mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-19 05:36:13 +00:00
Update: #842 In progress: adding EGS to CMake build.
This commit is contained in:
parent
bb8ba29ceb
commit
c058f7db5c
3 changed files with 46 additions and 2 deletions
|
@ -2,6 +2,8 @@ ADD_SUBDIRECTORY(admin_modules)
|
||||||
|
|
||||||
ADD_SUBDIRECTORY(frontend_service)
|
ADD_SUBDIRECTORY(frontend_service)
|
||||||
|
|
||||||
|
# Still working on this.
|
||||||
|
#ADD_SUBDIRECTORY(entities_game_service)
|
||||||
|
|
||||||
#ags_test
|
#ags_test
|
||||||
#ai_data_service
|
#ai_data_service
|
||||||
|
@ -9,7 +11,7 @@ ADD_SUBDIRECTORY(frontend_service)
|
||||||
#ai_share
|
#ai_share
|
||||||
#backup_service
|
#backup_service
|
||||||
#dynamic_scenario_service
|
#dynamic_scenario_service
|
||||||
#entities_game_service
|
|
||||||
#entity_view_service
|
#entity_view_service
|
||||||
#frontend_service
|
#frontend_service
|
||||||
#gameplay_module_lib
|
#gameplay_module_lib
|
||||||
|
|
42
code/ryzom/server/src/entities_game_service/CMakeLists.txt
Normal file
42
code/ryzom/server/src/entities_game_service/CMakeLists.txt
Normal file
|
@ -0,0 +1,42 @@
|
||||||
|
FILE(GLOB SRC *.cpp *.h
|
||||||
|
backward_compatibility/*.h backward_compatibility/*.cpp
|
||||||
|
building_manager
|
||||||
|
character_structure
|
||||||
|
creature_manager/*.h creature_manager/*.cpp
|
||||||
|
egs_sheets/*.h egs_sheets/*.cpp
|
||||||
|
entity_manager/*.h entity_manager/*.cpp
|
||||||
|
entity_structure/*.h entity_structure/*.cpp
|
||||||
|
game_item_manager/*.h game_item_manager/*.cpp
|
||||||
|
guild_manager/*.h guild_manager/*.cpp
|
||||||
|
mission_manager/*.h mission_manager/*.cpp
|
||||||
|
modules/*.h modules/*.cpp
|
||||||
|
outpost_manager/*.h outpost_manager/*.cpp
|
||||||
|
phrase_manager/*.h phrase_manager/*.cpp
|
||||||
|
player_manager/*.h player_manager/*.cpp
|
||||||
|
progression/*.h progression/*.cpp
|
||||||
|
pvp_manager/*.h pvp_manager/*.cpp
|
||||||
|
pvp_manager/pvp_faction_reward_manager/*.h pvp_manager/pvp_faction_reward_manager/*.cpp
|
||||||
|
shop_type/*.h shop_type/*.cpp
|
||||||
|
stables/*.h stables/*.cpp
|
||||||
|
team_manager/*.h team_manager/*.cpp
|
||||||
|
weather/*.h weather/*.cpp)
|
||||||
|
|
||||||
|
LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/ai_pet_interface.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/ai_pet_interface.h
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.cpp
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.h)
|
||||||
|
|
||||||
|
ADD_EXECUTABLE(entities_game_service ${SRC})
|
||||||
|
|
||||||
|
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_SOURCE_DIR}/server/src ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||||
|
TARGET_LINK_LIBRARIES(entities_game_service admin_modules game_share ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${MYSQL_LIBRARIES} ${ZLIB_LIBRARIES} ${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELGEORGES_LIBRARY} ${NELLIGO_LIBRARY})
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
SET_TARGET_PROPERTIES(entities_game_service PROPERTIES
|
||||||
|
LINK_FLAGS "/NODEFAULTLIB:libcmt /SUBSYSTEM:WINDOWS"
|
||||||
|
PROJECT_LABEL "Services: Entities Game Service (EGS)")
|
||||||
|
ENDIF(WIN32)
|
||||||
|
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||||
|
|
||||||
|
INSTALL(TARGETS entities_game_service RUNTIME DESTINATION sbin COMPONENT services)
|
||||||
|
|
|
@ -17,7 +17,7 @@ TARGET_LINK_LIBRARIES(frontend_service admin_modules game_share ${PLATFORM_LINKF
|
||||||
IF(WIN32)
|
IF(WIN32)
|
||||||
SET_TARGET_PROPERTIES(frontend_service PROPERTIES
|
SET_TARGET_PROPERTIES(frontend_service PROPERTIES
|
||||||
LINK_FLAGS "/NODEFAULTLIB:libcmt /SUBSYSTEM:WINDOWS"
|
LINK_FLAGS "/NODEFAULTLIB:libcmt /SUBSYSTEM:WINDOWS"
|
||||||
PROJECT_LABEL "Services: Frontend Service")
|
PROJECT_LABEL "Services: Frontend Service (FS)")
|
||||||
ENDIF(WIN32)
|
ENDIF(WIN32)
|
||||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue