespace NLMISC
{
@ -78,7 +84,7 @@ void CDIMouse::setMouseMode(TAxis axis, TAxisMode axisMode)
//======================================================
CDIMouse::TAxisMode CDIMouse::getMouseMode(TAxis axis) const
{
nlassert(axis < NumMouseAxis);
nlassert((int)axis < (int)NumMouseAxis);
return _MouseAxisMode[axis];
}

View file

@ -39,8 +39,10 @@
// these defines is for IsDebuggerPresent(). it'll not compile on windows 95
// just comment this and the IsDebuggerPresent to compile on windows 95
# define _WIN32_WINDOWS 0x0410
# define WINVER 0x0400
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define WINVER 0x0400
# define NOMINMAX
# endif
# include <windows.h>
#else
# define IsDebuggerPresent() false

View file

@ -57,7 +57,7 @@ void *nlGetSymbolAddress(NL_LIB_HANDLE libHandle, const std::string &procName)
{
void *res = 0;
#ifdef NL_OS_WINDOWS
res = GetProcAddress(libHandle, procName.c_str());
res = (void *)GetProcAddress(libHandle, procName.c_str());
#elif defined(NL_OS_UNIX)
res = dlsym(libHandle, procName.c_str());
#else

View file

@ -33,6 +33,9 @@ CFixedSizeAllocator::CFixedSizeAllocator(uint numBytesPerBlock, uint numBlockPer
_NumChunks = 0;
nlassert(numBytesPerBlock > 1);
_NumBytesPerBlock = numBytesPerBlock;
const uint mask = NL_DEFAULT_MEMORY_ALIGNMENT - 1;
_NumBytesPerBlock = (_NumBytesPerBlock + mask) & ~mask;
nlassert(_NumBytesPerBlock >= numBytesPerBlock);
_NumBlockPerChunk = std::max(numBlockPerChunk, (uint) 3);
_NumAlloc = 0;
}
@ -67,12 +70,14 @@ void *CFixedSizeAllocator::alloc()
return _FreeSpace->unlink();
}
#define aligned_offsetof(s, m) ((offsetof(s, m) + (NL_DEFAULT_MEMORY_ALIGNMENT - 1)) & ~(NL_DEFAULT_MEMORY_ALIGNMENT - 1))
// *****************************************************************************************************************
void CFixedSizeAllocator::free(void *block)
{
if (!block) return;
/// get the node from the object
CNode *node = (CNode *) ((uint8 *) block - offsetof(CNode, Next));
CNode *node = (CNode *) ((uint8 *) block - aligned_offsetof(CNode, Next));
//
nlassert(node->Chunk != NULL);
nlassert(node->Chunk->Allocator == this);
@ -84,7 +89,9 @@ void CFixedSizeAllocator::free(void *block)
// *****************************************************************************************************************
uint CFixedSizeAllocator::CChunk::getBlockSizeWithOverhead() const
{
return std::max((uint)(sizeof(CNode) - offsetof(CNode, Next)),(uint)(Allocator->getNumBytesPerBlock())) + offsetof(CNode, Next);
nlctassert((sizeof(CNode) % NL_DEFAULT_MEMORY_ALIGNMENT) == 0);
return std::max((uint)(sizeof(CNode) - aligned_offsetof(CNode, Next)),
(uint)(Allocator->getNumBytesPerBlock())) + aligned_offsetof(CNode, Next);
}
// *****************************************************************************************************************
@ -105,7 +112,7 @@ CFixedSizeAllocator::CChunk::~CChunk()
nlassert(NumFreeObjs == 0);
nlassert(Allocator->_NumChunks > 0);
-- (Allocator->_NumChunks);
delete[] Mem;
aligned_free(Mem); //delete[] Mem;
}
// *****************************************************************************************************************
@ -115,7 +122,7 @@ void CFixedSizeAllocator::CChunk::init(CFixedSizeAllocator *alloc)
nlassert(alloc != NULL);
Allocator = alloc;
//
Mem = new uint8[getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk()];
Mem = (uint8 *)aligned_malloc(getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk(), NL_DEFAULT_MEMORY_ALIGNMENT); // new uint8[getBlockSizeWithOverhead() * alloc->getNumBlockPerChunk()];
//
getNode(0).Chunk = this;
getNode(0).Next = &getNode(1);
@ -179,7 +186,7 @@ void *CFixedSizeAllocator::CNode::unlink()
*Prev = Next;
nlassert(Chunk->NumFreeObjs > 0);
Chunk->grab(); // tells the containing chunk that a node has been allocated
return (void *) &Next;
return (void *)((uintptr_t)(this) + aligned_offsetof(CNode, Next)); //(void *) &Next;
}
// *****************************************************************************************************************

View file

@ -19,7 +19,9 @@
#include "nel/misc/log.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <process.h>
# include <windows.h>
#else

View file

@ -140,6 +140,7 @@ inline void CMatrix::testExpandRot() const
self->Scale33= 1;
}
}
inline void CMatrix::testExpandProj() const
{
if(hasProj())

View file

@ -24,7 +24,9 @@
#include "nel/misc/debug.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <imagehlp.h>
# pragma comment(lib, "imagehlp.lib")
@ -148,7 +150,11 @@ static string getSourceInfo (DWORD_TYPE addr)
return str;
}
static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAddress)
#ifdef NL_OS_WIN64
static DWORD64 __stdcall GetModuleBase(HANDLE hProcess, DWORD64 dwReturnAddress)
#else
static DWORD __stdcall GetModuleBase(HANDLE hProcess, DWORD dwReturnAddress)
#endif
{
IMAGEHLP_MODULE moduleInfo;
@ -169,9 +175,15 @@ static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAd
if (cch && (lstrcmp(szFile, "DBFN")== 0))
{
if (!SymLoadModule(hProcess,
NULL, "MN",
NULL, (DWORD) memoryBasicInfo.AllocationBase, 0))
char mn[] = { 'M', 'N', 0x00 };
#ifdef NL_OS_WIN64
if (!SymLoadModule64(
#else
if (!SymLoadModule(
#endif
hProcess,
NULL, mn,
NULL, (uintptr_t)memoryBasicInfo.AllocationBase, 0))
{
// DWORD dwError = GetLastError();
// nlinfo("Error: %d", dwError);
@ -179,17 +191,23 @@ static DWORD_TYPE __stdcall GetModuleBase(HANDLE hProcess, DWORD_TYPE dwReturnAd
}
else
{
if (!SymLoadModule(hProcess,
NULL, ((cch) ? szFile : NULL),
NULL, (DWORD) memoryBasicInfo.AllocationBase, 0))
#ifdef NL_OS_WIN64
if (!SymLoadModule64(
#else
if (!SymLoadModule(
#endif
hProcess,
NULL, ((cch) ? szFile : NULL),
NULL, (uintptr_t)memoryBasicInfo.AllocationBase, 0))
{
// DWORD dwError = GetLastError();
// nlinfo("Error: %d", dwError);
}
}
return (DWORD) memoryBasicInfo.AllocationBase;
return (uintptr_t)memoryBasicInfo.AllocationBase;
}
// else
// nlinfo("Error is %d", GetLastError());
@ -250,19 +268,13 @@ static void displayCallStack (CLog *log)
return;
}
#ifdef NL_OS_WIN64
WOW64_CONTEXT context;
#else
// FIXME: Implement this for MinGW
#ifndef NL_COMP_MINGW
CONTEXT context;
#endif
::ZeroMemory (&context, sizeof(context));
context.ContextFlags = CONTEXT_FULL;
#ifdef NL_OS_WIN64
if (Wow64GetThreadContext (GetCurrentThread(), &context) == FALSE)
#else
if (GetThreadContext (GetCurrentThread(), &context) == FALSE)
#endif
{
nlwarning ("DISP: GetThreadContext(%p) failed", GetCurrentThread());
return;
@ -270,12 +282,20 @@ static void displayCallStack (CLog *log)
STACKFRAME callStack;
::ZeroMemory (&callStack, sizeof(callStack));
callStack.AddrPC.Mode = AddrModeFlat;
#ifdef NL_OS_WIN64
callStack.AddrPC.Offset = context.Rip;
callStack.AddrStack.Offset = context.Rsp;
callStack.AddrFrame.Offset = context.Rbp;
#else
callStack.AddrPC.Offset = context.Eip;
callStack.AddrStack.Mode = AddrModeFlat;
callStack.AddrStack.Offset = context.Esp;
callStack.AddrFrame.Mode = AddrModeFlat;
callStack.AddrFrame.Offset = context.Ebp;
#endif
callStack.AddrPC.Mode = AddrModeFlat;
callStack.AddrStack.Mode = AddrModeFlat;
callStack.AddrFrame.Mode = AddrModeFlat;
for (uint32 i = 0; ; i++)
{
@ -283,12 +303,13 @@ static void displayCallStack (CLog *log)
#ifdef NL_OS_WIN64
MachineType = IMAGE_FILE_MACHINE_AMD64;
BOOL res = StackWalk64(MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
NULL, NULL, SymFunctionTableAccess, GetModuleBase, NULL);
#else
MachineType = IMAGE_FILE_MACHINE_I386;
#endif
BOOL res = StackWalk (MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
BOOL res = StackWalk(MachineType, GetCurrentProcess(), GetCurrentThread(), &callStack,
NULL, NULL, SymFunctionTableAccess, GetModuleBase, NULL);
#endif
/* if (res == FALSE)
{
@ -309,6 +330,7 @@ static void displayCallStack (CLog *log)
log->displayNL (" %s : %s", srcInfo.c_str(), symInfo.c_str());
}
#endif
}
#else // NL_OS_WINDOWS

View file

@ -44,8 +44,10 @@ using namespace std;
// these defines are for IsDebuggerPresent(). It'll not compile on windows 95
// just comment this and the IsDebuggerPresent to compile on windows 95
#define _WIN32_WINDOWS 0x0410
#define WINVER 0x0400
#define NOMINMAX
#ifndef NL_COMP_MINGW
# define WINVER 0x0400
# define NOMINMAX
#endif
#include <windows.h>
#ifdef DEBUG_NEW

View file

@ -23,6 +23,11 @@
// Include from libxml2
#include <libxml/xmlerror.h>
#if defined(NL_OS_WINDOWS) && defined(NL_COMP_VC_VERSION) && NL_COMP_VC_VERSION >= 80
#define USE_LOCALE_SPRINTF
#include <locale.h>
#endif
using namespace std;
#ifdef DEBUG_NEW
@ -38,11 +43,22 @@ const char SEPARATOR = ' ';
// ***************************************************************************
#ifdef USE_LOCALE_SPRINTF
#define writenumber(src,format,digits) \
char number_as_cstring [digits+1]; \
_sprintf_l( number_as_cstring, format, (_locale_t)_Locale, src ); \
serialSeparatedBufferOut( number_as_cstring );
#else
#define writenumber(src,format,digits) \
char number_as_cstring [digits+1]; \
sprintf( number_as_cstring, format, src ); \
serialSeparatedBufferOut( number_as_cstring );
#endif
// ***************************************************************************
// XML callbacks
// ***************************************************************************
@ -133,6 +149,13 @@ COXml::COXml () : IStream (false /* Output mode */)
// Push begin
_PushBegin = false;
#ifdef USE_LOCALE_SPRINTF
// create C numeric locale
_Locale = _create_locale(LC_NUMERIC, "C");
#else
_Locale = NULL;
#endif
}
// ***************************************************************************
@ -192,6 +215,10 @@ COXml::~COXml ()
{
// Flush document to the internal stream
flush ();
#ifdef USE_LOCALE_SPRINTF
if (_Locale) _free_locale((_locale_t)_Locale);
#endif
}
// ***************************************************************************

View file

@ -68,21 +68,23 @@ void *CObjectArenaAllocator::alloc(uint size)
if (size >= _MaxAllocSize)
{
// use standard allocator
uint8 *block = new uint8[size + sizeof(uint)]; // an additionnal uint is needed to store size of block
nlctassert(NL_DEFAULT_MEMORY_ALIGNMENT >= sizeof(uint));
uint8 *block = (uint8 *)aligned_malloc(NL_DEFAULT_MEMORY_ALIGNMENT + size, NL_DEFAULT_MEMORY_ALIGNMENT); //new uint8[size + sizeof(uint)]; // an additionnal uint is needed to store size of block
if (!block) return NULL;
#ifdef NL_DEBUG
_MemBlockToAllocID[block] = _AllocID;
#endif
*(uint *) block = size;
return block + sizeof(uint);
return block + NL_DEFAULT_MEMORY_ALIGNMENT;
}
uint entry = ((size + (_Granularity - 1)) / _Granularity) ;
nlassert(entry < _ObjectSizeToAllocator.size());
if (!_ObjectSizeToAllocator[entry])
{
_ObjectSizeToAllocator[entry] = new CFixedSizeAllocator(entry * _Granularity + sizeof(uint), _MaxAllocSize / size); // an additionnal uint is needed to store size of block
_ObjectSizeToAllocator[entry] = new CFixedSizeAllocator(entry * _Granularity + NL_DEFAULT_MEMORY_ALIGNMENT, _MaxAllocSize / size); // an additionnal uint is needed to store size of block
}
void *block = _ObjectSizeToAllocator[entry]->alloc();
nlassert(((uintptr_t)block % NL_DEFAULT_MEMORY_ALIGNMENT) == 0);
#ifdef NL_DEBUG
if (block)
{
@ -91,14 +93,14 @@ void *CObjectArenaAllocator::alloc(uint size)
++_AllocID;
#endif
*(uint *) block = size;
return (void *) ((uint8 *) block + sizeof(uint));
return (void *) ((uint8 *) block + NL_DEFAULT_MEMORY_ALIGNMENT);
}
// *****************************************************************************************************************
void CObjectArenaAllocator::free(void *block)
{
if (!block) return;
uint8 *realBlock = (uint8 *) block - sizeof(uint); // a uint is used at start of block to give its size
uint8 *realBlock = (uint8 *) block - NL_DEFAULT_MEMORY_ALIGNMENT; // sizeof(uint); // a uint is used at start of block to give its size
uint size = *(uint *) realBlock;
if (size >= _MaxAllocSize)
{
@ -107,7 +109,7 @@ void CObjectArenaAllocator::free(void *block)
nlassert(it != _MemBlockToAllocID.end());
_MemBlockToAllocID.erase(it);
#endif
delete realBlock;
aligned_free(realBlock);
return;
}
uint entry = ((size + (_Granularity - 1)) / _Granularity);

View file

@ -25,7 +25,9 @@
#include "nel/misc/xml_pack.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <sys/types.h>
# include <sys/stat.h>

View file

@ -23,7 +23,9 @@
#include "nel/misc/path.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
# include <windowsx.h>
# include <winuser.h>
@ -157,8 +159,10 @@ static LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM
// if the dtor call order is not good.
//exit(EXIT_SUCCESS);
#ifdef NL_OS_WINDOWS
#ifndef NL_COMP_MINGW
// disable the Windows popup telling that the application aborted and disable the dr watson report.
_set_abort_behavior(0, _WRITE_ABORT_MSG | _CALL_REPORTFAULT);
#endif
#endif
// quit without calling atexit or static object dtors.
abort();
@ -232,7 +236,7 @@ TReportResult report (const std::string &title, const std::string &header, const
// create the edit control
HWND edit = CreateWindowW (L"EDIT", NULL, WS_BORDER | WS_CHILD | WS_VISIBLE | WS_HSCROLL | WS_VSCROLL | ES_READONLY | ES_LEFT | ES_MULTILINE, 7, 70, 429, 212, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (edit, WM_SETFONT, (LONG) font, TRUE);
SendMessage (edit, WM_SETFONT, (WPARAM) font, TRUE);
// set the edit text limit to lot of :)
SendMessage (edit, EM_LIMITTEXT, ~0U, 0);
@ -246,7 +250,7 @@ TReportResult report (const std::string &title, const std::string &header, const
{
// create the combo box control
checkIgnore = CreateWindowW (L"BUTTON", L"Don't display this report again", WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX | BS_CHECKBOX, 7, 290, 429, 18, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (checkIgnore, WM_SETFONT, (LONG) font, TRUE);
SendMessage (checkIgnore, WM_SETFONT, (WPARAM) font, TRUE);
if(ignoreNextTime)
{
@ -256,28 +260,28 @@ TReportResult report (const std::string &title, const std::string &header, const
// create the debug button control
debug = CreateWindowW (L"BUTTON", L"Debug", WS_CHILD | WS_VISIBLE, 7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (debug, WM_SETFONT, (LONG) font, TRUE);
SendMessage (debug, WM_SETFONT, (WPARAM) font, TRUE);
if (debugButton == 0)
EnableWindow(debug, FALSE);
// create the ignore button control
ignore = CreateWindowW (L"BUTTON", L"Ignore", WS_CHILD | WS_VISIBLE, 75+7+7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (ignore, WM_SETFONT, (LONG) font, TRUE);
SendMessage (ignore, WM_SETFONT, (WPARAM) font, TRUE);
if (ignoreButton == 0)
EnableWindow(ignore, FALSE);
// create the quit button control
quit = CreateWindowW (L"BUTTON", L"Quit", WS_CHILD | WS_VISIBLE, 75+75+7+7+7, 315, 75, 25, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (quit, WM_SETFONT, (LONG) font, TRUE);
SendMessage (quit, WM_SETFONT, (WPARAM) font, TRUE);
if (quitButton == 0)
EnableWindow(quit, FALSE);
// create the debug button control
sendReport = CreateWindowW (L"BUTTON", L"Don't send the report", WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, 7, 315+32, 429, 18, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (sendReport, WM_SETFONT, (LONG) font, TRUE);
SendMessage (sendReport, WM_SETFONT, (WPARAM) font, TRUE);
string formatedHeader;
if (header.empty())
@ -302,7 +306,7 @@ TReportResult report (const std::string &title, const std::string &header, const
// create the label control
HWND label = CreateWindowW (L"STATIC", (LPCWSTR)uc.c_str(), WS_CHILD | WS_VISIBLE /*| SS_WHITERECT*/, 7, 7, 429, 51, dialog, (HMENU) NULL, (HINSTANCE) GetWindowLongPtr(dialog, GWLP_HINSTANCE), NULL);
SendMessage (label, WM_SETFONT, (LONG) font, TRUE);
SendMessage (label, WM_SETFONT, (WPARAM) font, TRUE);
DebugDefaultBehavior = debugButton==1;

View file

@ -20,7 +20,9 @@
#include "nel/misc/debug.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h>
#else
# include <sys/types.h>

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